2 * Copyright (C) 2016 Robin Gareus <robin@gareus.org>
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #include <cairomm/context.h>
21 #include "gtkmm2ext/gui_thread.h"
23 #include "ardour/audioengine.h"
24 #include "ardour/diskstream.h"
25 #include "ardour/plugin_manager.h"
26 #include "ardour/route.h"
27 #include "ardour/session.h"
29 #include "ardour_ui.h"
30 #include "public_editor.h"
31 #include "region_selection.h"
32 #include "luainstance.h"
33 #include "luasignal.h"
34 #include "script_selector.h"
40 #define STATIC(name,c,p) else if (!strcmp(type, #name)) {return name;}
41 #define SESSION(name,c,p) else if (!strcmp(type, #name)) {return name;}
42 #define ENGINE(name,c,p) else if (!strcmp(type, #name)) {return name;}
45 str2luasignal (const std::string &str) {
46 const char* type = str.c_str();
48 # include "luasignal_syms.h"
50 PBD::fatal << string_compose (_("programming error: %1: %2"), "Impossible LuaSignal type", str) << endmsg;
51 abort(); /*NOTREACHED*/
58 #define STATIC(name,c,p) N_(#name),
59 #define SESSION(name,c,p) N_(#name),
60 #define ENGINE(name,c,p) N_(#name),
61 const char *luasignalstr[] = {
62 # include "luasignal_syms.h"
71 ////////////////////////////////////////////////////////////////////////////////
73 #define xstr(s) stringify(s)
74 #define stringify(s) #s
76 using namespace ARDOUR;
79 LuaInstance::register_hooks (lua_State* L)
82 #define ENGINE(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
83 #define STATIC(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
84 #define SESSION(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
85 luabridge::getGlobalNamespace (L)
86 .beginNamespace ("LuaSignal")
87 # include "luasignal_syms.h"
93 luabridge::getGlobalNamespace (L)
94 .beginNamespace ("LuaSignal")
95 .beginStdBitSet <LuaSignal::LAST_SIGNAL> ("Set")
101 LuaInstance::bind_cairo (lua_State* L)
103 luabridge::getGlobalNamespace (L)
104 .beginNamespace ("Cairo")
105 .beginClass <Cairo::Context> ("Context")
106 .addFunction ("save", &Cairo::Context::save)
107 .addFunction ("restore", &Cairo::Context::restore)
108 .addFunction ("set_operator", &Cairo::Context::set_operator)
109 //.addFunction ("set_source", &Cairo::Context::set_operator) // needs RefPtr
110 .addFunction ("set_source_rgb", &Cairo::Context::set_source_rgb)
111 .addFunction ("set_source_rgba", &Cairo::Context::set_source_rgba)
112 .addFunction ("set_line_width", &Cairo::Context::set_line_width)
113 .addFunction ("set_line_cap", &Cairo::Context::set_line_cap)
114 .addFunction ("set_line_join", &Cairo::Context::set_line_join)
115 .addFunction ("set_dash", (void (Cairo::Context::*)(std::vector<double>&, double))&Cairo::Context::set_dash)
116 .addFunction ("unset_dash", &Cairo::Context::unset_dash)
117 .addFunction ("translate", &Cairo::Context::translate)
118 .addFunction ("scale", &Cairo::Context::scale)
119 .addFunction ("rotate", &Cairo::Context::rotate)
120 .addFunction ("begin_new_path", &Cairo::Context::begin_new_path)
121 .addFunction ("begin_new_sub_path", &Cairo::Context::begin_new_sub_path)
122 .addFunction ("move_to", &Cairo::Context::move_to)
123 .addFunction ("line_to", &Cairo::Context::line_to)
124 .addFunction ("curve_to", &Cairo::Context::curve_to)
125 .addFunction ("arc", &Cairo::Context::arc)
126 .addFunction ("arc_negative", &Cairo::Context::arc_negative)
127 .addFunction ("rel_move_to", &Cairo::Context::rel_move_to)
128 .addFunction ("rel_line_to", &Cairo::Context::rel_line_to)
129 .addFunction ("rel_curve_to", &Cairo::Context::rel_curve_to)
130 .addFunction ("rectangle", (void (Cairo::Context::*)(double, double, double, double))&Cairo::Context::rectangle)
131 .addFunction ("close_path", &Cairo::Context::close_path)
132 .addFunction ("paint", &Cairo::Context::paint)
133 .addFunction ("paint_with_alpha", &Cairo::Context::paint_with_alpha)
134 .addFunction ("stroke", &Cairo::Context::stroke)
135 .addFunction ("stroke_preserve", &Cairo::Context::stroke_preserve)
136 .addFunction ("fill", &Cairo::Context::fill)
137 .addFunction ("fill_preserve", &Cairo::Context::fill_preserve)
138 .addFunction ("reset_clip", &Cairo::Context::reset_clip)
139 .addFunction ("clip", &Cairo::Context::clip)
140 .addFunction ("clip_preserve", &Cairo::Context::clip_preserve)
141 .addFunction ("set_font_size", &Cairo::Context::set_font_size)
142 .addFunction ("show_text", &Cairo::Context::show_text)
145 // LineCap, LineJoin, Operator
146 .beginNamespace ("LineCap")
147 .addConst ("Butt", CAIRO_LINE_CAP_BUTT)
148 .addConst ("Round", CAIRO_LINE_CAP_ROUND)
149 .addConst ("Square", CAIRO_LINE_CAP_SQUARE)
152 .beginNamespace ("LineJoin")
153 .addConst ("Miter", CAIRO_LINE_JOIN_MITER)
154 .addConst ("Round", CAIRO_LINE_JOIN_ROUND)
155 .addConst ("Bevel", CAIRO_LINE_JOIN_BEVEL)
158 .beginNamespace ("Operator")
159 .addConst ("Clear", CAIRO_OPERATOR_CLEAR)
160 .addConst ("Source", CAIRO_OPERATOR_SOURCE)
161 .addConst ("Over", CAIRO_OPERATOR_OVER)
162 .addConst ("Add", CAIRO_OPERATOR_ADD)
167 /* Lua/cairo bindings operate on Cairo::Context, there is no Cairo::RefPtr wrapper [yet].
