b392dabcbf536280c842a7f70b76ba923351d54c
[ardour.git] / libs / ardour / session_transport.cc
1 /*
2     Copyright (C) 1999-2003 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #ifdef WAF_BUILD
21 #include "libardour-config.h"
22 #endif
23
24 #include <cmath>
25 #include <cerrno>
26 #include <unistd.h>
27
28 #include "pbd/undo.h"
29 #include "pbd/error.h"
30 #include "pbd/enumwriter.h"
31 #include "pbd/pthread_utils.h"
32 #include "pbd/memento_command.h"
33 #include "pbd/stacktrace.h"
34
35 #include "midi++/mmc.h"
36 #include "midi++/port.h"
37
38 #include "ardour/audioengine.h"
39 #include "ardour/auditioner.h"
40 #include "ardour/butler.h"
41 #include "ardour/click.h"
42 #include "ardour/debug.h"
43 #include "ardour/location.h"
44 #include "ardour/profile.h"
45 #include "ardour/scene_changer.h"
46 #include "ardour/session.h"
47 #include "ardour/slave.h"
48 #include "ardour/operations.h"
49
50 #include "i18n.h"
51
52 using namespace std;
53 using namespace ARDOUR;
54 using namespace PBD;
55
56 void
57 Session::add_post_transport_work (PostTransportWork ptw)
58 {
59         PostTransportWork oldval;
60         PostTransportWork newval;
61         int tries = 0;
62
63         while (tries < 8) {
64                 oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work);
65                 newval = PostTransportWork (oldval | ptw);
66                 if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) {
67                         /* success */
68                         return;
69                 }
70         }
71
72         error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg;
73 }
74
75 void
76 Session::request_input_change_handling ()
77 {
78         if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
79                 SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
80                 queue_event (ev);
81         }
82 }
83
84 void
85 Session::request_sync_source (Slave* new_slave)
86 {
87         SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
88         bool seamless;
89
90         seamless = Config->get_seamless_loop ();
91
92         if (dynamic_cast<Engine_Slave*>(new_slave)) {
93                 /* JACK cannot support seamless looping at present */
94                 Config->set_seamless_loop (false);
95         } else {
96                 /* reset to whatever the value was before we last switched slaves */
97                 Config->set_seamless_loop (_was_seamless);
98         }
99
100         /* save value of seamless from before the switch */
101         _was_seamless = seamless;
102
103         ev->slave = new_slave;
104         DEBUG_TRACE (DEBUG::Slave, "sent request for new slave\n");
105         queue_event (ev);
106 }
107
108 void
109 Session::request_transport_speed (double speed, bool as_default)
110 {
111         SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
112         ev->third_yes_or_no = true;
113         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
114         queue_event (ev);
115 }
116
117 /** Request a new transport speed, but if the speed parameter is exactly zero then use
118  *  a very small +ve value to prevent the transport actually stopping.  This method should
119  *  be used by callers who are varying transport speed but don't ever want to stop it.
120  */
121 void
122 Session::request_transport_speed_nonzero (double speed, bool as_default)
123 {
124         if (speed == 0) {
125                 speed = DBL_EPSILON;
126         }
127
128         request_transport_speed (speed, as_default);
129 }
130
131 void
132 Session::request_track_speed (Track* tr, double speed)
133 {
134         SessionEvent* ev = new SessionEvent (SessionEvent::SetTrackSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
135         ev->set_ptr (tr);
136         queue_event (ev);
137 }
138
139 void
140 Session::request_stop (bool abort, bool clear_state)
141 {
142         SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
143         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
144         queue_event (ev);
145 }
146
147 void
148 Session::request_locate (framepos_t target_frame, bool with_roll)
149 {
150         SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
151         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
152         queue_event (ev);
153 }
154
155 void
156 Session::force_locate (framepos_t target_frame, bool with_roll)
157 {
158         SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
159         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
160         queue_event (ev);
161 }
162
163 void
164 Session::request_play_loop (bool yn, bool change_transport_roll)
165 {
166         SessionEvent* ev;
167         Location *location = _locations->auto_loop_location();
168         double target_speed;
169
170         if (location == 0 && yn) {
171                 error << _("Cannot loop - no loop range defined")
172                       << endmsg;
173                 return;
174         }
175
176         if (change_transport_roll) {
177                 if (transport_rolling()) {
178                         /* start looping at current speed */
179                         target_speed = transport_speed ();
180                 } else {
181                         /* currently stopped */
182                         if (yn) {
183                                 /* start looping at normal speed */
184                                 target_speed = 1.0;
185                         } else {
186                                 target_speed = 0.0;
187                         }
188                 }
189         } else {
190                 /* leave the speed alone */
191                 target_speed = transport_speed ();
192         }
193
194         ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, target_speed, yn);
195         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, change roll state ? %2\n", yn, change_transport_roll));
196         queue_event (ev);
197
198         if (yn) {
199                 if (!change_transport_roll) {
200                         if (!transport_rolling()) {
201                                 /* we're not changing transport state, but we do want
202                                    to set up position for the new loop. Don't
203                                    do this if we're rolling already.
