Add Lua bindings for Pango Alignment
[ardour.git] / gtk2_ardour / luainstance.cc
1 /*
2  * Copyright (C) 2016-2019 Paul Davis <paul@linuxaudiosystems.com>
3  * Copyright (C) 2016-2019 Robin Gareus <robin@gareus.org>
4  * Copyright (C) 2016 Tim Mayberry <mojofunk@gmail.com>
5  * Copyright (C) 2017-2018 Ben Loftis <ben@harrisonconsoles.com>
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License along
18  * with this program; if not, write to the Free Software Foundation, Inc.,
19  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20  */
21
22 #include <cairomm/context.h>
23 #include <cairomm/surface.h>
24 #include <pango/pangocairo.h>
25
26 #include "pbd/file_utils.h"
27 #include "pbd/strsplit.h"
28
29 #include "gtkmm2ext/bindings.h"
30 #include "gtkmm2ext/gui_thread.h"
31
32 #include "ardour/audioengine.h"
33 #include "ardour/disk_reader.h"
34 #include "ardour/disk_writer.h"
35 #include "ardour/filesystem_paths.h"
36 #include "ardour/plugin_manager.h"
37 #include "ardour/route.h"
38 #include "ardour/session.h"
39 #include "ardour/system_exec.h"
40
41 #include "LuaBridge/LuaBridge.h"
42
43 #include "ardour_http.h"
44 #include "ardour_ui.h"
45 #include "public_editor.h"
46 #include "region_selection.h"
47 #include "luadialog.h"
48 #include "luainstance.h"
49 #include "luasignal.h"
50 #include "marker.h"
51 #include "mixer_ui.h"
52 #include "region_view.h"
53 #include "processor_box.h"
54 #include "time_axis_view.h"
55 #include "time_axis_view_item.h"
56 #include "selection.h"
57 #include "script_selector.h"
58 #include "timers.h"
59 #include "utils_videotl.h"
60
61 #include "pbd/i18n.h"
62
63 static const char* ui_scripts_file_name = "ui_scripts";
64
65 namespace LuaCairo {
66 /** wrap RefPtr< Cairo::ImageSurface >
67  *
68  * Image surfaces provide the ability to render to memory buffers either
69  * allocated by cairo or by the calling code. The supported image formats are
70  * those defined in Cairo::Format.
71  */
72 class ImageSurface {
73         public:
74                 /**
75                  * Creates an image surface of the specified format and dimensions. Initially
76                  * the surface contents are all 0. (Specifically, within each pixel, each
77                  * color or alpha channel belonging to format will be 0. The contents of bits
78                  * within a pixel, but not belonging to the given format are undefined).
79                  *
80                  * @param format  format of pixels in the surface to create
81                  * @param width   width of the surface, in pixels
82                  * @param height  height of the surface, in pixels
83                  */
84                 ImageSurface (Cairo::Format format, int width, int height)
85                         : _surface (Cairo::ImageSurface::create (format, width, height))
86                         , _ctx (Cairo::Context::create (_surface))
87                         , ctx (_ctx->cobj ()) {}
88
89                 ~ImageSurface () {}
90
91                 /**
92                  * Set this surface as source for another context.
93                  * This allows to draw this surface
94                  */
95                 void set_as_source (Cairo::Context* c, int x, int y) {
96                         _surface->flush ();
97                         c->set_source (_surface, x, y);
98                 }
99
100                 /**
101                  * Returns a context object to perform operations on the surface
102                  */
103                 Cairo::Context* context () {
104                         return (Cairo::Context *)&ctx;
105                 }
106
107                 /**
108                  * Returns the stride of the image surface in bytes (or 0 if surface is not
109                  * an image surface). The stride is the distance in bytes from the beginning
110                  * of one row of the image data to the beginning of the next row.
111                  */
112                 int get_stride () const {
113                         return _surface->get_stride ();
114                 }
115
116                 /** Gets the width of the ImageSurface in pixels */
117                 int get_width () const {
118                         return _surface->get_width ();
119                 }
120
121                 /** Gets the height of the ImageSurface in pixels */
122                 int get_height () const {
123                         return _surface->get_height ();
124                 }
125
126                 /**
127                  * Get a pointer to the data of the image surface, for direct
128                  * inspection or modification.
129                  *
130                  * Return value: a pointer to the image data of this surface or NULL
131                  * if @surface is not an image surface.
132                  *
133                  */
134                 unsigned char* get_data () {
135                         return _surface->get_data ();
136                 }
137
138                 /** Tells cairo to consider the data buffer dirty.
139                  *
140                  * In particular, if you've created an ImageSurface with a data buffer that
141                  * you've allocated yourself and you draw to that data buffer using means
142                  * other than cairo, you must call mark_dirty() before doing any additional
143                  * drawing to that surface with cairo.
144                  *
145                  * Note that if you do draw to the Surface outside of cairo, you must call
146                  * flush() before doing the drawing.
147                  */
148                 void mark_dirty () {
149                         _surface->mark_dirty ();
150                 }
151
152                 /** Marks a rectangular area of the given surface dirty.
153                  *
154                  * @param x X coordinate of dirty rectangle
155                  * @param y Y coordinate of dirty rectangle
156                  * @param width width of dirty rectangle
157                  * @param height height of dirty rectangle
158                  */
159                 void mark_dirty (int x, int y, int width, int height) {
160                         _surface->mark_dirty (x, y, width, height);
161                 }
162
163         private:
164                 Cairo::RefPtr<Cairo::ImageSurface> _surface;
165                 Cairo::RefPtr<Cairo::Context> _ctx;
166                 Cairo::Context ctx;
167 };
168
169 class PangoLayout {
170         public:
171                 /** Create a new PangoLayout Text Display
172                  * @param c CairoContext for the layout
173                  * @param font_name a font-description e.g. "Mono 8px"
174                  */
175                 PangoLayout (Cairo::Context* c, std::string font_name) {
176                         ::PangoLayout* pl = pango_cairo_create_layout (c->cobj ());
177                         _layout = Glib::wrap (pl);
178                         Pango::FontDescription fd (font_name);
179                         _layout->set_font_description (fd);
180                 }
181
182                 ~PangoLayout () {}
183
184                 /** Gets the text in the layout. The returned text should not
185                  * be freed or modified.
186                  *
187                  * @return The text in the @a layout.
188                  */
189                 std::string get_text () const {
190                         return _layout->get_text ();
191                 }
192                 /** Set the text of the layout.
193                  * @param text The text for the layout.
194                  */
195                 void set_text (const std::string& text) {
196                         _layout->set_text (text);
197                 }
198
199                 /** Sets the layout text and attribute list from marked-up text (see markup format).
200                  * Replaces the current text and attribute list.
201                  * @param markup Some marked-up text.
202                  */
203                 void set_markup (const std::string& markup) {
204                         _layout->set_markup (markup);
205                 }
206
207                 /** Sets the width to which the lines of the Pango::Layout should wrap or
208                  * ellipsized.  The default value is -1: no width set.
209                  *
210                  * @param width The desired width in Pango units, or -1 to indicate that no
211                  * wrapping or ellipsization should be performed.
212                  */
213                 void set_width (int width) {
214                         _layout->set_width (width * PANGO_SCALE);
215                 }
216
217                 /** Gets the width to which the lines of the Pango::Layout should wrap.
218                  *
219                  * @return The width in Pango units, or -1 if no width set.
220                  */
221                 int get_width () const {
222                         return _layout->get_width () / PANGO_SCALE;
223                 }
224
225                 /** Sets the type of ellipsization being performed for @a layout.
226                  * Depending on the ellipsization mode @a ellipsize text is
227                  * removed from the start, middle, or end of text so they
228                  * fit within the width and height of layout set with
229                  * set_width() and set_height().
230                  *
231                  * If the layout contains characters such as newlines that
232                  * force it to be layed out in multiple paragraphs, then whether
233                  * each paragraph is ellipsized separately or the entire layout
234                  * is ellipsized as a whole depends on the set height of the layout.
235                  * See set_height() for details.
236                  *
237                  * @param ellipsize The new ellipsization mode for @a layout.
238                  */
239                 void set_ellipsize (Pango::EllipsizeMode ellipsize) {
240                         _layout->set_ellipsize (ellipsize);
241                 }
242
243                 /** Gets the type of ellipsization being performed for @a layout.
244                  * See set_ellipsize()
245                  *
246                  * @return The current ellipsization mode for @a layout.
247                  *
248                  * Use is_ellipsized() to query whether any paragraphs
249                  * were actually ellipsized.
250                  */
251                 Pango::EllipsizeMode get_ellipsize () const {
252                         return _layout->get_ellipsize ();
253                 }
254
255                 /** Queries whether the layout had to ellipsize any paragraphs.
256                  *
257                  * This returns <tt>true</tt> if the ellipsization mode for @a layout
258                  * is not Pango::ELLIPSIZE_NONE, a positive width is set on @a layout,
259                  * and there are paragraphs exceeding that width that have to be
260                  * ellipsized.
261                  *
262                  * @return <tt>true</tt> if any paragraphs had to be ellipsized, <tt>false</tt>
263                  * otherwise.
264                  */
265                 bool is_ellipsized () const {
266                         return _layout->is_ellipsized ();
267                 }
268
269                 /** Sets the alignment for the layout: how partial lines are
270                  * positioned within the horizontal space available.
271                  * @param alignment The alignment.
272                  */
273                 void set_alignment(Pango::Alignment alignment) {
274                         _layout->set_alignment (alignment);
275                 }
276
277                 /** Gets the alignment for the layout: how partial lines are
278                  * positioned within the horizontal space available.
279                  * @return The alignment.
280                  */
281                 Pango::Alignment get_alignment() const {
282                         return _layout->get_alignment ();
283                 }
284
285                 /** Sets the wrap mode; the wrap mode only has effect if a width
286                  * is set on the layout with set_width().
287                  * To turn off wrapping, set the width to -1.
288                  *
289                  * @param wrap The wrap mode.
290                  */
291                 void set_wrap (Pango::WrapMode wrap) {
292                         _layout->set_width (wrap);
293                 }
294
295                 /** Gets the wrap mode for the layout.
296                  *
297                  * Use is_wrapped() to query whether any paragraphs
298                  * were actually wrapped.
299                  *
300                  * @return Active wrap mode.
301                  */
302                 Pango::WrapMode get_wrap () const {
303                         return _layout->get_wrap ();
304                 }
305
306                 /** Queries whether the layout had to wrap any paragraphs.
307                  *
308                  * This returns <tt>true</tt> if a positive width is set on @a layout,
309                  * ellipsization mode of @a layout is set to Pango::ELLIPSIZE_NONE,
310                  * and there are paragraphs exceeding the layout width that have
311                  * to be wrapped.
312                  *
313                  * @return <tt>true</tt> if any paragraphs had to be wrapped, <tt>false</tt>
314                  * otherwise.
315                  */
316                 bool is_wrapped () const {
317                         return _layout->is_wrapped ();
318                 }
319
320                 /** Determines the logical width and height of a Pango::Layout
321                  * in device units.
322                  */
323                 int get_pixel_size (lua_State *L) {
324                         int width, height;
325                         _layout->get_pixel_size (width, height);
326                         luabridge::Stack<int>::push (L, width);
327                         luabridge::Stack<int>::push (L, height);
328                         return 2;
329                 }
330
331                 /** Draws a Layout in the specified Cairo @a context. The top-left
332                  *  corner of the Layout will be drawn at the current point of the
333                  *  cairo context.
334                  *
335                  * @param context A Cairo context.
