2 * Copyright (C) 2016 Robin Gareus <robin@gareus.org>
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #ifndef _ardour_luascripting_h_
20 #define _ardour_luascripting_h_
23 #include <boost/shared_ptr.hpp>
24 #include <glibmm/threads.h>
26 #include "pbd/signals.h"
27 #include "ardour/libardour_visibility.h"
31 class LIBARDOUR_API LuaScriptInfo {
43 static std::string type2str (const ScriptType t);
44 static ScriptType str2type (const std::string& str);
46 LuaScriptInfo (ScriptType t, const std::string &n, const std::string &p)
52 virtual ~LuaScriptInfo () { }
61 std::string description;
64 struct LIBARDOUR_API LuaScriptParam {
88 typedef boost::shared_ptr<LuaScriptInfo> LuaScriptInfoPtr;
89 typedef std::vector<LuaScriptInfoPtr> LuaScriptList;
91 typedef boost::shared_ptr<LuaScriptParam> LuaScriptParamPtr;
92 typedef std::vector<LuaScriptParamPtr> LuaScriptParamList;
95 class LIBARDOUR_API LuaScripting {
98 static LuaScripting& instance();
102 LuaScriptList &scripts (LuaScriptInfo::ScriptType);
103 void refresh (bool run_scan = false);
104 PBD::Signal0<void> scripts_changed;
106 static LuaScriptInfoPtr script_info (const std::string &script);
107 static bool try_compile (const std::string&, const LuaScriptParamList&);
108 static std::string get_factory_bytecode (const std::string&);
109 static std::string user_script_dir ();
112 static LuaScripting* _instance; // singleton
116 static LuaScriptInfoPtr scan_script (const std::string &, const std::string & sc = "");
117 static void lua_print (std::string s);
119 LuaScriptList *_sl_dsp;
120 LuaScriptList *_sl_session;
121 LuaScriptList *_sl_hook;
122 LuaScriptList *_sl_action;
123 LuaScriptList *_sl_snippet;
124 LuaScriptList _empty_script_info;
126 Glib::Threads::Mutex _lock;
129 } // namespace ARDOUR
131 #endif // _ardour_luascripting_h_