204                                 */
205                                 request_locate (location->start(), false);
206                         }
207                 }
208         } else {
209                 if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
210                         // request an immediate locate to refresh the tracks
211                         // after disabling looping
212                         request_locate (_transport_frame-1, false);
213                 }
214         }
215 }
216
217 void
218 Session::request_play_range (list<AudioRange>* range, bool leave_rolling)
219 {
220         SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0));
221         if (range) {
222                 ev->audio_range = *range;
223         } else {
224                 ev->audio_range.clear ();
225         }
226         DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling));
227         queue_event (ev);
228 }
229
230 void
231 Session::request_cancel_play_range ()
232 {
233         SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
234         queue_event (ev);
235 }
236
237
238 void
239 Session::realtime_stop (bool abort, bool clear_state)
240 {
241         DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
242         PostTransportWork todo = PostTransportWork (0);
243
244         /* assume that when we start, we'll be moving forwards */
245
246         if (_transport_speed < 0.0f) {
247                 todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse));
248                 _default_transport_speed = 1.0;
249         } else {
250                 todo = PostTransportWork (todo | PostTransportStop);
251         }
252
253         /* call routes */
254
255         boost::shared_ptr<RouteList> r = routes.reader ();
256
257         for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
258                 (*i)->realtime_handle_transport_stopped ();
259         }
260         
261         DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
262
263         /* the duration change is not guaranteed to have happened, but is likely */
264         
265         todo = PostTransportWork (todo | PostTransportDuration);
266
267         if (abort) {
268                 todo = PostTransportWork (todo | PostTransportAbort);
269         }
270
271         if (clear_state) {
272                 todo = PostTransportWork (todo | PostTransportClearSubstate);
273         }
274
275         if (todo) {
276                 add_post_transport_work (todo);
277         }
278
279         _clear_event_type (SessionEvent::StopOnce);
280         _clear_event_type (SessionEvent::RangeStop);
281         _clear_event_type (SessionEvent::RangeLocate);
282
283         /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
284         disable_record (true, (!Config->get_latched_record_enable() && clear_state));
285
286         reset_slave_state ();
287
288         _transport_speed = 0;
289         _target_transport_speed = 0;
290
291         g_atomic_int_set (&_playback_load, 100);
292         g_atomic_int_set (&_capture_load, 100);
293
294         if (config.get_use_video_sync()) {
295                 waiting_for_sync_offset = true;
296         }
297
298         transport_sub_state = 0;
299 }
300
301 void
302 Session::realtime_locate ()
303 {
304         boost::shared_ptr<RouteList> r = routes.reader ();
305         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
306                 (*i)->realtime_locate ();
307         }
308 }
309
310 void
311 Session::butler_transport_work ()
312 {
313   restart:
314         bool finished;
315         PostTransportWork ptw;
316         boost::shared_ptr<RouteList> r = routes.reader ();
317
318         int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
319         finished = true;
320         ptw = post_transport_work();
321
322         DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1\n", enum_2_string (ptw)));
323
324         if (ptw & PostTransportAdjustPlaybackBuffering) {
325                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
326                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
327                         if (tr) {
328                                 tr->adjust_playback_buffering ();
329                                 /* and refill those buffers ... */
330                         }
331                         (*i)->non_realtime_locate (_transport_frame);
332                 }
333
334         }
335
336         if (ptw & PostTransportAdjustCaptureBuffering) {
337                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
338                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
339                         if (tr) {
340                                 tr->adjust_capture_buffering ();
341                         }
342                 }
343         }
344
345         if (ptw & PostTransportCurveRealloc) {
346                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
347                         (*i)->curve_reallocate();
348                 }
349         }
350
351         if (ptw & PostTransportInputChange) {
352                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
353                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
354                         if (tr) {
355                                 tr->non_realtime_input_change ();
356                         }
357                 }
358         }
359
360         if (ptw & PostTransportSpeed) {
361                 non_realtime_set_speed ();
362         }
363
364         if (ptw & PostTransportReverse) {
365
366                 clear_clicks();
367                 cumulative_rf_motion = 0;
368                 reset_rf_scale (0);
369
370                 /* don't seek if locate will take care of that in non_realtime_stop() */
371
372                 if (!(ptw & PostTransportLocate)) {
373
374                         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
375                                 (*i)->non_realtime_locate (_transport_frame);
376
377                                 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
378                                         /* new request, stop seeking, and start again */
379                                         g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
380                                         goto restart;
381                                 }
382                         }
383                 }
384         }
385
386         if (ptw & PostTransportLocate) {
387                 DEBUG_TRACE (DEBUG::Transport, "nonrealtime locate invoked from BTW\n");
388                 non_realtime_locate ();
389         }
390
391         if (ptw & PostTransportStop) {
392                 non_realtime_stop (ptw & PostTransportAbort, on_entry, finished);
393                 if (!finished) {
394                         g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
395                         goto restart;
396                 }
397         }
398
399         if (ptw & PostTransportOverWrite) {
400                 non_realtime_overwrite (on_entry, finished);
401                 if (!finished) {
402                         g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
403                         goto restart;
404                 }
405         }
406
407         if (ptw & PostTransportAudition) {
408                 non_realtime_set_audition ();
409         }
410
411         g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
412
413         DEBUG_TRACE (DEBUG::Transport, X_("Butler transport work all done\n"));
414         DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
415 }
416
417 void
418 Session::non_realtime_set_speed ()
419 {
420         boost::shared_ptr<RouteList> rl = routes.reader();
421         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
422                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
423                 if (tr) {
424                         tr->non_realtime_set_speed ();
425                 }
426         }
427 }
428
429 void
430 Session::non_realtime_overwrite (int on_entry, bool& finished)
431 {
432         boost::shared_ptr<RouteList> rl = routes.reader();
433         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
434                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
435                 if (tr && tr->pending_overwrite ()) {
436                         tr->overwrite_existing_buffers ();
437                 }
438                 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
439                         finished = false;
440                         return;
441                 }
442         }
443 }
444
445
446 void
447 Session::non_realtime_locate ()
448 {
449         DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
450
451         if (Config->get_loop_is_mode() && get_play_loop()) {
452
453                 Location *loc  = _locations->auto_loop_location();
454
455                 if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
456                         /* jumped out of loop range: stop tracks from looping,
457                            but leave loop (mode) enabled.
458                          */
459                         set_track_loop (false);
460
461                 } else if (loc && Config->get_seamless_loop() &&
462                    ((loc->start() <= _transport_frame) ||
463                    (loc->end() > _transport_frame) ) ) {
464
465                         /* jumping to start of loop. This  might have been done before but it is
466                          * idempotent and cheap. Doing it here ensures that when we start playback
467                          * outside the loop we still flip tracks into the magic seamless mode
468                          * when needed.
469                          */
470                         set_track_loop (true);
471
472                 } else if (loc) {
473                         set_track_loop (false);
474                 }
475                 
476         } else {
477
478                 /* no more looping .. should have been noticed elsewhere */
479         }
480
481         
482         boost::shared_ptr<RouteList> rl = routes.reader();
483         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
484                 (*i)->non_realtime_locate (_transport_frame);
485         }
486
487         _scene_changer->locate (_transport_frame);
488
489         /* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
490            rather than clearing them so that the RT thread has to spend time constructing
491            them (in Session::click).