168 one can work around this as follows:
171 LuaInstance::register_classes (lua.getState());
173 "function render (ctx)"
174 " ctx:rectangle (0, 0, 100, 100)"
175 " ctx:set_source_rgba (0.1, 1.0, 0.1, 1.0)"
180 Cairo::RefPtr<Cairo::Context> context = get_window ()->create_cairo_context ();
181 Cairo::Context ctx (context->cobj ());
183 luabridge::LuaRef lua_render = luabridge::getGlobal (lua.getState(), "render");
184 lua_render ((Cairo::Context *)&ctx);
191 LuaInstance::register_classes (lua_State* L)
193 LuaBindings::stddef (L);
194 LuaBindings::common (L);
195 LuaBindings::session (L);
196 LuaBindings::osc (L);
201 luabridge::getGlobalNamespace (L)
202 .beginNamespace ("ARDOUR")
203 .beginClass <RegionSelection> ("RegionSelection")
204 .addFunction ("clear_all", &RegionSelection::clear_all)
205 .addFunction ("start", &RegionSelection::start)
206 .addFunction ("end_frame", &RegionSelection::end_frame)
207 .addFunction ("n_midi_regions", &RegionSelection::n_midi_regions)
210 .beginClass <PublicEditor> ("Editor")
211 .addFunction ("snap_type", &PublicEditor::snap_type)
212 .addFunction ("snap_mode", &PublicEditor::snap_mode)
213 .addFunction ("set_snap_mode", &PublicEditor::set_snap_mode)
214 .addFunction ("set_snap_threshold", &PublicEditor::set_snap_threshold)
216 .addFunction ("undo", &PublicEditor::undo)
217 .addFunction ("redo", &PublicEditor::redo)
219 .addFunction ("set_mouse_mode", &PublicEditor::set_mouse_mode)
220 .addFunction ("current_mouse_mode", &PublicEditor::current_mouse_mode)
222 .addFunction ("consider_auditioning", &PublicEditor::consider_auditioning)
224 .addFunction ("new_region_from_selection", &PublicEditor::new_region_from_selection)
225 .addFunction ("separate_region_from_selection", &PublicEditor::separate_region_from_selection)
226 .addFunction ("pixel_to_sample", &PublicEditor::pixel_to_sample)
227 .addFunction ("sample_to_pixel", &PublicEditor::sample_to_pixel)
229 #if 0 // Selection is not yet exposed
230 .addFunction ("get_selection", &PublicEditor::get_selection)
231 .addFunction ("get_cut_buffer", &PublicEditor::get_cut_buffer)
232 .addFunction ("track_mixer_selection", &PublicEditor::track_mixer_selection)
233 .addFunction ("extend_selection_to_track", &PublicEditor::extend_selection_to_track)
236 .addFunction ("play_selection", &PublicEditor::play_selection)
237 .addFunction ("play_with_preroll", &PublicEditor::play_with_preroll)
238 .addFunction ("maybe_locate_with_edit_preroll", &PublicEditor::maybe_locate_with_edit_preroll)
239 .addFunction ("goto_nth_marker", &PublicEditor::goto_nth_marker)
241 .addFunction ("add_location_from_playhead_cursor", &PublicEditor::add_location_from_playhead_cursor)
242 .addFunction ("remove_location_at_playhead_cursor", &PublicEditor::remove_location_at_playhead_cursor)
244 .addFunction ("set_show_measures", &PublicEditor::set_show_measures)
245 .addFunction ("show_measures", &PublicEditor::show_measures)
246 .addFunction ("remove_tracks", &PublicEditor::remove_tracks)
248 .addFunction ("effective_mouse_mode", &PublicEditor::effective_mouse_mode)
250 .addFunction ("do_import", &PublicEditor::do_import)
251 .addFunction ("do_embed", &PublicEditor::do_embed)
253 .addFunction ("export_audio", &PublicEditor::export_audio)
254 .addFunction ("stem_export", &PublicEditor::stem_export)
255 .addFunction ("export_selection", &PublicEditor::export_selection)
256 .addFunction ("export_range", &PublicEditor::export_range)
258 .addFunction ("set_zoom_focus", &PublicEditor::set_zoom_focus)
259 .addFunction ("get_zoom_focus", &PublicEditor::get_zoom_focus)
260 .addFunction ("get_current_zoom", &PublicEditor::get_current_zoom)
261 .addFunction ("reset_zoom", &PublicEditor::reset_zoom)
263 #if 0 // These need TimeAxisView* which isn't exposed, yet
264 .addFunction ("playlist_selector", &PublicEditor::playlist_selector)
265 .addFunction ("clear_playlist", &PublicEditor::clear_playlist)
266 .addFunction ("new_playlists", &PublicEditor::new_playlists)
267 .addFunction ("copy_playlists", &PublicEditor::copy_playlists)
268 .addFunction ("clear_playlists", &PublicEditor::clear_playlists)
271 .addFunction ("select_all_tracks", &PublicEditor::select_all_tracks)
272 .addFunction ("deselect_all", &PublicEditor::deselect_all)
274 .addFunction ("set_selected_track", &PublicEditor::set_selected_track)
