2 Copyright (C) 2004 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 #include <sigc++/bind.h>
25 #include <gtkmm/frame.h>
26 #include <gtkmm/image.h>
27 #include <gtkmm/scrolledwindow.h>
29 #include <libgnomecanvasmm/line.h>
31 #include <ardour/automation_event.h>
32 #include <ardour/curve.h>
33 #include <ardour/crossfade.h>
34 #include <ardour/session.h>
35 #include <ardour/auditioner.h>
36 #include <ardour/audioplaylist.h>
37 #include <ardour/playlist_templates.h>
39 #include <gtkmm2ext/gtk_ui.h>
41 #include "ardour_ui.h"
42 #include "crossfade_edit.h"
43 #include "rgb_macros.h"
46 #include "gui_thread.h"
47 #include "canvas_impl.h"
48 #include "simplerect.h"
52 using namespace ARDOUR;
55 using namespace Editing;
59 const int32_t CrossfadeEditor::Point::size = 7;
60 const double CrossfadeEditor::canvas_border = 10;
61 CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0;
62 CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
64 #include "crossfade_xpms.h"
66 CrossfadeEditor::Half::Half ()
68 normative_curve (0.0, 1.0, 1.0, true),
69 gain_curve (0.0, 2.0, 1.0, true)
73 CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double mxy)
74 : ArdourDialog (_("ardour: x-fade edit")),
77 clear_button (_("Clear")),
78 revert_button (_("Reset")),
79 audition_both_button (_("Fade")),
80 audition_left_dry_button (_("Out (dry)")),
81 audition_left_button (_("Out")),
82 audition_right_dry_button (_("In (dry)")),
83 audition_right_button (_("In")),
85 preroll_button (_("With Pre-roll")),
86 postroll_button (_("With Post-roll")),
92 fade_out_table (3, 3),
94 select_in_button (_("Fade In")),
95 select_out_button (_("Fade Out"))
97 set_wmclass ("ardour_automationedit", "Ardour");
98 set_name ("CrossfadeEditWindow");
99 set_position (Gtk::WIN_POS_MOUSE);
101 add_events (Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);
103 RadioButtonGroup sel_but_group = select_in_button.get_group();
104 select_out_button.set_group (sel_but_group);
105 select_out_button.set_mode (false);
106 select_in_button.set_mode (false);
108 get_action_area()->set_layout(BUTTONBOX_SPREAD);
109 get_action_area()->pack_start(clear_button);
110 get_action_area()->pack_start(revert_button);
111 cancel_button = add_button ("Cancel", RESPONSE_CANCEL);
112 ok_button = add_button ("OK", RESPONSE_ACCEPT);
114 if (fade_in_presets == 0) {
118 point_grabbed = false;
121 canvas = new ArdourCanvas::CanvasAA ();
122 canvas->signal_size_allocate().connect (mem_fun(*this, &CrossfadeEditor::canvas_allocation));
123 canvas->set_size_request (425, 200);
125 toplevel = new ArdourCanvas::SimpleRect (*(canvas->root()));
126 toplevel->property_x1() = 0.0;
127 toplevel->property_y1() = 0.0;
128 toplevel->property_x2() = 10.0;
129 toplevel->property_y2() = 10.0;
130 toplevel->property_fill() = true;
131 toplevel->property_fill_color_rgba() = (guint32) color_map[cCrossfadeEditorBase];
132 toplevel->property_outline_pixels() = 0;
133 toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
135 fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
136 fade[Out].line->property_width_pixels() = 1;
137 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
139 fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
140 fade[Out].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
142 fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
143 fade[In].line->property_width_pixels() = 1;
144 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
146 fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
147 fade[In].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
149 fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
150 fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
151 fade[Out].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
152 fade[Out].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
154 select_in_button.set_name (X_("CrossfadeEditCurveButton"));
155 select_out_button.set_name (X_("CrossfadeEditCurveButton"));
157 select_in_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), In));
158 select_out_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), Out));
160 HBox* acbox = manage (new HBox);
162 audition_box.set_border_width (7);
163 audition_box.set_spacing (5);
164 audition_box.set_homogeneous (false);
