2 Copyright (C) 2004 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #include <sigc++/bind.h>
24 #include <gtkmm/frame.h>
25 #include <gtkmm/image.h>
26 #include <gtkmm/scrolledwindow.h>
28 #include <libgnomecanvasmm/line.h>
30 #include <ardour/automation_event.h>
31 #include <ardour/curve.h>
32 #include <ardour/crossfade.h>
33 #include <ardour/session.h>
34 #include <ardour/auditioner.h>
35 #include <ardour/audioplaylist.h>
36 #include <ardour/audiosource.h>
37 #include <ardour/playlist_templates.h>
38 #include <ardour/region_factory.h>
40 #include <gtkmm2ext/gtk_ui.h>
42 #include "ardour_ui.h"
43 #include "crossfade_edit.h"
44 #include "rgb_macros.h"
47 #include "gui_thread.h"
48 #include "canvas_impl.h"
49 #include "simplerect.h"
54 using namespace ARDOUR;
58 using namespace Editing;
62 const int32_t CrossfadeEditor::Point::size = 7;
63 const double CrossfadeEditor::canvas_border = 10;
64 CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0;
65 CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
67 CrossfadeEditor::Half::Half ()
69 normative_curve (0.0, 1.0, 1.0, true),
70 gain_curve (0.0, 2.0, 1.0, true)
74 CrossfadeEditor::CrossfadeEditor (Session& s, boost::shared_ptr<Crossfade> xf, double my, double mxy)
75 : ArdourDialog (_("ardour: x-fade edit")),
78 clear_button (_("Clear")),
79 revert_button (_("Reset")),
80 audition_both_button (_("Fade")),
81 audition_left_dry_button (_("Out (dry)")),
82 audition_left_button (_("Out")),
83 audition_right_dry_button (_("In (dry)")),
84 audition_right_button (_("In")),
86 preroll_button (_("With Pre-roll")),
87 postroll_button (_("With Post-roll")),
93 fade_out_table (3, 3),
95 select_in_button (_("Fade In")),
96 select_out_button (_("Fade Out"))
98 set_wmclass (X_("ardour_automationedit"), "Ardour");
99 set_name ("CrossfadeEditWindow");
100 set_position (Gtk::WIN_POS_MOUSE);
102 add_events (Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);
104 RadioButtonGroup sel_but_group = select_in_button.get_group();
105 select_out_button.set_group (sel_but_group);
106 select_out_button.set_mode (false);
107 select_in_button.set_mode (false);
109 get_action_area()->set_layout(BUTTONBOX_SPREAD);
110 get_action_area()->pack_start(clear_button);
111 get_action_area()->pack_start(revert_button);
112 cancel_button = add_button ("Cancel", RESPONSE_CANCEL);
113 ok_button = add_button ("OK", RESPONSE_ACCEPT);
115 if (fade_in_presets == 0) {
119 point_grabbed = false;
122 canvas = new ArdourCanvas::CanvasAA ();
123 canvas->signal_size_allocate().connect (mem_fun(*this, &CrossfadeEditor::canvas_allocation));
124 canvas->set_size_request (425, 200);
126 toplevel = new ArdourCanvas::SimpleRect (*(canvas->root()));
127 toplevel->property_x1() = 0.0;
128 toplevel->property_y1() = 0.0;
129 toplevel->property_x2() = 10.0;
130 toplevel->property_y2() = 10.0;
131 toplevel->property_fill() = true;
132 toplevel->property_fill_color_rgba() = color_map[cCrossfadeEditorBase];
133 toplevel->property_outline_pixels() = 0;
134 toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
136 fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
137 fade[Out].line->property_width_pixels() = 1;
138 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
140 fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
141 fade[Out].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
143 fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
144 fade[In].line->property_width_pixels() = 1;
145 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
147 fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
148 fade[In].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
150 fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
151 fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
152 fade[Out].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
153 fade[Out].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