275 .addFunction ("set_selected_mixer_strip", &PublicEditor::set_selected_mixer_strip)
276 .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
278 .addFunction ("set_stationary_playhead", &PublicEditor::set_stationary_playhead)
279 .addFunction ("stationary_playhead", &PublicEditor::stationary_playhead)
280 .addFunction ("set_follow_playhead", &PublicEditor::set_follow_playhead)
281 .addFunction ("follow_playhead", &PublicEditor::follow_playhead)
283 .addFunction ("dragging_playhead", &PublicEditor::dragging_playhead)
284 .addFunction ("leftmost_sample", &PublicEditor::leftmost_sample)
285 .addFunction ("current_page_samples", &PublicEditor::current_page_samples)
286 .addFunction ("visible_canvas_height", &PublicEditor::visible_canvas_height)
287 .addFunction ("temporal_zoom_step", &PublicEditor::temporal_zoom_step)
288 //.addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
289 .addFunction ("override_visible_track_count", &PublicEditor::override_visible_track_count)
291 .addFunction ("scroll_tracks_down_line", &PublicEditor::scroll_tracks_down_line)
292 .addFunction ("scroll_tracks_up_line", &PublicEditor::scroll_tracks_up_line)
293 .addFunction ("scroll_down_one_track", &PublicEditor::scroll_down_one_track)
294 .addFunction ("scroll_up_one_track", &PublicEditor::scroll_up_one_track)
296 .addFunction ("reset_x_origin", &PublicEditor::reset_x_origin)
297 .addFunction ("get_y_origin", &PublicEditor::get_y_origin)
298 .addFunction ("reset_y_origin", &PublicEditor::reset_y_origin)
300 .addFunction ("remove_last_capture", &PublicEditor::remove_last_capture)
302 .addFunction ("maximise_editing_space", &PublicEditor::maximise_editing_space)
303 .addFunction ("restore_editing_space", &PublicEditor::restore_editing_space)
304 .addFunction ("toggle_meter_updating", &PublicEditor::toggle_meter_updating)
306 //.addFunction ("get_preferred_edit_position", &PublicEditor::get_preferred_edit_position)
307 //.addFunction ("split_regions_at", &PublicEditor::split_regions_at)
309 .addFunction ("get_nudge_distance", &PublicEditor::get_nudge_distance)
310 .addFunction ("get_paste_offset", &PublicEditor::get_paste_offset)
311 .addFunction ("get_grid_beat_divisions", &PublicEditor::get_grid_beat_divisions)
312 .addFunction ("get_grid_type_as_beats", &PublicEditor::get_grid_type_as_beats)
314 .addFunction ("toggle_ruler_video", &PublicEditor::toggle_ruler_video)
315 .addFunction ("toggle_xjadeo_proc", &PublicEditor::toggle_xjadeo_proc)
316 .addFunction ("get_videotl_bar_height", &PublicEditor::get_videotl_bar_height)
317 .addFunction ("set_video_timeline_height", &PublicEditor::set_video_timeline_height)
320 .addFunction ("get_route_view_by_route_id", &PublicEditor::get_route_view_by_route_id)
321 .addFunction ("get_equivalent_regions", &PublicEditor::get_equivalent_regions)
323 .addFunction ("axis_view_from_route", &PublicEditor::axis_view_from_route)
324 .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
325 .addFunction ("get_track_views", &PublicEditor::get_track_views)
326 .addFunction ("drags", &PublicEditor::drags)
329 .addFunction ("center_screen", &PublicEditor::center_screen)
331 .addFunction ("get_smart_mode", &PublicEditor::get_smart_mode)
332 .addFunction ("get_pointer_position", &PublicEditor::get_pointer_position)
334 .addFunction ("find_location_from_marker", &PublicEditor::find_location_from_marker)
335 .addFunction ("find_marker_from_location_id", &PublicEditor::find_marker_from_location_id)
336 .addFunction ("mouse_add_new_marker", &PublicEditor::mouse_add_new_marker)
338 .addFunction ("get_regions_at", &PublicEditor::get_regions_at)
339 .addFunction ("get_regions_after", &PublicEditor::get_regions_after)
340 .addFunction ("get_regions_from_selection_and_mouse", &PublicEditor::get_regions_from_selection_and_mouse)
341 .addFunction ("get_regionviews_by_id", &PublicEditor::get_regionviews_by_id)
342 .addFunction ("get_per_region_note_selection", &PublicEditor::get_per_region_note_selection)
346 .addFunction ("mouse_add_new_tempo_event", &PublicEditor::mouse_add_new_tempo_event)
347 .addFunction ("mouse_add_new_meter_event", &PublicEditor::mouse_add_new_meter_event)
348 .addFunction ("edit_tempo_section", &PublicEditor::edit_tempo_section)
349 .addFunction ("edit_meter_section", &PublicEditor::edit_meter_section)
352 .addFunction ("access_action", &PublicEditor::access_action)