165 audition_box.pack_start (audition_left_dry_button, false, false);
166 audition_box.pack_start (audition_left_button, false, false);
167 audition_box.pack_start (audition_both_button, false, false);
168 audition_box.pack_start (audition_right_button, false, false);
169 audition_box.pack_start (audition_right_dry_button, false, false);
171 Frame* audition_frame = manage (new Frame (_("Audition")));
173 audition_frame->set_name (X_("CrossfadeEditFrame"));
174 audition_frame->add (audition_box);
176 acbox->pack_start (*audition_frame, true, false);
178 Frame* canvas_frame = manage (new Frame);
179 canvas_frame->add (*canvas);
180 canvas_frame->set_shadow_type (Gtk::SHADOW_IN);
182 fade_in_table.attach (select_in_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
183 fade_out_table.attach (select_out_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
193 for (list<Preset*>::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) {
195 pxmap = manage (new Image (Gdk::Pixbuf::create_from_xpm_data((*i)->xpm)));
196 pbutton = manage (new Button);
197 pbutton->add (*pxmap);
198 pbutton->set_name ("CrossfadeEditButton");
199 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
200 fade_in_table.attach (*pbutton, col, col+1, row, row+1);
201 fade_in_buttons.push_back (pbutton);
214 for (list<Preset*>::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) {
216 pxmap = manage (new Image (Gdk::Pixbuf::create_from_xpm_data((*i)->xpm)));
217 pbutton = manage (new Button);
218 pbutton->add (*pxmap);
219 pbutton->set_name ("CrossfadeEditButton");
220 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
221 fade_out_table.attach (*pbutton, col, col+1, row, row+1);
222 fade_out_buttons.push_back (pbutton);
232 clear_button.set_name ("CrossfadeEditButton");
233 revert_button.set_name ("CrossfadeEditButton");
234 ok_button->set_name ("CrossfadeEditButton");
235 cancel_button->set_name ("CrossfadeEditButton");
236 preroll_button.set_name ("CrossfadeEditButton");
237 postroll_button.set_name ("CrossfadeEditButton");
238 audition_both_button.set_name ("CrossfadeEditAuditionButton");
239 audition_left_dry_button.set_name ("CrossfadeEditAuditionButton");
240 audition_left_button.set_name ("CrossfadeEditAuditionButton");
241 audition_right_dry_button.set_name ("CrossfadeEditAuditionButton");
242 audition_right_button.set_name ("CrossfadeEditAuditionButton");
244 clear_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::clear));
245 revert_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::reset));
246 audition_both_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_toggled));
247 audition_right_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_toggled));
248 audition_right_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_dry_toggled));
249 audition_left_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_toggled));
250 audition_left_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled));
252 roll_box.pack_start (preroll_button, false, false);
253 roll_box.pack_start (postroll_button, false, false);
255 Gtk::HBox* rcenter_box = manage (new HBox);
256 rcenter_box->pack_start (roll_box, true, false);
258 VBox* vpacker2 = manage (new (VBox));
260 vpacker2->set_border_width (12);
261 vpacker2->set_spacing (7);
262 vpacker2->pack_start (*acbox, false, false);
263 vpacker2->pack_start (*rcenter_box, false, false);
265 curve_button_box.set_spacing (7);
266 curve_button_box.pack_start (fade_out_table, false, false, 12);
267 curve_button_box.pack_start (*vpacker2, false, false, 12);
268 curve_button_box.pack_start (fade_in_table, false, false, 12);
270 get_vbox()->pack_start (*canvas_frame, true, true);
271 get_vbox()->pack_start (curve_button_box, false, false);
273 /* button to allow hackers to check the actual curve values */
275 // Button* foobut = manage (new Button ("dump"));
276 // foobut-.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::dump));
277 // vpacker.pack_start (*foobut, false, false);
280 set (xfade.fade_in(), In);
283 set (xfade.fade_out(), Out);
285 curve_select_clicked (In);
287 xfade.StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
289 session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
293 CrossfadeEditor::~CrossfadeEditor()
295 /* most objects will be destroyed when the toplevel window is. */