155 select_in_button.set_name (X_("CrossfadeEditCurveButton"));
156 select_out_button.set_name (X_("CrossfadeEditCurveButton"));
158 select_in_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), In));
159 select_out_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), Out));
161 HBox* acbox = manage (new HBox);
163 audition_box.set_border_width (7);
164 audition_box.set_spacing (5);
165 audition_box.set_homogeneous (false);
166 audition_box.pack_start (audition_left_dry_button, false, false);
167 audition_box.pack_start (audition_left_button, false, false);
168 audition_box.pack_start (audition_both_button, false, false);
169 audition_box.pack_start (audition_right_button, false, false);
170 audition_box.pack_start (audition_right_dry_button, false, false);
172 Frame* audition_frame = manage (new Frame (_("Audition")));
174 audition_frame->set_name (X_("CrossfadeEditFrame"));
175 audition_frame->add (audition_box);
177 acbox->pack_start (*audition_frame, true, false);
179 Frame* canvas_frame = manage (new Frame);
180 canvas_frame->add (*canvas);
181 canvas_frame->set_shadow_type (Gtk::SHADOW_IN);
183 fade_in_table.attach (select_in_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
184 fade_out_table.attach (select_out_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
194 for (list<Preset*>::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) {
196 pxmap = manage (new Image (::get_icon ((*i)->image_name)));
197 pbutton = manage (new Button);
198 pbutton->add (*pxmap);
199 pbutton->set_name ("CrossfadeEditButton");
200 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
201 fade_in_table.attach (*pbutton, col, col+1, row, row+1);
202 fade_in_buttons.push_back (pbutton);
215 for (list<Preset*>::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) {
217 pxmap = manage (new Image (::get_icon ((*i)->image_name)));
218 pbutton = manage (new Button);
219 pbutton->add (*pxmap);
220 pbutton->set_name ("CrossfadeEditButton");
221 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
222 fade_out_table.attach (*pbutton, col, col+1, row, row+1);
223 fade_out_buttons.push_back (pbutton);
233 clear_button.set_name ("CrossfadeEditButton");
234 revert_button.set_name ("CrossfadeEditButton");
235 ok_button->set_name ("CrossfadeEditButton");
236 cancel_button->set_name ("CrossfadeEditButton");
237 preroll_button.set_name ("CrossfadeEditButton");
238 postroll_button.set_name ("CrossfadeEditButton");
239 audition_both_button.set_name ("CrossfadeEditAuditionButton");
240 audition_left_dry_button.set_name ("CrossfadeEditAuditionButton");
241 audition_left_button.set_name ("CrossfadeEditAuditionButton");
242 audition_right_dry_button.set_name ("CrossfadeEditAuditionButton");
243 audition_right_button.set_name ("CrossfadeEditAuditionButton");
245 clear_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::clear));
246 revert_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::reset));
247 audition_both_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_toggled));
248 audition_right_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_toggled));
249 audition_right_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_dry_toggled));
250 audition_left_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_toggled));
251 audition_left_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled));
253 roll_box.pack_start (preroll_button, false, false);
254 roll_box.pack_start (postroll_button, false, false);
256 Gtk::HBox* rcenter_box = manage (new HBox);
257 rcenter_box->pack_start (roll_box, true, false);
259 VBox* vpacker2 = manage (new (VBox));
261 vpacker2->set_border_width (12);
262 vpacker2->set_spacing (7);
263 vpacker2->pack_start (*acbox, false, false);
264 vpacker2->pack_start (*rcenter_box, false, false);
266 curve_button_box.set_spacing (7);
267 curve_button_box.pack_start (fade_out_table, false, false, 12);
268 curve_button_box.pack_start (*vpacker2, false, false, 12);