492          */
493         clear_clicks ();
494 }
495
496 void
497 Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
498 {
499         struct tm* now;
500         time_t     xnow;
501         bool       did_record;
502         bool       saved;
503         PostTransportWork ptw = post_transport_work();
504
505         did_record = false;
506         saved = false;
507
508         boost::shared_ptr<RouteList> rl = routes.reader();
509         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
510                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
511                 if (tr && tr->get_captured_frames () != 0) {
512                         did_record = true;
513                         break;
514                 }
515         }
516
517         /* stop and locate are merged here because they share a lot of common stuff */
518
519         time (&xnow);
520         now = localtime (&xnow);
521
522         if (auditioner) {
523                 auditioner->cancel_audition ();
524         }
525
526         cumulative_rf_motion = 0;
527         reset_rf_scale (0);
528
529         if (did_record) {
530                 begin_reversible_command (Operations::capture);
531                 _have_captured = true;
532         }
533
534         DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
535
536         if (abort && did_record) {
537                 /* no reason to save the session file when we remove sources
538                  */
539                 _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
540         }
541
542         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
543                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
544                 if (tr) {
545                         tr->transport_stopped_wallclock (*now, xnow, abort);
546                 }
547         }
548
549         if (abort && did_record) {
550                 _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
551         }
552
553         boost::shared_ptr<RouteList> r = routes.reader ();
554
555         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
556                 if (!(*i)->is_auditioner()) {
557                         (*i)->set_pending_declick (0);
558                 }
559         }
560
561         if (did_record) {
562                 commit_reversible_command ();
563                 /* increase take name */
564                 if (config.get_track_name_take () && !config.get_take_name ().empty()) {
565                         string newname = config.get_take_name();
566                         config.set_take_name(bump_name_number (newname));
567                 }
568         }
569
570         if (_engine.running()) {
571                 PostTransportWork ptw = post_transport_work ();
572                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
573                         (*i)->nonrealtime_handle_transport_stopped (abort, (ptw & PostTransportLocate), (!(ptw & PostTransportLocate) || pending_locate_flush));
574                 }
575                 update_latency_compensation ();
576         }
577
578         bool const auto_return_enabled =
579                 (!config.get_external_sync() && (config.get_auto_return() || abort));
580
581         if (auto_return_enabled ||
582             (ptw & PostTransportLocate) ||
583             (_requested_return_frame >= 0) ||
584             synced_to_engine()) {
585
586                 if (pending_locate_flush) {
587                         flush_all_inserts ();
588                 }
589
590                 if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
591                     !(ptw & PostTransportLocate)) {
592
593                         /* no explicit locate queued */
594
595                         bool do_locate = false;
596
597                         if (_requested_return_frame >= 0) {
598
599                                 /* explicit return request pre-queued in event list. overrides everything else */
600
601                                 _transport_frame = _requested_return_frame;
602                                 do_locate = true;
603
604                         } else {
605                                 if (config.get_auto_return()) {
606
607                                         if (play_loop) {
608
609                                                 /* don't try to handle loop play when synced to JACK */
610
611                                                 if (!synced_to_engine()) {
612
613                                                         Location *location = _locations->auto_loop_location();
614
615                                                         if (location != 0) {
616                                                                 _transport_frame = location->start();
617                                                         } else {
618                                                                 _transport_frame = _last_roll_location;
619                                                         }
620                                                         do_locate = true;
621                                                 }
622
623                                         } else if (_play_range) {
624
625                                                 /* return to start of range */
626
627                                                 if (!current_audio_range.empty()) {
628                                                         _transport_frame = current_audio_range.front().start;
629                                                         do_locate = true;
630                                                 }
631
632                                         } else {
633
634                                                 /* regular auto-return */
635
636                                                 _transport_frame = _last_roll_location;
637                                                 do_locate = true;
638                                         }
639                                 } else if (abort) {
640
641                                         _transport_frame = _last_roll_location;
642                                         do_locate = true;
643                                 }
644                         }
645
646                         _requested_return_frame = -1;
647
648                         if (do_locate) {
649                                 _engine.transport_locate (_transport_frame);
650                         }
651                 }
652
653         }
654
655         clear_clicks();
656
657         /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode.
658         */
659
660         if (ptw & PostTransportClearSubstate) {
661                 unset_play_range ();
662                 if (!Config->get_loop_is_mode()) {
663                         unset_play_loop ();
664                 }
665         }
666
667         /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
668
669         DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
670         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
671                 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
672                 (*i)->non_realtime_locate (_transport_frame);
673
674                 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
675                         finished = false;
676                         /* we will be back */
677                         return;
678                 }
679         }
680
681         have_looped = false;
682
683         /* don't bother with this stuff if we're disconnected from the engine,
684            because there will be no process callbacks to deliver stuff from
685         */
686
687         if (_engine.connected() && !_engine.freewheeling()) {
688                 // need to queue this in the next RT cycle
689                 _send_timecode_update = true;
690                 
691                 if (!dynamic_cast<MTC_Slave*>(_slave)) {
692                         send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop));
693
694                         /* This (::non_realtime_stop()) gets called by main
695                            process thread, which will lead to confusion
696                            when calling AsyncMIDIPort::write().
697                            
698                            Something must be done. XXX
699                         */
700                         send_mmc_locate (_transport_frame);
701                 }
702         }
703
704         if ((ptw & PostTransportLocate) && get_record_enabled()) {
705                 /* This is scheduled by realtime_stop(), which is also done
706                  * when a slave requests /locate/ for an initial sync.
707                  * We can't hold up the slave for long with a save() here,
708                  * without breaking its initial sync cycle.
709                  *
710                  * save state only if there's no slave or if it's not yet locked.
711                  */
712                 if (!_slave || !_slave->locked()) {
713                         DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: requests save\n"));
714                         SaveSessionRequested (_current_snapshot_name);
715                         saved = true;
716                 }
717         }
718
719         /* always try to get rid of this */
720
721         remove_pending_capture_state ();
722
723         /* save the current state of things if appropriate */
724
725         if (did_record && !saved) {
726                 SaveSessionRequested (_current_snapshot_name);
727         }
728
729         if (ptw & PostTransportStop) {
730                 unset_play_range ();
731                 if (!Config->get_loop_is_mode()) {
732                         unset_play_loop ();
733                 }
734         }
735
736         PositionChanged (_transport_frame); /* EMIT SIGNAL */
737         DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
738         TransportStateChange (); /* EMIT SIGNAL */
739
740         /* and start it up again if relevant */
741
742         if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) {
743                 request_transport_speed (1.0);
744         }
745
746         /* Even if we didn't do a pending locate roll this time, we don't want it hanging
747            around for next time.
748         */
749         pending_locate_roll = false;
750 }
751
752 void
753 Session::check_declick_out ()
754 {
755         bool locate_required = transport_sub_state & PendingLocate;
756
757         /* this is called after a process() iteration. if PendingDeclickOut was set,
758            it means that we were waiting to declick the output (which has just been
759            done) before maybe doing something else. this is where we do that "something else".
