2 Copyright (C) 2000 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifndef __ardour_io_h__
21 #define __ardour_io_h__
26 #include <jack/jack.h>
28 #include <glibmm/thread.h>
30 #include "pbd/fastlog.h"
32 #include "pbd/statefuldestructible.h"
33 #include "pbd/controllable.h"
35 #include "ardour/ardour.h"
36 #include "ardour/automatable_controls.h"
37 #include "ardour/automation_control.h"
38 #include "ardour/bundle.h"
39 #include "ardour/chan_count.h"
40 #include "ardour/data_type.h"
41 #include "ardour/latent.h"
42 #include "ardour/port_set.h"
43 #include "ardour/session_object.h"
44 #include "ardour/types.h"
45 #include "ardour/utils.h"
63 /** A collection of ports (all input or all output) with connections.
65 * An IO can contain ports of varying types, making routes/inserts/etc with
66 * varied combinations of types (eg MIDI and audio) possible.
68 class IO : public SessionObject, public Latent
71 static const std::string state_node_name;
78 IO (Session&, const std::string& name, Direction, DataType default_type = DataType::AUDIO);
79 IO (Session&, const XMLNode&, DataType default_type = DataType::AUDIO);
83 Direction direction() const { return _direction; }
85 DataType default_type() const { return _default_type; }
86 void set_default_type(DataType t) { _default_type = t; }
88 bool active() const { return _active; }
89 void set_active(bool yn) { _active = yn; }
91 bool set_name (const std::string& str);
93 virtual void silence (nframes_t);
95 int ensure_io (ChanCount cnt, bool clear, void *src);
97 int connect_ports_to_bundle (boost::shared_ptr<Bundle>, void *);
98 int disconnect_ports_from_bundle (boost::shared_ptr<Bundle>, void *);
100 BundleList bundles_connected ();
102 boost::shared_ptr<Bundle> bundle () { return _bundle; }
104 int add_port (std::string connection, void *src, DataType type = DataType::NIL);
105 int remove_port (Port *, void *src);
106 int connect (Port *our_port, std::string other_port, void *src);
107 int disconnect (Port *our_port, std::string other_port, void *src);
108 int disconnect (void *src);
109 bool connected_to (boost::shared_ptr<const IO>) const;
110 bool connected () const;
111 bool physically_connected () const;
113 nframes_t signal_latency() const { return _own_latency; }
114 nframes_t latency() const;
115 void set_port_latency (nframes_t);
117 void update_port_total_latencies ();
119 PortSet& ports() { return _ports; }
120 const PortSet& ports() const { return _ports; }
122 Port *nth (uint32_t n) const {
123 if (n < _ports.num_ports()) {
124 return _ports.port(n);
130 Port* port_by_name (const std::string& str) const;
132 AudioPort* audio(uint32_t n) const;
133 MidiPort* midi(uint32_t n) const;
135 const ChanCount& n_ports () const { return _ports.count(); }
137 PBD::Signal2<void,IOChange,void*> changed;
139 virtual XMLNode& state (bool full);
140 XMLNode& get_state (void);
141 int set_state (const XMLNode&, int version);
142 int set_state_2X (const XMLNode&, int, bool);
144 static int disable_connecting (void);
145 static int enable_connecting (void);
146 static int disable_ports (void);
147 static int enable_ports (void);
149 static PBD::Signal1<void,ChanCount> PortCountChanged; // emitted when the number of ports changes
151 static std::string name_from_state (const XMLNode&);
152 static void set_name_in_state (XMLNode&, const std::string&);
154 /* we have to defer/order port connection. this is how we do it.
157 static PBD::Signal0<int> ConnectingLegal;
158 static bool connecting_legal;
160 XMLNode *pending_state_node;
161 int pending_state_node_version;
162 bool pending_state_node_in;
164 /* three utility functions - this just seems to be simplest place to put them */
166 void collect_input (BufferSet& bufs, nframes_t nframes, ChanCount offset);
167 void process_input (boost::shared_ptr<Processor>, sframes_t start_frame, sframes_t end_frame, nframes_t nframes);
168 void copy_to_outputs (BufferSet& bufs, DataType type, nframes_t nframes, nframes_t offset);
170 /* AudioTrack::deprecated_use_diskstream_connections() needs these */
172 int set_ports (const std::string& str);
175 mutable Glib::Mutex io_lock;
179 Direction _direction;
180 DataType _default_type;
184 int connecting_became_legal ();
185 PBD::ScopedConnection connection_legal_c;
187 boost::shared_ptr<Bundle> _bundle; ///< a bundle representing our ports
189 struct UserBundleInfo {
190 UserBundleInfo (IO*, boost::shared_ptr<UserBundle> b);
191 boost::shared_ptr<UserBundle> bundle;
192 PBD::ScopedConnection changed;
195 std::vector<UserBundleInfo*> _bundles_connected; ///< user bundles connected to our ports
197 static int parse_io_string (const std::string&, std::vector<std::string>& chns);
198 static int parse_gain_string (const std::string&, std::vector<std::string>& chns);
200 int ensure_ports (ChanCount, bool clear, bool lockit, void *src);
202 void check_bundles_connected ();
203 void check_bundles (std::vector<UserBundleInfo*>&, const PortSet&);
205 void bundle_changed (Bundle::Change);
207 int get_port_counts (const XMLNode& node, int version, ChanCount& n, boost::shared_ptr<Bundle>& c);
208 int get_port_counts_2X (const XMLNode& node, int version, ChanCount& n, boost::shared_ptr<Bundle>& c);
209 int create_ports (const XMLNode&, int version);
210 int make_connections (const XMLNode&, int, bool);
211 int make_connections_2X (const XMLNode &, int, bool);
213 boost::shared_ptr<Bundle> find_possible_bundle (const std::string &desired_name);
215 bool ensure_ports_locked (ChanCount, bool clear, void *src);
217 std::string build_legal_port_name (DataType type);
218 int32_t find_port_hole (const char* base);
220 void setup_bundle ();
221 std::string bundle_channel_name (uint32_t, uint32_t) const;
224 } // namespace ARDOUR
226 #endif /*__ardour_io_h__ */