269 curve_button_box.pack_start (fade_in_table, false, false, 12);
271 get_vbox()->pack_start (*canvas_frame, true, true);
272 get_vbox()->pack_start (curve_button_box, false, false);
274 /* button to allow hackers to check the actual curve values */
276 // Button* foobut = manage (new Button ("dump"));
277 // foobut-.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::dump));
278 // vpacker.pack_start (*foobut, false, false);
281 set (xfade->fade_in(), In);
284 set (xfade->fade_out(), Out);
286 curve_select_clicked (In);
288 xfade->StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
290 session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
294 CrossfadeEditor::~CrossfadeEditor()
296 /* most objects will be destroyed when the toplevel window is. */
298 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
302 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
308 CrossfadeEditor::dump ()
310 for (AutomationList::iterator i = fade[Out].normative_curve.begin(); i != fade[Out].normative_curve.end(); ++i) {
311 cerr << (*i)->when << ' ' << (*i)->value << endl;
316 CrossfadeEditor::audition_state_changed (bool yn)
318 ENSURE_GUI_THREAD (bind (mem_fun(*this, &CrossfadeEditor::audition_state_changed), yn));
321 audition_both_button.set_active (false);
322 audition_left_button.set_active (false);
323 audition_right_button.set_active (false);
324 audition_left_dry_button.set_active (false);
325 audition_right_dry_button.set_active (false);
330 CrossfadeEditor::set (const ARDOUR::Curve& curve, WhichFade which)
333 ARDOUR::Curve::const_iterator the_end;
335 for (list<Point*>::iterator i = fade[which].points.begin(); i != fade[which].points.end(); ++i) {
339 fade[which].points.clear ();
340 fade[which].gain_curve.clear ();
341 fade[which].normative_curve.clear ();
347 the_end = curve.const_end();
350 firstx = (*curve.const_begin())->when;
351 endx = (*the_end)->when;
353 for (ARDOUR::Curve::const_iterator i = curve.const_begin(); i != curve.const_end(); ++i) {
355 double xfract = ((*i)->when - firstx) / (endx - firstx);
356 double yfract = ((*i)->value - miny) / (maxy - miny);
358 Point* p = make_point ();
360 p->move_to (x_coordinate (xfract), y_coordinate (yfract),
363 fade[which].points.push_back (p);
366 /* no need to sort because curve is already time-ordered */
370 swap (which, current);
372 swap (which, current);
376 CrossfadeEditor::curve_event (GdkEvent* event)
378 /* treat it like a toplevel event */
380 return canvas_event (event);
384 CrossfadeEditor::point_event (GdkEvent* event, Point* point)
387 if (point->curve != fade[current].line) {
391 switch (event->type) {
392 case GDK_BUTTON_PRESS:
393 point_grabbed = true;
395 case GDK_BUTTON_RELEASE:
396 point_grabbed = false;
398 if (Keyboard::is_delete_event (&event->button)) {
399 fade[current].points.remove (point);
406 case GDK_MOTION_NOTIFY:
410 /* can't drag first or last points horizontally */
412 if (point == fade[current].points.front() || point == fade[current].points.back()) {
415 new_x = (event->motion.x - canvas_border)/effective_width();
418 new_y = 1.0 - ((event->motion.y - canvas_border)/effective_height());
419 point->move_to (x_coordinate (new_x), y_coordinate (new_y),
431 CrossfadeEditor::canvas_event (GdkEvent* event)
433 switch (event->type) {
434 case GDK_BUTTON_PRESS:
435 add_control_point ((event->button.x - canvas_border)/effective_width(),
436 1.0 - ((event->button.y - canvas_border)/effective_height()));
445 CrossfadeEditor::Point::~Point()
450 CrossfadeEditor::Point*
451 CrossfadeEditor::make_point ()
453 Point* p = new Point;
455 p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
456 p->box->property_fill() = true;
457 p->box->property_fill_color_rgba() = color_map[cCrossfadeEditorPointFill];
458 p->box->property_outline_color_rgba() = color_map[cCrossfadeEditorPointOutline];
459 p->box->property_outline_pixels() = 1;
461 p->curve = fade[current].line;
