Tweak transmission of MMC on locate. Should fix #3121.
[ardour.git] / libs / ardour / session_process.cc
1 /*
2     Copyright (C) 1999-2002 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <cmath>
21 #include <cerrno>
22 #include <algorithm>
23 #include <unistd.h>
24
25 #include "pbd/error.h"
26 #include "pbd/enumwriter.h"
27
28 #include <glibmm/thread.h>
29
30 #include "ardour/ardour.h"
31 #include "ardour/audioengine.h"
32 #include "ardour/auditioner.h"
33 #include "ardour/butler.h"
34 #include "ardour/debug.h"
35 #include "ardour/process_thread.h"
36 #include "ardour/session.h"
37 #include "ardour/slave.h"
38 #include "ardour/timestamps.h"
39 #include "ardour/graph.h"
40 #include "ardour/port.h"
41
42 #include "midi++/manager.h"
43
44 #include "i18n.h"
45
46 using namespace ARDOUR;
47 using namespace PBD;
48 using namespace std;
49
50 /** Called by the audio engine when there is work to be done with JACK.
51  * @param nframes Number of frames to process.
52  */
53 void
54 Session::process (nframes_t nframes)
55 {
56         MIDI::Manager::instance()->cycle_start(nframes);
57
58         _silent = false;
59
60         if (processing_blocked()) {
61                 _silent = true;
62                 return;
63         }
64
65         if (non_realtime_work_pending()) {
66                 if (!_butler->transport_work_requested ()) {
67                         post_transport ();
68                 }
69         }
70         
71         _engine.main_thread()->get_buffers ();
72
73         (this->*process_function) (nframes);
74
75         _engine.main_thread()->drop_buffers ();
76
77         // the ticker is for sending time information like MidiClock
78         nframes_t transport_frames = transport_frame();
79         BBT_Time  transport_bbt;
80         bbt_time(transport_frames, transport_bbt);
81         Timecode::Time transport_timecode;
82         timecode_time(transport_frames, transport_timecode);
83         tick (transport_frames, transport_bbt, transport_timecode); /* EMIT SIGNAL */
84
85         SendFeedback (); /* EMIT SIGNAL */
86
87         MIDI::Manager::instance()->cycle_end();
88 }
89
90 int
91 Session::fail_roll (nframes_t nframes)
92 {
93         return no_roll (nframes);
94 }
95
96 int
97 Session::no_roll (nframes_t nframes)
98 {
99         nframes_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
100         int ret = 0;
101         bool declick = get_transport_declick_required();
102         boost::shared_ptr<RouteList> r = routes.reader ();
103
104         if (_click_io) {
105                 _click_io->silence (nframes);
106         }
107
108         route_graph->routes_no_roll( nframes, _transport_frame, end_frame, non_realtime_work_pending(), actively_recording(), declick);
109         /*
110         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
111
112                 if ((*i)->is_hidden()) {
113                         continue;
114                 }
115
116                 (*i)->set_pending_declick (declick);
117
118                 if ((*i)->no_roll (nframes, _transport_frame, end_frame, non_realtime_work_pending(),
119                                    actively_recording(), declick)) {
120                         error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
121                         ret = -1;
122                         break;
123                 }
124         }
125         */
126
127         return ret;
128 }
129
130 int
131 Session::process_routes (nframes_t nframes, bool& need_butler)
132 {
133         bool record_active;
134         int  declick = get_transport_declick_required();
135         bool rec_monitors = get_rec_monitors_input();
136         boost::shared_ptr<RouteList> r = routes.reader ();
137
138         if (transport_sub_state & StopPendingCapture) {
139                 /* force a declick out */
140                 declick = -1;
141         }
142
143         record_active = actively_recording(); // || (get_record_enabled() && get_punch_in());
144
145         const nframes_t start_frame = _transport_frame;