336                  */
337                 void show_in_cairo_context (Cairo::Context* c) {
338                         pango_cairo_update_layout (c->cobj (), _layout->gobj());
339                         pango_cairo_show_layout (c->cobj (), _layout->gobj());
340                 }
341
342                 void layout_cairo_path (Cairo::Context* c) {
343                         pango_cairo_update_layout (c->cobj (), _layout->gobj());
344                         pango_cairo_layout_path (c->cobj (), _layout->gobj());
345                 }
346
347         private:
348                 Glib::RefPtr<Pango::Layout> _layout;
349 };
350
351 }; // namespace
352
353 ////////////////////////////////////////////////////////////////////////////////
354
355 namespace LuaSignal {
356
357 #define STATIC(name,c,p) else if (!strcmp(type, #name)) {return name;}
358 #define SESSION(name,c,p) else if (!strcmp(type, #name)) {return name;}
359 #define ENGINE(name,c,p) else if (!strcmp(type, #name)) {return name;}
360
361 LuaSignal
362 str2luasignal (const std::string &str) {
363         const char* type = str.c_str();
364         if (0) { }
365 #       include "luasignal_syms.h"
366         else {
367                 PBD::fatal << string_compose (_("programming error: %1: %2"), "Impossible LuaSignal type", str) << endmsg;
368                 abort(); /*NOTREACHED*/
369         }
370 }
371 #undef STATIC
372 #undef SESSION
373 #undef ENGINE
374
375 #define STATIC(name,c,p) N_(#name),
376 #define SESSION(name,c,p) N_(#name),
377 #define ENGINE(name,c,p) N_(#name),
378 const char *luasignalstr[] = {
379 #       include "luasignal_syms.h"
380         0
381 };
382
383 #undef STATIC
384 #undef SESSION
385 #undef ENGINE
386 }; // namespace
387
388
389 static std::string http_get_unlogged (const std::string& url) { return ArdourCurl::http_get (url, false); }
390
391 /** special cases for Ardour's Mixer UI */
392 namespace LuaMixer {
393
394         ProcessorBox::ProcSelection
395         processor_selection () {
396                 return ProcessorBox::current_processor_selection ();
397         }
398
399 };
400
401 static void mixer_screenshot (const std::string& fn) {
402         Mixer_UI::instance()->screenshot (fn);
403 }
404
405 ////////////////////////////////////////////////////////////////////////////////
406
407 static PBD::ScopedConnectionList _luaexecs;
408
409 static void reaper (ARDOUR::SystemExec* x)
410 {
411         delete x;
412 }
413
414 static int
415 lua_forkexec (lua_State *L)
416 {
417         int argc = lua_gettop (L);
418         if (argc == 0) {
419                 return luaL_argerror (L, 1, "invalid number of arguments, forkexec (command, ...)");
420         }
421         // args are free()ed in ~SystemExec
422         char** args = (char**) malloc ((argc + 1) * sizeof(char*));
423         for (int i = 0; i < argc; ++i) {
424                 args[i] = strdup (luaL_checkstring (L, i + 1));
425         }
426         args[argc] = 0;
427
428         ARDOUR::SystemExec* x = new ARDOUR::SystemExec (args[0], args);
429         x->Terminated.connect (_luaexecs, MISSING_INVALIDATOR, boost::bind (&reaper, x), gui_context());
430
431         if (x->start()) {
432                 reaper (x);
433                 luabridge::Stack<bool>::push (L, false);
434                 return -1;
435         } else {
436                 luabridge::Stack<bool>::push (L, false);
437         }
438         return 1;
439 }
440
441 #ifndef PLATFORM_WINDOWS
442 static int
443 lua_exec (std::string cmd)
444 {
445         // args are free()ed in ~SystemExec
446         char** args = (char**) malloc (4 * sizeof(char*));
447         args[0] = strdup ("/bin/sh");
448         args[1] = strdup ("-c");
449         args[2] = strdup (cmd.c_str());
450         args[3] = 0;
451         ARDOUR::SystemExec x ("/bin/sh", args);
452         if (x.start()) {
453                 return -1;
454         }
455         x.wait ();
456         return 0;
457 }
458 #endif
459
460 ////////////////////////////////////////////////////////////////////////////////
461
462 static int
463 lua_actionlist (lua_State *L)
464 {
465         using namespace std;
466
467         vector<string> paths;
468         vector<string> labels;
469         vector<string> tooltips;
470         vector<string> keys;
471         vector<Glib::RefPtr<Gtk::Action> > actions;
472         ActionManager::get_all_actions (paths, labels, tooltips, keys, actions);
473
474         vector<string>::iterator p;
475         vector<string>::iterator l;
476
477         luabridge::LuaRef action_tbl (luabridge::newTable (L));
478
479         for (l = labels.begin(), p = paths.begin(); l != labels.end(); ++p, ++l) {
480                 if (l->empty ()) {
481                         continue;
482                 }
483
484                 vector<string> parts;
485                 split (*p, parts, '/');
486
487                 if (parts.empty()) {
488                         continue;
489                 }
490
491                 //kinda kludgy way to avoid displaying menu items as mappable
492                 if (parts[1] == _("Main_menu"))
493                         continue;
494                 if (parts[1] == _("JACK"))
495                         continue;
496                 if (parts[1] == _("redirectmenu"))
497                         continue;
498                 if (parts[1] == _("RegionList"))
499                         continue;
500                 if (parts[1] == _("ProcessorMenu"))
501                         continue;
502
503                 if (!action_tbl[parts[1]].isTable()) {
504                         action_tbl[parts[1]] = luabridge::newTable (L);
505                 }
506                 assert (action_tbl[parts[1]].isTable());
507                 luabridge::LuaRef tbl (action_tbl[parts[1]]);
508                 assert (tbl.isTable());
509                 tbl[*l] = *p;
510         }
511
512         luabridge::push (L, action_tbl);
513         return 1;
514 }
515
516 ////////////////////////////////////////////////////////////////////////////////
517
518 // ARDOUR_UI and instance() are not exposed.
519 ARDOUR::PresentationInfo::order_t
520 lua_translate_order (RouteDialogs::InsertAt place)
521 {
522         return ARDOUR_UI::instance()->translate_order (place);
523 }
524
525 ////////////////////////////////////////////////////////////////////////////////
526
527 #define xstr(s) stringify(s)
528 #define stringify(s) #s
529
530 using namespace ARDOUR;
531
532 PBD::Signal0<void> LuaInstance::LuaTimerS;
533 PBD::Signal0<void> LuaInstance::LuaTimerDS;
534 PBD::Signal0<void> LuaInstance::SetSession;
535
536 void
537 LuaInstance::register_hooks (lua_State* L)
538 {
539
540 #define ENGINE(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
541 #define STATIC(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
542 #define SESSION(name,c,p) .addConst (stringify(name), (LuaSignal::LuaSignal)LuaSignal::name)
543         luabridge::getGlobalNamespace (L)
544                 .beginNamespace ("LuaSignal")
545 #               include "luasignal_syms.h"
546                 .endNamespace ();
547 #undef ENGINE
548 #undef SESSION
549 #undef STATIC
550
551         luabridge::getGlobalNamespace (L)
552                 .beginNamespace ("LuaSignal")
553                 .beginStdBitSet <LuaSignal::LAST_SIGNAL> ("Set")
554                 .endClass()
555                 .endNamespace ();
556
557 #if 0 // Dump size -> libs/ardour/luabindings.cc
558         printf ("LuaInstance: registered %d signals\n", LuaSignal::LAST_SIGNAL);
559 #endif
560 }
561
562 void
563 LuaInstance::bind_cairo (lua_State* L)
564 {
565         /* std::vector<double> for set_dash()
566          * for Windows (DLL, .exe) this needs to be bound in the same memory context as "Cairo".
567          *
568          * The std::vector<> argument in set_dash() has a fixed address in ardour.exe, while
569          * the address of the one in libardour.dll is mapped when loading the .dll
570          *
571          * see LuaBindings::set_session() for a detailed explanation
572          */
573         luabridge::getGlobalNamespace (L)
574                 .beginNamespace ("C")
575                 .beginStdVector <double> ("DoubleVector")
576                 .endClass ()
577                 .endNamespace ();
578
579         luabridge::getGlobalNamespace (L)
580                 .beginNamespace ("Cairo")
581                 .beginClass <Cairo::Context> ("Context")
582                 .addFunction ("save", &Cairo::Context::save)
583                 .addFunction ("restore", &Cairo::Context::restore)
584                 .addFunction ("set_operator", &Cairo::Context::set_operator)
585                 //.addFunction ("set_source", &Cairo::Context::set_operator) // needs RefPtr
586                 .addFunction ("set_source_rgb", &Cairo::Context::set_source_rgb)
587                 .addFunction ("set_source_rgba", &Cairo::Context::set_source_rgba)
588                 .addFunction ("set_line_width", &Cairo::Context::set_line_width)
589                 .addFunction ("set_line_cap", &Cairo::Context::set_line_cap)
590                 .addFunction ("set_line_join", &Cairo::Context::set_line_join)
591                 .addFunction ("set_dash", (void (Cairo::Context::*)(const std::vector<double>&, double))&Cairo::Context::set_dash)
592                 .addFunction ("unset_dash", &Cairo::Context::unset_dash)
593                 .addFunction ("translate", &Cairo::Context::translate)
594                 .addFunction ("scale", &Cairo::Context::scale)
595                 .addFunction ("rotate", &Cairo::Context::rotate)
596                 .addFunction ("begin_new_path", &Cairo::Context::begin_new_path)
597                 .addFunction ("begin_new_sub_path", &Cairo::Context::begin_new_sub_path)
598                 .addFunction ("move_to", &Cairo::Context::move_to)
599                 .addFunction ("line_to", &Cairo::Context::line_to)
600                 .addFunction ("curve_to", &Cairo::Context::curve_to)
601                 .addFunction ("arc", &Cairo::Context::arc)
602                 .addFunction ("arc_negative", &Cairo::Context::arc_negative)
603                 .addFunction ("rel_move_to", &Cairo::Context::rel_move_to)
604                 .addFunction ("rel_line_to", &Cairo::Context::rel_line_to)
605                 .addFunction ("rel_curve_to", &Cairo::Context::rel_curve_to)
606                 .addFunction ("rectangle", (void (Cairo::Context::*)(double, double, double, double))&Cairo::Context::rectangle)
607                 .addFunction ("close_path", &Cairo::Context::close_path)
608                 .addFunction ("paint", &Cairo::Context::paint)
609                 .addFunction ("paint_with_alpha", &Cairo::Context::paint_with_alpha)
610                 .addFunction ("stroke", &Cairo::Context::stroke)
611                 .addFunction ("stroke_preserve", &Cairo::Context::stroke_preserve)
612                 .addFunction ("fill", &Cairo::Context::fill)
613                 .addFunction ("fill_preserve", &Cairo::Context::fill_preserve)
614                 .addFunction ("reset_clip", &Cairo::Context::reset_clip)
615                 .addFunction ("clip", &Cairo::Context::clip)
616                 .addFunction ("clip_preserve", &Cairo::Context::clip_preserve)
617                 .addFunction ("set_font_size", &Cairo::Context::set_font_size)
618                 .addFunction ("show_text", &Cairo::Context::show_text)
619                 .endClass ()
620                 /* enums */
621                 // LineCap, LineJoin, Operator
622                 .beginNamespace ("LineCap")
623                 .addConst ("Butt", CAIRO_LINE_CAP_BUTT)
624                 .addConst ("Round", CAIRO_LINE_CAP_ROUND)
625                 .addConst ("Square", CAIRO_LINE_CAP_SQUARE)
626                 .endNamespace ()
627
628                 .beginNamespace ("LineJoin")
629                 .addConst ("Miter", CAIRO_LINE_JOIN_MITER)
630                 .addConst ("Round", CAIRO_LINE_JOIN_ROUND)
631                 .addConst ("Bevel", CAIRO_LINE_JOIN_BEVEL)
632                 .endNamespace ()
633
634                 .beginNamespace ("Operator")
635                 .addConst ("Clear", CAIRO_OPERATOR_CLEAR)
