2 Copyright (C) 2004 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 #include <sigc++/bind.h>
25 #include <gtkmm/frame.h>
26 #include <gtkmm/image.h>
27 #include <gtkmm/scrolledwindow.h>
29 #include <libgnomecanvasmm/line.h>
31 #include <ardour/automation_event.h>
32 #include <ardour/curve.h>
33 #include <ardour/crossfade.h>
34 #include <ardour/session.h>
35 #include <ardour/auditioner.h>
36 #include <ardour/audioplaylist.h>
37 #include <ardour/audiosource.h>
38 #include <ardour/playlist_templates.h>
40 #include <gtkmm2ext/gtk_ui.h>
42 #include "ardour_ui.h"
43 #include "crossfade_edit.h"
44 #include "rgb_macros.h"
47 #include "gui_thread.h"
48 #include "canvas_impl.h"
49 #include "simplerect.h"
54 using namespace ARDOUR;
57 using namespace Editing;
61 const int32_t CrossfadeEditor::Point::size = 7;
62 const double CrossfadeEditor::canvas_border = 10;
63 CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0;
64 CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
66 CrossfadeEditor::Half::Half ()
68 normative_curve (0.0, 1.0, 1.0, true),
69 gain_curve (0.0, 2.0, 1.0, true)
73 CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double mxy)
74 : ArdourDialog (_("ardour: x-fade edit")),
77 clear_button (_("Clear")),
78 revert_button (_("Reset")),
79 audition_both_button (_("Fade")),
80 audition_left_dry_button (_("Out (dry)")),
81 audition_left_button (_("Out")),
82 audition_right_dry_button (_("In (dry)")),
83 audition_right_button (_("In")),
85 preroll_button (_("With Pre-roll")),
86 postroll_button (_("With Post-roll")),
92 fade_out_table (3, 3),
94 select_in_button (_("Fade In")),
95 select_out_button (_("Fade Out"))
97 set_wmclass ("ardour_automationedit", "Ardour");
98 set_name ("CrossfadeEditWindow");
99 set_position (Gtk::WIN_POS_MOUSE);
101 add_events (Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);
103 RadioButtonGroup sel_but_group = select_in_button.get_group();
104 select_out_button.set_group (sel_but_group);
105 select_out_button.set_mode (false);
106 select_in_button.set_mode (false);
108 get_action_area()->set_layout(BUTTONBOX_SPREAD);
109 get_action_area()->pack_start(clear_button);
110 get_action_area()->pack_start(revert_button);
111 cancel_button = add_button ("Cancel", RESPONSE_CANCEL);
112 ok_button = add_button ("OK", RESPONSE_ACCEPT);
114 if (fade_in_presets == 0) {
118 point_grabbed = false;
121 canvas = new ArdourCanvas::CanvasAA ();
122 canvas->signal_size_allocate().connect (mem_fun(*this, &CrossfadeEditor::canvas_allocation));
123 canvas->set_size_request (425, 200);
125 toplevel = new ArdourCanvas::SimpleRect (*(canvas->root()));
126 toplevel->property_x1() = 0.0;
127 toplevel->property_y1() = 0.0;
128 toplevel->property_x2() = 10.0;
129 toplevel->property_y2() = 10.0;
130 toplevel->property_fill() = true;
131 toplevel->property_fill_color_rgba() = color_map[cCrossfadeEditorBase];
132 toplevel->property_outline_pixels() = 0;
133 toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
135 fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
136 fade[Out].line->property_width_pixels() = 1;
137 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
139 fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
140 fade[Out].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
142 fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
143 fade[In].line->property_width_pixels() = 1;
144 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
146 fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
147 fade[In].shading->property_fill_color_rgba() = color_map[cCrossfadeEditorLineShading];
149 fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
150 fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
151 fade[Out].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
152 fade[Out].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
154 select_in_button.set_name (X_("CrossfadeEditCurveButton"));