360 #undef DISPLAYCONTROL
362 #undef IMPORTPOSITION
363 #undef IMPORTDISPOSITION
365 #define ZOOMFOCUS(NAME) .addConst (stringify(NAME), (Editing::ZoomFocus)Editing::NAME)
366 #define SNAPTYPE(NAME) .addConst (stringify(NAME), (Editing::SnapType)Editing::NAME)
367 #define SNAPMODE(NAME) .addConst (stringify(NAME), (Editing::SnapMode)Editing::NAME)
368 #define MOUSEMODE(NAME) .addConst (stringify(NAME), (Editing::MouseMode)Editing::NAME)
369 #define DISPLAYCONTROL(NAME) .addConst (stringify(NAME), (Editing::DisplayControl)Editing::NAME)
370 #define IMPORTMODE(NAME) .addConst (stringify(NAME), (Editing::ImportMode)Editing::NAME)
371 #define IMPORTPOSITION(NAME) .addConst (stringify(NAME), (Editing::ImportPosition)Editing::NAME)
372 #define IMPORTDISPOSITION(NAME) .addConst (stringify(NAME), (Editing::ImportDisposition)Editing::NAME)
373 luabridge::getGlobalNamespace (L)
374 .beginNamespace ("Editing")
375 # include "editing_syms.h"
382 ////////////////////////////////////////////////////////////////////////////////
384 using namespace ARDOUR;
385 using namespace ARDOUR_UI_UTILS;
390 static void _lua_print (std::string s) {
391 std::cout << "LuaInstance: " << s << "\n";
395 LuaInstance* LuaInstance::_instance = 0;
398 LuaInstance::instance ()
401 _instance = new LuaInstance;
407 LuaInstance::LuaInstance ()
410 lua.Print.connect (&_lua_print);
414 LuaScriptParamList args;
417 LuaInstance::~LuaInstance ()
419 delete _lua_call_action;
420 delete _lua_add_action;
421 delete _lua_del_action;
422 delete _lua_get_action;
434 "function ScriptManager ()"
435 " local self = { scripts = {}, instances = {} }"
437 " local remove = function (id)"
438 " self.scripts[id] = nil"
439 " self.instances[id] = nil"
442 " local addinternal = function (i, n, s, f, a)"
443 " assert(type(i) == 'number', 'id must be numeric')"
444 " assert(type(n) == 'string', 'Name must be string')"
445 " assert(type(s) == 'string', 'Script must be string')"
446 " assert(type(f) == 'function', 'Factory is a not a function')"
447 " assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
448 " self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
449 " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
450 " self.instances[i] = load (string.dump(f, true), nil, nil, env)(a)"
453 " local call = function (id)"
454 " if type(self.instances[id]) == 'function' then"
455 " local status, err = pcall (self.instances[id])"
456 " if not status then"
457 " print ('action \"'.. id .. '\": ', err)" // error out
464 " local add = function (i, n, s, b, a)"
465 " assert(type(b) == 'string', 'ByteCode must be string')"
466 " load (b)()" // assigns f
467 " assert(type(f) == 'string', 'Assigned ByteCode must be string')"
468 " addinternal (i, n, s, load(f), a)"
471 " local get = function (id)"
472 " if type(self.scripts[id]) == 'table' then"
473 " return { ['name'] = self.scripts[id]['n'],"
474 " ['script'] = self.scripts[id]['s'],"
475 " ['args'] = self.scripts[id]['a'] }"
480 " local function basic_serialize (o)"
481 " if type(o) == \"number\" then"
482 " return tostring(o)"
484 " return string.format(\"%q\", o)"
488 " local function serialize (name, value)"
489 " local rv = name .. ' = '"
491 " if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
492 " return rv .. basic_serialize(value) .. ' '"
493 " elseif type(value) == \"table\" then"
495 " for k,v in pairs(value) do"
496 " local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
497 " rv = rv .. serialize(fieldname, v) .. ' '"
498 " collectgarbage()" // string concatenation allocates a new string
501 " elseif type(value) == \"function\" then"
502 " return rv .. string.format(\"%q\", string.dump(value, true))"
504 " error('cannot save a ' .. type(value))"
509 " local save = function ()"
510 " return (serialize('scripts', self.scripts))"
513 " local clear = function ()"
515 " self.instances = {}"
519 " local restore = function (state)"
522 " for i, s in pairs (scripts) do"
523 " addinternal (i, s['n'], s['s'], load(s['f']), s['a'])"
528 " return { call = call, add = add, remove = remove, get = get,"
529 " restore = restore, save = save, clear = clear}"
532 " manager = ScriptManager ()"
533 " ScriptManager = nil"
536 lua_State* L = lua.getState();
539 luabridge::LuaRef lua_mgr = luabridge::getGlobal (L, "manager");
540 lua.do_command ("manager = nil"); // hide it.