636                 .addConst ("Source", CAIRO_OPERATOR_SOURCE)
637                 .addConst ("Over", CAIRO_OPERATOR_OVER)
638                 .addConst ("Add", CAIRO_OPERATOR_ADD)
639                 .endNamespace ()
640
641                 .beginNamespace ("Format")
642                 .addConst ("ARGB32", CAIRO_FORMAT_ARGB32)
643                 .addConst ("RGB24", CAIRO_FORMAT_RGB24)
644                 .endNamespace ()
645
646                 .beginClass <LuaCairo::ImageSurface> ("ImageSurface")
647                 .addConstructor <void (*) (Cairo::Format, int, int)> ()
648                 .addFunction ("set_as_source", &LuaCairo::ImageSurface::set_as_source)
649                 .addFunction ("context", &LuaCairo::ImageSurface::context)
650                 .addFunction ("get_stride", &LuaCairo::ImageSurface::get_stride)
651                 .addFunction ("get_width", &LuaCairo::ImageSurface::get_width)
652                 .addFunction ("get_height", &LuaCairo::ImageSurface::get_height)
653                 //.addFunction ("get_data", &LuaCairo::ImageSurface::get_data) // uint8_t* array is n/a
654                 .endClass ()
655
656                 .beginClass <LuaCairo::PangoLayout> ("PangoLayout")
657                 .addConstructor <void (*) (Cairo::Context*, std::string)> ()
658                 .addCFunction ("get_pixel_size", &LuaCairo::PangoLayout::get_pixel_size)
659                 .addFunction ("get_text", &LuaCairo::PangoLayout::get_text)
660                 .addFunction ("set_text", &LuaCairo::PangoLayout::set_text)
661                 .addFunction ("show_in_cairo_context", &LuaCairo::PangoLayout::show_in_cairo_context)
662                 .addFunction ("layout_cairo_path", &LuaCairo::PangoLayout::layout_cairo_path)
663                 .addFunction ("set_markup", &LuaCairo::PangoLayout::set_markup)
664                 .addFunction ("set_width", &LuaCairo::PangoLayout::set_width)
665                 .addFunction ("set_ellipsize", &LuaCairo::PangoLayout::set_ellipsize)
666                 .addFunction ("get_ellipsize", &LuaCairo::PangoLayout::get_ellipsize)
667                 .addFunction ("is_ellipsized", &LuaCairo::PangoLayout::is_ellipsized)
668                 .addFunction ("set_alignment", &LuaCairo::PangoLayout::set_alignment)
669                 .addFunction ("get_alignment", &LuaCairo::PangoLayout::get_alignment)
670                 .addFunction ("set_wrap", &LuaCairo::PangoLayout::set_wrap)
671                 .addFunction ("get_wrap", &LuaCairo::PangoLayout::get_wrap)
672                 .addFunction ("is_wrapped", &LuaCairo::PangoLayout::is_wrapped)
673                 .endClass ()
674
675                 /* enums */
676                 .beginNamespace ("EllipsizeMode")
677                 .addConst ("None", Pango::ELLIPSIZE_NONE)
678                 .addConst ("Start", Pango::ELLIPSIZE_START)
679                 .addConst ("Middle", Pango::ELLIPSIZE_MIDDLE)
680                 .addConst ("End", Pango::ELLIPSIZE_END)
681                 .endNamespace ()
682
683                 .beginNamespace ("Alignment")
684                 .addConst ("Left", Pango::ALIGN_LEFT)
685                 .addConst ("Center", Pango::ALIGN_CENTER)
686                 .addConst ("Right", Pango::ALIGN_RIGHT)
687                 .endNamespace ()
688
689                 .beginNamespace ("WrapMode")
690                 .addConst ("Word", Pango::WRAP_WORD)
691                 .addConst ("Char", Pango::WRAP_CHAR)
692                 .addConst ("WordChar", Pango::WRAP_WORD_CHAR)
693                 .endNamespace ()
694
695                 .endNamespace ();
696
697 /* Lua/cairo bindings operate on Cairo::Context, there is no Cairo::RefPtr wrapper [yet].
698   one can work around this as follows:
699
700   LuaState lua;
701   LuaInstance::register_classes (lua.getState());
702   lua.do_command (
703       "function render (ctx)"
704       "  ctx:rectangle (0, 0, 100, 100)"
705       "  ctx:set_source_rgba (0.1, 1.0, 0.1, 1.0)"
706       "  ctx:fill ()"
707       " end"
708       );
709   {
710                 Cairo::RefPtr<Cairo::Context> context = get_window ()->create_cairo_context ();
711     Cairo::Context ctx (context->cobj ());
712
713     luabridge::LuaRef lua_render = luabridge::getGlobal (lua.getState(), "render");
714     lua_render ((Cairo::Context *)&ctx);
715   }
716 */
717
718 }
719
720 void
721 LuaInstance::bind_dialog (lua_State* L)
722 {
723         luabridge::getGlobalNamespace (L)
724                 .beginNamespace ("LuaDialog")
725
726                 .beginClass <LuaDialog::Message> ("Message")
727                 .addConstructor <void (*) (std::string const&, std::string const&, LuaDialog::Message::MessageType, LuaDialog::Message::ButtonType)> ()
728                 .addFunction ("run", &LuaDialog::Message::run)
729                 .endClass ()
730
731                 .beginClass <LuaDialog::Dialog> ("Dialog")
732                 .addConstructor <void (*) (std::string const&, luabridge::LuaRef)> ()
733                 .addCFunction ("run", &LuaDialog::Dialog::run)
734                 .endClass ()
735
736                 /* enums */
737                 .beginNamespace ("MessageType")
738                 .addConst ("Info", LuaDialog::Message::Info)
739                 .addConst ("Warning", LuaDialog::Message::Warning)
740                 .addConst ("Question", LuaDialog::Message::Question)
741                 .addConst ("Error", LuaDialog::Message::Error)
742                 .endNamespace ()
743
744                 .beginNamespace ("ButtonType")
745                 .addConst ("OK", LuaDialog::Message::OK)
746                 .addConst ("Close", LuaDialog::Message::Close)
747                 .addConst ("Cancel", LuaDialog::Message::Cancel)
748                 .addConst ("Yes_No", LuaDialog::Message::Yes_No)
749                 .addConst ("OK_Cancel", LuaDialog::Message::OK_Cancel)
750                 .endNamespace ()
751
752                 .beginNamespace ("Response")
753                 .addConst ("OK", 0)
754                 .addConst ("Cancel", 1)
755                 .addConst ("Close", 2)
756                 .addConst ("Yes", 3)
757                 .addConst ("No", 4)
758                 .addConst ("None", -1)
759                 .endNamespace ()
760
761                 .endNamespace ();
762
763 }
764
765 void
766 LuaInstance::register_classes (lua_State* L)
767 {
768         LuaBindings::stddef (L);
769         LuaBindings::common (L);
770         LuaBindings::session (L);
771         LuaBindings::osc (L);
772
773         bind_cairo (L);
774         bind_dialog (L);
775
776         luabridge::getGlobalNamespace (L)
777                 .beginNamespace ("ArdourUI")
778
779                 .addFunction ("http_get", &http_get_unlogged)
780
781                 .addFunction ("mixer_screenshot", &mixer_screenshot)
782
783                 .addFunction ("processor_selection", &LuaMixer::processor_selection)
784
785                 .beginStdCPtrList <ArdourMarker> ("ArdourMarkerList")
786                 .endClass ()
787
788                 .beginClass <ArdourMarker> ("ArdourMarker")
789                 .addFunction ("name", &ArdourMarker::name)
790                 .addFunction ("position", &ArdourMarker::position)
791                 .addFunction ("_type", &ArdourMarker::type)
792                 .endClass ()
793
794                 .beginClass <AxisView> ("AxisView")
795                 .endClass ()
796
797                 .deriveClass <TimeAxisView, AxisView> ("TimeAxisView")
798                 .endClass ()
799
800                 .deriveClass <StripableTimeAxisView, TimeAxisView> ("StripableTimeAxisView")
801                 .endClass ()
802
803                 .beginClass <Selectable> ("Selectable")
804                 .endClass ()
805
806                 .deriveClass <TimeAxisViewItem, Selectable> ("TimeAxisViewItem")
807                 .endClass ()
808
809                 .deriveClass <RegionView, TimeAxisViewItem> ("RegionView")
810                 .endClass ()
811
812                 .deriveClass <RouteUI, Selectable> ("RouteUI")
813                 .endClass ()
814
815                 .deriveClass <RouteTimeAxisView, RouteUI> ("RouteTimeAxisView")
816                 .addCast<StripableTimeAxisView> ("to_stripabletimeaxisview")
817                 .addCast<TimeAxisView> ("to_timeaxisview") // deprecated
818                 .endClass ()
819
820                 // std::list<Selectable*>
821                 .beginStdCPtrList <Selectable> ("SelectionList")
822                 .endClass ()
823
824                 // std::list<TimeAxisView*>
825                 .beginStdCPtrList <TimeAxisView> ("TrackViewStdList")
826                 .endClass ()
827
828
829                 .beginClass <RegionSelection> ("RegionSelection")
830                 .addFunction ("start", &RegionSelection::start)
831                 .addFunction ("end_sample", &RegionSelection::end_sample)
832                 .addFunction ("n_midi_regions", &RegionSelection::n_midi_regions)
833                 .addFunction ("regionlist", &RegionSelection::regionlist) // XXX check windows binding (libardour)
834                 .endClass ()
835
836                 .deriveClass <TimeSelection, std::list<ARDOUR::AudioRange> > ("TimeSelection")
837                 .addFunction ("start", &TimeSelection::start)
838                 .addFunction ("end_sample", &TimeSelection::end_sample)
839                 .addFunction ("length", &TimeSelection::length)
840                 .endClass ()
841
842                 .deriveClass <MarkerSelection, std::list<ArdourMarker*> > ("MarkerSelection")
843                 .endClass ()
844
845                 .deriveClass <TrackViewList, std::list<TimeAxisView*> > ("TrackViewList")
846                 .addFunction ("contains", &TrackViewList::contains)
847                 .addFunction ("routelist", &TrackViewList::routelist)
848                 .endClass ()
849
850                 .deriveClass <TrackSelection, TrackViewList> ("TrackSelection")
851                 .endClass ()
852
853                 .beginClass <Selection> ("Selection")
854                 .addFunction ("clear", &Selection::clear)
855                 .addFunction ("clear_all", &Selection::clear_all)
856                 .addFunction ("empty", &Selection::empty)
857                 .addData ("tracks", &Selection::tracks)
858                 .addData ("regions", &Selection::regions)
859                 .addData ("time", &Selection::time)
860                 .addData ("markers", &Selection::markers)
861 #if 0
862                 .addData ("lines", &Selection::lines)
863                 .addData ("playlists", &Selection::playlists)
864                 .addData ("points", &Selection::points)
865                 .addData ("midi_regions", &Selection::midi_regions)
866                 .addData ("midi_notes", &Selection::midi_notes) // cut buffer only
867 #endif
868                 .endClass ()
869
870                 .beginClass <PublicEditor> ("Editor")
871                 .addFunction ("grid_type", &PublicEditor::grid_type)
872                 .addFunction ("snap_mode", &PublicEditor::snap_mode)
873                 .addFunction ("set_snap_mode", &PublicEditor::set_snap_mode)
874
875                 .addFunction ("undo", &PublicEditor::undo)
876                 .addFunction ("redo", &PublicEditor::redo)
877
878                 .addFunction ("set_mouse_mode", &PublicEditor::set_mouse_mode)
879                 .addFunction ("current_mouse_mode", &PublicEditor::current_mouse_mode)
880
881                 .addFunction ("consider_auditioning", &PublicEditor::consider_auditioning)
882
883                 .addFunction ("new_region_from_selection", &PublicEditor::new_region_from_selection)
884                 .addFunction ("separate_region_from_selection", &PublicEditor::separate_region_from_selection)
885                 .addFunction ("pixel_to_sample", &PublicEditor::pixel_to_sample)
886                 .addFunction ("sample_to_pixel", &PublicEditor::sample_to_pixel)
887
888                 .addFunction ("get_selection", &PublicEditor::get_selection)
889                 .addFunction ("get_cut_buffer", &PublicEditor::get_cut_buffer)