155 select_out_button.set_name (X_("CrossfadeEditCurveButton"));
157 select_in_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), In));
158 select_out_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), Out));
160 HBox* acbox = manage (new HBox);
162 audition_box.set_border_width (7);
163 audition_box.set_spacing (5);
164 audition_box.set_homogeneous (false);
165 audition_box.pack_start (audition_left_dry_button, false, false);
166 audition_box.pack_start (audition_left_button, false, false);
167 audition_box.pack_start (audition_both_button, false, false);
168 audition_box.pack_start (audition_right_button, false, false);
169 audition_box.pack_start (audition_right_dry_button, false, false);
171 Frame* audition_frame = manage (new Frame (_("Audition")));
173 audition_frame->set_name (X_("CrossfadeEditFrame"));
174 audition_frame->add (audition_box);
176 acbox->pack_start (*audition_frame, true, false);
178 Frame* canvas_frame = manage (new Frame);
179 canvas_frame->add (*canvas);
180 canvas_frame->set_shadow_type (Gtk::SHADOW_IN);
182 fade_in_table.attach (select_in_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
183 fade_out_table.attach (select_out_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
193 for (list<Preset*>::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) {
195 pxmap = manage (new Image (get_xpm((*i)->xpm)));
196 pbutton = manage (new Button);
197 pbutton->add (*pxmap);
198 pbutton->set_name ("CrossfadeEditButton");
199 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
200 fade_in_table.attach (*pbutton, col, col+1, row, row+1);
201 fade_in_buttons.push_back (pbutton);
214 for (list<Preset*>::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) {
216 pxmap = manage (new Image (get_xpm((*i)->xpm)));
217 pbutton = manage (new Button);
218 pbutton->add (*pxmap);
219 pbutton->set_name ("CrossfadeEditButton");
220 pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
221 fade_out_table.attach (*pbutton, col, col+1, row, row+1);
222 fade_out_buttons.push_back (pbutton);
232 clear_button.set_name ("CrossfadeEditButton");
233 revert_button.set_name ("CrossfadeEditButton");
234 ok_button->set_name ("CrossfadeEditButton");
235 cancel_button->set_name ("CrossfadeEditButton");
236 preroll_button.set_name ("CrossfadeEditButton");
237 postroll_button.set_name ("CrossfadeEditButton");
238 audition_both_button.set_name ("CrossfadeEditAuditionButton");
239 audition_left_dry_button.set_name ("CrossfadeEditAuditionButton");
240 audition_left_button.set_name ("CrossfadeEditAuditionButton");
241 audition_right_dry_button.set_name ("CrossfadeEditAuditionButton");
242 audition_right_button.set_name ("CrossfadeEditAuditionButton");
244 clear_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::clear));
245 revert_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::reset));
246 audition_both_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_toggled));
247 audition_right_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_toggled));
248 audition_right_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_dry_toggled));
249 audition_left_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_toggled));
250 audition_left_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled));
252 roll_box.pack_start (preroll_button, false, false);
253 roll_box.pack_start (postroll_button, false, false);
255 Gtk::HBox* rcenter_box = manage (new HBox);
256 rcenter_box->pack_start (roll_box, true, false);
258 VBox* vpacker2 = manage (new (VBox));
260 vpacker2->set_border_width (12);
261 vpacker2->set_spacing (7);
262 vpacker2->pack_start (*acbox, false, false);
263 vpacker2->pack_start (*rcenter_box, false, false);
265 curve_button_box.set_spacing (7);
266 curve_button_box.pack_start (fade_out_table, false, false, 12);
267 curve_button_box.pack_start (*vpacker2, false, false, 12);
268 curve_button_box.pack_start (fade_in_table, false, false, 12);