463 p->box->signal_event().connect (bind (mem_fun (*this, &CrossfadeEditor::point_event), p));
469 CrossfadeEditor::add_control_point (double x, double y)
473 /* enforce end point x location */
475 if (fade[current].points.empty()) {
477 } else if (fade[current].points.size() == 1) {
481 Point* p = make_point ();
483 p->move_to (x_coordinate (x), y_coordinate (y), x, y);
485 fade[current].points.push_back (p);
486 fade[current].points.sort (cmp);
492 CrossfadeEditor::Point::move_to (double nx, double ny, double xfract, double yfract)
494 const double half_size = rint(size/2.0);
495 double x1 = nx - half_size;
496 double x2 = nx + half_size;
498 box->property_x1() = x1;
499 box->property_x2() = x2;
501 box->property_y1() = ny - half_size;
502 box->property_y2() = ny + half_size;
509 CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
512 toplevel->property_x1() = 0.0;
513 toplevel->property_y1() = 0.0;
514 toplevel->property_x2() = (double) canvas->get_allocation().get_width() + canvas_border;
515 toplevel->property_y2() = (double) canvas->get_allocation().get_height() + canvas_border;
518 canvas->set_scroll_region (0.0, 0.0,
519 canvas->get_allocation().get_width(),
520 canvas->get_allocation().get_height());
522 Point* end = make_point ();
525 if (fade[In].points.size() > 1) {
526 Point* old_end = fade[In].points.back();
527 fade[In].points.pop_back ();
528 end->move_to (x_coordinate (old_end->x),
529 y_coordinate (old_end->y),
530 old_end->x, old_end->y);
535 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
539 fade[In].points.push_back (end);
540 fade[In].points.sort (cmp);
542 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
543 (*i)->move_to (x_coordinate((*i)->x), y_coordinate((*i)->y),
549 if (fade[Out].points.size() > 1) {
550 Point* old_end = fade[Out].points.back();
551 fade[Out].points.pop_back ();
552 end->move_to (x_coordinate (old_end->x),
553 y_coordinate (old_end->y),
554 old_end->x, old_end->y);
559 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
563 fade[Out].points.push_back (end);
564 fade[Out].points.sort (cmp);
566 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
567 (*i)->move_to (x_coordinate ((*i)->x),
568 y_coordinate ((*i)->y),
572 WhichFade old_current = current;
577 current = old_current;
579 double spu = xfade->length() / (double) effective_width();
581 if (fade[In].waves.empty()) {
582 make_waves (xfade->in(), In);
585 if (fade[Out].waves.empty()) {
586 make_waves (xfade->out(), Out);
590 vector<ArdourCanvas::WaveView*>::iterator i;
593 ht = canvas->get_allocation().get_height() / xfade->in()->n_channels();
595 for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
600 (*i)->property_y() = yoff;
601 (*i)->property_height() = ht;
602 (*i)->property_samples_per_unit() = spu;
605 ht = canvas->get_allocation().get_height() / xfade->out()->n_channels();
607 for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
612 (*i)->property_y() = yoff;
613 (*i)->property_height() = ht;
614 (*i)->property_samples_per_unit() = spu;
621 CrossfadeEditor::xfade_changed (Change ignored)
623 set (xfade->fade_in(), In);
624 set (xfade->fade_out(), Out);
628 CrossfadeEditor::redraw ()
630 if (canvas->get_allocation().get_width() < 2) {
634 nframes_t len = xfade->length ();
636 fade[current].normative_curve.clear ();
637 fade[current].gain_curve.clear ();
639 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
640 fade[current].normative_curve.add ((*i)->x, (*i)->y);
641 fade[current].gain_curve.add (((*i)->x * len), (*i)->y);
644 size_t npoints = (size_t) effective_width();
647 fade[current].normative_curve.get_vector (0, 1.0, vec, npoints);
649 ArdourCanvas::Points pts;
650 ArdourCanvas::Points spts;
652 while (pts.size() < npoints) {
653 pts.push_back (Gnome::Art::Point (0,0));
656 while (spts.size() < npoints + 3) {
657 spts.push_back (Gnome::Art::Point (0,0));
660 /* the shade coordinates *MUST* be in anti-clockwise order.