890                 .addRefFunction ("get_selection_extents", &PublicEditor::get_selection_extents)
891
892                 .addFunction ("set_selection", &PublicEditor::set_selection)
893
894                 .addFunction ("play_selection", &PublicEditor::play_selection)
895                 .addFunction ("play_with_preroll", &PublicEditor::play_with_preroll)
896                 .addFunction ("maybe_locate_with_edit_preroll", &PublicEditor::maybe_locate_with_edit_preroll)
897                 .addFunction ("goto_nth_marker", &PublicEditor::goto_nth_marker)
898
899                 .addFunction ("add_location_from_playhead_cursor", &PublicEditor::add_location_from_playhead_cursor)
900                 .addFunction ("remove_location_at_playhead_cursor", &PublicEditor::remove_location_at_playhead_cursor)
901
902                 .addFunction ("update_grid", &PublicEditor::update_grid)
903                 .addFunction ("remove_tracks", &PublicEditor::remove_tracks)
904
905                 .addFunction ("set_loop_range", &PublicEditor::set_loop_range)
906                 .addFunction ("set_punch_range", &PublicEditor::set_punch_range)
907
908                 .addFunction ("effective_mouse_mode", &PublicEditor::effective_mouse_mode)
909
910                 .addRefFunction ("do_import", &PublicEditor::do_import)
911                 .addRefFunction ("do_embed", &PublicEditor::do_embed)
912
913                 .addFunction ("export_audio", &PublicEditor::export_audio)
914                 .addFunction ("stem_export", &PublicEditor::stem_export)
915                 .addFunction ("export_selection", &PublicEditor::export_selection)
916                 .addFunction ("export_range", &PublicEditor::export_range)
917
918                 .addFunction ("set_zoom_focus", &PublicEditor::set_zoom_focus)
919                 .addFunction ("get_zoom_focus", &PublicEditor::get_zoom_focus)
920                 .addFunction ("get_current_zoom", &PublicEditor::get_current_zoom)
921                 .addFunction ("reset_zoom", &PublicEditor::reset_zoom)
922
923                 .addFunction ("clear_playlist", &PublicEditor::clear_playlist)
924                 .addFunction ("new_playlists", &PublicEditor::new_playlists)
925                 .addFunction ("copy_playlists", &PublicEditor::copy_playlists)
926                 .addFunction ("clear_playlists", &PublicEditor::clear_playlists)
927
928                 .addFunction ("select_all_tracks", &PublicEditor::select_all_tracks)
929                 .addFunction ("deselect_all", &PublicEditor::deselect_all)
930
931 #if 0 // TimeAxisView&  can't be bound (pure virtual fn)
932                 .addFunction ("set_selected_track", &PublicEditor::set_selected_track)
933                 .addFunction ("set_selected_mixer_strip", &PublicEditor::set_selected_mixer_strip)
934                 .addFunction ("ensure_time_axis_view_is_visible", &PublicEditor::ensure_time_axis_view_is_visible)
935 #endif
936                 .addFunction ("hide_track_in_display", &PublicEditor::hide_track_in_display)
937                 .addFunction ("show_track_in_display", &PublicEditor::show_track_in_display)
938                 .addFunction ("set_visible_track_count", &PublicEditor::set_visible_track_count)
939                 .addFunction ("fit_selection", &PublicEditor::fit_selection)
940
941                 .addFunction ("regionview_from_region", &PublicEditor::regionview_from_region)
942                 .addFunction ("set_stationary_playhead", &PublicEditor::set_stationary_playhead)
943                 .addFunction ("stationary_playhead", &PublicEditor::stationary_playhead)
944                 .addFunction ("set_follow_playhead", &PublicEditor::set_follow_playhead)
945                 .addFunction ("follow_playhead", &PublicEditor::follow_playhead)
946
947                 .addFunction ("dragging_playhead", &PublicEditor::dragging_playhead)
948                 .addFunction ("leftmost_sample", &PublicEditor::leftmost_sample)
949                 .addFunction ("current_page_samples", &PublicEditor::current_page_samples)
950                 .addFunction ("visible_canvas_height", &PublicEditor::visible_canvas_height)
951                 .addFunction ("temporal_zoom_step", &PublicEditor::temporal_zoom_step)
952                 .addFunction ("override_visible_track_count", &PublicEditor::override_visible_track_count)
953
954                 .addFunction ("scroll_tracks_down_line", &PublicEditor::scroll_tracks_down_line)
955                 .addFunction ("scroll_tracks_up_line", &PublicEditor::scroll_tracks_up_line)
956                 .addFunction ("scroll_down_one_track", &PublicEditor::scroll_down_one_track)
957                 .addFunction ("scroll_up_one_track", &PublicEditor::scroll_up_one_track)
958
959                 .addFunction ("reset_x_origin", &PublicEditor::reset_x_origin)
960                 .addFunction ("get_y_origin", &PublicEditor::get_y_origin)
961                 .addFunction ("reset_y_origin", &PublicEditor::reset_y_origin)
962
963                 .addFunction ("remove_last_capture", &PublicEditor::remove_last_capture)
964
965                 .addFunction ("maximise_editing_space", &PublicEditor::maximise_editing_space)
966                 .addFunction ("restore_editing_space", &PublicEditor::restore_editing_space)
967                 .addFunction ("toggle_meter_updating", &PublicEditor::toggle_meter_updating)
968
969                 //.addFunction ("get_preferred_edit_position", &PublicEditor::get_preferred_edit_position)
970                 //.addFunction ("split_regions_at", &PublicEditor::split_regions_at)
971
972                 .addRefFunction ("get_nudge_distance", &PublicEditor::get_nudge_distance)
973                 .addFunction ("get_paste_offset", &PublicEditor::get_paste_offset)
974                 .addFunction ("get_grid_beat_divisions", &PublicEditor::get_grid_beat_divisions)
975                 .addRefFunction ("get_grid_type_as_beats", &PublicEditor::get_grid_type_as_beats)
976
977                 .addFunction ("toggle_ruler_video", &PublicEditor::toggle_ruler_video)
978                 .addFunction ("toggle_xjadeo_proc", &PublicEditor::toggle_xjadeo_proc)
979                 .addFunction ("get_videotl_bar_height", &PublicEditor::get_videotl_bar_height)
980                 .addFunction ("set_video_timeline_height", &PublicEditor::set_video_timeline_height)
981
982 #if 0
983                 .addFunction ("get_equivalent_regions", &PublicEditor::get_equivalent_regions)
984                 .addFunction ("drags", &PublicEditor::drags)
985 #endif
986
987                 .addFunction ("get_stripable_time_axis_by_id", &PublicEditor::get_stripable_time_axis_by_id)
988                 .addFunction ("get_track_views", &PublicEditor::get_track_views)
989                 .addFunction ("rtav_from_route", &PublicEditor::rtav_from_route)
990                 .addFunction ("axis_views_from_routes", &PublicEditor::axis_views_from_routes)
991
992                 .addFunction ("center_screen", &PublicEditor::center_screen)
993
994                 .addFunction ("get_smart_mode", &PublicEditor::get_smart_mode)
995                 .addRefFunction ("get_pointer_position", &PublicEditor::get_pointer_position)
996
997                 .addRefFunction ("find_location_from_marker", &PublicEditor::find_location_from_marker)
998                 .addFunction ("find_marker_from_location_id", &PublicEditor::find_marker_from_location_id)
999                 .addFunction ("mouse_add_new_marker", &PublicEditor::mouse_add_new_marker)
1000 #if 0
1001                 .addFunction ("get_regions_at", &PublicEditor::get_regions_at)
1002                 .addFunction ("get_regions_after", &PublicEditor::get_regions_after)
1003                 .addFunction ("get_regions_from_selection_and_mouse", &PublicEditor::get_regions_from_selection_and_mouse)
1004                 .addFunction ("get_regionviews_by_id", &PublicEditor::get_regionviews_by_id)
1005                 .addFunction ("get_per_region_note_selection", &PublicEditor::get_per_region_note_selection)
1006 #endif
1007
1008 #if 0
1009                 .addFunction ("mouse_add_new_tempo_event", &PublicEditor::mouse_add_new_tempo_event)
1010                 .addFunction ("mouse_add_new_meter_event", &PublicEditor::mouse_add_new_meter_event)
1011                 .addFunction ("edit_tempo_section", &PublicEditor::edit_tempo_section)
1012                 .addFunction ("edit_meter_section", &PublicEditor::edit_meter_section)
1013 #endif
1014
1015                 .addFunction ("access_action", &PublicEditor::access_action)
1016                 .addFunction ("set_toggleaction", &PublicEditor::set_toggleaction)
1017                 .endClass ()
1018
1019                 .addFunction ("translate_order", &lua_translate_order)
1020
1021                 /* ArdourUI enums */
1022                 .beginNamespace ("InsertAt")
1023                 .addConst ("BeforeSelection", RouteDialogs::InsertAt(RouteDialogs::BeforeSelection))
1024                 .addConst ("AfterSelection", RouteDialogs::InsertAt(RouteDialogs::AfterSelection))
1025                 .addConst ("First", RouteDialogs::InsertAt(RouteDialogs::First))
1026                 .addConst ("Last", RouteDialogs::InsertAt(RouteDialogs::Last))
1027                 .endNamespace ()
1028
1029                 .beginNamespace ("MarkerType")
1030                 .addConst ("Mark", ArdourMarker::Type(ArdourMarker::Mark))
1031                 .addConst ("Tempo", ArdourMarker::Type(ArdourMarker::Tempo))
1032                 .addConst ("Meter", ArdourMarker::Type(ArdourMarker::Meter))
1033                 .addConst ("SessionStart", ArdourMarker::Type(ArdourMarker::SessionStart))
1034                 .addConst ("SessionEnd", ArdourMarker::Type(ArdourMarker::SessionEnd))
1035                 .addConst ("RangeStart", ArdourMarker::Type(ArdourMarker::RangeStart))
1036                 .addConst ("RangeEnd", ArdourMarker::Type(ArdourMarker::RangeEnd))
1037                 .addConst ("LoopStart", ArdourMarker::Type(ArdourMarker::LoopStart))
1038                 .addConst ("LoopEnd", ArdourMarker::Type(ArdourMarker::LoopEnd))
1039                 .addConst ("PunchIn", ArdourMarker::Type(ArdourMarker::PunchIn))
1040                 .addConst ("PunchOut", ArdourMarker::Type(ArdourMarker::PunchOut))
1041                 .endNamespace ()
1042
1043                 .beginNamespace ("SelectionOp")
1044                 .addConst ("Toggle", Selection::Operation(Selection::Toggle))
1045                 .addConst ("Set", Selection::Operation(Selection::Set))
1046                 .addConst ("Extend", Selection::Operation(Selection::Extend))
1047                 .addConst ("Add", Selection::Operation(Selection::Add))
1048                 .endNamespace ()
1049
1050                 .addCFunction ("actionlist", &lua_actionlist)
1051
1052                 .endNamespace () // end ArdourUI
1053
1054                 .beginNamespace ("os")
1055 #ifndef PLATFORM_WINDOWS
1056                 .addFunction ("execute", &lua_exec)
1057 #endif
1058                 .addCFunction ("forkexec", &lua_forkexec)
1059                 .endNamespace ();
1060
1061         // Editing Symbols
1062
1063 #undef ZOOMFOCUS
1064 #undef GRIDTYPE
1065 #undef SNAPMODE
1066 #undef MOUSEMODE
1067 #undef DISPLAYCONTROL
1068 #undef IMPORTMODE
1069 #undef IMPORTPOSITION
1070 #undef IMPORTDISPOSITION
1071
1072 #define ZOOMFOCUS(NAME) .addConst (stringify(NAME), (Editing::ZoomFocus)Editing::NAME)
1073 #define GRIDTYPE(NAME) .addConst (stringify(NAME), (Editing::GridType)Editing::NAME)
1074 #define SNAPMODE(NAME) .addConst (stringify(NAME), (Editing::SnapMode)Editing::NAME)
1075 #define MOUSEMODE(NAME) .addConst (stringify(NAME), (Editing::MouseMode)Editing::NAME)
1076 #define DISPLAYCONTROL(NAME) .addConst (stringify(NAME), (Editing::DisplayControl)Editing::NAME)
1077 #define IMPORTMODE(NAME) .addConst (stringify(NAME), (Editing::ImportMode)Editing::NAME)
1078 #define IMPORTPOSITION(NAME) .addConst (stringify(NAME), (Editing::ImportPosition)Editing::NAME)
1079 #define IMPORTDISPOSITION(NAME) .addConst (stringify(NAME), (Editing::ImportDisposition)Editing::NAME)
1080         luabridge::getGlobalNamespace (L)