297 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
301 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
307 CrossfadeEditor::dump ()
309 for (AutomationList::iterator i = fade[Out].normative_curve.begin(); i != fade[Out].normative_curve.end(); ++i) {
310 cerr << (*i)->when << ' ' << (*i)->value << endl;
315 CrossfadeEditor::audition_state_changed (bool yn)
317 ENSURE_GUI_THREAD (bind (mem_fun(*this, &CrossfadeEditor::audition_state_changed), yn));
320 audition_both_button.set_active (false);
321 audition_left_button.set_active (false);
322 audition_right_button.set_active (false);
323 audition_left_dry_button.set_active (false);
324 audition_right_dry_button.set_active (false);
329 CrossfadeEditor::set (const ARDOUR::Curve& curve, WhichFade which)
332 ARDOUR::Curve::const_iterator the_end;
334 for (list<Point*>::iterator i = fade[which].points.begin(); i != fade[which].points.end(); ++i) {
338 fade[which].points.clear ();
339 fade[which].gain_curve.clear ();
340 fade[which].normative_curve.clear ();
346 the_end = curve.const_end();
349 firstx = (*curve.const_begin())->when;
350 endx = (*the_end)->when;
352 for (ARDOUR::Curve::const_iterator i = curve.const_begin(); i != curve.const_end(); ++i) {
354 double xfract = ((*i)->when - firstx) / (endx - firstx);
355 double yfract = ((*i)->value - miny) / (maxy - miny);
357 Point* p = make_point ();
359 p->move_to (x_coordinate (xfract), y_coordinate (yfract),
362 fade[which].points.push_back (p);
365 /* no need to sort because curve is already time-ordered */
369 swap (which, current);
371 swap (which, current);
375 CrossfadeEditor::curve_event (GdkEvent* event)
377 /* treat it like a toplevel event */
379 return canvas_event (event);
383 CrossfadeEditor::point_event (GdkEvent* event, Point* point)
386 if (point->curve != fade[current].line) {
390 switch (event->type) {
391 case GDK_BUTTON_PRESS:
392 point_grabbed = true;
394 case GDK_BUTTON_RELEASE:
395 point_grabbed = false;
397 if (Keyboard::is_delete_event (&event->button)) {
398 fade[current].points.remove (point);
405 case GDK_MOTION_NOTIFY:
409 /* can't drag first or last points horizontally */
411 if (point == fade[current].points.front() || point == fade[current].points.back()) {
414 new_x = (event->motion.x - canvas_border)/effective_width();
417 new_y = 1.0 - ((event->motion.y - canvas_border)/effective_height());
418 point->move_to (x_coordinate (new_x), y_coordinate (new_y),
430 CrossfadeEditor::canvas_event (GdkEvent* event)
432 switch (event->type) {
433 case GDK_BUTTON_PRESS:
434 add_control_point ((event->button.x - canvas_border)/effective_width(),
435 1.0 - ((event->button.y - canvas_border)/effective_height()));
444 CrossfadeEditor::Point::~Point()
449 CrossfadeEditor::Point*
450 CrossfadeEditor::make_point ()
452 Point* p = new Point;
454 p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
455 p->box->property_fill() = true;
456 p->box->property_fill_color_rgba() = color_map[cCrossfadeEditorPointFill];
457 p->box->property_outline_color_rgba() = color_map[cCrossfadeEditorPointOutline];
458 p->box->property_outline_pixels() = 1;
460 p->curve = fade[current].line;
462 p->box->signal_event().connect (bind (mem_fun (*this, &CrossfadeEditor::point_event), p));
468 CrossfadeEditor::add_control_point (double x, double y)
472 /* enforce end point x location */
474 if (fade[current].points.empty()) {
476 } else if (fade[current].points.size() == 1) {
480 Point* p = make_point ();
482 p->move_to (x_coordinate (x), y_coordinate (y), x, y);
484 fade[current].points.push_back (p);
485 fade[current].points.sort (cmp);
491 CrossfadeEditor::Point::move_to (double nx, double ny, double xfract, double yfract)
493 const double half_size = rint(size/2.0);
494 double x1 = nx - half_size;
495 double x2 = nx + half_size;
497 box->property_x1() = x1;
498 box->property_x2() = x2;
500 box->property_y1() = ny - half_size;
501 box->property_y2() = ny + half_size;
508 CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
511 toplevel->property_x1() = 0.0;
512 toplevel->property_y1() = 0.0;
513 toplevel->property_x2() = (double) canvas->get_allocation().get_width() + canvas_border;
514 toplevel->property_y2() = (double) canvas->get_allocation().get_height() + canvas_border;
517 canvas->set_scroll_region (0.0, 0.0,