270 get_vbox()->pack_start (*canvas_frame, true, true);
271 get_vbox()->pack_start (curve_button_box, false, false);
273 /* button to allow hackers to check the actual curve values */
275 // Button* foobut = manage (new Button ("dump"));
276 // foobut-.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::dump));
277 // vpacker.pack_start (*foobut, false, false);
280 set (xfade.fade_in(), In);
283 set (xfade.fade_out(), Out);
285 curve_select_clicked (In);
287 xfade.StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
289 session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
293 CrossfadeEditor::~CrossfadeEditor()
295 /* most objects will be destroyed when the toplevel window is. */
297 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
301 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
307 CrossfadeEditor::dump ()
309 for (AutomationList::iterator i = fade[Out].normative_curve.begin(); i != fade[Out].normative_curve.end(); ++i) {
310 cerr << (*i)->when << ' ' << (*i)->value << endl;
315 CrossfadeEditor::audition_state_changed (bool yn)
317 ENSURE_GUI_THREAD (bind (mem_fun(*this, &CrossfadeEditor::audition_state_changed), yn));
320 audition_both_button.set_active (false);
321 audition_left_button.set_active (false);
322 audition_right_button.set_active (false);
323 audition_left_dry_button.set_active (false);
324 audition_right_dry_button.set_active (false);
329 CrossfadeEditor::set (const ARDOUR::Curve& curve, WhichFade which)
332 ARDOUR::Curve::const_iterator the_end;
334 for (list<Point*>::iterator i = fade[which].points.begin(); i != fade[which].points.end(); ++i) {
338 fade[which].points.clear ();
339 fade[which].gain_curve.clear ();
340 fade[which].normative_curve.clear ();
346 the_end = curve.const_end();
349 firstx = (*curve.const_begin())->when;
350 endx = (*the_end)->when;
352 for (ARDOUR::Curve::const_iterator i = curve.const_begin(); i != curve.const_end(); ++i) {
354 double xfract = ((*i)->when - firstx) / (endx - firstx);
355 double yfract = ((*i)->value - miny) / (maxy - miny);
357 Point* p = make_point ();
359 p->move_to (x_coordinate (xfract), y_coordinate (yfract),
362 fade[which].points.push_back (p);
365 /* no need to sort because curve is already time-ordered */
369 swap (which, current);
371 swap (which, current);
375 CrossfadeEditor::curve_event (GdkEvent* event)
377 /* treat it like a toplevel event */
379 return canvas_event (event);
383 CrossfadeEditor::point_event (GdkEvent* event, Point* point)
386 if (point->curve != fade[current].line) {
390 switch (event->type) {
391 case GDK_BUTTON_PRESS:
392 point_grabbed = true;
394 case GDK_BUTTON_RELEASE:
395 point_grabbed = false;
397 if (Keyboard::is_delete_event (&event->button)) {
398 fade[current].points.remove (point);
405 case GDK_MOTION_NOTIFY:
409 /* can't drag first or last points horizontally */
411 if (point == fade[current].points.front() || point == fade[current].points.back()) {
414 new_x = (event->motion.x - canvas_border)/effective_width();
417 new_y = 1.0 - ((event->motion.y - canvas_border)/effective_height());
418 point->move_to (x_coordinate (new_x), y_coordinate (new_y),
430 CrossfadeEditor::canvas_event (GdkEvent* event)
432 switch (event->type) {
433 case GDK_BUTTON_PRESS:
434 add_control_point ((event->button.x - canvas_border)/effective_width(),
435 1.0 - ((event->button.y - canvas_border)/effective_height()));
444 CrossfadeEditor::Point::~Point()
449 CrossfadeEditor::Point*
450 CrossfadeEditor::make_point ()
452 Point* p = new Point;
454 p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
455 p->box->property_fill() = true;
456 p->box->property_fill_color_rgba() = color_map[cCrossfadeEditorPointFill];
457 p->box->property_outline_color_rgba() = color_map[cCrossfadeEditorPointOutline];
458 p->box->property_outline_pixels() = 1;
460 p->curve = fade[current].line;