146         const nframes_t end_frame = _transport_frame + (nframes_t)floor(nframes * _transport_speed);
147
148         route_graph->process_routes( nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler);
149 /*
150         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
151
152                 int ret;
153
154                 if ((*i)->is_hidden()) {
155                         continue;
156                 }
157
158                 (*i)->set_pending_declick (declick);
159
160                 if ((ret = (*i)->roll (nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler)) < 0) {
161                         stop_transport ();
162                         return -1;
163                 }
164         }
165 */
166         return 0;
167 }
168
169 int
170 Session::silent_process_routes (nframes_t nframes, bool& need_butler)
171 {
172         bool record_active = actively_recording();
173         int  declick = get_transport_declick_required();
174         bool rec_monitors = get_rec_monitors_input();
175         boost::shared_ptr<RouteList> r = routes.reader ();
176
177         if (transport_sub_state & StopPendingCapture) {
178                 /* force a declick out */
179                 declick = -1;
180         }
181
182         const nframes_t start_frame = _transport_frame;
183         const nframes_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
184
185         route_graph->silent_process_routes( nframes, start_frame, end_frame, record_active, rec_monitors, need_butler);
186 /*
187         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
188
189                 int ret;
190
191                 if ((*i)->is_hidden()) {
192                         continue;
193                 }
194
195                 if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, record_active, rec_monitors, need_butler)) < 0) {
196                         stop_transport ();
197                         return -1;
198                 }
199         }
200 */
201         return 0;
202 }
203
204 void
205 Session::get_track_statistics ()
206 {
207         float pworst = 1.0f;
208         float cworst = 1.0f;
209
210         boost::shared_ptr<RouteList> rl = routes.reader();
211         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
212
213                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
214
215                 if (!tr || tr->hidden()) {
216                         continue;
217                 }
218
219                 pworst = min (pworst, tr->playback_buffer_load());
220                 cworst = min (cworst, tr->capture_buffer_load());
221         }
222
223         g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
224         g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
225
226         if (actively_recording()) {
227                 set_dirty();
228         }
229 }
230
231 /** Process callback used when the auditioner is not active */
232 void
233 Session::process_with_events (nframes_t nframes)
234 {
235         SessionEvent*         ev;
236         nframes_t      this_nframes;
237         nframes_t      end_frame;
238         bool           session_needs_butler = false;
239         nframes_t      stop_limit;
240         long           frames_moved;
241
242         /* make sure the auditioner is silent */
243
244         if (auditioner) {
245                 auditioner->silence (nframes);
246         }
247
248         /* handle any pending events */
249
250         while (pending_events.read (&ev, 1) == 1) {
251                 merge_event (ev);
252         }
253
254         /* if we are not in the middle of a state change,
255            and there are immediate events queued up,
256            process them.
257         */
258
259         while (!non_realtime_work_pending() && !immediate_events.empty()) {
260                 SessionEvent *ev = immediate_events.front ();
261                 immediate_events.pop_front ();
262                 process_event (ev);
263         }
264
265         /* Events caused a transport change, send an MTC Full Frame (Timecode) message.