518 canvas->get_allocation().get_width(),
519 canvas->get_allocation().get_height());
521 Point* end = make_point ();
524 if (fade[In].points.size() > 1) {
525 Point* old_end = fade[In].points.back();
526 fade[In].points.pop_back ();
527 end->move_to (x_coordinate (old_end->x),
528 y_coordinate (old_end->y),
529 old_end->x, old_end->y);
534 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
538 fade[In].points.push_back (end);
539 fade[In].points.sort (cmp);
541 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
542 (*i)->move_to (x_coordinate((*i)->x), y_coordinate((*i)->y),
548 if (fade[Out].points.size() > 1) {
549 Point* old_end = fade[Out].points.back();
550 fade[Out].points.pop_back ();
551 end->move_to (x_coordinate (old_end->x),
552 y_coordinate (old_end->y),
553 old_end->x, old_end->y);
558 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
562 fade[Out].points.push_back (end);
563 fade[Out].points.sort (cmp);
565 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
566 (*i)->move_to (x_coordinate ((*i)->x),
567 y_coordinate ((*i)->y),
571 WhichFade old_current = current;
576 current = old_current;
578 double spu = xfade.length() / (double) effective_width();
580 if (fade[In].waves.empty()) {
581 make_waves (xfade.in(), In);
584 if (fade[Out].waves.empty()) {
585 make_waves (xfade.out(), Out);
589 vector<ArdourCanvas::WaveView*>::iterator i;
592 ht = canvas->get_allocation().get_height() / xfade.in().n_channels();
594 for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
599 (*i)->property_y() = yoff;
600 (*i)->property_height() = ht;
601 (*i)->property_samples_per_unit() = spu;
604 ht = canvas->get_allocation().get_height() / xfade.out().n_channels();
606 for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
611 (*i)->property_y() = yoff;
612 (*i)->property_height() = ht;
613 (*i)->property_samples_per_unit() = spu;
620 CrossfadeEditor::xfade_changed (Change ignored)
622 set (xfade.fade_in(), In);
623 set (xfade.fade_out(), Out);
627 CrossfadeEditor::redraw ()
629 if (canvas->get_allocation().get_width() < 2) {
633 jack_nframes_t len = xfade.length ();
635 fade[current].normative_curve.clear ();
636 fade[current].gain_curve.clear ();
638 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
639 fade[current].normative_curve.add ((*i)->x, (*i)->y);
640 fade[current].gain_curve.add (((*i)->x * len), (*i)->y);
643 size_t npoints = (size_t) effective_width();
646 fade[current].normative_curve.get_vector (0, 1.0, vec, npoints);
648 ArdourCanvas::Points pts;
649 ArdourCanvas::Points spts;
651 while (pts.size() < npoints) {
652 pts.push_back (Gnome::Art::Point (0,0));
655 while (spts.size() < npoints + 3) {
656 spts.push_back (Gnome::Art::Point (0,0));
659 /* the shade coordinates *MUST* be in anti-clockwise order.
666 spts[0].set_x (canvas_border);
667 spts[0].set_y (effective_height() + canvas_border);
671 spts[1].set_x (effective_width() + canvas_border);
672 spts[1].set_y (effective_height() + canvas_border);
676 spts[2].set_x (effective_width() + canvas_border);
677 spts[2].set_y (canvas_border);
684 spts[0].set_x (canvas_border);
685 spts[0].set_y (canvas_border);
689 spts[1].set_x (canvas_border);
690 spts[1].set_y (effective_height() + canvas_border);
694 spts[2].set_x (effective_width() + canvas_border);
695 spts[2].set_y (effective_height() + canvas_border);
699 // GTK2FIX some odd math to fix up here
701 size_t last_spt = (npoints + 3) - 1;
703 for (size_t i = 0; i < npoints; ++i) {
707 pts[i].set_x (canvas_border + i);
708 pts[i].set_y (y_coordinate (y));
710 spts[last_spt - i].set_x (canvas_border + i);
711 spts[last_spt - i].set_y (pts[i].get_y());
714 fade[current].line->property_points() = pts;
715 fade[current].shading->property_points() = spts;
717 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[current].waves.begin(); i != fade[current].waves.end(); ++i) {
718 (*i)->property_gain_src() = &fade[current].gain_curve;
723 CrossfadeEditor::apply_preset (Preset *preset)
725 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
729 fade[current].points.clear ();
731 for (Preset::iterator i = preset->begin(); i != preset->end(); ++i) {
732 Point* p = make_point ();
733 p->move_to (x_coordinate ((*i).x), y_coordinate ((*i).y),
735 fade[current].points.push_back (p);
742 CrossfadeEditor::apply ()