667 spts[0].set_x (canvas_border);
668 spts[0].set_y (effective_height() + canvas_border);
672 spts[1].set_x (effective_width() + canvas_border);
673 spts[1].set_y (effective_height() + canvas_border);
677 spts[2].set_x (effective_width() + canvas_border);
678 spts[2].set_y (canvas_border);
685 spts[0].set_x (canvas_border);
686 spts[0].set_y (canvas_border);
690 spts[1].set_x (canvas_border);
691 spts[1].set_y (effective_height() + canvas_border);
695 spts[2].set_x (effective_width() + canvas_border);
696 spts[2].set_y (effective_height() + canvas_border);
700 size_t last_spt = (npoints + 3) - 1;
702 for (size_t i = 0; i < npoints; ++i) {
706 pts[i].set_x (canvas_border + i);
707 pts[i].set_y (y_coordinate (y));
709 spts[last_spt - i].set_x (canvas_border + i);
710 spts[last_spt - i].set_y (pts[i].get_y());
713 fade[current].line->property_points() = pts;
714 fade[current].shading->property_points() = spts;
716 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[current].waves.begin(); i != fade[current].waves.end(); ++i) {
717 (*i)->property_gain_src() = &fade[current].gain_curve;
722 CrossfadeEditor::apply_preset (Preset *preset)
724 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
728 fade[current].points.clear ();
730 for (Preset::iterator i = preset->begin(); i != preset->end(); ++i) {
731 Point* p = make_point ();
732 p->move_to (x_coordinate ((*i).x), y_coordinate ((*i).y),
734 fade[current].points.push_back (p);
741 CrossfadeEditor::apply ()
747 CrossfadeEditor::_apply_to (boost::shared_ptr<Crossfade> xf)
749 ARDOUR::Curve& in (xf->fade_in());
750 ARDOUR::Curve& out (xf->fade_out());
755 ARDOUR::Curve::const_iterator the_end = in.const_end();
758 double firstx = (*in.begin())->when;
759 double endx = (*the_end)->when;
760 double miny = in.get_min_y ();
761 double maxy = in.get_max_y ();
766 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
768 double when = firstx + ((*i)->x * (endx - firstx));
769 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
770 in.add (when, value);
775 the_end = out.const_end();
778 firstx = (*out.begin())->when;
779 endx = (*the_end)->when;
780 miny = out.get_min_y ();
781 maxy = out.get_max_y ();
786 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
788 double when = firstx + ((*i)->x * (endx - firstx));
789 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
790 out.add (when, value);
798 CrossfadeEditor::setup (boost::shared_ptr<Crossfade> xfade)
801 xfade->set_active (true);
802 xfade->fade_in().solve ();
803 xfade->fade_out().solve ();
807 CrossfadeEditor::clear ()
809 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
813 fade[current].points.clear ();
819 CrossfadeEditor::reset ()
821 set (xfade->fade_in(), In);
822 set (xfade->fade_out(), Out);
826 CrossfadeEditor::build_presets ()
830 fade_in_presets = new Presets;
831 fade_out_presets = new Presets;
834 // p = new Preset ("hiin.xpm");
835 p = new Preset ("crossfade_in_fast-cut");
836 p->push_back (PresetPoint (0, 0));
837 p->push_back (PresetPoint (0.0207373, 0.197222));
838 p->push_back (PresetPoint (0.0645161, 0.525));
839 p->push_back (PresetPoint (0.152074, 0.802778));
840 p->push_back (PresetPoint (0.276498, 0.919444));
841 p->push_back (PresetPoint (0.481567, 0.980556));
842 p->push_back (PresetPoint (0.767281, 1));
843 p->push_back (PresetPoint (1, 1));
844 fade_in_presets->push_back (p);
846 // p = new Preset ("loin.xpm");
847 p = new Preset ("crossfade_in_transition");
848 p->push_back (PresetPoint (0, 0));
849 p->push_back (PresetPoint (0.389401, 0.0333333));
850 p->push_back (PresetPoint (0.629032, 0.0861111));
851 p->push_back (PresetPoint (0.829493, 0.233333));
852 p->push_back (PresetPoint (0.9447, 0.483333));
853 p->push_back (PresetPoint (0.976959, 0.697222));
854 p->push_back (PresetPoint (1, 1));