462 p->box->signal_event().connect (bind (mem_fun (*this, &CrossfadeEditor::point_event), p));
468 CrossfadeEditor::add_control_point (double x, double y)
472 /* enforce end point x location */
474 if (fade[current].points.empty()) {
476 } else if (fade[current].points.size() == 1) {
480 Point* p = make_point ();
482 p->move_to (x_coordinate (x), y_coordinate (y), x, y);
484 fade[current].points.push_back (p);
485 fade[current].points.sort (cmp);
491 CrossfadeEditor::Point::move_to (double nx, double ny, double xfract, double yfract)
493 const double half_size = rint(size/2.0);
494 double x1 = nx - half_size;
495 double x2 = nx + half_size;
497 box->property_x1() = x1;
498 box->property_x2() = x2;
500 box->property_y1() = ny - half_size;
501 box->property_y2() = ny + half_size;
508 CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
511 toplevel->property_x1() = 0.0;
512 toplevel->property_y1() = 0.0;
513 toplevel->property_x2() = (double) canvas->get_allocation().get_width() + canvas_border;
514 toplevel->property_y2() = (double) canvas->get_allocation().get_height() + canvas_border;
517 canvas->set_scroll_region (0.0, 0.0,
518 canvas->get_allocation().get_width(),
519 canvas->get_allocation().get_height());
521 Point* end = make_point ();
524 if (fade[In].points.size() > 1) {
525 Point* old_end = fade[In].points.back();
526 fade[In].points.pop_back ();
527 end->move_to (x_coordinate (old_end->x),
528 y_coordinate (old_end->y),
529 old_end->x, old_end->y);
534 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
538 fade[In].points.push_back (end);
539 fade[In].points.sort (cmp);
541 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
542 (*i)->move_to (x_coordinate((*i)->x), y_coordinate((*i)->y),
548 if (fade[Out].points.size() > 1) {
549 Point* old_end = fade[Out].points.back();
550 fade[Out].points.pop_back ();
551 end->move_to (x_coordinate (old_end->x),
552 y_coordinate (old_end->y),
553 old_end->x, old_end->y);
558 end->move_to (x_coordinate (x), y_coordinate (y), x, y);
562 fade[Out].points.push_back (end);
563 fade[Out].points.sort (cmp);
565 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
566 (*i)->move_to (x_coordinate ((*i)->x),
567 y_coordinate ((*i)->y),
571 WhichFade old_current = current;
576 current = old_current;
578 double spu = xfade.length() / (double) effective_width();
580 if (fade[In].waves.empty()) {
581 make_waves (xfade.in(), In);
584 if (fade[Out].waves.empty()) {
585 make_waves (xfade.out(), Out);
589 vector<ArdourCanvas::WaveView*>::iterator i;
592 ht = canvas->get_allocation().get_height() / xfade.in().n_channels();
594 for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
599 (*i)->property_y() = yoff;
600 (*i)->property_height() = ht;
601 (*i)->property_samples_per_unit() = spu;
604 ht = canvas->get_allocation().get_height() / xfade.out().n_channels();
606 for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
611 (*i)->property_y() = yoff;
612 (*i)->property_height() = ht;
613 (*i)->property_samples_per_unit() = spu;
620 CrossfadeEditor::xfade_changed (Change ignored)
622 set (xfade.fade_in(), In);
623 set (xfade.fade_out(), Out);
627 CrossfadeEditor::redraw ()
629 if (canvas->get_allocation().get_width() < 2) {
633 jack_nframes_t len = xfade.length ();
635 fade[current].normative_curve.clear ();
636 fade[current].gain_curve.clear ();
638 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
639 fade[current].normative_curve.add ((*i)->x, (*i)->y);
640 fade[current].gain_curve.add (((*i)->x * len), (*i)->y);
643 size_t npoints = (size_t) effective_width();
646 fade[current].normative_curve.get_vector (0, 1.0, vec, npoints);
648 ArdourCanvas::Points pts;
649 ArdourCanvas::Points spts;
651 while (pts.size() < npoints) {
652 pts.push_back (Gnome::Art::Point (0,0));
655 while (spts.size() < npoints + 3) {
656 spts.push_back (Gnome::Art::Point (0,0));
659 /* the shade coordinates *MUST* be in anti-clockwise order.