748 CrossfadeEditor::_apply_to (Crossfade* xf)
750 ARDOUR::Curve& in (xf->fade_in());
751 ARDOUR::Curve& out (xf->fade_out());
756 ARDOUR::Curve::const_iterator the_end = in.const_end();
759 double firstx = (*in.begin())->when;
760 double endx = (*the_end)->when;
761 double miny = in.get_min_y ();
762 double maxy = in.get_max_y ();
767 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
769 double when = firstx + ((*i)->x * (endx - firstx));
770 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
771 in.add (when, value);
776 the_end = out.const_end();
779 firstx = (*out.begin())->when;
780 endx = (*the_end)->when;
781 miny = out.get_min_y ();
782 maxy = out.get_max_y ();
787 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
789 double when = firstx + ((*i)->x * (endx - firstx));
790 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
791 out.add (when, value);
799 CrossfadeEditor::setup (Crossfade* xfade)
802 xfade->set_active (true);
803 xfade->fade_in().solve ();
804 xfade->fade_out().solve ();
808 CrossfadeEditor::clear ()
810 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
814 fade[current].points.clear ();
820 CrossfadeEditor::reset ()
822 set (xfade.fade_in(), In);
823 set (xfade.fade_out(), Out);
827 CrossfadeEditor::build_presets ()
831 fade_in_presets = new Presets;
832 fade_out_presets = new Presets;
836 p = new Preset (hiin_xpm);
837 p->push_back (PresetPoint (0, 0));
838 p->push_back (PresetPoint (0.0207373, 0.197222));
839 p->push_back (PresetPoint (0.0645161, 0.525));
840 p->push_back (PresetPoint (0.152074, 0.802778));
841 p->push_back (PresetPoint (0.276498, 0.919444));
842 p->push_back (PresetPoint (0.481567, 0.980556));
843 p->push_back (PresetPoint (0.767281, 1));
844 p->push_back (PresetPoint (1, 1));
845 fade_in_presets->push_back (p);
847 p = new Preset (loin_xpm);
848 p->push_back (PresetPoint (0, 0));
849 p->push_back (PresetPoint (0.389401, 0.0333333));
850 p->push_back (PresetPoint (0.629032, 0.0861111));
851 p->push_back (PresetPoint (0.829493, 0.233333));
852 p->push_back (PresetPoint (0.9447, 0.483333));
853 p->push_back (PresetPoint (0.976959, 0.697222));
854 p->push_back (PresetPoint (1, 1));
855 fade_in_presets->push_back (p);
857 p = new Preset (regin_xpm);
858 p->push_back (PresetPoint (0, 0));
859 p->push_back (PresetPoint (0.0737327, 0.308333));
860 p->push_back (PresetPoint (0.246544, 0.658333));
861 p->push_back (PresetPoint (0.470046, 0.886111));
862 p->push_back (PresetPoint (0.652074, 0.972222));
863 p->push_back (PresetPoint (0.771889, 0.988889));
864 p->push_back (PresetPoint (1, 1));
865 fade_in_presets->push_back (p);
867 p = new Preset (regin2_xpm);
868 p->push_back (PresetPoint (0, 0));
869 p->push_back (PresetPoint (0.304147, 0.0694444));
870 p->push_back (PresetPoint (0.529954, 0.152778));
871 p->push_back (PresetPoint (0.725806, 0.333333));
872 p->push_back (PresetPoint (0.847926, 0.558333));
873 p->push_back (PresetPoint (0.919355, 0.730556));
874 p->push_back (PresetPoint (1, 1));
875 fade_in_presets->push_back (p);
877 p = new Preset (linin_xpm);
878 p->push_back (PresetPoint (0, 0));
879 p->push_back (PresetPoint (1, 1));
880 fade_in_presets->push_back (p);
884 p = new Preset (hiout_xpm);
885 p->push_back (PresetPoint (0, 1));
886 p->push_back (PresetPoint (0.305556, 1));
887 p->push_back (PresetPoint (0.548611, 0.991736));
888 p->push_back (PresetPoint (0.759259, 0.931129));
889 p->push_back (PresetPoint (0.918981, 0.68595));
890 p->push_back (PresetPoint (0.976852, 0.22865));
891 p->push_back (PresetPoint (1, 0));
892 fade_out_presets->push_back (p);
894 p = new Preset (regout_xpm);
895 p->push_back (PresetPoint (0, 1));
896 p->push_back (PresetPoint (0.228111, 0.988889));
897 p->push_back (PresetPoint (0.347926, 0.972222));
898 p->push_back (PresetPoint (0.529954, 0.886111));
899 p->push_back (PresetPoint (0.753456, 0.658333));
900 p->push_back (PresetPoint (0.9262673, 0.308333));
901 p->push_back (PresetPoint (1, 0));
902 fade_out_presets->push_back (p);
904 p = new Preset (loout_xpm);
905 p->push_back (PresetPoint (0, 1));
906 p->push_back (PresetPoint (0.023041, 0.697222));
907 p->push_back (PresetPoint (0.0553, 0.483333));
908 p->push_back (PresetPoint (0.170507, 0.233333));
909 p->push_back (PresetPoint (0.370968, 0.0861111));