855 fade_in_presets->push_back (p);
857 // p = new Preset ("regin.xpm");
858 p = new Preset ("crossfade_in_constant");
859 p->push_back (PresetPoint (0, 0));
860 p->push_back (PresetPoint (0.0737327, 0.308333));
861 p->push_back (PresetPoint (0.246544, 0.658333));
862 p->push_back (PresetPoint (0.470046, 0.886111));
863 p->push_back (PresetPoint (0.652074, 0.972222));
864 p->push_back (PresetPoint (0.771889, 0.988889));
865 p->push_back (PresetPoint (1, 1));
866 fade_in_presets->push_back (p);
868 // p = new Preset ("regin2.xpm");
869 p = new Preset ("crossfade_in_slow-cut");
870 p->push_back (PresetPoint (0, 0));
871 p->push_back (PresetPoint (0.304147, 0.0694444));
872 p->push_back (PresetPoint (0.529954, 0.152778));
873 p->push_back (PresetPoint (0.725806, 0.333333));
874 p->push_back (PresetPoint (0.847926, 0.558333));
875 p->push_back (PresetPoint (0.919355, 0.730556));
876 p->push_back (PresetPoint (1, 1));
877 fade_in_presets->push_back (p);
879 // p = new Preset ("linin.xpm");
880 p = new Preset ("crossfade_in_dipped");
881 p->push_back (PresetPoint (0, 0));
882 p->push_back (PresetPoint (1, 1));
883 fade_in_presets->push_back (p);
885 p = new Preset ("crossfade_in_default");
886 p->push_back (PresetPoint (0, 0));
887 p->push_back (PresetPoint (0.1, 0.01));
888 p->push_back (PresetPoint (0.2, 0.03));
889 p->push_back (PresetPoint (0.8, 0.97));
890 p->push_back (PresetPoint (0.9, 0.99));
891 p->push_back (PresetPoint (1, 1));
892 fade_in_presets->push_back (p);
896 // p = new Preset ("hiout.xpm");
897 p = new Preset ("crossfade_out_fast-cut");
898 p->push_back (PresetPoint (0, 1));
899 p->push_back (PresetPoint (0.305556, 1));
900 p->push_back (PresetPoint (0.548611, 0.991736));
901 p->push_back (PresetPoint (0.759259, 0.931129));
902 p->push_back (PresetPoint (0.918981, 0.68595));
903 p->push_back (PresetPoint (0.976852, 0.22865));
904 p->push_back (PresetPoint (1, 0));
905 fade_out_presets->push_back (p);
907 // p = new Preset ("regout.xpm");
908 p = new Preset ("crossfade_out_constant");
909 p->push_back (PresetPoint (0, 1));
910 p->push_back (PresetPoint (0.228111, 0.988889));
911 p->push_back (PresetPoint (0.347926, 0.972222));
912 p->push_back (PresetPoint (0.529954, 0.886111));
913 p->push_back (PresetPoint (0.753456, 0.658333));
914 p->push_back (PresetPoint (0.9262673, 0.308333));
915 p->push_back (PresetPoint (1, 0));
916 fade_out_presets->push_back (p);
918 // p = new Preset ("loout.xpm");
919 p = new Preset ("crossfade_out_transition");
920 p->push_back (PresetPoint (0, 1));
921 p->push_back (PresetPoint (0.023041, 0.697222));
922 p->push_back (PresetPoint (0.0553, 0.483333));
923 p->push_back (PresetPoint (0.170507, 0.233333));
924 p->push_back (PresetPoint (0.370968, 0.0861111));
925 p->push_back (PresetPoint (0.610599, 0.0333333));
926 p->push_back (PresetPoint (1, 0));
927 fade_out_presets->push_back (p);
929 // p = new Preset ("regout2.xpm");
930 p = new Preset ("crossfade_out_slow-fade");
931 p->push_back (PresetPoint (0, 1));
932 p->push_back (PresetPoint (0.080645, 0.730556));
933 p->push_back (PresetPoint (0.277778, 0.289256));
934 p->push_back (PresetPoint (0.470046, 0.152778));
935 p->push_back (PresetPoint (0.695853, 0.0694444));
936 p->push_back (PresetPoint (1, 0));
937 fade_out_presets->push_back (p);
939 // p = new Preset ("linout.xpm");
940 p = new Preset ("crossfade_out_dipped");
941 p->push_back (PresetPoint (0, 1));
942 p->push_back (PresetPoint (1, 0));
943 fade_out_presets->push_back (p);
945 p = new Preset ("crossfade_out_default");
946 p->push_back (PresetPoint (0, 1));
947 p->push_back (PresetPoint (0.1, 0.99));
948 p->push_back (PresetPoint (0.2, 0.97));
949 p->push_back (PresetPoint (0.8, 0.03));
950 p->push_back (PresetPoint (0.9, 0.01));
951 p->push_back (PresetPoint (1, 0));