266          * This is sent whether rolling or not, to give slaves an idea of ardour time
267          * on locates (and allow slow slaves to position and prepare for rolling)
268          */
269         if (_send_timecode_update) {
270                 send_full_time_code(nframes);
271         }
272
273         if (!process_can_proceed()) {
274                 _silent = true;
275                 return;
276         }
277
278         if (events.empty() || next_event == events.end()) {
279                 process_without_events (nframes);
280                 return;
281         }
282
283         if (_transport_speed == 1.0) {
284                 frames_moved = (long) nframes;
285         } else {
286                 interpolation.set_target_speed (fabs(_target_transport_speed));
287                 interpolation.set_speed (fabs(_transport_speed));
288                 frames_moved = (long) interpolation.interpolate (0, nframes, 0, 0);
289         }
290
291         end_frame = _transport_frame + (nframes_t)frames_moved;
292
293         {
294                 SessionEvent* this_event;
295                 Events::iterator the_next_one;
296
297                 if (!process_can_proceed()) {
298                         _silent = true;
299                         return;
300                 }
301
302                 if (!_exporting && _slave) {
303                         if (!follow_slave (nframes)) {
304                                 return;
305                         }
306                 }
307
308                 if (_transport_speed == 0) {
309                         no_roll (nframes);
310                         return;
311                 }
312
313                 if (!_exporting) {
314                         send_midi_time_code_for_cycle (nframes);
315                 }
316
317                 if (actively_recording()) {
318                         stop_limit = max_frames;
319                 } else {
320
321                         if (Config->get_stop_at_session_end()) {
322                                 stop_limit = current_end_frame();
323                         } else {
324                                 stop_limit = max_frames;
325                         }
326                 }
327
328                 if (maybe_stop (stop_limit)) {
329                         no_roll (nframes);
330                         return;
331                 }
332
333                 this_event = *next_event;
334                 the_next_one = next_event;
335                 ++the_next_one;
336
337                 /* yes folks, here it is, the actual loop where we really truly
338                    process some audio
339                 */
340
341                 while (nframes) {
342
343                         this_nframes = nframes; /* real (jack) time relative */
344                         frames_moved = (long) floor (_transport_speed * nframes); /* transport relative */
345
346                         /* running an event, position transport precisely to its time */
347                         if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
348                                 /* this isn't quite right for reverse play */
349                                 frames_moved = (long) (this_event->action_frame - _transport_frame);
350                                 this_nframes = (nframes_t) abs( floor(frames_moved / _transport_speed) );
351                         }
352
353                         if (this_nframes) {
354
355                                 click (_transport_frame, this_nframes);
356
357                                 if (process_routes (this_nframes, session_needs_butler)) {
358                                         fail_roll (nframes);
359                                         return;
360                                 }
361
362                                 get_track_statistics ();
363
364                                 nframes -= this_nframes;
365
366                                 if (frames_moved < 0) {
367                                         decrement_transport_position (-frames_moved);
368                                 } else {
369                                         increment_transport_position (frames_moved);
370                                 }
371
372                                 maybe_stop (stop_limit);
373                                 check_declick_out ();
374                         }
375
376                         _engine.split_cycle (this_nframes);
377
378                         /* now handle this event and all others scheduled for the same time */
379
380                         while (this_event && this_event->action_frame == _transport_frame) {
381                                 process_event (this_event);
382
383                                 if (the_next_one == events.end()) {
384                                         this_event = 0;
385                                 } else {
386                                         this_event = *the_next_one;
387                                         ++the_next_one;
388                                 }
389                         }
390
391                         /* if an event left our state changing, do the right thing */
392
393                         if (nframes && non_realtime_work_pending()) {
394                                 no_roll (nframes);
395                                 break;
396                         }
397
398                         /* this is necessary to handle the case of seamless looping */
399                         end_frame = _transport_frame + (nframes_t) floor (nframes * _transport_speed);
400
401                 }
402
403                 set_next_event ();
404
405         } /* implicit release of route lock */
406
407         if (session_needs_butler) {
408                 _butler->summon ();
409         }
410 }
411
412 void
413 Session::reset_slave_state ()
414 {
415         average_slave_delta = 1800;
416         delta_accumulator_cnt = 0;
417         have_first_delta_accumulator = false;
418         _slave_state = Stopped;
419 }
420
421 bool
422 Session::transport_locked () const
423 {
424         Slave* sl = _slave;
425
426         if (!locate_pending() && (!config.get_external_sync() || (sl && sl->ok() && sl->locked()))) {
427                 return true;
428         }
429
430         return false;
431 }
432
433 bool
434 Session::follow_slave (nframes_t nframes)
435 {
436         double slave_speed;
437         nframes64_t slave_transport_frame;
438         nframes_t this_delta;
439         int dir;
440
441         if (!_slave->ok()) {
442                 stop_transport ();
443                 config.set_external_sync (false);
444                 goto noroll;
445         }
446
447         _slave->speed_and_position (slave_speed, slave_transport_frame);
448
449         DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed));
450
451         if (!_slave->locked()) {
452                 DEBUG_TRACE (DEBUG::Slave, "slave not locked\n");
453                 goto noroll;
454         }
455
456         if (slave_transport_frame > _transport_frame) {
457                 this_delta = slave_transport_frame - _transport_frame;
458                 dir = 1;
459         } else {
460                 this_delta = _transport_frame - slave_transport_frame;
461                 dir = -1;
462         }
463
464         if (_slave->starting()) {
465                 slave_speed = 0.0f;
466         }
467
468         if (_slave->is_always_synced() || config.get_timecode_source_is_synced()) {
469
470                 /* if the TC source is synced, then we assume that its
471                    speed is binary: 0.0 or 1.0
472                 */
473
474                 if (slave_speed != 0.0f) {
475                         slave_speed = 1.0f;
476                 }
477
478         } else {
479
480                 /* if we are chasing and the average delta between us and the
481                    master gets too big, we want to switch to silent
482                    motion. so keep track of that here.