760
761            note: called from the audio thread.
762         */
763
764         if (transport_sub_state & PendingDeclickOut) {
765
766                 if (locate_required) {
767                         start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
768                         transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
769                 } else {
770                         if (!(transport_sub_state & StopPendingCapture)) {
771                                 stop_transport (pending_abort);
772                                 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
773                         }
774                 }
775
776         } else if (transport_sub_state & PendingLoopDeclickOut) {
777                 /* Nothing else to do here; we've declicked, and the loop event will be along shortly */
778                 transport_sub_state &= ~PendingLoopDeclickOut;
779         }
780 }
781
782 void
783 Session::unset_play_loop ()
784 {
785         if (play_loop) {
786                 play_loop = false;
787                 clear_events (SessionEvent::AutoLoop);
788                 clear_events (SessionEvent::AutoLoopDeclick);
789                 set_track_loop (false);
790                 
791         
792                 if (Config->get_seamless_loop()) {
793                         /* likely need to flush track buffers: this will locate us to wherever we are */
794                         add_post_transport_work (PostTransportLocate);
795                         _butler->schedule_transport_work ();
796                 }
797         }
798 }
799
800 void
801 Session::set_track_loop (bool yn)
802 {
803         Location* loc = _locations->auto_loop_location ();
804
805         if (!loc) {
806                 yn = false;
807         }
808
809         boost::shared_ptr<RouteList> rl = routes.reader ();
810
811         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
812                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
813                 if (tr && !tr->hidden()) {
814                         tr->set_loop (yn ? loc : 0);
815                 }
816         }
817 }
818
819 void
820 Session::set_play_loop (bool yn, double speed)
821 {
822         /* Called from event-handling context */
823
824         Location *loc;
825
826         if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) {
827                 /* nothing to do, or can't change loop status while recording */
828                 return;
829         }
830
831         if (yn && Config->get_seamless_loop() && synced_to_engine()) {
832                 warning << string_compose (
833                         _("Seamless looping cannot be supported while %1 is using JACK transport.\n"
834                           "Recommend changing the configured options"), PROGRAM_NAME)
835                         << endmsg;
836                 return;
837         }
838
839         if (yn) {
840
841                 play_loop = true;
842                 have_looped = false;
843                 
844                 if (loc) {
845
846                         unset_play_range ();
847
848                         if (Config->get_seamless_loop()) {
849                                 if (!Config->get_loop_is_mode()) {
850                                         /* set all tracks to use internal looping */
851                                         set_track_loop (true);
852                                 } else {
853                                         /* we will do this in the locate to the start OR when we hit the end 
854                                          * of the loop for the first time 
855                                          */
856                                 }
857                         } else {
858                                 /* set all tracks to NOT use internal looping */
859                                 set_track_loop (false);
860                         }
861
862                         /* Put the delick and loop events in into the event list.  The declick event will
863                            cause a de-clicking fade-out just before the end of the loop, and it will also result
864                            in a fade-in when the loop restarts.  The AutoLoop event will peform the actual loop.
865                         */
866
867                         framepos_t dcp;
868                         framecnt_t dcl;
869                         auto_loop_declick_range (loc, dcp, dcl);
870                         merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
871                         merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
872
873                         /* if requested to roll, locate to start of loop and
874                          * roll but ONLY if we're not already rolling.
875
876                            args: positition, roll=true, flush=true, with_loop=false, force buffer refill if seamless looping
877                         */
878
879                         if (Config->get_loop_is_mode()) {
880                                 /* loop IS a transport mode: if already
881                                    rolling, do not locate to loop start.
882                                 */
883                                 if (!transport_rolling() && (speed != 0.0)) {
884                                         start_locate (loc->start(), true, true, false, Config->get_seamless_loop());
885                                 }
886                         } else {
887                                 if (speed != 0.0) {
888                                         start_locate (loc->start(), true, true, false, Config->get_seamless_loop());
889                                 }
890                         }
891                 }
892
893         } else {
894
895                 unset_play_loop ();
896         }
897
898         DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC2 with speed = %1\n", _transport_speed));
899         TransportStateChange ();
900 }
901 void
902 Session::flush_all_inserts ()
903 {
904         boost::shared_ptr<RouteList> r = routes.reader ();
905
906         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
907                 (*i)->flush_processors ();
908         }
909 }
910
911 void
912 Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force)
913 {
914         if (target_frame < 0) {
915                 error << _("Locate called for negative sample position - ignored") << endmsg;
916                 return;
917         }
918
919         if (synced_to_engine()) {
920
921                 double sp;
922                 framepos_t pos;
923
924                 _slave->speed_and_position (sp, pos);
925
926                 if (target_frame != pos) {
927
928                         if (config.get_jack_time_master()) {
929                                 /* actually locate now, since otherwise jack_timebase_callback
930                                    will use the incorrect _transport_frame and report an old
931                                    and incorrect time to Jack transport
932                                 */
933                                 locate (target_frame, with_roll, with_flush, with_loop, force);
934                         }
935
936                         /* tell JACK to change transport position, and we will
937                            follow along later in ::follow_slave()
938                         */
939
940                         _engine.transport_locate (target_frame);
941
942                         if (sp != 1.0f && with_roll) {
943                                 _engine.transport_start ();
944                         }
945
946                 }
947
948         } else {
949                 locate (target_frame, with_roll, with_flush, with_loop, force);
950         }
951 }
952
953 int
954 Session::micro_locate (framecnt_t distance)
955 {
956         boost::shared_ptr<RouteList> rl = routes.reader();
957         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
958                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
959                 if (tr && !tr->can_internal_playback_seek (distance)) {
960                         return -1;
961                 }
962         }
963
964         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
965                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
966                 if (tr) {
967                         tr->internal_playback_seek (distance);
968                 }
969         }
970
971         _transport_frame += distance;
972         return 0;
973 }
974
975 /** @param with_mmc true to send a MMC locate command when the locate is done */
976 void
977 Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_seamless_loop, bool force, bool with_mmc)
978 {
979         bool need_butler = false;
980         
981         /* Locates for seamless looping are fairly different from other
982          * locates. They assume that the diskstream buffers for each track
983          * already have the correct data in them, and thus there is no need to
984          * actually tell the tracks to locate. What does need to be done,
985          * though, is all the housekeeping that is associated with non-linear
986          * changes in the value of _transport_frame. 
