2 Copyright (C) 2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 #include <sigc++/bind.h>
27 #include <ardour/types.h>
28 #include <ardour/configuration.h>
29 #include <ardour/audioplaylist.h>
30 #include <ardour/audioregion.h>
31 #include <ardour/crossfade.h>
32 #include <ardour/crossfade_compare.h>
33 #include <ardour/session.h>
37 using namespace ARDOUR;
42 AudioPlaylist::AudioPlaylist (Session& session, const XMLNode& node, bool hidden)
43 : Playlist (session, node, hidden)
50 AudioPlaylist::AudioPlaylist (Session& session, string name, bool hidden)
51 : Playlist (session, name, hidden)
55 AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, string name, bool hidden)
56 : Playlist (other, name, hidden)
58 RegionList::const_iterator in_o = other->regions.begin();
59 RegionList::iterator in_n = regions.begin();
61 while (in_o != other->regions.end()) {
62 boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*in_o);
64 // We look only for crossfades which begin with the current region, so we don't get doubles
65 for (Crossfades::const_iterator xfades = other->_crossfades.begin(); xfades != other->_crossfades.end(); ++xfades) {
66 if ((*xfades)->in() == ar) {
67 // We found one! Now copy it!
69 RegionList::const_iterator out_o = other->regions.begin();
70 RegionList::const_iterator out_n = regions.begin();
72 while (out_o != other->regions.end()) {
74 boost::shared_ptr<AudioRegion>ar2 = boost::dynamic_pointer_cast<AudioRegion>(*out_o);
76 if ((*xfades)->out() == ar2) {
77 boost::shared_ptr<AudioRegion>in = boost::dynamic_pointer_cast<AudioRegion>(*in_n);
78 boost::shared_ptr<AudioRegion>out = boost::dynamic_pointer_cast<AudioRegion>(*out_n);
79 boost::shared_ptr<Crossfade> new_fade = boost::shared_ptr<Crossfade> (new Crossfade (*(*xfades), in, out));
80 add_crossfade(new_fade);
87 // cerr << "HUH!? second region in the crossfade not found!" << endl;
96 AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, nframes_t start, nframes_t cnt, string name, bool hidden)
97 : Playlist (other, start, cnt, name, hidden)
99 /* this constructor does NOT notify others (session) */
102 AudioPlaylist::~AudioPlaylist ()
104 GoingAway (); /* EMIT SIGNAL */
106 /* drop connections to signals */
110 _crossfades.clear ();
113 struct RegionSortByLayer {
114 bool operator() (boost::shared_ptr<Region>a, boost::shared_ptr<Region>b) {
115 return a->layer() < b->layer();
120 AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t start,
121 nframes_t cnt, unsigned chan_n)
125 nframes_t read_frames;
126 nframes_t skip_frames;
128 /* optimizing this memset() away involves a lot of conditionals
129 that may well cause more of a hit due to cache misses
130 and related stuff than just doing this here.
132 it would be great if someone could measure this
135 one way or another, parts of the requested area
136 that are not written to by Region::region_at()
137 for all Regions that cover the area need to be
141 memset (buf, 0, sizeof (Sample) * cnt);
143 /* this function is never called from a realtime thread, so
144 its OK to block (for short intervals).
147 Glib::Mutex::Lock rm (region_lock);
149 end = start + cnt - 1;
153 _read_data_count = 0;
155 map<uint32_t,vector<boost::shared_ptr<Region> > > relevant_regions;
156 map<uint32_t,vector<boost::shared_ptr<Crossfade> > > relevant_xfades;
157 vector<uint32_t> relevant_layers;
159 for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
160 if ((*i)->coverage (start, end) != OverlapNone) {
161 relevant_regions[(*i)->layer()].push_back (*i);
162 relevant_layers.push_back ((*i)->layer());
166 for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
167 if ((*i)->coverage (start, end) != OverlapNone) {
168 relevant_xfades[(*i)->upper_layer()].push_back (*i);
172 // RegionSortByLayer layer_cmp;
173 // relevant_regions.sort (layer_cmp);
175 /* XXX this whole per-layer approach is a hack that
176 should be removed once Crossfades become
177 CrossfadeRegions and we just grab a list of relevant
178 regions and call read_at() on all of them.
181 sort (relevant_layers.begin(), relevant_layers.end());
183 for (vector<uint32_t>::iterator l = relevant_layers.begin(); l != relevant_layers.end(); ++l) {
185 vector<boost::shared_ptr<Region> > r (relevant_regions[*l]);
186 vector<boost::shared_ptr<Crossfade> >& x (relevant_xfades[*l]);
188 for (vector<boost::shared_ptr<Region> >::iterator i = r.begin(); i != r.end(); ++i) {
189 boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*i);
191 ar->read_at (buf, mixdown_buffer, gain_buffer, start, cnt, chan_n, read_frames, skip_frames);
192 _read_data_count += ar->read_data_count();
195 for (vector<boost::shared_ptr<Crossfade> >::iterator i = x.begin(); i != x.end(); ++i) {
196 (*i)->read_at (buf, mixdown_buffer, gain_buffer, start, cnt, chan_n);
198 /* don't JACK up _read_data_count, since its the same data as we just
199 read from the regions, and the OS should handle that for us.