483                 */
484
485                 if (_slave_state == Running) {
486                         calculate_moving_average_of_slave_delta(dir, this_delta);
487                 }
488         }
489
490         track_slave_state (slave_speed, slave_transport_frame, this_delta);
491
492         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave state %1 @ %2 speed %3 cur delta %4 avg delta %5\n",
493                                                    _slave_state, slave_transport_frame, slave_speed, this_delta, average_slave_delta));
494                      
495
496         if (_slave_state == Running && !_slave->is_always_synced() && !config.get_timecode_source_is_synced()) {
497
498                 if (_transport_speed != 0.0f) {
499
500                         /*
501                            note that average_dir is +1 or -1
502                         */
503
504                         float delta;
505
506                         if (average_slave_delta == 0) {
507                                 delta = this_delta;
508                                 delta *= dir;
509                         } else {
510                                 delta = average_slave_delta;
511                                 delta *= average_dir;
512                         }
513
514 #ifndef NDEBUG
515                         if (slave_speed != 0.0) {
516                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
517                                                                            (int) (dir * this_delta),
518                                                                            slave_speed,
519                                                                            _transport_speed,
520                                                                            _transport_frame,
521                                                                            slave_transport_frame, 
522                                                                            average_slave_delta));
523                         }
524 #endif
525                         
526                         if (_slave->give_slave_full_control_over_transport_speed()) {
527                                 set_transport_speed (slave_speed, false, false);
528                                 //std::cout << "set speed = " << slave_speed << "\n";
529                         } else {
530                                 float adjusted_speed = slave_speed + (1.5 * (delta /  float(_current_frame_rate)));
531                                 request_transport_speed (adjusted_speed);
532                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n",
533                                                                            delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed,
534                                                                            slave_speed));
535                         }
536                         
537 #if 1
538                         if ((nframes_t) abs(average_slave_delta) > _slave->resolution()) {
539                                 cerr << "average slave delta greater than slave resolution (" << _slave->resolution() << "), going to silent motion\n";
540                                 goto silent_motion;
541                         }
542 #endif
543                 }
544         }
545
546
547         if (_slave_state == Running && !non_realtime_work_pending()) {
548                 /* speed is set, we're locked, and good to go */
549                 return true;
550         }
551
552   silent_motion:
553         DEBUG_TRACE (DEBUG::Slave, "silent motion\n")
554         follow_slave_silently (nframes, slave_speed);
555
556   noroll:
557         /* don't move at all */
558         DEBUG_TRACE (DEBUG::Slave, "no roll\n")
559         no_roll (nframes);
560         return false;
561 }
562
563 void
564 Session::calculate_moving_average_of_slave_delta(int dir, nframes_t this_delta)
565 {
566         if (delta_accumulator_cnt >= delta_accumulator_size) {
567                 have_first_delta_accumulator = true;
568                 delta_accumulator_cnt = 0;
569         }
570
571         if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
572                 delta_accumulator[delta_accumulator_cnt++] = long(dir) * long(this_delta);
573         }
574
575         if (have_first_delta_accumulator) {
576                 average_slave_delta = 0L;
577                 for (int i = 0; i < delta_accumulator_size; ++i) {
578                         average_slave_delta += delta_accumulator[i];
579                 }
580                 average_slave_delta /= long(delta_accumulator_size);
581                 if (average_slave_delta < 0L) {
582                         average_dir = -1;
583                         average_slave_delta = abs(average_slave_delta);
584                 } else {
585                         average_dir = 1;
586                 }
587         }
588 }
589
590 void
591 Session::track_slave_state (float slave_speed, nframes_t slave_transport_frame, nframes_t this_delta)
592 {
593         if (slave_speed != 0.0f) {
594
595                 /* slave is running */
596