1081                 .beginNamespace ("Editing")
1082 #               include "editing_syms.h"
1083                 .endNamespace ();
1084 }
1085
1086 #undef xstr
1087 #undef stringify
1088
1089 ////////////////////////////////////////////////////////////////////////////////
1090
1091 using namespace ARDOUR;
1092 using namespace ARDOUR_UI_UTILS;
1093 using namespace PBD;
1094 using namespace std;
1095
1096 static void _lua_print (std::string s) {
1097 #ifndef NDEBUG
1098         std::cout << "LuaInstance: " << s << "\n";
1099 #endif
1100         PBD::info << "LuaInstance: " << s << endmsg;
1101 }
1102
1103 LuaInstance* LuaInstance::_instance = 0;
1104
1105 LuaInstance*
1106 LuaInstance::instance ()
1107 {
1108         if (!_instance) {
1109                 _instance  = new LuaInstance;
1110         }
1111
1112         return _instance;
1113 }
1114
1115 void
1116 LuaInstance::destroy_instance ()
1117 {
1118         delete _instance;
1119         _instance = 0;
1120 }
1121
1122 LuaInstance::LuaInstance ()
1123 {
1124         lua.Print.connect (&_lua_print);
1125         init ();
1126 }
1127
1128 LuaInstance::~LuaInstance ()
1129 {
1130         delete _lua_call_action;
1131         delete _lua_render_icon;
1132         delete _lua_add_action;
1133         delete _lua_del_action;
1134         delete _lua_get_action;
1135
1136         delete _lua_load;
1137         delete _lua_save;
1138         delete _lua_clear;
1139         _callbacks.clear();
1140 }
1141
1142 void
1143 LuaInstance::init ()
1144 {
1145         lua.sandbox (false);
1146         lua.do_command (
1147                         "function ScriptManager ()"
1148                         "  local self = { scripts = {}, instances = {}, icons = {} }"
1149                         ""
1150                         "  local remove = function (id)"
1151                         "   self.scripts[id] = nil"
1152                         "   self.instances[id] = nil"
1153                         "   self.icons[id] = nil"
1154                         "  end"
1155                         ""
1156                         "  local addinternal = function (i, n, s, f, c, a)"
1157                         "   assert(type(i) == 'number', 'id must be numeric')"
1158                         "   assert(type(n) == 'string', 'Name must be string')"
1159                         "   assert(type(s) == 'string', 'Script must be string')"
1160                         "   assert(type(f) == 'function', 'Factory is a not a function')"
1161                         "   assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
1162                         "   self.scripts[i] = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a, ['c'] = c }"
1163                         "   local env = _ENV; env.f = nil"
1164                         "   self.instances[i] = load (string.dump(f, true), nil, nil, env)(a)"
1165                         "   if type(c) == 'function' then"
1166                         "     self.icons[i] = load (string.dump(c, true), nil, nil, env)(a)"
1167                         "   else"
1168                         "     self.icons[i] = nil"
1169                         "   end"
1170                         "  end"
1171                         ""
1172                         "  local call = function (id)"
1173                         "   if type(self.instances[id]) == 'function' then"
1174                         "     local status, err = pcall (self.instances[id])"
1175                         "     if not status then"
1176                         "       print ('action \"'.. id .. '\": ', err)" // error out
1177                         "       remove (id)"
1178                         "     end"
1179                         "   end"
1180                         "   collectgarbage()"
1181                         "  end"
1182                         ""
1183                         "  local icon = function (id, ...)"
1184                         "   if type(self.icons[id]) == 'function' then"
1185                         "     pcall (self.icons[id], ...)"
1186                         "   end"
1187                         "   collectgarbage()"
1188                         "  end"
1189                         ""
1190                         "  local add = function (i, n, s, b, c, a)"
1191                         "   assert(type(b) == 'string', 'ByteCode must be string')"
1192                         "   f = nil load (b)()" // assigns f
1193                         "   icn = nil load (c)()" // may assign "icn"
1194                         "   assert(type(f) == 'string', 'Assigned ByteCode must be string')"
1195                         "   addinternal (i, n, s, load(f), type(icn) ~= \"string\" or icn == '' or load(icn), a)"
1196                         "  end"
1197                         ""
1198                         "  local get = function (id)"
1199                         "   if type(self.scripts[id]) == 'table' then"
1200                         "    return { ['name'] = self.scripts[id]['n'],"
1201                         "             ['script'] = self.scripts[id]['s'],"
1202                         "             ['icon'] = type(self.scripts[id]['c']) == 'function',"
1203                         "             ['args'] = self.scripts[id]['a'] }"
1204                         "   end"
1205                         "   return nil"
1206                         "  end"
1207                         ""
1208                         "  local function basic_serialize (o)"
1209                         "    if type(o) == \"number\" then"
1210                         "     return tostring(o)"
1211                         "    else"
1212                         "     return string.format(\"%q\", o)"
1213                         "    end"
1214                         "  end"
1215                         ""
1216                         "  local function serialize (name, value)"
1217                         "   local rv = name .. ' = '"
1218                         "   if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
1219                         "    return rv .. basic_serialize(value) .. ' '"
1220                         "   elseif type(value) == \"table\" then"
1221                         "    rv = rv .. '{} '"
1222                         "    for k,v in pairs(value) do"
1223                         "     local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
1224                         "     rv = rv .. serialize(fieldname, v) .. ' '"
1225                         "    end"
1226                         "    return rv;"
1227                         "   elseif type(value) == \"function\" then"
1228                         "     return rv .. string.format(\"%q\", string.dump(value, true))"
1229                         "   elseif type(value) == \"boolean\" then"
1230                         "     return rv .. tostring (value)"
1231                         "   else"
1232                         "    error('cannot save a ' .. type(value))"
1233                         "   end"
1234                         "  end"
1235                         ""
1236                         ""
1237                         "  local save = function ()"
1238                         "   return (serialize('scripts', self.scripts))"
1239                         "  end"
1240                         ""
1241                         "  local clear = function ()"
1242                         "   self.scripts = {}"
1243                         "   self.instances = {}"
1244                         "   self.icons = {}"
1245                         "   collectgarbage()"
1246                         "  end"
1247                         ""
1248                         "  local restore = function (state)"
1249                         "   clear()"
1250                         "   load (state)()"
1251                         "   for i, s in pairs (scripts) do"
1252                         "    addinternal (i, s['n'], s['s'], load(s['f']), type (s['c']) ~= \"string\" or s['c'] == '' or load (s['c']), s['a'])"
1253                         "   end"
1254                         "   collectgarbage()"
1255                         "  end"
1256                         ""
1257                         " return { call = call, add = add, remove = remove, get = get,"
1258                         "          restore = restore, save = save, clear = clear, icon = icon}"
1259                         " end"
1260                         " "
1261                         " manager = ScriptManager ()"
1262                         " ScriptManager = nil"
1263                         );
1264         lua_State* L = lua.getState();
1265
1266         try {
1267                 luabridge::LuaRef lua_mgr = luabridge::getGlobal (L, "manager");
1268                 lua.do_command ("manager = nil"); // hide it.
1269                 lua.do_command ("collectgarbage()");
1270
1271                 _lua_add_action = new luabridge::LuaRef(lua_mgr["add"]);
1272                 _lua_del_action = new luabridge::LuaRef(lua_mgr["remove"]);
1273                 _lua_get_action = new luabridge::LuaRef(lua_mgr["get"]);
1274                 _lua_call_action = new luabridge::LuaRef(lua_mgr["call"]);
1275                 _lua_render_icon = new luabridge::LuaRef(lua_mgr["icon"]);
1276                 _lua_save = new luabridge::LuaRef(lua_mgr["save"]);
1277                 _lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
1278                 _lua_clear = new luabridge::LuaRef(lua_mgr["clear"]);
1279
1280         } catch (luabridge::LuaException const& e) {
1281                 fatal << string_compose (_("programming error: %1"),
1282                                 std::string ("Failed to setup Lua action interpreter") + e.what ())
1283                         << endmsg;
1284                 abort(); /*NOTREACHED*/
1285         } catch (...) {
1286                 fatal << string_compose (_("programming error: %1"),
1287                                 X_("Failed to setup Lua action interpreter"))
1288                         << endmsg;
1289                 abort(); /*NOTREACHED*/
1290         }
1291
1292         register_classes (L);
1293         register_hooks (L);
1294
1295         luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
1296         lua_setglobal (L, "Editor");
1297 }
1298
1299 int
1300 LuaInstance::load_state ()
1301 {
1302         std::string uiscripts;
1303         if (!find_file (ardour_config_search_path(), ui_scripts_file_name, uiscripts)) {
1304                 return -1;
1305         }
1306         XMLTree tree;
1307
1308         info << string_compose (_("Loading user ui scripts file %1"), uiscripts) << endmsg;
1309
1310         if (!tree.read (uiscripts)) {
1311                 error << string_compose(_("cannot read ui scripts file \"%1\""), uiscripts) << endmsg;
1312                 return -1;
1313         }
1314
1315         if (set_state (*tree.root())) {
1316                 error << string_compose(_("user ui scripts file \"%1\" not loaded successfully."), uiscripts) << endmsg;
1317                 return -1;
1318         }
1319
1320         return 0;
1321 }
1322
1323 int
1324 LuaInstance::save_state ()
1325 {
1326         if (!_session) {
1327                 /* action scripts are un-registered with the session */
1328                 return -1;
1329         }
1330
1331         std::string uiscripts = Glib::build_filename (user_config_directory(), ui_scripts_file_name);
1332
1333         XMLNode* node = new XMLNode (X_("UIScripts"));
1334         node->add_child_nocopy (get_action_state ());
1335         node->add_child_nocopy (get_hook_state ());
1336
1337         XMLTree tree;
1338         tree.set_root (node);
1339
1340         if (!tree.write (uiscripts.c_str())){
1341                 error << string_compose (_("UI script file %1 not saved"), uiscripts) << endmsg;
1342                 return -1;
1343         }
1344         return 0;
1345 }
1346
1347 void
1348 LuaInstance::set_dirty ()
1349 {
1350         if (!_session || _session->deletion_in_progress()) {
1351                 return;
1352         }
1353         save_state ();
1354         _session->set_dirty (); // XXX is this reasonable?