666 spts[0].set_x (canvas_border);
667 spts[0].set_y (effective_height() + canvas_border);
671 spts[1].set_x (effective_width() + canvas_border);
672 spts[1].set_y (effective_height() + canvas_border);
676 spts[2].set_x (effective_width() + canvas_border);
677 spts[2].set_y (canvas_border);
684 spts[0].set_x (canvas_border);
685 spts[0].set_y (canvas_border);
689 spts[1].set_x (canvas_border);
690 spts[1].set_y (effective_height() + canvas_border);
694 spts[2].set_x (effective_width() + canvas_border);
695 spts[2].set_y (effective_height() + canvas_border);
699 // GTK2FIX some odd math to fix up here
701 size_t last_spt = (npoints + 3) - 1;
703 for (size_t i = 0; i < npoints; ++i) {
707 pts[i].set_x (canvas_border + i);
708 pts[i].set_y (y_coordinate (y));
710 spts[last_spt - i].set_x (canvas_border + i);
711 spts[last_spt - i].set_y (pts[i].get_y());
714 fade[current].line->property_points() = pts;
715 fade[current].shading->property_points() = spts;
717 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[current].waves.begin(); i != fade[current].waves.end(); ++i) {
718 (*i)->property_gain_src() = &fade[current].gain_curve;
723 CrossfadeEditor::apply_preset (Preset *preset)
725 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
729 fade[current].points.clear ();
731 for (Preset::iterator i = preset->begin(); i != preset->end(); ++i) {
732 Point* p = make_point ();
733 p->move_to (x_coordinate ((*i).x), y_coordinate ((*i).y),
735 fade[current].points.push_back (p);
742 CrossfadeEditor::apply ()
748 CrossfadeEditor::_apply_to (Crossfade* xf)
750 ARDOUR::Curve& in (xf->fade_in());
751 ARDOUR::Curve& out (xf->fade_out());
756 ARDOUR::Curve::const_iterator the_end = in.const_end();
759 double firstx = (*in.begin())->when;
760 double endx = (*the_end)->when;
761 double miny = in.get_min_y ();
762 double maxy = in.get_max_y ();
767 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
769 double when = firstx + ((*i)->x * (endx - firstx));
770 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
771 in.add (when, value);
776 the_end = out.const_end();
779 firstx = (*out.begin())->when;
780 endx = (*the_end)->when;
781 miny = out.get_min_y ();
782 maxy = out.get_max_y ();
787 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
789 double when = firstx + ((*i)->x * (endx - firstx));
790 double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
791 out.add (when, value);
799 CrossfadeEditor::setup (Crossfade* xfade)
802 xfade->set_active (true);
803 xfade->fade_in().solve ();
804 xfade->fade_out().solve ();
808 CrossfadeEditor::clear ()
810 for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
814 fade[current].points.clear ();
820 CrossfadeEditor::reset ()
822 set (xfade.fade_in(), In);
823 set (xfade.fade_out(), Out);
827 CrossfadeEditor::build_presets ()
831 fade_in_presets = new Presets;
832 fade_out_presets = new Presets;
835 p = new Preset ("hiin.xpm");
836 p->push_back (PresetPoint (0, 0));
837 p->push_back (PresetPoint (0.0207373, 0.197222));
838 p->push_back (PresetPoint (0.0645161, 0.525));
839 p->push_back (PresetPoint (0.152074, 0.802778));
840 p->push_back (PresetPoint (0.276498, 0.919444));
841 p->push_back (PresetPoint (0.481567, 0.980556));
842 p->push_back (PresetPoint (0.767281, 1));
843 p->push_back (PresetPoint (1, 1));
844 fade_in_presets->push_back (p);
846 p = new Preset ("loin.xpm");
847 p->push_back (PresetPoint (0, 0));
848 p->push_back (PresetPoint (0.389401, 0.0333333));