910 p->push_back (PresetPoint (0.610599, 0.0333333));
911 p->push_back (PresetPoint (1, 0));
912 fade_out_presets->push_back (p);
914 p = new Preset (regout2_xpm);
915 p->push_back (PresetPoint (0, 1));
916 p->push_back (PresetPoint (0.080645, 0.730556));
917 p->push_back (PresetPoint (0.277778, 0.289256));
918 p->push_back (PresetPoint (0.470046, 0.152778));
919 p->push_back (PresetPoint (0.695853, 0.0694444));
920 p->push_back (PresetPoint (1, 0));
921 fade_out_presets->push_back (p);
923 p = new Preset (linout_xpm);
924 p->push_back (PresetPoint (0, 1));
925 p->push_back (PresetPoint (1, 0));
926 fade_out_presets->push_back (p);
930 CrossfadeEditor::curve_select_clicked (WhichFade wf)
936 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
937 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
940 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
941 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
944 fade[In].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
945 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
946 fade[Out].shading->hide();
947 fade[In].shading->show();
949 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
953 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
957 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
958 (*i)->set_sensitive (false);
961 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
962 (*i)->set_sensitive (true);
967 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
968 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
971 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
972 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
975 fade[Out].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
976 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
977 fade[In].shading->hide();
978 fade[Out].shading->show();
980 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
984 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
988 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
989 (*i)->set_sensitive (true);
992 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
993 (*i)->set_sensitive (false);
1000 CrossfadeEditor::x_coordinate (double& xfract) const
1002 xfract = min (1.0, xfract);
1003 xfract = max (0.0, xfract);
1005 return canvas_border + (xfract * effective_width());
1009 CrossfadeEditor::y_coordinate (double& yfract) const
1011 yfract = min (1.0, yfract);
1012 yfract = max (0.0, yfract);
1014 return (canvas->get_allocation().get_height() - (canvas_border)) - (yfract * effective_height());
1018 CrossfadeEditor::make_waves (AudioRegion& region, WhichFade which)
1021 uint32_t nchans = region.n_channels();
1026 color = color_map[cSelectedCrossfadeEditorWave];
1028 color = color_map[cCrossfadeEditorWave];
1031 ht = canvas->get_allocation().get_height() / (double) nchans;
1032 spu = xfade.length() / (double) effective_width();
1034 for (uint32_t n = 0; n < nchans; ++n) {
1036 gdouble yoff = n * ht;
1038 if (region.source(n).peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), ®ion, which))) {
1040 WaveView* waveview = new WaveView (*(canvas->root()));
1042 waveview->property_data_src() = ®ion;
1043 waveview->property_cache_updater() = true;
1044 waveview->property_cache() = WaveView::create_cache();
1045 waveview->property_channel() = n;
1046 waveview->property_length_function() = (void*) region_length_from_c;
1047 waveview->property_sourcefile_length_function() = (void*) sourcefile_length_from_c;
1048 waveview->property_peak_function() = (void*) region_read_peaks_from_c;
1049 waveview->property_gain_function() = (void*) curve_get_vector_from_c;
1050 waveview->property_gain_src() = &fade[which].gain_curve;
1051 waveview->property_x() = canvas_border;
1052 waveview->property_y() = yoff;
1053 waveview->property_height() = ht;
1054 waveview->property_samples_per_unit() = spu;
1055 waveview->property_amplitude_above_axis() = 2.0;
1056 waveview->property_wave_color() = color;
1058 waveview->lower_to_bottom();
1059 fade[which].waves.push_back (waveview);
1063 toplevel->lower_to_bottom();
1067 CrossfadeEditor::peaks_ready (AudioRegion* r, WhichFade which)
1069 /* this should never be called, because the peak files for an xfade
1070 will be ready by the time we want them. but our API forces us
1071 to provide this, so ..