987          */
988
989         DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 seamless %4 force %5 mmc %6\n",
990                                                        target_frame, with_roll, with_flush, for_seamless_loop, force, with_mmc));
991         
992         if (actively_recording() && !for_seamless_loop) {
993                 return;
994         }
995
996         if (!force && _transport_frame == target_frame && !loop_changing && !for_seamless_loop) {
997                 if (with_roll) {
998                         set_transport_speed (1.0, 0, false);
999                 }
1000                 loop_changing = false;
1001                 Located (); /* EMIT SIGNAL */
1002                 return;
1003         }
1004
1005         if (_transport_speed && !for_seamless_loop) {
1006                 /* Schedule a declick.  We'll be called again when its done.
1007                    We only do it this way for ordinary locates, not those
1008                    due to **seamless** loops.
1009                 */
1010
1011                 if (!(transport_sub_state & PendingDeclickOut)) {
1012                         transport_sub_state |= (PendingDeclickOut|PendingLocate);
1013                         pending_locate_frame = target_frame;
1014                         pending_locate_roll = with_roll;
1015                         pending_locate_flush = with_flush;
1016                         return;
1017                 }
1018         }
1019
1020         // Update Timecode time
1021         // [DR] FIXME: find out exactly where this should go below
1022         _transport_frame = target_frame;
1023         _last_roll_or_reversal_location = target_frame;
1024         timecode_time(_transport_frame, transmitting_timecode_time);
1025         outbound_mtc_timecode_frame = _transport_frame;
1026         next_quarter_frame_to_send = 0;
1027
1028         /* do "stopped" stuff if:
1029          *
1030          * we are rolling AND
1031          *    no autoplay in effect AND
1032          *       we're not going to keep rolling after the locate AND
1033          *           !(playing a loop with JACK sync)
1034          *
1035          */
1036
1037         bool transport_was_stopped = !transport_rolling();
1038         
1039         if (transport_was_stopped && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_engine() && play_loop)) {
1040                 realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
1041                 transport_was_stopped = true;
1042         } else {
1043                 /* otherwise tell the world that we located */
1044                 realtime_locate ();
1045         }
1046
1047         if (force || !for_seamless_loop || loop_changing) {
1048
1049                 PostTransportWork todo = PostTransportLocate;
1050
1051                 if (with_roll && transport_was_stopped) {
1052                         todo = PostTransportWork (todo | PostTransportRoll);
1053                 }
1054
1055                 add_post_transport_work (todo);
1056                 need_butler = true;
1057                 
1058         } else {
1059
1060                 /* this is functionally what clear_clicks() does but with a tentative lock */
1061
1062                 Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
1063
1064                 if (clickm.locked()) {
1065
1066                         for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
1067                                 delete *i;
1068                         }
1069
1070                         clicks.clear ();
1071                 }
1072         }
1073
1074         if (with_roll) {
1075                 /* switch from input if we're going to roll */
1076                 if (Config->get_monitoring_model() == HardwareMonitoring) {
1077                         set_track_monitor_input_status (!config.get_auto_input());
1078                 }
1079         } else {
1080                 /* otherwise we're going to stop, so do the opposite */
1081                 if (Config->get_monitoring_model() == HardwareMonitoring) {
1082                         set_track_monitor_input_status (true);
1083                 }
1084         }
1085
1086         /* cancel looped playback if transport pos outside of loop range */
1087         if (play_loop) {
1088
1089                 Location* al = _locations->auto_loop_location();
1090
1091                 if (al) {
1092                         if (_transport_frame < al->start() || _transport_frame > al->end()) {
1093
1094                                 // located outside the loop: cancel looping directly, this is called from event handling context
1095
1096                                 have_looped = false;
1097                                 
1098                                 if (!Config->get_loop_is_mode()) {
1099                                         set_play_loop (false, _transport_speed);
1100                                 } else {
1101                                         if (Config->get_seamless_loop()) {
1102                                                 /* this will make the non_realtime_locate() in the butler
1103                                                    which then causes seek() in tracks actually do the right
1104                                                    thing.
1105                                                 */
1106                                                 set_track_loop (false);
1107                                         }
1108                                 }
1109                                 
1110                         } else if (_transport_frame == al->start()) {
1111
1112                                 // located to start of loop - this is looping, basically
1113
1114                                 if (for_seamless_loop) {
1115
1116                                         if (!have_looped) {
1117                                                 /* first time */
1118                                                 if (_last_roll_location != al->start()) {
1119                                                         /* didn't start at loop start - playback must have
1120                                                          * started before loop since we've now hit the loop
1121                                                          * end.
1122                                                          */
1123                                                         add_post_transport_work (PostTransportLocate);
1124                                                         need_butler = true;
1125                                                 }
1126                                                     
1127                                         }
1128                                 
1129                                         // this is only necessary for seamless looping
1130                                         
1131                                         boost::shared_ptr<RouteList> rl = routes.reader();
1132
1133                                         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1134                                                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1135
1136                                                 if (tr && tr->record_enabled ()) {
1137                                                         // tell it we've looped, so it can deal with the record state
1138                                                         tr->transport_looped (_transport_frame);
1139                                                 }
1140                                         }
1141                                 }
1142
1143                                 have_looped = true;
1144                                 TransportLooped(); // EMIT SIGNAL
1145                         }
1146                 }
1147         }
1148
1149         if (need_butler) {
1150                 _butler->schedule_transport_work ();
1151         }
1152
1153         loop_changing = false;
1154
1155         _send_timecode_update = true;
1156
1157         if (with_mmc) {
1158                 send_mmc_locate (_transport_frame);
1159         }
1160
1161         _last_roll_location = _last_roll_or_reversal_location =  _transport_frame;
1162         Located (); /* EMIT SIGNAL */
1163 }
1164
1165 /** Set the transport speed.
1166  *  Called from the process thread.
1167  *  @param speed New speed
1168  */
1169 void
1170 Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
1171 {
1172         DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n", 
1173                                                        speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
1174
1175         if (_transport_speed == speed) {
1176                 if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
1177                         _default_transport_speed = 1.0;
1178                 }
1179                 return;
1180         }
1181
1182         if (actively_recording() && speed != 1.0 && speed != 0.0) {
1183                 /* no varispeed during recording */
1184                 DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n", 
1185                                                        _transport_speed, _transport_frame));
1186                 return;
1187         }
1188
1189         _target_transport_speed = fabs(speed);
1190
1191         /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
1192            and user needs. We really need CD-style "skip" playback for ffwd and rewind.