849 p->push_back (PresetPoint (0.629032, 0.0861111));
850 p->push_back (PresetPoint (0.829493, 0.233333));
851 p->push_back (PresetPoint (0.9447, 0.483333));
852 p->push_back (PresetPoint (0.976959, 0.697222));
853 p->push_back (PresetPoint (1, 1));
854 fade_in_presets->push_back (p);
856 p = new Preset ("regin.xpm");
857 p->push_back (PresetPoint (0, 0));
858 p->push_back (PresetPoint (0.0737327, 0.308333));
859 p->push_back (PresetPoint (0.246544, 0.658333));
860 p->push_back (PresetPoint (0.470046, 0.886111));
861 p->push_back (PresetPoint (0.652074, 0.972222));
862 p->push_back (PresetPoint (0.771889, 0.988889));
863 p->push_back (PresetPoint (1, 1));
864 fade_in_presets->push_back (p);
866 p = new Preset ("regin2.xpm");
867 p->push_back (PresetPoint (0, 0));
868 p->push_back (PresetPoint (0.304147, 0.0694444));
869 p->push_back (PresetPoint (0.529954, 0.152778));
870 p->push_back (PresetPoint (0.725806, 0.333333));
871 p->push_back (PresetPoint (0.847926, 0.558333));
872 p->push_back (PresetPoint (0.919355, 0.730556));
873 p->push_back (PresetPoint (1, 1));
874 fade_in_presets->push_back (p);
876 p = new Preset ("linin.xpm");
877 p->push_back (PresetPoint (0, 0));
878 p->push_back (PresetPoint (1, 1));
879 fade_in_presets->push_back (p);
883 p = new Preset ("hiout.xpm");
884 p->push_back (PresetPoint (0, 1));
885 p->push_back (PresetPoint (0.305556, 1));
886 p->push_back (PresetPoint (0.548611, 0.991736));
887 p->push_back (PresetPoint (0.759259, 0.931129));
888 p->push_back (PresetPoint (0.918981, 0.68595));
889 p->push_back (PresetPoint (0.976852, 0.22865));
890 p->push_back (PresetPoint (1, 0));
891 fade_out_presets->push_back (p);
893 p = new Preset ("regout.xpm");
894 p->push_back (PresetPoint (0, 1));
895 p->push_back (PresetPoint (0.228111, 0.988889));
896 p->push_back (PresetPoint (0.347926, 0.972222));
897 p->push_back (PresetPoint (0.529954, 0.886111));
898 p->push_back (PresetPoint (0.753456, 0.658333));
899 p->push_back (PresetPoint (0.9262673, 0.308333));
900 p->push_back (PresetPoint (1, 0));
901 fade_out_presets->push_back (p);
903 p = new Preset ("loout.xpm");
904 p->push_back (PresetPoint (0, 1));
905 p->push_back (PresetPoint (0.023041, 0.697222));
906 p->push_back (PresetPoint (0.0553, 0.483333));
907 p->push_back (PresetPoint (0.170507, 0.233333));
908 p->push_back (PresetPoint (0.370968, 0.0861111));
909 p->push_back (PresetPoint (0.610599, 0.0333333));
910 p->push_back (PresetPoint (1, 0));
911 fade_out_presets->push_back (p);
913 p = new Preset ("regout2.xpm");
914 p->push_back (PresetPoint (0, 1));
915 p->push_back (PresetPoint (0.080645, 0.730556));
916 p->push_back (PresetPoint (0.277778, 0.289256));
917 p->push_back (PresetPoint (0.470046, 0.152778));
918 p->push_back (PresetPoint (0.695853, 0.0694444));
919 p->push_back (PresetPoint (1, 0));
920 fade_out_presets->push_back (p);
922 p = new Preset ("linout.xpm");
923 p->push_back (PresetPoint (0, 1));
924 p->push_back (PresetPoint (1, 0));
925 fade_out_presets->push_back (p);
929 CrossfadeEditor::curve_select_clicked (WhichFade wf)
935 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
936 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
939 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
940 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
943 fade[In].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
944 fade[Out].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