541 lua.do_command ("collectgarbage()");
543 _lua_add_action = new luabridge::LuaRef(lua_mgr["add"]);
544 _lua_del_action = new luabridge::LuaRef(lua_mgr["remove"]);
545 _lua_get_action = new luabridge::LuaRef(lua_mgr["get"]);
546 _lua_call_action = new luabridge::LuaRef(lua_mgr["call"]);
547 _lua_save = new luabridge::LuaRef(lua_mgr["save"]);
548 _lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
549 _lua_clear = new luabridge::LuaRef(lua_mgr["clear"]);
551 } catch (luabridge::LuaException const& e) {
552 fatal << string_compose (_("programming error: %1"),
553 X_("Failed to setup Lua action interpreter"))
555 abort(); /*NOTREACHED*/
558 register_classes (L);
560 luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
561 lua_setglobal (L, "Editor");
564 void LuaInstance::set_session (Session* s)
566 SessionHandlePtr::set_session (s);
571 lua_State* L = lua.getState();
572 LuaBindings::set_session (L, _session);
574 for (LuaCallbackMap::iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
575 i->second->set_session (s);
580 LuaInstance::session_going_away ()
582 ENSURE_GUI_THREAD (*this, &LuaInstance::session_going_away);
584 for (int i = 0; i < 9; ++i) {
585 ActionChanged (i, ""); /* EMIT SIGNAL */
587 SessionHandlePtr::session_going_away ();
590 lua_State* L = lua.getState();
591 LuaBindings::set_session (L, _session);
592 lua.do_command ("collectgarbage();");
596 LuaInstance::set_state (const XMLNode& node)
598 LocaleGuard lg (X_("C"));
601 if ((child = find_named_node (node, "ActionScript"))) {
602 for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
603 if (!(*n)->is_content ()) { continue; }
605 guchar* buf = g_base64_decode ((*n)->content ().c_str (), &size);
607 (*_lua_load)(std::string ((const char*)buf, size));
608 } catch (luabridge::LuaException const& e) {
609 cerr << "LuaException:" << e.what () << endl;
611 for (int i = 0; i < 9; ++i) {
613 if (lua_action_name (i, name)) {
614 ActionChanged (i, name); /* EMIT SIGNAL */
621 if ((child = find_named_node (node, "ActionHooks"))) {
622 for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
624 LuaCallbackPtr p (new LuaCallback (_session, *(*n)));
625 _callbacks.insert (std::make_pair(p->id(), p));
626 p->drop_callback.connect (_slotcon, MISSING_INVALIDATOR, boost::bind (&LuaInstance::unregister_lua_slot, this, p->id()), gui_context());
627 SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
628 } catch (luabridge::LuaException const& e) {
629 cerr << "LuaException:" << e.what () << endl;
638 LuaInstance::interactive_add (LuaScriptInfo::ScriptType type, int id)
641 std::vector<std::string> reg;
644 case LuaScriptInfo::EditorAction:
645 reg = lua_action_names ();
646 title = "Add Lua Action";
648 case LuaScriptInfo::EditorHook:
649 reg = lua_slot_names ();
650 title = "Add Lua Callback Hook";
656 LuaScriptInfoPtr spi;
657 ScriptSelector ss (title, type);
659 case Gtk::RESPONSE_ACCEPT:
666 std::string script = "";
669 script = Glib::file_get_contents (spi->path);
670 } catch (Glib::FileError e) {
671 string msg = string_compose (_("Cannot read script '%1': %2"), spi->path, e.what());
672 Gtk::MessageDialog am (msg);
677 LuaScriptParamList lsp = LuaScripting::script_params (spi, "action_params");
679 ScriptParameterDialog spd (_("Set Script Parameters"), spi, reg, lsp);
680 switch (spd.run ()) {
681 case Gtk::RESPONSE_ACCEPT:
688 case LuaScriptInfo::EditorAction:
689 return set_lua_action (id, spd.name(), script, lsp);
691 case LuaScriptInfo::EditorHook:
692 return register_lua_slot (spd.name(), script, lsp);
701 LuaInstance::get_action_state ()
703 LocaleGuard lg (X_("C"));
706 luabridge::LuaRef savedstate ((*_lua_save)());
707 saved = savedstate.cast<std::string>();
709 lua.collect_garbage ();
711 gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
712 std::string b64s (b64);
715 XMLNode* script_node = new XMLNode (X_("ActionScript"));
716 script_node->add_property (X_("lua"), LUA_VERSION);
717 script_node->add_content (b64s);
723 LuaInstance::get_hook_state ()
725 XMLNode* script_node = new XMLNode (X_("ActionHooks"));
726 for (LuaCallbackMap::const_iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
727 script_node->add_child_nocopy (i->second->get_state ());
733 LuaInstance::call_action (const int id)
736 (*_lua_call_action)(id + 1);
737 } catch (luabridge::LuaException const& e) {
738 cerr << "LuaException:" << e.what () << endl;
743 LuaInstance::set_lua_action (
745 const std::string& name,
746 const std::string& script,
747 const LuaScriptParamList& args)
750 lua_State* L = lua.getState();
751 // get bytcode of factory-function in a sandbox
752 // (don't allow scripts to interfere)
753 const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