209 AudioPlaylist::remove_dependents (boost::shared_ptr<Region> region)
211 boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
218 fatal << _("programming error: non-audio Region passed to remove_overlap in audio playlist")
223 for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ) {
225 if ((*i)->involves (r)) {
226 i = _crossfades.erase (i);
235 AudioPlaylist::flush_notifications ()
237 Playlist::flush_notifications();
245 Crossfades::iterator a;
246 for (a = _pending_xfade_adds.begin(); a != _pending_xfade_adds.end(); ++a) {
247 NewCrossfade (*a); /* EMIT SIGNAL */
250 _pending_xfade_adds.clear ();
256 AudioPlaylist::refresh_dependents (boost::shared_ptr<Region> r)
258 boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(r);
259 set<boost::shared_ptr<Crossfade> > updated;
265 for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
267 Crossfades::iterator tmp;
272 /* only update them once */
274 if ((*x)->involves (ar)) {
276 if (find (updated.begin(), updated.end(), *x) == updated.end()) {
277 if ((*x)->refresh ()) {
278 /* not invalidated by the refresh */
289 AudioPlaylist::finalize_split_region (boost::shared_ptr<Region> o, boost::shared_ptr<Region> l, boost::shared_ptr<Region> r)
291 boost::shared_ptr<AudioRegion> orig = boost::dynamic_pointer_cast<AudioRegion>(o);
292 boost::shared_ptr<AudioRegion> left = boost::dynamic_pointer_cast<AudioRegion>(l);
293 boost::shared_ptr<AudioRegion> right = boost::dynamic_pointer_cast<AudioRegion>(r);
295 for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
296 Crossfades::iterator tmp;
300 boost::shared_ptr<Crossfade> fade;
302 if ((*x)->_in == orig) {
303 if (! (*x)->covers(right->position())) {
304 fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, left, (*x)->_out));
306 // Overlap, the crossfade is copied on the left side of the right region instead
307 fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, right, (*x)->_out));
311 if ((*x)->_out == orig) {
312 if (! (*x)->covers(right->position())) {
313 fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, (*x)->_in, right));
315 // Overlap, the crossfade is copied on the right side of the left region instead
316 fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, (*x)->_in, left));
321 _crossfades.remove (*x);
322 add_crossfade (fade);
329 AudioPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
331 boost::shared_ptr<AudioRegion> other;
332 boost::shared_ptr<AudioRegion> region;
333 boost::shared_ptr<AudioRegion> top;
334 boost::shared_ptr<AudioRegion> bottom;
335 boost::shared_ptr<Crossfade> xfade;
337 if (in_set_state || in_partition) {
341 if ((region = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
342 fatal << _("programming error: non-audio Region tested for overlap in audio playlist")
348 refresh_dependents (r);
351 if (!Config->get_auto_xfade()) {
355 for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
357 nframes_t xfade_length;
359 other = boost::dynamic_pointer_cast<AudioRegion> (*i);
361 if (other == region) {
365 if (other->muted() || region->muted()) {
370 if (other->layer() < region->layer()) {
379 OverlapType c = top->coverage (bottom->position(), bottom->last_frame());
386 case OverlapInternal:
387 /* {=============== top =============}
388 * [ ----- bottom ------- ]
392 case OverlapExternal:
394 /* [ -------- top ------- ]
395 * {=========== bottom =============}
398 /* to avoid discontinuities at the region boundaries of an internal
399 overlap (this region is completely within another), we create
400 two hidden crossfades at each boundary. this is not dependent
401 on the auto-xfade option, because we require it as basic
405 xfade_length = min ((nframes_t) 720, top->length());
407 xfade = boost::shared_ptr<Crossfade> (new Crossfade (top, bottom, xfade_length, top->first_frame(), StartOfIn));
408 add_crossfade (xfade);
410 if (top_region_at (top->last_frame() - 1) == top) {
412 only add a fade out if there is no region on top of the end of 'top' (which
416 xfade = boost::shared_ptr<Crossfade> (new Crossfade (bottom, top, xfade_length, top->last_frame() - xfade_length, EndOfOut));
417 add_crossfade (xfade);
422 xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other, Config->get_xfade_model(), Config->get_xfades_active()));
423 add_crossfade (xfade);
427 catch (failed_constructor& err) {
431 catch (Crossfade::NoCrossfadeHere& err) {
439 AudioPlaylist::add_crossfade (boost::shared_ptr<Crossfade> xfade)
441 Crossfades::iterator ci;
443 for (ci = _crossfades.begin(); ci != _crossfades.end(); ++ci) {