945 fade[Out].shading->hide();
946 fade[In].shading->show();
948 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
952 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
956 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
957 (*i)->set_sensitive (false);
960 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
961 (*i)->set_sensitive (true);
966 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
967 (*i)->property_wave_color() = color_map[cCrossfadeEditorWave];
970 for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
971 (*i)->property_wave_color() = color_map[cSelectedCrossfadeEditorWave];
974 fade[Out].line->property_fill_color_rgba() = color_map[cSelectedCrossfadeEditorLine];
975 fade[In].line->property_fill_color_rgba() = color_map[cCrossfadeEditorLine];
976 fade[In].shading->hide();
977 fade[Out].shading->show();
979 for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
983 for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
987 for (vector<Button*>::iterator i = fade_out_buttons.begin(); i != fade_out_buttons.end(); ++i) {
988 (*i)->set_sensitive (true);
991 for (vector<Button*>::iterator i = fade_in_buttons.begin(); i != fade_in_buttons.end(); ++i) {
992 (*i)->set_sensitive (false);
999 CrossfadeEditor::x_coordinate (double& xfract) const
1001 xfract = min (1.0, xfract);
1002 xfract = max (0.0, xfract);
1004 return canvas_border + (xfract * effective_width());
1008 CrossfadeEditor::y_coordinate (double& yfract) const
1010 yfract = min (1.0, yfract);
1011 yfract = max (0.0, yfract);
1013 return (canvas->get_allocation().get_height() - (canvas_border)) - (yfract * effective_height());
1017 CrossfadeEditor::make_waves (AudioRegion& region, WhichFade which)
1020 uint32_t nchans = region.n_channels();
1025 color = color_map[cSelectedCrossfadeEditorWave];
1027 color = color_map[cCrossfadeEditorWave];
1030 ht = canvas->get_allocation().get_height() / (double) nchans;
1031 spu = xfade.length() / (double) effective_width();
1033 for (uint32_t n = 0; n < nchans; ++n) {
1035 gdouble yoff = n * ht;
1037 if (region.source(n).peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), ®ion, which), peaks_ready_connection)) {
1039 WaveView* waveview = new WaveView (*(canvas->root()));
1041 waveview->property_data_src() = ®ion;
1042 waveview->property_cache_updater() = true;
1043 waveview->property_cache() = WaveView::create_cache();
1044 waveview->property_channel() = n;
1045 waveview->property_length_function() = (void*) region_length_from_c;
1046 waveview->property_sourcefile_length_function() = (void*) sourcefile_length_from_c;
1047 waveview->property_peak_function() = (void*) region_read_peaks_from_c;
1048 waveview->property_gain_function() = (void*) curve_get_vector_from_c;
1049 waveview->property_gain_src() = &fade[which].gain_curve;
1050 waveview->property_x() = canvas_border;
1051 waveview->property_y() = yoff;
1052 waveview->property_height() = ht;
1053 waveview->property_samples_per_unit() = spu;
1054 waveview->property_amplitude_above_axis() = 2.0;
1055 waveview->property_wave_color() = color;
1057 waveview->lower_to_bottom();
1058 fade[which].waves.push_back (waveview);
1062 toplevel->lower_to_bottom();
1066 CrossfadeEditor::peaks_ready (AudioRegion* r, WhichFade which)
1068 /* this should never be called, because the peak files for an xfade
1069 will be ready by the time we want them. but our API forces us
1070 to provide this, so ..