754 luabridge::LuaRef tbl_arg (luabridge::newTable(L));
755 for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
756 if ((*i)->optional && !(*i)->is_set) { continue; }
757 tbl_arg[(*i)->name] = (*i)->value;
759 (*_lua_add_action)(id + 1, name, script, bytecode, tbl_arg);
760 ActionChanged (id, name); /* EMIT SIGNAL */
761 } catch (luabridge::LuaException const& e) {
762 cerr << "LuaException:" << e.what () << endl;
769 LuaInstance::remove_lua_action (const int id)
772 (*_lua_del_action)(id + 1);
773 } catch (luabridge::LuaException const& e) {
774 cerr << "LuaException:" << e.what () << endl;
777 ActionChanged (id, ""); /* EMIT SIGNAL */
782 LuaInstance::lua_action_name (const int id, std::string& rv)
785 luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
789 if (ref["name"].isString()) {
790 rv = ref["name"].cast<std::string>();
794 } catch (luabridge::LuaException const& e) {
795 cerr << "LuaException:" << e.what () << endl;
801 std::vector<std::string>
802 LuaInstance::lua_action_names ()
804 std::vector<std::string> rv;
805 for (int i = 0; i < 9; ++i) {
807 if (lua_action_name (i, name)) {
815 LuaInstance::lua_action (const int id, std::string& name, std::string& script, LuaScriptParamList& args)
818 luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
822 if (!ref["name"].isString()) {
825 if (!ref["script"].isString()) {
828 if (!ref["args"].isTable()) {
831 name = ref["name"].cast<std::string>();
832 script = ref["script"].cast<std::string>();
835 LuaScriptInfoPtr lsi = LuaScripting::script_info (script);
839 args = LuaScripting::script_params (lsi, "action_params");
840 for (luabridge::Iterator i (static_cast<luabridge::LuaRef>(ref["args"])); !i.isNil (); ++i) {
841 if (!i.key ().isString ()) { assert(0); continue; }
842 std::string name = i.key ().cast<std::string> ();
843 std::string value = i.value ().cast<std::string> ();
844 for (LuaScriptParamList::const_iterator ii = args.begin(); ii != args.end(); ++ii) {
845 if ((*ii)->name == name) {
846 (*ii)->value = value;
852 } catch (luabridge::LuaException const& e) {
853 cerr << "LuaException:" << e.what () << endl;
860 LuaInstance::register_lua_slot (const std::string& name, const std::string& script, const ARDOUR::LuaScriptParamList& args)
862 /* parse script, get ActionHook(s) from script */
867 l.Print.connect (&_lua_print);
869 lua_State* L = l.getState();
871 l.do_command ("function ardour () end");
872 l.do_command (script);
873 luabridge::LuaRef signals = luabridge::getGlobal (L, "signals");
874 if (signals.isFunction()) {
877 } catch (luabridge::LuaException const& e) {
878 cerr << "LuaException:" << e.what () << endl;
882 cerr << "Script registered no hooks." << endl;
886 /* register script w/args, get entry-point / ID */
889 LuaCallbackPtr p (new LuaCallback (_session, name, script, ah, args));
890 _callbacks.insert (std::make_pair(p->id(), p));
891 p->drop_callback.connect (_slotcon, MISSING_INVALIDATOR, boost::bind (&LuaInstance::unregister_lua_slot, this, p->id()), gui_context());
892 SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
894 } catch (luabridge::LuaException const& e) {
895 cerr << "LuaException:" << e.what () << endl;
901 LuaInstance::unregister_lua_slot (const PBD::ID& id)
903 LuaCallbackMap::iterator i = _callbacks.find (id);
904 if (i != _callbacks.end()) {
905 SlotChanged (id, "", ActionHook()); /* EMIT SIGNAL */
906 _callbacks.erase (i);
913 LuaInstance::lua_slots () const
915 std::vector<PBD::ID> rv;
916 for (LuaCallbackMap::const_iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
917 rv.push_back (i->first);
923 LuaInstance::lua_slot_name (const PBD::ID& id, std::string& name) const
925 LuaCallbackMap::const_iterator i = _callbacks.find (id);
926 if (i != _callbacks.end()) {
927 name = i->second->name();
933 std::vector<std::string>
934 LuaInstance::lua_slot_names () const
936 std::vector<std::string> rv;
937 std::vector<PBD::ID> ids = lua_slots();
938 for (std::vector<PBD::ID>::const_iterator i = ids.begin(); i != ids.end(); ++i) {
940 if (lua_slot_name (*i, name)) {
948 LuaInstance::lua_slot (const PBD::ID& id, std::string& name, std::string& script, ActionHook& ah, ARDOUR::LuaScriptParamList& args)
950 LuaCallbackMap::const_iterator i = _callbacks.find (id);
951 if (i == _callbacks.end()) {
952 return false; // error
954 return i->second->lua_slot (name, script, ah, args);
957 ///////////////////////////////////////////////////////////////////////////////
959 LuaCallback::LuaCallback (Session *s,
960 const std::string& name,
961 const std::string& script,
962 const ActionHook& ah,
963 const ARDOUR::LuaScriptParamList& args)
964 : SessionHandlePtr (s)
969 // TODO: allow to reference object (e.g region)
972 lua_State* L = lua.getState();