597                 switch (_slave_state) {
598                 case Stopped:
599                         if (_slave->requires_seekahead()) {
600                                 slave_wait_end = slave_transport_frame + _slave->seekahead_distance ();
601                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, but running, requires seekahead to %1\n", slave_wait_end));
602                                 /* we can call locate() here because we are in process context */
603                                 locate (slave_wait_end, false, false);
604                                 _slave_state = Waiting;
605
606                         } else {
607
608                                 _slave_state = Running;
609
610                                 Location* al = _locations.auto_loop_location();
611
612                                 if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) {
613                                         // cancel looping
614                                         request_play_loop(false);
615                                 }
616
617                                 if (slave_transport_frame != _transport_frame) {
618                                         locate (slave_transport_frame, false, false);
619                                 }
620                         }
621                         break;
622
623                 case Waiting:
624                 default:
625                         break;
626                 }
627
628                 if (_slave_state == Waiting) {
629
630                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave waiting at %1\n", slave_transport_frame));
631
632                         if (slave_transport_frame >= slave_wait_end) {
633
634                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave start at %1 vs %2\n", slave_transport_frame, _transport_frame));
635
636                                 _slave_state = Running;
637
638                                 /* now perform a "micro-seek" within the disk buffers to realign ourselves
639                                    precisely with the master.
640                                 */
641
642
643                                 bool ok = true;
644                                 nframes_t frame_delta = slave_transport_frame - _transport_frame;
645
646                                 boost::shared_ptr<RouteList> rl = routes.reader();
647                                 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
648                                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
649                                         if (tr && !tr->can_internal_playback_seek (frame_delta)) {
650                                                 ok = false;
651                                                 break;
652                                         }
653                                 }
654
655                                 if (ok) {
656                                         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
657                                                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
658                                                 if (tr) {
659                                                         tr->internal_playback_seek (frame_delta);
660                                                 }
661                                         }
662                                         _transport_frame += frame_delta;
663
664                                 } else {
665                                         cerr << "cannot micro-seek\n";
666                                         /* XXX what? */
667                                 }
668
669                                 memset (delta_accumulator, 0, sizeof (long) * delta_accumulator_size);
670                                 average_slave_delta = 0L;
671                                 this_delta = 0;
672                         }
673                 }
674
675                 if (_slave_state == Running && _transport_speed == 0.0f) {
676                         DEBUG_TRACE (DEBUG::Slave, "slave starts transport\n");
677                         start_transport ();
678                 }
679
680         } else { // slave_speed is 0
681
682                 /* slave has stopped */
683
684                 if (_transport_speed != 0.0f) {
685                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 frame %2 tf %3\n", slave_speed, slave_transport_frame, _transport_frame));
686                         stop_transport();
687                 }
688
689                 if (slave_transport_frame != _transport_frame) {
690                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, move to %1\n", slave_transport_frame));
691                         force_locate (slave_transport_frame, false);
692                 }
693
694                 _slave_state = Stopped;
695         }
696 }
697
698 void
699 Session::follow_slave_silently (nframes_t nframes, float slave_speed)
700 {
701         if (slave_speed && _transport_speed) {
702
703                 /* something isn't right, but we should move with the master
704                    for now.