952 fade_out_presets->push_back (p);
956 CrossfadeEditor::curve_select_clicked (WhichFade wf)
962 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
963 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
966 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
967 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
970 fade[In].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
971 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
972 fade[Out].shading->hide();
973 fade[In].shading->show();
975 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
979 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
983 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
984 (*i)->set_sensitive (false);
987 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
988 (*i)->set_sensitive (true);
993 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
994 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
997 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
998 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
1001 fade[Out].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
1002 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
1003 fade[In].shading->hide();
1004 fade[Out].shading->show();
1006 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
1010 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
1014 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
1015 (*i)->set_sensitive (true);
1018 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
1019 (*i)->set_sensitive (false);
1026 CrossfadeEditor::x_coordinate (double& xfract) const
1028 xfract = min (1.0, xfract);
1029 xfract = max (0.0, xfract);
1031 return canvas_border + (xfract * effective_width());
1035 CrossfadeEditor::y_coordinate (double& yfract) const
1037 yfract = min (1.0, yfract);
1038 yfract = max (0.0, yfract);
1040 return (canvas->get_allocation().get_height() - (canvas_border)) - (yfract * effective_height());
1044 CrossfadeEditor::make_waves (boost::shared_ptr<AudioRegion> region, WhichFade which)
1047 uint32_t nchans = region->n_channels();
1052 color = color_map[cSelectedCrossfadeEditorWave];
1054 color = color_map[cCrossfadeEditorWave];
1057 ht = canvas->get_allocation().get_height() / (double) nchans;
1058 spu = xfade->length() / (double) effective_width();
1060 for (uint32_t n = 0; n < nchans; ++n) {
1062 gdouble yoff = n * ht;
1064 if (region->audio_source(n)->peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), region, which), peaks_ready_connection)) {
1065 WaveView* waveview = new WaveView (*(canvas->root()));
1067 waveview->property_data_src() = region.get();
1068 waveview->property_cache_updater() = true;
1069 waveview->property_cache() = WaveView::create_cache();
1070 waveview->property_channel() = n;
1071 waveview->property_length_function() = (void*) region_length_from_c;
1072 waveview->property_sourcefile_length_function() = (void*) sourcefile_length_from_c;
1073 waveview->property_peak_function() = (void*) region_read_peaks_from_c;
1074 waveview->property_gain_function() = (void*) curve_get_vector_from_c;
1075 waveview->property_gain_src() = &fade[which].gain_curve;
1076 waveview->property_x() = canvas_border;
1077 waveview->property_y() = yoff;
1078 waveview->property_height() = ht;
1079 waveview->property_samples_per_unit() = spu;
1080 waveview->property_amplitude_above_axis() = 2.0;
1081 waveview->property_wave_color() = color;
1083 waveview->lower_to_bottom();
1084 fade[which].waves.push_back (waveview);
1088 toplevel->lower_to_bottom();
1092 CrossfadeEditor::peaks_ready (boost::shared_ptr<AudioRegion> r, WhichFade which)
1094 /* this should never be called, because the peak files for an xfade
1095 will be ready by the time we want them. but our API forces us
1096 to provide this, so ..