973 luabridge::LuaRef tbl_arg (luabridge::newTable(L));
974 for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
975 if ((*i)->optional && !(*i)->is_set) { continue; }
976 tbl_arg[(*i)->name] = (*i)->value;
980 const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
981 (*_lua_add)(name, script, bytecode, tbl_arg);
982 } catch (luabridge::LuaException const& e) {
983 cerr << "LuaException:" << e.what () << endl;
984 throw failed_constructor ();
991 LuaCallback::LuaCallback (Session *s, XMLNode & node)
992 : SessionHandlePtr (s)
994 XMLNode* child = NULL;
995 if (node.name() != X_("LuaCallback")
996 || !node.property ("signals")
997 || !node.property ("id")
998 || !node.property ("name")) {
999 throw failed_constructor ();
1002 for (XMLNodeList::const_iterator n = node.children ().begin (); n != node.children ().end (); ++n) {
1003 if (!(*n)->is_content ()) { continue; }
1008 throw failed_constructor ();
1013 _id = PBD::ID (node.property ("id")->value ());
1014 _name = node.property ("name")->value ();
1015 _signals = ActionHook (node.property ("signals")->value ());
1018 guchar* buf = g_base64_decode (child->content ().c_str (), &size);
1020 (*_lua_load)(std::string ((const char*)buf, size));
1021 } catch (luabridge::LuaException const& e) {
1022 cerr << "LuaException:" << e.what () << endl;
1029 LuaCallback::~LuaCallback ()
1039 LuaCallback::get_state (void)
1043 luabridge::LuaRef savedstate ((*_lua_save)());
1044 saved = savedstate.cast<std::string>();
1046 lua.collect_garbage ();
1048 gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
1049 std::string b64s (b64);
1052 XMLNode* script_node = new XMLNode (X_("LuaCallback"));
1053 script_node->add_property (X_("lua"), LUA_VERSION);
1054 script_node->add_property (X_("id"), _id.to_s ());
1055 script_node->add_property (X_("name"), _name);
1056 script_node->add_property (X_("signals"), _signals.to_string ());
1057 script_node->add_content (b64s);
1058 return *script_node;
1062 LuaCallback::init (void)
1065 lua.Print.connect (&_lua_print);
1069 "function ScriptManager ()"
1070 " local self = { script = {}, instance = {} }"
1072 " local addinternal = function (n, s, f, a)"
1073 " assert(type(n) == 'string', 'Name must be string')"
1074 " assert(type(s) == 'string', 'Script must be string')"
1075 " assert(type(f) == 'function', 'Factory is a not a function')"
1076 " assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
1077 " self.script = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
1078 " local env = _ENV; env.f = nil env.debug = nil os.exit = nil require = nil dofile = nil loadfile = nil package = nil"
1079 " self.instance = load (string.dump(f, true), nil, nil, env)(a)"
1082 " local call = function (...)"
1083 " if type(self.instance) == 'function' then"
1084 " local status, err = pcall (self.instance, ...)"
1085 " if not status then"
1086 " print ('callback \"'.. self.script['n'] .. '\": ', err)" // error out
1087 " self.script = nil"
1088 " self.instance = nil"
1096 " local add = function (n, s, b, a)"
1097 " assert(type(b) == 'string', 'ByteCode must be string')"
1098 " load (b)()" // assigns f
1099 " assert(type(f) == 'string', 'Assigned ByteCode must be string')"
1100 " addinternal (n, s, load(f), a)"
1103 " local get = function ()"
1104 " if type(self.instance) == 'function' and type(self.script['n']) == 'string' then"
1105 " return { ['name'] = self.script['n'],"
1106 " ['script'] = self.script['s'],"
1107 " ['args'] = self.script['a'] }"
1114 " local function basic_serialize (o)"
1115 " if type(o) == \"number\" then"
1116 " return tostring(o)"
1118 " return string.format(\"%q\", o)"
1122 " local function serialize (name, value)"
1123 " local rv = name .. ' = '"
1125 " if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
1126 " return rv .. basic_serialize(value) .. ' '"
1127 " elseif type(value) == \"table\" then"
1129 " for k,v in pairs(value) do"
1130 " local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
1131 " rv = rv .. serialize(fieldname, v) .. ' '"
1132 " collectgarbage()" // string concatenation allocates a new string
1135 " elseif type(value) == \"function\" then"
1136 " return rv .. string.format(\"%q\", string.dump(value, true))"
1138 " error('cannot save a ' .. type(value))"
1144 " local save = function ()"
1145 " return (serialize('s', self.script))"
1148 " local restore = function (state)"
1151 " addinternal (s['n'], s['s'], load(s['f']), s['a'])"
1154 " return { call = call, add = add, get = get,"
1155 " restore = restore, save = save}"
1158 " manager = ScriptManager ()"
1159 " ScriptManager = nil"
1162 lua_State* L = lua.getState();
1165 luabridge::LuaRef lua_mgr = luabridge::getGlobal (L, "manager");
1166 lua.do_command ("manager = nil"); // hide it.