1193         */
1194
1195         if (speed > 0) {
1196                 speed = min (8.0, speed);
1197         } else if (speed < 0) {
1198                 speed = max (-8.0, speed);
1199         }
1200
1201         if (transport_rolling() && speed == 0.0) {
1202
1203                 /* we are rolling and we want to stop */
1204
1205                 if (Config->get_monitoring_model() == HardwareMonitoring) {
1206                         set_track_monitor_input_status (true);
1207                 }
1208                 
1209                 if (synced_to_engine ()) {
1210                         if (clear_state) {
1211                                 /* do this here because our response to the slave won't
1212                                    take care of it.
1213                                 */
1214                                 _play_range = false;
1215                                 unset_play_loop ();
1216                         }
1217                         _engine.transport_stop ();
1218                 } else {
1219                         bool const auto_return_enabled = (!config.get_external_sync() && (config.get_auto_return() || abort));
1220
1221                         if (!auto_return_enabled) {
1222                                 _requested_return_frame = destination_frame;
1223                         }
1224
1225                         stop_transport (abort);
1226                 }
1227
1228                 if (!Config->get_loop_is_mode()) {
1229                         unset_play_loop ();
1230                 }
1231
1232         } else if (transport_stopped() && speed == 1.0) {
1233
1234                 /* we are stopped and we want to start rolling at speed 1 */
1235
1236                 if (Config->get_loop_is_mode() && play_loop) {
1237
1238                         Location *location = _locations->auto_loop_location();
1239                         
1240                         if (location != 0) {
1241                                 if (_transport_frame != location->start()) {
1242
1243                                         if (Config->get_seamless_loop()) {
1244                                                 /* force tracks to do their thing */
1245                                                 set_track_loop (true);
1246                                         }
1247
1248                                         /* jump to start and then roll from there */
1249
1250                                         request_locate (location->start(), true);
1251                                         return;
1252                                 }
1253                         }
1254                 }
1255
1256                 if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
1257                         set_track_monitor_input_status (false);
1258                 }
1259
1260                 if (synced_to_engine()) {
1261                         _engine.transport_start ();
1262                 } else {
1263                         start_transport ();
1264                 }
1265
1266         } else {
1267
1268                 /* not zero, not 1.0 ... varispeed */
1269
1270                 if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
1271                         warning << string_compose (
1272                                 _("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
1273                                 PROGRAM_NAME)
1274                                 << endmsg;
1275                         return;
1276                 }
1277
1278                 if (actively_recording()) {
1279                         return;
1280                 }
1281
1282                 if (speed > 0.0 && _transport_frame == current_end_frame()) {
1283                         return;
1284                 }
1285
1286                 if (speed < 0.0 && _transport_frame == 0) {
1287                         return;
1288                 }
1289
1290                 clear_clicks ();
1291
1292                 /* if we are reversing relative to the current speed, or relative to the speed
1293                    before the last stop, then we have to do extra work.
1294                 */
1295
1296                 PostTransportWork todo = PostTransportWork (0);
1297
1298                 if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0f && speed < 0.0f)) {
1299                         todo = PostTransportWork (todo | PostTransportReverse);
1300                         _last_roll_or_reversal_location = _transport_frame;
1301                 }
1302
1303                 _last_transport_speed = _transport_speed;
1304                 _transport_speed = speed;
1305
1306                 if (as_default) {
1307                         _default_transport_speed = speed;
1308                 }
1309
1310                 boost::shared_ptr<RouteList> rl = routes.reader();
1311                 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1312                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1313                         if (tr && tr->realtime_set_speed (tr->speed(), true)) {
1314                                 todo = PostTransportWork (todo | PostTransportSpeed);
1315                         }
1316                 }
1317
1318                 if (todo) {
1319                         add_post_transport_work (todo);
1320                         _butler->schedule_transport_work ();
1321                 }
1322
1323                 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
1324
1325                 /* throttle signal emissions. 
1326                  * when slaved [_last]_transport_speed
1327                  * usually changes every cycle (tiny amounts due to DLL).
1328                  * Emitting a signal every cycle is overkill and unwarranted.
1329                  *
1330                  * Using _last_transport_speed is not acceptable,
1331                  * since it allows for large changes over a long period 
1332                  * of time. Hence we introduce a dedicated variable to keep track
1333                  *
1334                  * The 0.2% dead-zone is somewhat arbitrary. Main use-case
1335                  * for TransportStateChange() here is the ShuttleControl display.
1336                  */
1337                 if (fabsf(_signalled_varispeed - speed) > .002f
1338                     // still, signal hard changes to 1.0 and 0.0:
1339                     || ( speed == 1.f && _signalled_varispeed != 1.f)
1340                     || ( speed == 0.f && _signalled_varispeed != 0.f)
1341                    )
1342                 {
1343                         TransportStateChange (); /* EMIT SIGNAL */
1344                         _signalled_varispeed = speed;
1345                 }
1346         }
1347 }
1348
1349
1350 /** Stop the transport.  */
1351 void
1352 Session::stop_transport (bool abort, bool clear_state)
1353 {
1354         if (_transport_speed == 0.0f) {
1355                 return;
1356         }
1357
1358         if (!get_transport_declick_required()) {
1359
1360                 /* stop has not yet been scheduled */
1361
1362                 boost::shared_ptr<RouteList> rl = routes.reader();
1363                 framepos_t stop_target = audible_frame();
1364
1365                 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1366                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1367                         if (tr) {
1368                                 tr->prepare_to_stop (_transport_frame, stop_target);
1369                         }
1370                 }
1371
1372                 SubState new_bits;
1373                 
1374                 if (actively_recording() &&                           /* we are recording */
1375                     worst_input_latency() > current_block_size) {     /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
1376                         
1377                         /* we need to capture the audio that is still somewhere in the pipeline between
1378                            wherever it was generated and the process callback. This means that even though
1379                            the user (or something else)  has asked us to stop, we have to roll
1380                            past this point and then reset the playhead/transport location to
1381                            the position at which the stop was requested.
1382
1383                            we still need playback to "stop" now, however, which is why we schedule
1384                            a declick below.
1385                         */
1386                         
1387                         DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
1388                                                                        _transport_frame, _worst_input_latency,
1389                                                                        _transport_frame + _worst_input_latency,
1390                                                                        abort));
1391                         
1392                         SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
1393                                                              _transport_frame + _worst_input_latency,
1394                                                              0, 0, abort);
1395                         
1396                         merge_event (ev);
1397
1398                         /* request a declick at the start of the next process cycle() so that playback ceases.
