2 Copyright (C) 2007 Tim Mayberry
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #include "pbd/error.h"
23 #include "pbd/compose.h"
25 #include <glibmm/miscutils.h>
26 #include <glibmm/fileutils.h>
28 #include "ardour/directory_names.h"
29 #include "ardour/filesystem_paths.h"
33 #ifdef PLATFORM_WINDOWS
35 #include "pbd/windows_special_dirs.h"
45 user_config_directory ()
49 if (!p.empty()) return p;
53 p = Glib::build_filename (Glib::get_home_dir(), "Library/Preferences");
58 /* adopt freedesktop standards, and put .ardour3 into $XDG_CONFIG_HOME or ~/.config */
59 if ((c = getenv ("XDG_CONFIG_HOME")) != 0) {
63 #ifdef PLATFORM_WINDOWS
64 // Not technically the home dir (since it needs to be a writable folder)
65 const string home_dir = Glib::get_user_config_dir();
67 const string home_dir = Glib::get_home_dir();
69 if (home_dir.empty ()) {
70 error << "Unable to determine home directory" << endmsg;
75 #ifndef PLATFORM_WINDOWS
76 p = Glib::build_filename (p, ".config");
80 #endif // end not __APPLE__
82 p = Glib::build_filename (p, user_config_dir_name);
84 if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
85 if (g_mkdir_with_parents (p.c_str(), 0755)) {
86 error << string_compose (_("Cannot create Configuration directory %1 - cannot run"),
90 } else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
91 error << string_compose (_("Configuration directory %1 already exists and is not a directory/folder - cannot run"),
100 user_cache_directory ()
102 static std::string p;
104 if (!p.empty()) return p;
107 p = Glib::build_filename (Glib::get_home_dir(), "Library/Caches");
111 /* adopt freedesktop standards, and put .ardour3 into $XDG_CACHE_HOME
112 * defaulting to or ~/.config
114 if ((c = getenv ("XDG_CACHE_HOME")) != 0) {
118 #ifdef PLATFORM_WINDOWS
119 // Not technically the home dir (since it needs to be a writable folder)
120 const string home_dir = Glib::get_user_data_dir();
122 const string home_dir = Glib::get_home_dir();
124 if (home_dir.empty ()) {
125 error << "Unable to determine home directory" << endmsg;
130 #ifndef PLATFORM_WINDOWS
131 p = Glib::build_filename (p, ".cache");
135 #endif // end not __APPLE__
137 p = Glib::build_filename (p, user_config_dir_name);
139 #ifdef PLATFORM_WINDOWS
140 /* On Windows Glib::get_user_data_dir is the folder to use for local
141 * (as opposed to roaming) application data.
142 * See documentation for CSIDL_LOCAL_APPDATA.
143 * Glib::get_user_data_dir() == GLib::get_user_config_dir()
144 * so we add an extra subdir *below* the config dir.
146 p = Glib::build_filename (p, "cache");
149 if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
150 if (g_mkdir_with_parents (p.c_str(), 0755)) {
151 error << string_compose (_("Cannot create cache directory %1 - cannot run"),
155 } else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
156 error << string_compose (_("Cache directory %1 already exists and is not a directory/folder - cannot run"),
165 ardour_dll_directory ()
167 #ifdef PLATFORM_WINDOWS
168 std::string dll_dir_path(g_win32_get_package_installation_directory_of_module(NULL));
169 dll_dir_path = Glib::build_filename (dll_dir_path, "lib");
170 return Glib::build_filename (dll_dir_path, LIBARDOUR);
172 std::string s = Glib::getenv("ARDOUR_DLL_PATH");
174 std::cerr << _("ARDOUR_DLL_PATH not set in environment - exiting\n");
181 #ifdef PLATFORM_WINDOWS
183 windows_search_path ()
185 std::string dll_dir_path(g_win32_get_package_installation_directory_of_module(NULL));
186 dll_dir_path = Glib::build_filename (dll_dir_path, "share");
187 return Glib::build_filename (dll_dir_path, LIBARDOUR);
192 ardour_config_search_path ()
194 static Searchpath search_path;
196 if (search_path.empty()) {
197 // Start by adding the user's personal config folder
198 search_path += user_config_directory();
199 #ifdef PLATFORM_WINDOWS
200 // On Windows, add am intermediate configuration folder
201 // (one that's guaranteed to be writable by all users).
202 const gchar* const *all_users_folder = g_get_system_config_dirs();
203 // Despite its slightly odd name, the above returns a single entry which
204 // corresponds to 'All Users' on Windows (according to the documentation)
206 if (all_users_folder) {
207 std::string writable_all_users_path = all_users_folder[0];
208 writable_all_users_path += "\\";
209 writable_all_users_path += PROGRAM_NAME;
210 writable_all_users_path += "\\.config";
212 writable_all_users_path += "\\win64";
214 writable_all_users_path += "\\win32";
216 search_path += writable_all_users_path;
219 // now add a suitable config path from the bundle
220 search_path += windows_search_path ();
222 // finally, add any paths from ARDOUR_CONFIG_PATH if it exists
223 std::string s = Glib::getenv("ARDOUR_CONFIG_PATH");
225 std::cerr << _("ARDOUR_CONFIG_PATH not set in environment\n");
227 search_path += Searchpath (s);
235 ardour_data_search_path ()
237 static Searchpath search_path;
239 if (search_path.empty()) {
240 search_path += user_config_directory();
241 #ifdef PLATFORM_WINDOWS
242 search_path += windows_search_path ();
244 std::string s = Glib::getenv("ARDOUR_DATA_PATH");
246 std::cerr << _("ARDOUR_DATA_PATH not set in environment\n");
248 search_path += Searchpath (s);
255 } // namespace ARDOUR