1355 }
1356
1357 void LuaInstance::set_session (Session* s)
1358 {
1359         SessionHandlePtr::set_session (s);
1360         if (!_session) {
1361                 return;
1362         }
1363
1364         load_state ();
1365
1366         lua_State* L = lua.getState();
1367         LuaBindings::set_session (L, _session);
1368
1369         for (LuaCallbackMap::iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
1370                 i->second->set_session (s);
1371         }
1372         second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_second));
1373         point_one_second_connection = Timers::rapid_connect (sigc::mem_fun(*this, & LuaInstance::every_point_one_seconds));
1374         SetSession (); /* EMIT SIGNAL */
1375 }
1376
1377 void
1378 LuaInstance::session_going_away ()
1379 {
1380         ENSURE_GUI_THREAD (*this, &LuaInstance::session_going_away);
1381         second_connection.disconnect ();
1382         point_one_second_connection.disconnect ();
1383
1384         (*_lua_clear)();
1385         for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
1386                 ActionChanged (i, ""); /* EMIT SIGNAL */
1387         }
1388         SessionHandlePtr::session_going_away ();
1389         _session = 0;
1390
1391         lua_State* L = lua.getState();
1392         LuaBindings::set_session (L, _session);
1393         lua.do_command ("collectgarbage();");
1394 }
1395
1396 void
1397 LuaInstance::every_second ()
1398 {
1399         LuaTimerS (); // emit signal
1400 }
1401
1402 void
1403 LuaInstance::every_point_one_seconds ()
1404 {
1405         LuaTimerDS (); // emit signal
1406 }
1407
1408 int
1409 LuaInstance::set_state (const XMLNode& node)
1410 {
1411         XMLNode* child;
1412
1413         if ((child = find_named_node (node, "ActionScript"))) {
1414                 for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
1415                         if (!(*n)->is_content ()) { continue; }
1416                         gsize size;
1417                         guchar* buf = g_base64_decode ((*n)->content ().c_str (), &size);
1418                         try {
1419                                 (*_lua_load)(std::string ((const char*)buf, size));
1420                         } catch (luabridge::LuaException const& e) {
1421                                 cerr << "LuaException:" << e.what () << endl;
1422                         } catch (...) { }
1423                         for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
1424                                 std::string name;
1425                                 if (lua_action_name (i, name)) {
1426                                         ActionChanged (i, name); /* EMIT SIGNAL */
1427                                 }
1428                         }
1429                         g_free (buf);
1430                 }
1431         }
1432
1433         assert (_callbacks.empty());
1434         if ((child = find_named_node (node, "ActionHooks"))) {
1435                 for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
1436                         try {
1437                                 LuaCallbackPtr p (new LuaCallback (_session, *(*n)));
1438                                 _callbacks.insert (std::make_pair(p->id(), p));
1439                                 p->drop_callback.connect (_slotcon, MISSING_INVALIDATOR, boost::bind (&LuaInstance::unregister_lua_slot, this, p->id()), gui_context());
1440                                 SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
1441                         } catch (luabridge::LuaException const& e) {
1442                                 cerr << "LuaException:" << e.what () << endl;
1443                         } catch (...) { }
1444                 }
1445         }
1446
1447         return 0;
1448 }
1449
1450 bool
1451 LuaInstance::interactive_add (LuaScriptInfo::ScriptType type, int id)
1452 {
1453         std::string title;
1454         std::string param_function = "action_params";
1455         std::vector<std::string> reg;
1456
1457         switch (type) {
1458                 case LuaScriptInfo::EditorAction:
1459                         reg = lua_action_names ();
1460                         title = _("Add Shortcut or Lua Script");
1461                         break;
1462                 case LuaScriptInfo::EditorHook:
1463                         reg = lua_slot_names ();
1464                         title = _("Add Lua Callback Hook");
1465                         break;
1466                 case LuaScriptInfo::Session:
1467                         if (!_session) {
1468                                 return false;
1469                         }
1470                         reg = _session->registered_lua_functions ();
1471                         title = _("Add Lua Session Script");
1472                         param_function = "sess_params";
1473                         break;
1474                 default:
1475                         return false;
1476         }
1477
1478         LuaScriptInfoPtr spi;
1479         ScriptSelector ss (title, type);
1480         switch (ss.run ()) {
1481                 case Gtk::RESPONSE_ACCEPT:
1482                         spi = ss.script();
1483                         break;
1484                 default:
1485                         return false;
1486         }
1487         ss.hide ();
1488
1489         std::string script = "";
1490
1491         try {
1492                 script = Glib::file_get_contents (spi->path);
1493         } catch (Glib::FileError const& e) {
1494                 string msg = string_compose (_("Cannot read script '%1': %2"), spi->path, e.what());
1495                 Gtk::MessageDialog am (msg);
1496                 am.run ();
1497                 return false;
1498         }
1499
1500         LuaState ls;
1501         register_classes (ls.getState ());
1502         LuaScriptParamList lsp = LuaScriptParams::script_params (ls, spi->path, param_function);
1503
1504         /* allow cancel */
1505         for (size_t i = 0; i < lsp.size(); ++i) {
1506                 if (lsp[i]->preseeded && lsp[i]->name == "x-script-abort") {
1507                         return false;
1508                 }
1509         }
1510
1511         ScriptParameterDialog spd (_("Set Script Parameters"), spi, reg, lsp);
1512
1513         if (spd.need_interation ()) {
1514                 switch (spd.run ()) {
1515                         case Gtk::RESPONSE_ACCEPT:
1516                                 break;
1517                         default:
1518                                 return false;
1519                 }
1520         }
1521
1522         LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false, true));
1523         lsp.push_back (lspp);
1524
1525         switch (type) {
1526                 case LuaScriptInfo::EditorAction:
1527                         return set_lua_action (id, spd.name(), script, lsp);
1528                         break;
1529                 case LuaScriptInfo::EditorHook:
1530                         return register_lua_slot (spd.name(), script, lsp);
1531                         break;
1532                 case LuaScriptInfo::Session:
1533                         try {
1534                                 _session->register_lua_function (spd.name(), script, lsp);
1535                         } catch (luabridge::LuaException const& e) {
1536                                 string msg = string_compose (_("Session script '%1' instantiation failed: %2"), spd.name(), e.what ());
1537                                 Gtk::MessageDialog am (msg);
1538                                 am.run ();
1539                         } catch (SessionException const& e) {
1540                                 string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), e.what ());
1541                                 Gtk::MessageDialog am (msg);
1542                                 am.run ();
1543                         } catch (...) {
1544                                 string msg = string_compose (_("Loading Session script '%1' failed: %2"), spd.name(), "Unknown Exception");
1545                                 Gtk::MessageDialog am (msg);
1546                                 am.run ();
1547                         }
1548                 default:
1549                         break;
1550         }
1551         return false;
1552 }
1553
1554 XMLNode&
1555 LuaInstance::get_action_state ()
1556 {
1557         std::string saved;
1558         {
1559                 luabridge::LuaRef savedstate ((*_lua_save)());
1560                 saved = savedstate.cast<std::string>();
1561         }
1562         lua.collect_garbage ();
1563
1564         gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
1565         std::string b64s (b64);
1566         g_free (b64);
1567
1568         XMLNode* script_node = new XMLNode (X_("ActionScript"));
1569         script_node->set_property (X_("lua"), LUA_VERSION);
1570         script_node->add_content (b64s);
1571
1572         return *script_node;
1573 }
1574
1575 XMLNode&
1576 LuaInstance::get_hook_state ()
1577 {
1578         XMLNode* script_node = new XMLNode (X_("ActionHooks"));
1579         for (LuaCallbackMap::const_iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
1580                 script_node->add_child_nocopy (i->second->get_state ());
1581         }
1582         return *script_node;
1583 }
1584
1585 void
1586 LuaInstance::call_action (const int id)
1587 {
1588         try {
1589                 (*_lua_call_action)(id + 1);
1590                 lua.collect_garbage_step ();
1591         } catch (luabridge::LuaException const& e) {
1592                 cerr << "LuaException:" << e.what () << endl;
1593         } catch (...) { }
1594 }
1595
1596 void
1597 LuaInstance::render_action_icon (cairo_t* cr, int w, int h, uint32_t c, void* i) {
1598         int ii = reinterpret_cast<uintptr_t> (i);
1599         instance()->render_icon (ii, cr, w, h, c);
1600 }
1601
1602 void
1603 LuaInstance::render_icon (int i, cairo_t* cr, int w, int h, uint32_t clr)
1604 {
1605          Cairo::Context ctx (cr);
1606          try {
1607                  (*_lua_render_icon)(i + 1, (Cairo::Context *)&ctx, w, h, clr);
1608          } catch (luabridge::LuaException const& e) {
1609                  cerr << "LuaException:" << e.what () << endl;
1610          } catch (...) { }
1611 }
1612
1613 bool
1614 LuaInstance::set_lua_action (
1615                 const int id,
1616                 const std::string& name,
1617                 const std::string& script,
1618                 const LuaScriptParamList& args)
1619 {
1620         try {
1621                 lua_State* L = lua.getState();
1622                 // get bytcode of factory-function in a sandbox
1623                 // (don't allow scripts to interfere)
1624                 const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
1625                 const std::string& iconfunc = LuaScripting::get_factory_bytecode (script, "icon", "icn");
1626                 luabridge::LuaRef tbl_arg (luabridge::newTable(L));
1627                 for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
1628                         if ((*i)->optional && !(*i)->is_set) { continue; }
1629                         tbl_arg[(*i)->name] = (*i)->value;
1630                 }
1631                 (*_lua_add_action)(id + 1, name, script, bytecode, iconfunc, tbl_arg);
1632                 ActionChanged (id, name); /* EMIT SIGNAL */
1633         } catch (luabridge::LuaException const& e) {
1634                 cerr << "LuaException:" << e.what () << endl;
1635                 return false;
1636         } catch (...) {
1637                 return false;
1638         }
1639         set_dirty ();
1640         return true;
1641 }
1642
1643 bool
1644 LuaInstance::remove_lua_action (const int id)
1645 {
1646         try {
1647                 (*_lua_del_action)(id + 1);
1648         } catch (luabridge::LuaException const& e) {
1649                 cerr << "LuaException:" << e.what () << endl;
1650                 return false;
1651         } catch (...) {
1652                 return false;
1653         }
1654         ActionChanged (id, ""); /* EMIT SIGNAL */
1655         set_dirty ();
1656         return true;
1657 }
1658
1659 bool
1660 LuaInstance::lua_action_name (const int id, std::string& rv)
1661 {
1662         try {
1663                 luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