705                 */
706
707                 bool need_butler;
708
709                 silent_process_routes (nframes, need_butler);
710
711                 get_track_statistics ();
712
713                 if (need_butler) {
714                         _butler->summon ();
715                 }
716
717                 int32_t frames_moved = (int32_t) floor (_transport_speed * nframes);
718
719                 if (frames_moved < 0) {
720                         decrement_transport_position (-frames_moved);
721                 } else {
722                         increment_transport_position (frames_moved);
723                 }
724
725                 nframes_t stop_limit;
726
727                 if (actively_recording()) {
728                         stop_limit = max_frames;
729                 } else {
730                         if (Config->get_stop_at_session_end()) {
731                                 stop_limit = current_end_frame();
732                         } else {
733                                 stop_limit = max_frames;
734                         }
735                 }
736
737                 maybe_stop (stop_limit);
738         }
739 }
740
741 void
742 Session::process_without_events (nframes_t nframes)
743 {
744         bool session_needs_butler = false;
745         nframes_t stop_limit;
746         long frames_moved;
747
748         if (!process_can_proceed()) {
749                 _silent = true;
750                 return;
751         }
752
753         if (!_exporting && _slave) {
754                 if (!follow_slave (nframes)) {
755                         return;
756                 }
757         }
758
759         if (_transport_speed == 0) {
760                 fail_roll (nframes);
761                 return;
762         }
763
764         if (!_exporting) {
765                 send_midi_time_code_for_cycle (nframes);
766         }
767
768         if (actively_recording()) {
769                 stop_limit = max_frames;
770         } else {
771                 if (Config->get_stop_at_session_end()) {
772                         stop_limit = current_end_frame();
773                 } else {
774                         stop_limit = max_frames;
775                 }
776         }
777
778         if (maybe_stop (stop_limit)) {
779                 fail_roll (nframes);
780                 return;
781         }
782
783         if (maybe_sync_start (nframes)) {
784                 return;
785         }
786
787         click (_transport_frame, nframes);
788
789         if (_transport_speed == 1.0) {
790                 frames_moved = (long) nframes;
791         } else {
792                 interpolation.set_target_speed (fabs(_target_transport_speed));
793                 interpolation.set_speed (fabs(_transport_speed));
794                 frames_moved = (long) interpolation.interpolate (0, nframes, 0, 0);
795         }
796
797         if (process_routes (nframes, session_needs_butler)) {
798                 fail_roll (nframes);
799                 return;
800         }
801
802         get_track_statistics ();
803
804         if (frames_moved < 0) {
805                 decrement_transport_position (-frames_moved);
806         } else {
807                 increment_transport_position (frames_moved);
808         }
809
810         maybe_stop (stop_limit);
811         check_declick_out ();
812
813         if (session_needs_butler) {
814                 _butler->summon ();
815         }
816 }
817
818 /** Process callback used when the auditioner is active.
819  * @param nframes number of frames to process.
820  */
821 void
822 Session::process_audition (nframes_t nframes)
823 {
824         SessionEvent* ev;
825         boost::shared_ptr<RouteList> r = routes.reader ();
826
827         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
828                 if (!(*i)->is_hidden()) {
829                         (*i)->silence (nframes);
830                 }
831         }
832
833         /* run the auditioner, and if it says we need butler service, ask for it */
834
835         if (auditioner->play_audition (nframes) > 0) {
836                 _butler->summon ();
837         }
838
839         /* if using a monitor section, run it because otherwise we don't hear anything */
840
841         if (auditioner->needs_monitor()) {
842                 _monitor_out->passthru (_transport_frame, _transport_frame + nframes, nframes, false);
843         }
844         
845         /* handle pending events */
846
847         while (pending_events.read (&ev, 1) == 1) {
848                 merge_event (ev);
849         }
850
851         /* if we are not in the middle of a state change,
852            and there are immediate events queued up,
853            process them.