1098 peaks_ready_connection.disconnect ();
1099 make_waves (r, which);
1103 CrossfadeEditor::audition_both ()
1105 AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
1109 nframes_t left_start_offset;
1110 nframes_t right_length;
1111 nframes_t left_length;
1113 if (preroll_button.get_active()) {
1114 preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
1119 if (postroll_button.get_active()) {
1120 postroll = ARDOUR_UI::instance()->postroll_clock.current_duration ();
1125 if ((left_start_offset = xfade->out()->length() - xfade->length()) >= preroll) {
1126 left_start_offset -= preroll;
1131 if ((left_length = xfade->length()) < xfade->out()->length() - left_start_offset) {
1135 right_length = xfade->length();
1137 if (xfade->in()->length() - right_length < postroll) {
1138 right_length += postroll;
1141 boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), left_start_offset, left_length, "xfade out",
1142 0, Region::DefaultFlags, false)));
1143 boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, right_length, "xfade in",
1144 0, Region::DefaultFlags, false)));
1146 pl.add_region (left, 0);
1147 pl.add_region (right, 1+preroll);
1149 /* there is only one ... */
1151 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1153 session.audition_playlist ();
1157 CrossfadeEditor::audition_left_dry ()
1159 boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
1160 0, Region::DefaultFlags, false)));
1162 session.audition_region (left);
1166 CrossfadeEditor::audition_left ()
1168 AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
1170 boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
1171 0, Region::DefaultFlags, false)));
1172 boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
1173 0, Region::DefaultFlags, false)));
1175 pl.add_region (left, 0);
1176 pl.add_region (right, 1);
1178 right->set_muted (true);
1180 /* there is only one ... */
1182 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1184 session.audition_playlist ();
1186 /* memory leak for regions */
1190 CrossfadeEditor::audition_right_dry ()
1192 boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
1193 0, Region::DefaultFlags, false)));
1194 session.audition_region (right);
1198 CrossfadeEditor::audition_right ()
1200 AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
1202 boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade out",
1203 0, Region::DefaultFlags, false)));
1204 boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), 0, xfade->length(), "xfade out",
1205 0, Region::DefaultFlags, false)));
1207 pl.add_region (left, 0);
1208 pl.add_region (right, 1);
1210 left->set_muted (true);
1212 /* there is only one ... */
1214 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1216 session.audition_playlist ();
1220 CrossfadeEditor::cancel_audition ()
1222 session.cancel_audition ();
1226 CrossfadeEditor::audition_toggled ()
1230 if ((x = audition_both_button.get_active ()) != session.is_auditioning()) {
1241 CrossfadeEditor::audition_right_toggled ()
1245 if ((x = audition_right_button.get_active ()) != session.is_auditioning()) {
1256 CrossfadeEditor::audition_right_dry_toggled ()
1260 if ((x = audition_right_dry_button.get_active ()) != session.is_auditioning()) {
1263 audition_right_dry ();
1271 CrossfadeEditor::audition_left_toggled ()
1275 if ((x = audition_left_button.get_active ()) != session.is_auditioning()) {
1286 CrossfadeEditor::audition_left_dry_toggled ()
1290 if ((x = audition_left_dry_button.get_active ()) != session.is_auditioning()) {
1293 audition_left_dry ();