1072 peaks_ready_connection.disconnect ();
1073 make_waves (*r, which);
1077 CrossfadeEditor::audition_both ()
1079 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1080 jack_nframes_t preroll;
1081 jack_nframes_t postroll;
1082 jack_nframes_t length;
1083 jack_nframes_t left_start_offset;
1084 jack_nframes_t right_length;
1085 jack_nframes_t left_length;
1087 if (preroll_button.get_active()) {
1088 preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
1093 if (postroll_button.get_active()) {
1094 postroll = ARDOUR_UI::instance()->postroll_clock.current_duration ();
1099 if ((left_start_offset = xfade.out().length() - xfade.length()) >= preroll) {
1100 left_start_offset -= preroll;
1105 if ((left_length = xfade.length()) < xfade.out().length() - left_start_offset) {
1109 right_length = xfade.length();
1111 if (xfade.in().length() - right_length < postroll) {
1112 right_length += postroll;
1115 AudioRegion* left = new AudioRegion (xfade.out(), left_start_offset, left_length, "xfade out",
1116 0, Region::DefaultFlags, false);
1117 AudioRegion* right = new AudioRegion (xfade.in(), 0, right_length, "xfade in",
1118 0, Region::DefaultFlags, false);
1120 pl.add_region (*left, 0);
1121 pl.add_region (*right, 1+preroll);
1123 /* there is only one ... */
1125 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1127 session.audition_playlist ();
1131 CrossfadeEditor::audition_left_dry ()
1133 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left",
1134 0, Region::DefaultFlags, false);
1136 session.audition_region (*left);
1140 CrossfadeEditor::audition_left ()
1142 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1144 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade left",
1145 0, Region::DefaultFlags, false);
1146 AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in",
1147 0, Region::DefaultFlags, false);
1149 pl.add_region (*left, 0);
1150 pl.add_region (*right, 1);
1152 right->set_muted (true);
1154 /* there is only one ... */
1156 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1158 session.audition_playlist ();
1160 /* memory leak for regions */
1164 CrossfadeEditor::audition_right_dry ()
1166 AudioRegion* right = new AudioRegion (xfade.in(), 0, xfade.length(), "xfade in",
1167 0, Region::DefaultFlags, false);
1168 session.audition_region (*right);
1172 CrossfadeEditor::audition_right ()
1174 AudioPlaylist& pl (session.the_auditioner().prepare_playlist());
1176 AudioRegion* left = new AudioRegion (xfade.out(), xfade.out().length() - xfade.length(), xfade.length(), "xfade out",
1177 0, Region::DefaultFlags, false);
1178 AudioRegion* right = new AudioRegion (xfade.out(), 0, xfade.length(), "xfade out",
1179 0, Region::DefaultFlags, false);
1181 pl.add_region (*left, 0);
1182 pl.add_region (*right, 1);
1184 left->set_muted (true);
1186 /* there is only one ... */
1188 pl.foreach_crossfade (this, &CrossfadeEditor::setup);
1190 session.audition_playlist ();
1194 CrossfadeEditor::cancel_audition ()
1196 session.cancel_audition ();
1200 CrossfadeEditor::audition_toggled ()
1204 if ((x = audition_both_button.get_active ()) != session.is_auditioning()) {
1215 CrossfadeEditor::audition_right_toggled ()
1219 if ((x = audition_right_button.get_active ()) != session.is_auditioning()) {
1230 CrossfadeEditor::audition_right_dry_toggled ()
1234 if ((x = audition_right_dry_button.get_active ()) != session.is_auditioning()) {
1237 audition_right_dry ();
1245 CrossfadeEditor::audition_left_toggled ()
1249 if ((x = audition_left_button.get_active ()) != session.is_auditioning()) {
1260 CrossfadeEditor::audition_left_dry_toggled ()
1264 if ((x = audition_left_dry_button.get_active ()) != session.is_auditioning()) {
1267 audition_left_dry ();