854         */
855
856         while (!non_realtime_work_pending() && !immediate_events.empty()) {
857                 SessionEvent *ev = immediate_events.front ();
858                 immediate_events.pop_front ();
859                 process_event (ev);
860         }
861
862         if (!auditioner->auditioning()) {
863                 /* auditioner no longer active, so go back to the normal process callback */
864                 process_function = &Session::process_with_events;
865         }
866 }
867
868 bool
869 Session::maybe_sync_start (nframes_t& nframes)
870 {
871         nframes_t sync_offset;
872
873         if (!waiting_for_sync_offset) {
874                 return false;
875         }
876
877         if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) {
878
879                 /* generate silence up to the sync point, then
880                    adjust nframes + offset to reflect whatever
881                    is left to do.
882                 */
883
884                 no_roll (sync_offset);
885                 nframes -= sync_offset;
886                 Port::increment_port_offset (sync_offset);
887                 waiting_for_sync_offset = false;
888
889                 if (nframes == 0) {
890                         return true; // done, nothing left to process
891                 }
892
893         } else {
894
895                 /* sync offset point is not within this process()
896                    cycle, so just generate silence. and don't bother
897                    with any fancy stuff here, just the minimal silence.
898                 */
899
900                 _silent = true;
901
902                 if (Config->get_locate_while_waiting_for_sync()) {
903                         if (micro_locate (nframes)) {
904                                 /* XXX ERROR !!! XXX */
905                         }
906                 }
907
908                 return true; // done, nothing left to process
909         }
910
911         return false;
912 }
913
914 void
915 Session::queue_event (SessionEvent* ev)
916 {
917         if (_state_of_the_state & Deletion) {
918                 return;
919         } else if (_state_of_the_state & Loading) {
920                 merge_event (ev);
921         } else {
922                 pending_events.write (&ev, 1);
923         }
924 }
925
926 void
927 Session::set_next_event ()
928 {
929         if (events.empty()) {
930                 next_event = events.end();
931                 return;
932         }
933
934         if (next_event == events.end()) {
935                 next_event = events.begin();
936         }
937
938         if ((*next_event)->action_frame > _transport_frame) {
939                 next_event = events.begin();
940         }
941
942         for (; next_event != events.end(); ++next_event) {
943                 if ((*next_event)->action_frame >= _transport_frame) {
944                         break;
945                 }
946         }
947 }
948
949 void
950 Session::process_event (SessionEvent* ev)
951 {
952         bool remove = true;
953         bool del = true;
954
955         /* if we're in the middle of a state change (i.e. waiting
956            for the butler thread to complete the non-realtime
957            part of the change), we'll just have to queue this
958            event for a time when the change is complete.