1664                 if (ref.isNil()) {
1665                         return false;
1666                 }
1667                 if (ref["name"].isString()) {
1668                         rv = ref["name"].cast<std::string>();
1669                         return true;
1670                 }
1671                 return true;
1672         } catch (luabridge::LuaException const& e) {
1673                 cerr << "LuaException:" << e.what () << endl;
1674         } catch (...) { }
1675         return false;
1676 }
1677
1678 std::vector<std::string>
1679 LuaInstance::lua_action_names ()
1680 {
1681         std::vector<std::string> rv;
1682         for (int i = 0; i < MAX_LUA_ACTION_SCRIPTS; ++i) {
1683                 std::string name;
1684                 if (lua_action_name (i, name)) {
1685                         rv.push_back (name);
1686                 }
1687         }
1688         return rv;
1689 }
1690
1691 bool
1692 LuaInstance::lua_action_has_icon (const int id)
1693 {
1694         try {
1695                 luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
1696                 if (ref.isNil()) {
1697                         return false;
1698                 }
1699                 if (ref["icon"].isBoolean()) {
1700                         return ref["icon"].cast<bool>();
1701                 }
1702         } catch (luabridge::LuaException const& e) {
1703                 cerr << "LuaException:" << e.what () << endl;
1704         } catch (...) { }
1705         return false;
1706 }
1707
1708 bool
1709 LuaInstance::lua_action (const int id, std::string& name, std::string& script, LuaScriptParamList& args)
1710 {
1711         try {
1712                 luabridge::LuaRef ref ((*_lua_get_action)(id + 1));
1713                 if (ref.isNil()) {
1714                         return false;
1715                 }
1716                 if (!ref["name"].isString()) {
1717                         return false;
1718                 }
1719                 if (!ref["script"].isString()) {
1720                         return false;
1721                 }
1722                 if (!ref["args"].isTable()) {
1723                         return false;
1724                 }
1725                 name = ref["name"].cast<std::string>();
1726                 script = ref["script"].cast<std::string>();
1727
1728                 args.clear();
1729                 LuaScriptInfoPtr lsi = LuaScripting::script_info (script);
1730                 if (!lsi) {
1731                         return false;
1732                 }
1733                 args = LuaScriptParams::script_params (lsi, "action_params");
1734                 luabridge::LuaRef rargs (ref["args"]);
1735                 LuaScriptParams::ref_to_params (args, &rargs);
1736                 return true;
1737         } catch (luabridge::LuaException const& e) {
1738                 cerr << "LuaException:" << e.what () << endl;
1739         } catch (...) { }
1740         return false;
1741 }
1742
1743 bool
1744 LuaInstance::register_lua_slot (const std::string& name, const std::string& script, const ARDOUR::LuaScriptParamList& args)
1745 {
1746         /* parse script, get ActionHook(s) from script */
1747         ActionHook ah;
1748         try {
1749                 LuaState l;
1750                 l.Print.connect (&_lua_print);
1751                 l.sandbox (true);
1752                 lua_State* L = l.getState();
1753                 register_hooks (L);
1754                 l.do_command ("function ardour () end");
1755                 l.do_command (script);
1756                 luabridge::LuaRef signals = luabridge::getGlobal (L, "signals");
1757                 if (signals.isFunction()) {
1758                         ah = signals();
1759                 }
1760         } catch (luabridge::LuaException const& e) {
1761                 cerr << "LuaException:" << e.what () << endl;
1762         } catch (...) { }
1763
1764         if (ah.none ()) {
1765                 cerr << "Script registered no hooks." << endl;
1766                 return false;
1767         }
1768
1769         /* register script w/args, get entry-point / ID */
1770
1771         try {
1772                 LuaCallbackPtr p (new LuaCallback (_session, name, script, ah, args));
1773                 _callbacks.insert (std::make_pair(p->id(), p));
1774                 p->drop_callback.connect (_slotcon, MISSING_INVALIDATOR, boost::bind (&LuaInstance::unregister_lua_slot, this, p->id()), gui_context());
1775                 SlotChanged (p->id(), p->name(), p->signals()); /* EMIT SIGNAL */
1776                 set_dirty ();
1777                 return true;
1778         } catch (luabridge::LuaException const& e) {
1779                 cerr << "LuaException:" << e.what () << endl;
1780         } catch (...) { }
1781         return false;
1782 }
1783
1784 bool
1785 LuaInstance::unregister_lua_slot (const PBD::ID& id)
1786 {
1787         LuaCallbackMap::iterator i = _callbacks.find (id);
1788         if (i != _callbacks.end()) {
1789                 SlotChanged (id, "", ActionHook()); /* EMIT SIGNAL */
1790                 _callbacks.erase (i);
1791                 set_dirty ();
1792                 return true;
1793         }
1794         return false;
1795 }
1796
1797 std::vector<PBD::ID>
1798 LuaInstance::lua_slots () const
1799 {
1800         std::vector<PBD::ID> rv;
1801         for (LuaCallbackMap::const_iterator i = _callbacks.begin(); i != _callbacks.end(); ++i) {
1802                 rv.push_back (i->first);
1803         }
1804         return rv;
1805 }
1806
1807 bool
1808 LuaInstance::lua_slot_name (const PBD::ID& id, std::string& name) const
1809 {
1810         LuaCallbackMap::const_iterator i = _callbacks.find (id);
1811         if (i != _callbacks.end()) {
1812                 name = i->second->name();
1813                 return true;
1814         }
1815         return false;
1816 }
1817
1818 std::vector<std::string>
1819 LuaInstance::lua_slot_names () const
1820 {
1821         std::vector<std::string> rv;
1822         std::vector<PBD::ID> ids = lua_slots();
1823         for (std::vector<PBD::ID>::const_iterator i = ids.begin(); i != ids.end(); ++i) {
1824                 std::string name;
1825                 if (lua_slot_name (*i, name)) {
1826                         rv.push_back (name);
1827                 }
1828         }
1829         return rv;
1830 }
1831
1832 bool
1833 LuaInstance::lua_slot (const PBD::ID& id, std::string& name, std::string& script, ActionHook& ah, ARDOUR::LuaScriptParamList& args)
1834 {
1835         LuaCallbackMap::const_iterator i = _callbacks.find (id);
1836         if (i == _callbacks.end()) {
1837                 return false; // error
1838         }
1839         return i->second->lua_slot (name, script, ah, args);
1840 }
1841
1842 ///////////////////////////////////////////////////////////////////////////////
1843
1844 LuaCallback::LuaCallback (Session *s,
1845                 const std::string& name,
1846                 const std::string& script,
1847                 const ActionHook& ah,
1848                 const ARDOUR::LuaScriptParamList& args)
1849         : SessionHandlePtr (s)
1850         , _id ("0")
1851         , _name (name)
1852         , _signals (ah)
1853 {
1854         // TODO: allow to reference object (e.g region)
1855         init ();
1856
1857         lua_State* L = lua.getState();
1858         luabridge::LuaRef tbl_arg (luabridge::newTable(L));
1859         for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
1860                 if ((*i)->optional && !(*i)->is_set) { continue; }
1861                 tbl_arg[(*i)->name] = (*i)->value;
1862         }
1863
1864         try {
1865                 const std::string& bytecode = LuaScripting::get_factory_bytecode (script);
1866                 (*_lua_add)(name, script, bytecode, tbl_arg);
1867         } catch (luabridge::LuaException const& e) {
1868                 cerr << "LuaException:" << e.what () << endl;
1869                 throw failed_constructor ();
1870         } catch (...) {
1871                 throw failed_constructor ();
1872         }
1873
1874         _id.reset ();
1875         set_session (s);
1876 }
1877
1878 LuaCallback::LuaCallback (Session *s, XMLNode & node)
1879         : SessionHandlePtr (s)
1880 {
1881         XMLNode* child = NULL;
1882         if (node.name() != X_("LuaCallback")
1883                         || !node.property ("signals")
1884                         || !node.property ("id")
1885                         || !node.property ("name")) {
1886                 throw failed_constructor ();
1887         }
1888
1889         for (XMLNodeList::const_iterator n = node.children ().begin (); n != node.children ().end (); ++n) {
1890                 if (!(*n)->is_content ()) { continue; }
1891                 child = *n;
1892         }
1893
1894         if (!child) {
1895                 throw failed_constructor ();
1896         }
1897
1898         init ();
1899
1900         _id = PBD::ID (node.property ("id")->value ());
1901         _name = node.property ("name")->value ();
1902         _signals = ActionHook (node.property ("signals")->value ());
1903
1904         gsize size;
1905         guchar* buf = g_base64_decode (child->content ().c_str (), &size);
1906         try {
1907                 (*_lua_load)(std::string ((const char*)buf, size));
1908         } catch (luabridge::LuaException const& e) {
1909                 cerr << "LuaException:" << e.what () << endl;
1910         } catch (...) { }
1911         g_free (buf);
1912
1913         set_session (s);
1914 }
1915
1916 LuaCallback::~LuaCallback ()
1917 {
1918         delete _lua_add;
1919         delete _lua_get;
1920         delete _lua_call;
1921         delete _lua_load;
1922         delete _lua_save;
1923 }
1924
1925 XMLNode&
1926 LuaCallback::get_state (void)
1927 {
1928         std::string saved;
1929         {
1930                 luabridge::LuaRef savedstate ((*_lua_save)());
1931                 saved = savedstate.cast<std::string>();
1932         }
1933
1934         lua.collect_garbage (); // this may be expensive:
1935         /* Editor::instant_save() calls Editor::get_state() which
1936          * calls LuaInstance::get_hook_state() which in turn calls
1937          * this LuaCallback::get_state() for every registered hook.
1938          *
1939          * serialize in _lua_save() allocates many small strings
1940          * on the lua-stack, collecting them all may take a ms.
1941          */
1942
1943         gchar* b64 = g_base64_encode ((const guchar*)saved.c_str (), saved.size ());
1944         std::string b64s (b64);
1945         g_free (b64);
1946
1947         XMLNode* script_node = new XMLNode (X_("LuaCallback"));
1948         script_node->set_property (X_("lua"), LUA_VERSION);
1949         script_node->set_property (X_("id"), _id.to_s ());
1950         script_node->set_property (X_("name"), _name);
1951         script_node->set_property (X_("signals"), _signals.to_string ());
1952         script_node->add_content (b64s);
1953         return *script_node;
1954 }
1955
1956 void
1957 LuaCallback::init (void)
1958 {
1959         lua.Print.connect (&_lua_print);
1960         lua.sandbox (false);
1961
1962         lua.do_command (
1963                         "function ScriptManager ()"
1964                         "  local self = { script = {}, instance = {} }"
1965                         ""
1966                         "  local addinternal = function (n, s, f, a)"
1967                         "   assert(type(n) == 'string', 'Name must be string')"
1968                         "   assert(type(s) == 'string', 'Script must be string')"
1969                         "   assert(type(f) == 'function', 'Factory is a not a function')"
1970                         "   assert(type(a) == 'table' or type(a) == 'nil', 'Given argument is invalid')"
1971                         "   self.script = { ['n'] = n, ['s'] = s, ['f'] = f, ['a'] = a }"
1972                         "   local env = _ENV; env.f = nil"
1973                         "   self.instance = load (string.dump(f, true), nil, nil, env)(a)"
1974                         "  end"
1975                         ""
1976                         "  local call = function (...)"
1977                         "   if type(self.instance) == 'function' then"
1978                         "     local status, err = pcall (self.instance, ...)"