1074 make_waves (*r, which);
1078 CrossfadeEditor::audition_both ()
1080 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1081 jack_nframes_t preroll;
1082 jack_nframes_t postroll;
1083 jack_nframes_t length;
1084 jack_nframes_t left_start_offset;
1085 jack_nframes_t right_length;
1086 jack_nframes_t left_length;
1088 if (preroll_button.get_active()) {
1089 preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
1094 if (postroll_button.get_active()) {
1095 postroll = ARDOUR_UI::instance()->postroll_clock.current_duration ();
1100 if ((left_start_offset = xfade.out().length() - xfade.length()) >= preroll) {
1101 left_start_offset -= preroll;
1106 if ((left_length = xfade.length()) < xfade.out().length() - left_start_offset) {
1110 right_length = xfade.length();
1112 if (xfade.in().length() - right_length < postroll) {
1113 right_length += postroll;
1116 AudioRegion* left = new AudioRegion (xfade.out(), left_start_offset, left_length, "xfade out",
1117 0, Region::DefaultFlags, false);
1118 AudioRegion* right = new AudioRegion (xfade.in(), 0, right_length, "xfade in",
1119 0, Region::DefaultFlags, false);
1121 pl.add_region (*left, 0);
1122 pl.add_region (*right, 1+preroll);
1124 /* there is only one ... */
1126 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1128 session.audition_playlist ();
1132 CrossfadeEditor::audition_left_dry ()
1134 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left",
1135 0, Region::DefaultFlags, false);
1137 session.audition_region (*left);
1141 CrossfadeEditor::audition_left ()
1143 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1145 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left",
1146 0, Region::DefaultFlags, false);
1147 AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in",
1148 0, Region::DefaultFlags, false);
1150 pl.add_region (*left, 0);
1151 pl.add_region (*right, 1);
1153 right->set_muted (true);
1155 /* there is only one ... */
1157 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1159 session.audition_playlist ();
1161 /* memory leak for regions */
1165 CrossfadeEditor::audition_right_dry ()
1167 AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in",
1168 0, Region::DefaultFlags, false);
1169 session.audition_region (*right);
1173 CrossfadeEditor::audition_right ()
1175 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1177 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade out",
1178 0, Region::DefaultFlags, false);
1179 AudioRegion* right = new AudioRegion (xfade.out(), 0, xfade.length(), "xfade out",
1180 0, Region::DefaultFlags, false);
1182 pl.add_region (*left, 0);
1183 pl.add_region (*right, 1);
1185 left->set_muted (true);
1187 /* there is only one ... */
1189 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1191 session.audition_playlist ();
1195 CrossfadeEditor::cancel_audition ()
1197 session.cancel_audition ();
1201 CrossfadeEditor::audition_toggled ()
1205 if ((x = audition_both_button.get_active ()) != session.is_auditioning()) {
1216 CrossfadeEditor::audition_right_toggled ()
1220 if ((x = audition_right_button.get_active ()) != session.is_auditioning()) {
1231 CrossfadeEditor::audition_right_dry_toggled ()
1235 if ((x = audition_right_dry_button.get_active ()) != session.is_auditioning()) {
1238 audition_right_dry ();
1246 CrossfadeEditor::audition_left_toggled ()
1250 if ((x = audition_left_button.get_active ()) != session.is_auditioning()) {
1261 CrossfadeEditor::audition_left_dry_toggled ()
1265 if ((x = audition_left_dry_button.get_active ()) != session.is_auditioning()) {
1268 audition_left_dry ();