959         */
960
961         if (non_realtime_work_pending()) {
962
963                 /* except locates, which we have the capability to handle */
964
965                 if (ev->type != SessionEvent::Locate) {
966                         immediate_events.insert (immediate_events.end(), ev);
967                         _remove_event (ev);
968                         return;
969                 }
970         }
971
972         DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_frame));
973
974         switch (ev->type) {
975         case SessionEvent::SetLoop:
976                 set_play_loop (ev->yes_or_no);
977                 break;
978
979         case SessionEvent::AutoLoop:
980                 if (play_loop) {
981                         start_locate (ev->target_frame, true, false, Config->get_seamless_loop());
982                 }
983                 remove = false;
984                 del = false;
985                 break;
986
987         case SessionEvent::Locate:
988                 if (ev->yes_or_no) {
989                         // cerr << "forced locate to " << ev->target_frame << endl;
990                         locate (ev->target_frame, false, true, false);
991                 } else {
992                         // cerr << "soft locate to " << ev->target_frame << endl;
993                         start_locate (ev->target_frame, false, true, false);
994                 }
995                 _send_timecode_update = true;
996                 break;
997
998         case SessionEvent::LocateRoll:
999                 if (ev->yes_or_no) {
1000                         // cerr << "forced locate to+roll " << ev->target_frame << endl;
1001                         locate (ev->target_frame, true, true, false);
1002                 } else {
1003                         // cerr << "soft locate to+roll " << ev->target_frame << endl;
1004                         start_locate (ev->target_frame, true, true, false);
1005                 }
1006                 _send_timecode_update = true;
1007                 break;
1008
1009         case SessionEvent::LocateRollLocate:
1010                 // locate is handled by ::request_roll_at_and_return()
1011                 _requested_return_frame = ev->target_frame;
1012                 request_locate (ev->target2_frame, true);
1013                 break;
1014
1015
1016         case SessionEvent::SetTransportSpeed:
1017                 set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no);
1018                 break;
1019
1020         case SessionEvent::PunchIn:
1021                 // cerr << "PunchIN at " << transport_frame() << endl;
1022                 if (config.get_punch_in() && record_status() == Enabled) {
1023                         enable_record ();
1024                 }
1025                 remove = false;
1026                 del = false;
1027                 break;
1028
1029         case SessionEvent::PunchOut:
1030                 // cerr << "PunchOUT at " << transport_frame() << endl;
1031                 if (config.get_punch_out()) {
1032                         step_back_from_record ();
1033                 }
1034                 remove = false;
1035                 del = false;
1036                 break;
1037
1038         case SessionEvent::StopOnce:
1039                 if (!non_realtime_work_pending()) {
1040                         stop_transport (ev->yes_or_no);
1041                         _clear_event_type (SessionEvent::StopOnce);
1042                 }
1043                 remove = false;
1044                 del = false;
1045                 break;
1046
1047         case SessionEvent::RangeStop:
1048                 if (!non_realtime_work_pending()) {
1049                         stop_transport (ev->yes_or_no);
1050                 }
1051                 remove = false;
1052                 del = false;
1053                 break;
1054
1055         case SessionEvent::RangeLocate:
1056                 start_locate (ev->target_frame, true, true, false);
1057                 remove = false;
1058                 del = false;
1059                 break;
1060
1061         case SessionEvent::Overwrite:
1062                 overwrite_some_buffers (static_cast<Track*>(ev->ptr));
1063                 break;
1064
1065         case SessionEvent::SetTrackSpeed:
1066                 set_track_speed (static_cast<Track*> (ev->ptr), ev->speed);
1067                 break;
1068
1069         case SessionEvent::SetSyncSource:
1070                 use_sync_source (ev->slave);
1071                 break;
1072
1073         case SessionEvent::Audition:
1074                 set_audition (ev->region);
1075                 // drop reference to region
1076                 ev->region.reset ();
1077                 break;
1078
1079         case SessionEvent::InputConfigurationChange:
1080                 add_post_transport_work (PostTransportInputChange);
1081                 _butler->schedule_transport_work ();
1082                 break;
1083
1084         case SessionEvent::SetPlayAudioRange:
1085                 set_play_range (ev->audio_range, (ev->speed == 1.0f));
1086                 break;
1087
1088         case SessionEvent::RealTimeOperation:
1089                 process_rtop (ev);
1090                 del = false; // other side of RT request needs to clean up
1091                 break;
1092
1093         case SessionEvent::AdjustPlaybackBuffering:
1094                 schedule_playback_buffering_adjustment ();
1095                 break;
1096
1097         case SessionEvent::AdjustCaptureBuffering:
1098                 schedule_capture_buffering_adjustment ();
1099                 break;
1100
1101         default:
1102           fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg;
1103                 /*NOTREACHED*/
1104                 break;
1105         };
1106
1107         if (remove) {
1108                 del = del && !_remove_event (ev);
1109         }
1110
1111         if (del) {
1112                 delete ev;
1113         }
1114 }
1115