1399                            It will remain silent until we actually stop (at the StopOnce event somewhere in 
1400                            the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
1401                            does not stop the transport too early.
1402                          */
1403                         new_bits = SubState (PendingDeclickOut|StopPendingCapture);
1404                         
1405                 } else {
1406                         
1407                         /* Not recording, schedule a declick in the next process() cycle and then stop at its end */
1408                         
1409                         new_bits = PendingDeclickOut;
1410                 }
1411
1412                 
1413                 /* we'll be called again after the declick */
1414                 transport_sub_state = SubState (transport_sub_state|new_bits);
1415                 pending_abort = abort;
1416
1417                 return;
1418
1419         } else {
1420                 
1421                 /* declick was scheduled, but we've been called again, which means it is really time to stop
1422                    
1423                    XXX: we should probably split this off into its own method and call it explicitly.
1424                 */
1425
1426                 realtime_stop (abort, clear_state);
1427                 _butler->schedule_transport_work ();
1428         }
1429 }
1430
1431 /** Called from the process thread */
1432 void
1433 Session::start_transport ()
1434 {
1435         DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
1436
1437         _last_roll_location = _transport_frame;
1438         _last_roll_or_reversal_location = _transport_frame;
1439
1440         have_looped = false;
1441
1442         /* if record status is Enabled, move it to Recording. if its
1443            already Recording, move it to Disabled.
1444         */
1445
1446         switch (record_status()) {
1447         case Enabled:
1448                 if (!config.get_punch_in()) {
1449                         enable_record ();
1450                 }
1451                 break;
1452
1453         case Recording:
1454                 if (!play_loop) {
1455                         disable_record (false);
1456                 }
1457                 break;
1458
1459         default:
1460                 break;
1461         }
1462
1463         transport_sub_state |= PendingDeclickIn;
1464
1465         _transport_speed = _default_transport_speed;
1466         _target_transport_speed = _transport_speed;
1467
1468         boost::shared_ptr<RouteList> rl = routes.reader();
1469         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1470                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1471                 if (tr) {
1472                         tr->realtime_set_speed (tr->speed(), true);
1473                 }
1474         }
1475
1476         if (!_engine.freewheeling()) {
1477                 Timecode::Time time;
1478                 timecode_time_subframes (_transport_frame, time);
1479                 if (!dynamic_cast<MTC_Slave*>(_slave)) {
1480                         send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
1481                 }
1482         }
1483
1484         DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC4 with speed = %1\n", _transport_speed));
1485         TransportStateChange (); /* EMIT SIGNAL */
1486 }
1487
1488 /** Do any transport work in the audio thread that needs to be done after the
1489  * transport thread is finished.  Audio thread, realtime safe.
1490  */
1491 void
1492 Session::post_transport ()
1493 {
1494         PostTransportWork ptw = post_transport_work ();
1495
1496         if (ptw & PostTransportAudition) {
1497                 if (auditioner && auditioner->auditioning()) {
1498                         process_function = &Session::process_audition;
1499                 } else {
1500                         process_function = &Session::process_with_events;
1501                 }
1502         }
1503
1504         if (ptw & PostTransportStop) {
1505
1506                 transport_sub_state = 0;
1507         }
1508
1509         if (ptw & PostTransportLocate) {
1510
1511                 if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) {
1512                         start_transport ();
1513                 } else {
1514                         transport_sub_state = 0;
1515                 }
1516         }
1517
1518         set_next_event ();
1519         /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually
1520            know were handled ?
1521         */
1522         set_post_transport_work (PostTransportWork (0));
1523 }
1524
1525 void
1526 Session::reset_rf_scale (framecnt_t motion)
1527 {
1528         cumulative_rf_motion += motion;
1529
1530         if (cumulative_rf_motion < 4 * _current_frame_rate) {
1531                 rf_scale = 1;
1532         } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
1533                 rf_scale = 4;
1534         } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
1535                 rf_scale = 10;
1536         } else {
1537                 rf_scale = 100;
1538         }
1539
1540         if (motion != 0) {
1541                 set_dirty();
1542         }
1543 }
1544
1545 void
1546 Session::use_sync_source (Slave* new_slave)
1547 {
1548         /* Runs in process() context */
1549
1550         bool non_rt_required = false;
1551
1552         /* XXX this deletion is problematic because we're in RT context */
1553
1554         delete _slave;
1555         _slave = new_slave;
1556
1557         DEBUG_TRACE (DEBUG::Slave, string_compose ("set new slave to %1\n", _slave));
1558         
1559         // need to queue this for next process() cycle
1560         _send_timecode_update = true;
1561
1562         boost::shared_ptr<RouteList> rl = routes.reader();
1563         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1564                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1565                 if (tr && !tr->hidden()) {
1566                         if (tr->realtime_set_speed (tr->speed(), true)) {
1567                                 non_rt_required = true;
1568                         }
1569                         tr->set_slaved (_slave != 0);
1570                 }
1571         }
1572
1573         if (non_rt_required) {
1574                 add_post_transport_work (PostTransportSpeed);
1575                 _butler->schedule_transport_work ();
1576         }
1577
1578         set_dirty();
1579 }
1580
1581 void
1582 Session::drop_sync_source ()
1583 {
1584         request_sync_source (0);
1585 }
1586
1587 void
1588 Session::switch_to_sync_source (SyncSource src)
1589 {
1590         Slave* new_slave;
1591
1592         DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src)));
1593
1594         switch (src) {
1595         case MTC:
1596                 if (_slave && dynamic_cast<MTC_Slave*>(_slave)) {
1597                         return;
1598                 }
1599
1600                 try {
1601                         new_slave = new MTC_Slave (*this, *_midi_ports->mtc_input_port());
1602                 }
1603
1604                 catch (failed_constructor& err) {
1605                         return;
1606                 }
1607                 break;
1608
1609         case LTC:
1610                 if (_slave && dynamic_cast<LTC_Slave*>(_slave)) {
1611                         return;
1612                 }
1613
1614                 try {
1615                         new_slave = new LTC_Slave (*this);
1616                 }
1617
1618                 catch (failed_constructor& err) {
1619                         return;
1620                 }
1621
1622                 break;
1623
1624         case MIDIClock:
1625                 if (_slave && dynamic_cast<MIDIClock_Slave*>(_slave)) {