444 if (*(*ci) == *xfade) { // Crossfade::operator==()
449 if (ci != _crossfades.end()) {
450 // it will just go away
452 _crossfades.push_back (xfade);
454 xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
455 xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
457 notify_crossfade_added (xfade);
461 void AudioPlaylist::notify_crossfade_added (boost::shared_ptr<Crossfade> x)
463 if (g_atomic_int_get(&block_notifications)) {
464 _pending_xfade_adds.insert (_pending_xfade_adds.end(), x);
466 NewCrossfade (x); /* EMIT SIGNAL */
471 AudioPlaylist::crossfade_invalidated (boost::shared_ptr<Crossfade> xfade)
473 Crossfades::iterator i;
475 xfade->in()->resume_fade_in ();
476 xfade->out()->resume_fade_out ();
478 if ((i = find (_crossfades.begin(), _crossfades.end(), xfade)) != _crossfades.end()) {
479 _crossfades.erase (i);
484 AudioPlaylist::set_state (const XMLNode& node)
488 XMLNodeConstIterator niter;
493 Playlist::set_state (node);
495 nlist = node.children();
497 for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
501 if (child->name() != "Crossfade") {
506 boost::shared_ptr<Crossfade> xfade = boost::shared_ptr<Crossfade> (new Crossfade (*((const Playlist *)this), *child));
507 _crossfades.push_back (xfade);
508 xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
509 xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
513 catch (failed_constructor& err) {
514 // cout << string_compose (_("could not create crossfade object in playlist %1"),
528 AudioPlaylist::clear (bool with_signals)
530 _crossfades.clear ();
531 Playlist::clear (with_signals);
535 AudioPlaylist::state (bool full_state)
537 XMLNode& node = Playlist::state (full_state);
540 for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
541 node.add_child_nocopy ((*i)->get_state());
549 AudioPlaylist::dump () const
551 boost::shared_ptr<Region>r;
552 boost::shared_ptr<Crossfade> x;
554 cerr << "Playlist \"" << _name << "\" " << endl
555 << regions.size() << " regions "
556 << _crossfades.size() << " crossfades"
559 for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
561 cerr << " " << r->name() << " @ " << r << " ["
562 << r->start() << "+" << r->length()
570 for (Crossfades::const_iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
581 << (x->active() ? "yes" : "no")
587 AudioPlaylist::destroy_region (boost::shared_ptr<Region> region)
589 boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
590 bool changed = false;
591 Crossfades::iterator c, ctmp;
592 set<boost::shared_ptr<Crossfade> > unique_xfades;
595 fatal << _("programming error: non-audio Region passed to remove_overlap in audio playlist")
602 RegionLock rlock (this);
604 for (RegionList::iterator i = regions.begin(); i != regions.end(); ) {
606 RegionList::iterator tmp = i;
609 if ((*i) == region) {
617 for (set<boost::shared_ptr<Region> >::iterator x = all_regions.begin(); x != all_regions.end(); ) {
619 set<boost::shared_ptr<Region> >::iterator xtmp = x;
622 if ((*x) == region) {
623 all_regions.erase (x);
630 region->set_playlist (boost::shared_ptr<Playlist>());
633 for (c = _crossfades.begin(); c != _crossfades.end(); ) {
637 if ((*c)->involves (r)) {
638 unique_xfades.insert (*c);
639 _crossfades.erase (c);
646 /* overload this, it normally means "removed", not destroyed */
647 notify_region_removed (region);
654 AudioPlaylist::crossfade_changed (Change ignored)
656 if (in_flush || in_set_state) {
660 /* XXX is there a loop here? can an xfade change not happen
661 due to a playlist change? well, sure activation would
662 be an example. maybe we should check the type of change
670 AudioPlaylist::region_changed (Change what_changed, boost::shared_ptr<Region> region)
672 if (in_flush || in_set_state) {
676 Change our_interests = Change (AudioRegion::FadeInChanged|
677 AudioRegion::FadeOutChanged|
678 AudioRegion::FadeInActiveChanged|
679 AudioRegion::FadeOutActiveChanged|
680 AudioRegion::EnvelopeActiveChanged|
681 AudioRegion::ScaleAmplitudeChanged|
682 AudioRegion::EnvelopeChanged);
683 bool parent_wants_notify;
685 parent_wants_notify = Playlist::region_changed (what_changed, region);
687 if ((parent_wants_notify || (what_changed & our_interests))) {
695 AudioPlaylist::crossfades_at (nframes_t frame, Crossfades& clist)
697 RegionLock rlock (this);
699 for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
700 nframes_t start, end;
702 start = (*i)->position();
703 end = start + (*i)->overlap_length(); // not length(), important difference
705 if (frame >= start && frame <= end) {
706 clist.push_back (*i);