1979                         "     if not status then"
1980                         "       print ('callback \"'.. self.script['n'] .. '\": ', err)" // error out
1981                         "       self.script = nil"
1982                         "       self.instance = nil"
1983                         "       return false"
1984                         "     end"
1985                         "   end"
1986                         "   collectgarbage()"
1987                         "   return true"
1988                         "  end"
1989                         ""
1990                         "  local add = function (n, s, b, a)"
1991                         "   assert(type(b) == 'string', 'ByteCode must be string')"
1992                         "   load (b)()" // assigns f
1993                         "   assert(type(f) == 'string', 'Assigned ByteCode must be string')"
1994                         "   addinternal (n, s, load(f), a)"
1995                         "  end"
1996                         ""
1997                         "  local get = function ()"
1998                         "   if type(self.instance) == 'function' and type(self.script['n']) == 'string' then"
1999                         "    return { ['name'] = self.script['n'],"
2000                         "             ['script'] = self.script['s'],"
2001                         "             ['args'] = self.script['a'] }"
2002                         "   end"
2003                         "   return nil"
2004                         "  end"
2005                         ""
2006                         // code dup
2007                         ""
2008                         "  local function basic_serialize (o)"
2009                         "    if type(o) == \"number\" then"
2010                         "     return tostring(o)"
2011                         "    else"
2012                         "     return string.format(\"%q\", o)"
2013                         "    end"
2014                         "  end"
2015                         ""
2016                         "  local function serialize (name, value)"
2017                         "   local rv = name .. ' = '"
2018                         "   if type(value) == \"number\" or type(value) == \"string\" or type(value) == \"nil\" then"
2019                         "    return rv .. basic_serialize(value) .. ' '"
2020                         "   elseif type(value) == \"table\" then"
2021                         "    rv = rv .. '{} '"
2022                         "    for k,v in pairs(value) do"
2023                         "     local fieldname = string.format(\"%s[%s]\", name, basic_serialize(k))"
2024                         "     rv = rv .. serialize(fieldname, v) .. ' '"
2025                         "    end"
2026                         "    return rv;"
2027                         "   elseif type(value) == \"function\" then"
2028                         "     return rv .. string.format(\"%q\", string.dump(value, true))"
2029                         "   elseif type(value) == \"boolean\" then"
2030                         "     return rv .. tostring (value)"
2031                         "   else"
2032                         "    error('cannot save a ' .. type(value))"
2033                         "   end"
2034                         "  end"
2035                         ""
2036                         // end code dup
2037                         ""
2038                         "  local save = function ()"
2039                         "   return (serialize('s', self.script))"
2040                         "  end"
2041                         ""
2042                         "  local restore = function (state)"
2043                         "   self.script = {}"
2044                         "   load (state)()"
2045                         "   addinternal (s['n'], s['s'], load(s['f']), s['a'])"
2046                         "  end"
2047                         ""
2048                         " return { call = call, add = add, get = get,"
2049                         "          restore = restore, save = save}"
2050                         " end"
2051                         " "
2052                         " manager = ScriptManager ()"
2053                         " ScriptManager = nil"
2054                         );
2055
2056         lua_State* L = lua.getState();
2057
2058         try {
2059                 luabridge::LuaRef lua_mgr = luabridge::getGlobal (L, "manager");
2060                 lua.do_command ("manager = nil"); // hide it.
2061                 lua.do_command ("collectgarbage()");
2062
2063                 _lua_add = new luabridge::LuaRef(lua_mgr["add"]);
2064                 _lua_get = new luabridge::LuaRef(lua_mgr["get"]);
2065                 _lua_call = new luabridge::LuaRef(lua_mgr["call"]);
2066                 _lua_save = new luabridge::LuaRef(lua_mgr["save"]);
2067                 _lua_load = new luabridge::LuaRef(lua_mgr["restore"]);
2068
2069         } catch (luabridge::LuaException const& e) {
2070                 fatal << string_compose (_("programming error: %1"),
2071                                 std::string ("Failed to setup Lua callback interpreter: ") + e.what ())
2072                         << endmsg;
2073                 abort(); /*NOTREACHED*/
2074         } catch (...) {
2075                 fatal << string_compose (_("programming error: %1"),
2076                                 X_("Failed to setup Lua callback interpreter"))
2077                         << endmsg;
2078                 abort(); /*NOTREACHED*/
2079         }
2080
2081         LuaInstance::register_classes (L);
2082         LuaInstance::register_hooks (L);
2083
2084         luabridge::push <PublicEditor *> (L, &PublicEditor::instance());
2085         lua_setglobal (L, "Editor");
2086 }
2087
2088 bool
2089 LuaCallback::lua_slot (std::string& name, std::string& script, ActionHook& ah, ARDOUR::LuaScriptParamList& args)
2090 {
2091         // TODO consolidate w/ LuaInstance::lua_action()
2092         try {
2093                 luabridge::LuaRef ref = (*_lua_get)();
2094                 if (ref.isNil()) {
2095                         return false;
2096                 }
2097                 if (!ref["name"].isString()) {
2098                         return false;
2099                 }
2100                 if (!ref["script"].isString()) {
2101                         return false;
2102                 }
2103                 if (!ref["args"].isTable()) {
2104                         return false;
2105                 }
2106
2107                 ah = _signals;
2108                 name = ref["name"].cast<std::string> ();
2109                 script = ref["script"].cast<std::string> ();
2110
2111                 args.clear();
2112                 LuaScriptInfoPtr lsi = LuaScripting::script_info (script);
2113                 if (!lsi) {
2114                         return false;
2115                 }
2116                 args = LuaScriptParams::script_params (lsi, "action_params");
2117                 luabridge::LuaRef rargs (ref["args"]);
2118                 LuaScriptParams::ref_to_params (args, &rargs);
2119                 return true;
2120         } catch (luabridge::LuaException const& e) {
2121                 cerr << "LuaException:" << e.what () << endl;
2122                 return false;
2123         } catch (...) { }
2124         return false;
2125 }
2126
2127 void
2128 LuaCallback::set_session (ARDOUR::Session *s)
2129 {
2130         SessionHandlePtr::set_session (s);
2131
2132         if (!_session) {
2133                 return;
2134         }
2135
2136         lua_State* L = lua.getState();
2137         LuaBindings::set_session (L, _session);
2138
2139         reconnect();
2140 }
2141
2142 void
2143 LuaCallback::session_going_away ()
2144 {
2145         ENSURE_GUI_THREAD (*this, &LuaCallback::session_going_away);
2146         lua.do_command ("collectgarbage();");
2147
2148         SessionHandlePtr::session_going_away ();
2149         _session = 0;
2150
2151         drop_callback (); /* EMIT SIGNAL */
2152 }
2153
2154 void
2155 LuaCallback::reconnect ()
2156 {
2157         _connections.drop_connections ();
2158         if ((*_lua_get) ().isNil ()) {
2159                 drop_callback (); /* EMIT SIGNAL */
2160                 return;
2161         }
2162
2163         // TODO pass object which emits the signal (e.g region)
2164         //
2165         // save/load bound objects will be tricky.
2166         // Best idea so far is to save/lookup the PBD::ID
2167         // (either use boost::any indirection or templates for bindable
2168         // object types or a switch statement..)
2169         //
2170         // _session->route_by_id ()
2171         // _session->track_by_diskstream_id ()
2172         // _session->source_by_id ()
2173         // _session->controllable_by_id ()
2174         // _session->processor_by_id ()
2175         // RegionFactory::region_by_id ()
2176         //
2177         // TODO loop over objects (if any)
2178
2179         reconnect_object ((void*)0);
2180 }
2181
2182 template <class T> void
2183 LuaCallback::reconnect_object (T obj)
2184 {
2185         for (uint32_t i = 0; i < LuaSignal::LAST_SIGNAL; ++i) {
2186                 if (_signals[i]) {
2187 #define ENGINE(n,c,p) else if (i == LuaSignal::n) { connect_ ## p (LuaSignal::n, AudioEngine::instance(), &(AudioEngine::instance()->c)); }
2188 #define SESSION(n,c,p) else if (i == LuaSignal::n) { if (_session) { connect_ ## p (LuaSignal::n, _session, &(_session->c)); } }
2189 #define STATIC(n,c,p) else if (i == LuaSignal::n) { connect_ ## p (LuaSignal::n, obj, c); }
2190                         if (0) {}
2191 #                       include "luasignal_syms.h"
2192                         else {
2193                                 PBD::fatal << string_compose (_("programming error: %1: %2"), "Impossible LuaSignal type", i) << endmsg;
2194                                 abort(); /*NOTREACHED*/
2195                         }
2196 #undef ENGINE
2197 #undef SESSION
2198 #undef STATIC
2199                 }
2200         }
2201 }
2202
2203 template <typename T, typename S> void
2204 LuaCallback::connect_0 (enum LuaSignal::LuaSignal ls, T ref, S *signal) {
2205         signal->connect (
2206                         _connections, invalidator (*this),
2207                         boost::bind (&LuaCallback::proxy_0<T>, this, ls, ref),
2208                         gui_context());
2209 }
2210
2211 template <typename T, typename C1> void
2212 LuaCallback::connect_1 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal1<void, C1> *signal) {
2213         signal->connect (
2214                         _connections, invalidator (*this),
2215                         boost::bind (&LuaCallback::proxy_1<T, C1>, this, ls, ref, _1),
2216                         gui_context());
2217 }
2218
2219 template <typename T, typename C1, typename C2> void
2220 LuaCallback::connect_2 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal2<void, C1, C2> *signal) {
2221         signal->connect (
2222                         _connections, invalidator (*this),
2223                         boost::bind (&LuaCallback::proxy_2<T, C1, C2>, this, ls, ref, _1, _2),
2224                         gui_context());
2225 }
2226
2227 template <typename T, typename C1, typename C2, typename C3> void
2228 LuaCallback::connect_3 (enum LuaSignal::LuaSignal ls, T ref, PBD::Signal3<void, C1, C2, C3> *signal) {
2229         signal->connect (
2230                         _connections, invalidator (*this),
2231                         boost::bind (&LuaCallback::proxy_3<T, C1, C2, C3>, this, ls, ref, _1, _2, _3),
2232                         gui_context());
2233 }
2234
2235 template <typename T> void
2236 LuaCallback::proxy_0 (enum LuaSignal::LuaSignal ls, T ref) {
2237         bool ok = true;
2238         {
2239                 const luabridge::LuaRef& rv ((*_lua_call)((int)ls, ref));
2240                 if (! rv.cast<bool> ()) {
2241                         ok = false;
2242                 }
2243         }
2244         /* destroy LuaRef ^^ first before calling drop_callback() */
2245         if (!ok) {
2246                 drop_callback (); /* EMIT SIGNAL */
2247         }
2248 }
2249
2250 template <typename T, typename C1> void
2251 LuaCallback::proxy_1 (enum LuaSignal::LuaSignal ls, T ref, C1 a1) {
2252         bool ok = true;
2253         {
2254                 const luabridge::LuaRef& rv ((*_lua_call)((int)ls, ref, a1));
2255                 if (! rv.cast<bool> ()) {
2256                         ok = false;
2257                 }
2258         }
2259         if (!ok) {
2260                 drop_callback (); /* EMIT SIGNAL */
2261         }
2262 }
2263
2264 template <typename T, typename C1, typename C2> void
2265 LuaCallback::proxy_2 (enum LuaSignal::LuaSignal ls, T ref, C1 a1, C2 a2) {
2266         bool ok = true;
2267         {
2268                 const luabridge::LuaRef& rv ((*_lua_call)((int)ls, ref, a1, a2));
2269                 if (! rv.cast<bool> ()) {
2270                         ok = false;
2271                 }
2272         }
2273         if (!ok) {
2274                 drop_callback (); /* EMIT SIGNAL */
2275         }
2276 }
2277
2278 template <typename T, typename C1, typename C2, typename C3> void
2279 LuaCallback::proxy_3 (enum LuaSignal::LuaSignal ls, T ref, C1 a1, C2 a2, C3 a3) {
2280         bool ok = true;
2281         {
2282                 const luabridge::LuaRef& rv ((*_lua_call)((int)ls, ref, a1, a2, a3));
2283                 if (! rv.cast<bool> ()) {
2284                         ok = false;
2285                 }
2286         }
2287         if (!ok) {
2288                 drop_callback (); /* EMIT SIGNAL */
2289         }
2290 }