2 Copyright (C) 2009 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #include <gtkmm/image.h>
21 #include <gtkmm/stock.h>
22 #include "global_port_matrix.h"
25 #include "ardour/bundle.h"
26 #include "ardour/session.h"
27 #include "ardour/audioengine.h"
28 #include "ardour/port.h"
34 GlobalPortMatrix::GlobalPortMatrix (Gtk::Window* p, ARDOUR::Session& s, ARDOUR::DataType t)
35 : PortMatrix (p, s, t)
42 GlobalPortMatrix::setup_ports (int dim)
44 _ports[dim].suspend_signals ();
45 _ports[dim].gather (_session, dim == IN, false);
46 _ports[dim].resume_signals ();
50 GlobalPortMatrix::set_state (ARDOUR::BundleChannel c[2], bool s)
52 ARDOUR::Bundle::PortList const & in_ports = c[IN].bundle->channel_ports (c[IN].channel);
53 ARDOUR::Bundle::PortList const & out_ports = c[OUT].bundle->channel_ports (c[OUT].channel);
55 for (ARDOUR::Bundle::PortList::const_iterator i = in_ports.begin(); i != in_ports.end(); ++i) {
56 for (ARDOUR::Bundle::PortList::const_iterator j = out_ports.begin(); j != out_ports.end(); ++j) {
58 ARDOUR::Port* p = _session.engine().get_port_by_name (*i);
59 ARDOUR::Port* q = _session.engine().get_port_by_name (*j);
74 /* two non-Ardour ports */
76 jack_connect (_session.engine().jack (), j->c_str(), i->c_str());
78 jack_disconnect (_session.engine().jack (), j->c_str(), i->c_str());
86 GlobalPortMatrix::get_state (ARDOUR::BundleChannel c[2]) const
88 ARDOUR::Bundle::PortList const & in_ports = c[IN].bundle->channel_ports (c[IN].channel);
89 ARDOUR::Bundle::PortList const & out_ports = c[OUT].bundle->channel_ports (c[OUT].channel);
90 if (in_ports.empty() || out_ports.empty()) {
91 /* we're looking at a bundle with no parts associated with this channel,
92 so nothing to connect */
93 return PortMatrixNode::NOT_ASSOCIATED;
96 for (ARDOUR::Bundle::PortList::const_iterator i = in_ports.begin(); i != in_ports.end(); ++i) {
97 for (ARDOUR::Bundle::PortList::const_iterator j = out_ports.begin(); j != out_ports.end(); ++j) {
99 ARDOUR::Port* p = _session.engine().get_port_by_name (*i);
100 ARDOUR::Port* q = _session.engine().get_port_by_name (*j);
103 /* two non-Ardour ports; things are slightly more involved */
104 /* XXX: is this the easiest way to do this? */
105 /* XXX: isn't this very inefficient? */
107 jack_client_t* jack = _session.engine().jack ();
108 jack_port_t* jp = jack_port_by_name (jack, i->c_str());
110 return PortMatrixNode::NOT_ASSOCIATED;
113 char const ** c = jack_port_get_all_connections (jack, jp);
117 while (p && *p != 0) {
118 if (strcmp (*p, j->c_str()) == 0) {
120 return PortMatrixNode::ASSOCIATED;
126 return PortMatrixNode::NOT_ASSOCIATED;
129 if (p && p->connected_to (*j) == false) {
130 return PortMatrixNode::NOT_ASSOCIATED;
131 } else if (q && q->connected_to (*i) == false) {
132 return PortMatrixNode::NOT_ASSOCIATED;
138 return PortMatrixNode::ASSOCIATED;
141 GlobalPortMatrixWindow::GlobalPortMatrixWindow (ARDOUR::Session& s, ARDOUR::DataType t)
142 : _port_matrix (this, s, t)
145 case ARDOUR::DataType::AUDIO:
146 set_title (_("Audio Connection Manager"));
148 case ARDOUR::DataType::MIDI:
149 set_title (_("MIDI Connection Manager"));
158 GlobalPortMatrixWindow::on_show ()
160 Gtk::Window::on_show ();
161 pair<uint32_t, uint32_t> const pm_max = _port_matrix.max_size ();
162 resize_window_to_proportion_of_monitor (this, pm_max.first, pm_max.second);