1167 lua.do_command ("collectgarbage()");
1169 _lua_add = new luabridge::LuaRef(lua_mgr["add"]);
1170 _lua_get = new luabridge::LuaRef(lua_mgr["get"]);
1171 _lua_call = new luabridge::LuaRef(lua_mgr["call"]);
1172 _lua_save = new luabridge::LuaRef(lua_mgr["save"]);
1173 _lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
1175 } catch (luabridge::LuaException const& e) {
1176 fatal << string_compose (_("programming error: %1"),
1177 X_("Failed to setup Lua callback interpreter"))
1179 abort(); /*NOTREACHED*/
1182 LuaInstance::register_classes (L);
1184 luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
1185 lua_setglobal (L, "Editor");
1189 LuaCallback::lua_slot (std::string& name, std::string& script, ActionHook& ah, ARDOUR::LuaScriptParamList& args)
1191 // TODO consolidate w/ LuaInstance::lua_action()
1193 luabridge::LuaRef ref = (*_lua_get)();
1197 if (!ref["name"].isString()) {
1200 if (!ref["script"].isString()) {
1203 if (!ref["args"].isTable()) {
1208 name = ref["name"].cast<std::string> ();
1209 script = ref["script"].cast<std::string> ();
1212 LuaScriptInfoPtr lsi = LuaScripting::script_info (script);
1216 args = LuaScripting::script_params (lsi, "action_params");
1217 for (luabridge::Iterator i (static_cast<luabridge::LuaRef>(ref["args"])); !i.isNil (); ++i) {
1218 if (!i.key ().isString ()) { assert(0); continue; }
1219 std::string name = i.key ().cast<std::string> ();
1220 std::string value = i.value ().cast<std::string> ();
1221 for (LuaScriptParamList::const_iterator ii = args.begin(); ii != args.end(); ++ii) {
1222 if ((*ii)->name == name) {
1223 (*ii)->value = value;
1229 } catch (luabridge::LuaException const& e) {
1230 cerr << "LuaException:" << e.what () << endl;
1237 LuaCallback::set_session (ARDOUR::Session *s)
1239 SessionHandlePtr::set_session (s);
1242 lua_State* L = lua.getState();
1243 LuaBindings::set_session (L, _session);
1250 LuaCallback::session_going_away ()
1252 ENSURE_GUI_THREAD (*this, &LuaCallback::session_going_away);
1253 lua.do_command ("collectgarbage();");
1255 SessionHandlePtr::session_going_away ();
1258 drop_callback (); /* EMIT SIGNAL */
1262 LuaCallback::reconnect ()
1264 _connections.drop_connections ();
1265 if ((*_lua_get) ().isNil ()) {
1266 drop_callback (); /* EMIT SIGNAL */
1270 // TODO pass object which emits the signal (e.g region)
1272 // save/load bound objects will be tricky.
1273 // Best idea so far is to save/lookup the PBD::ID
1274 // (either use boost::any indirection or templates for bindable
1275 // object types or a switch statement..)
1277 // _session->route_by_id ()
1278 // _session->track_by_diskstream_id ()
1279 // _session->source_by_id ()
1280 // _session->controllable_by_id ()
1281 // _session->processor_by_id ()
1282 // RegionFactory::region_by_id ()
1284 // TODO loop over objects (if any)
1286 reconnect_object ((void*)0);
1289 template <class T> void
1290 LuaCallback::reconnect_object (T obj)
1292 for (uint32_t i = 0; i < LuaSignal::LAST_SIGNAL; ++i) {
1294 #define ENGINE(n,c,p) else if (i == LuaSignal::n) { connect_ ## p (LuaSignal::n, AudioEngine::instance(), &(AudioEngine::instance()->c)); }
1295 #define SESSION(n,c,p) else if (i == LuaSignal::n) { if (_session) { connect_ ## p (LuaSignal::n, _session, &(_session->c)); } }
1296 #define STATIC(n,c,p) else if (i == LuaSignal::n) { connect_ ## p (LuaSignal::n, obj, c); }
1298 # include "luasignal_syms.h"
1300 PBD::fatal << string_compose (_("programming error: %1: %2"), "Impossible LuaSignal type", i) << endmsg;
1301 abort(); /*NOTREACHED*/
1310 template <typename T, typename S> void
1311 LuaCallback::connect_0 (enum LuaSignal::LuaSignal ls, T ref, S *signal) {
1313 _connections, invalidator (*this),
1314 boost::bind (&LuaCallback::proxy_0<T>, this, ls, ref),
1318 template <typename T, typename C1> void
1319 LuaCallback::connect_1 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal1<void, C1> *signal) {
1321 _connections, invalidator (*this),
1322 boost::bind (&LuaCallback::proxy_1<T, C1>, this, ls, ref, _1),
1326 template <typename T, typename C1, typename C2> void
1327 LuaCallback::connect_2 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal2<void, C1, C2> *signal) {
1329 _connections, invalidator (*this),
1330 boost::bind (&LuaCallback::proxy_2<T, C1, C2>, this, ls, ref, _1, _2),
1334 template <typename T> void
1335 LuaCallback::proxy_0 (enum LuaSignal::LuaSignal ls, T ref) {
1336 luabridge::LuaRef rv ((*_lua_call)((int)ls, ref));
1337 if (! rv.cast<bool> ()) { drop_callback (); /* EMIT SIGNAL */}
1340 template <typename T, typename C1> void
1341 LuaCallback::proxy_1 (enum LuaSignal::LuaSignal ls, T ref, C1 a1) {
1342 luabridge::LuaRef rv ((*_lua_call)((int)ls, ref, a1));
1343 if (! rv.cast<bool> ()) { drop_callback (); /* EMIT SIGNAL */}
1346 template <typename T, typename C1, typename C2> void
1347 LuaCallback::proxy_2 (enum LuaSignal::LuaSignal ls, T ref, C1 a1, C2 a2) {
1348 luabridge::LuaRef rv ((*_lua_call)((int)ls, ref, a1, a2));
1349 if (! rv.cast<bool> ()) { drop_callback (); /* EMIT SIGNAL */}