1626                         return;
1627                 }
1628
1629                 try {
1630                         new_slave = new MIDIClock_Slave (*this, *_midi_ports->midi_clock_input_port(), 24);
1631                 }
1632
1633                 catch (failed_constructor& err) {
1634                         return;
1635                 }
1636                 break;
1637
1638         case Engine:
1639                 if (_slave && dynamic_cast<Engine_Slave*>(_slave)) {
1640                         return;
1641                 }
1642
1643                 if (config.get_video_pullup() != 0.0f) {
1644                         return;
1645                 }
1646
1647                 new_slave = new Engine_Slave (*AudioEngine::instance());
1648                 break;
1649
1650         default:
1651                 new_slave = 0;
1652                 break;
1653         };
1654
1655         request_sync_source (new_slave);
1656 }
1657
1658 void
1659 Session::set_track_speed (Track* track, double speed)
1660 {
1661         if (track->realtime_set_speed (speed, false)) {
1662                 add_post_transport_work (PostTransportSpeed);
1663                 _butler->schedule_transport_work ();
1664                 set_dirty ();
1665         }
1666 }
1667
1668 void
1669 Session::unset_play_range ()
1670 {
1671         _play_range = false;
1672         _clear_event_type (SessionEvent::RangeStop);
1673         _clear_event_type (SessionEvent::RangeLocate);
1674 }
1675
1676 void
1677 Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
1678 {
1679         SessionEvent* ev;
1680
1681         /* Called from event-processing context */
1682
1683         unset_play_range ();
1684
1685         if (range.empty()) {
1686                 /* _play_range set to false in unset_play_range()
1687                  */
1688                 if (!leave_rolling) {
1689                         /* stop transport */
1690                         SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false);
1691                         merge_event (ev);
1692                 }
1693                 return;
1694         }
1695
1696         _play_range = true;
1697
1698         /* cancel loop play */
1699         unset_play_loop ();
1700
1701         list<AudioRange>::size_type sz = range.size();
1702
1703         if (sz > 1) {
1704
1705                 list<AudioRange>::iterator i = range.begin();
1706                 list<AudioRange>::iterator next;
1707
1708                 while (i != range.end()) {
1709
1710                         next = i;
1711                         ++next;
1712
1713                         /* locating/stopping is subject to delays for declicking.
1714                          */
1715
1716                         framepos_t requested_frame = i->end;
1717
1718                         if (requested_frame > current_block_size) {
1719                                 requested_frame -= current_block_size;
1720                         } else {
1721                                 requested_frame = 0;
1722                         }
1723
1724                         if (next == range.end()) {
1725                                 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
1726                         } else {
1727                                 ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
1728                         }
1729
1730                         merge_event (ev);
1731
1732                         i = next;
1733                 }
1734
1735         } else if (sz == 1) {
1736
1737                 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f);
1738                 merge_event (ev);
1739
1740         }
1741
1742         /* save range so we can do auto-return etc. */
1743
1744         current_audio_range = range;
1745
1746         /* now start rolling at the right place */
1747
1748         ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false);
1749         merge_event (ev);
1750
1751         DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC5 with speed = %1\n", _transport_speed));
1752         TransportStateChange ();
1753 }
1754
1755 void
1756 Session::request_bounded_roll (framepos_t start, framepos_t end)
1757 {
1758         AudioRange ar (start, end, 0);
1759         list<AudioRange> lar;
1760
1761         lar.push_back (ar);
1762         request_play_range (&lar, true);
1763 }
1764
1765 void
1766 Session::set_requested_return_frame (framepos_t return_to)
1767 {
1768         _requested_return_frame = return_to;
1769 }
1770
1771 void
1772 Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
1773 {
1774         SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
1775         ev->target2_frame = start;
1776         queue_event (ev);
1777 }
1778
1779 void
1780 Session::engine_halted ()
1781 {
1782         bool ignored;
1783
1784         /* there will be no more calls to process(), so
1785            we'd better clean up for ourselves, right now.
1786
1787            but first, make sure the butler is out of
1788            the picture.
1789         */
1790
1791         if (_butler) {
1792                 g_atomic_int_set (&_butler->should_do_transport_work, 0);
1793                 set_post_transport_work (PostTransportWork (0));
1794                 _butler->stop ();
1795         }
1796
1797         realtime_stop (false, true);
1798         non_realtime_stop (false, 0, ignored);
1799         transport_sub_state = 0;
1800
1801         DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC6 with speed = %1\n", _transport_speed));
1802         TransportStateChange (); /* EMIT SIGNAL */
1803 }
1804
1805
1806 void
1807 Session::xrun_recovery ()
1808 {
1809         Xrun (_transport_frame); /* EMIT SIGNAL */
1810
1811         if (Config->get_stop_recording_on_xrun() && actively_recording()) {
1812
1813                 /* it didn't actually halt, but we need
1814                    to handle things in the same way.
1815                 */
1816
1817                 engine_halted();
1818         }
1819 }
1820
1821 void
1822 Session::route_processors_changed (RouteProcessorChange c)
1823 {
1824         if (ignore_route_processor_changes) {
1825                 return;
1826         }
1827
1828         if (c.type == RouteProcessorChange::MeterPointChange) {
1829                 return;
1830         }
1831
1832         update_latency_compensation ();
1833         resort_routes ();
1834
1835         set_dirty ();
1836 }
1837
1838 void
1839 Session::allow_auto_play (bool yn)
1840 {
1841         auto_play_legal = yn;
1842 }
1843
1844 bool
1845 Session::maybe_stop (framepos_t limit)
1846 {
1847         if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
1848                 if (synced_to_engine () && config.get_jack_time_master ()) {
1849                         _engine.transport_stop ();
1850                 } else if (!synced_to_engine ()) {
1851                         stop_transport ();
1852                 }
1853                 return true;
1854         }
1855         return false;
1856 }
1857
1858 void
1859 Session::send_mmc_locate (framepos_t t)
1860 {
1861         if (t < 0) {
1862                 return;
1863         }
1864
1865         if (!_engine.freewheeling()) {
1866                 Timecode::Time time;
1867                 timecode_time_subframes (t, time);
1868                 send_immediate_mmc (MIDI::MachineControlCommand (time));
1869         }
1870 }
1871
1872 /** Ask the transport to not send timecode until further notice.  The suspension
1873  *  will come into effect some finite time after this call, and timecode_transmission_suspended()
1874  *  should be checked by the caller to find out when.
1875  */
1876 void
1877 Session::request_suspend_timecode_transmission ()
1878 {
1879         SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false);
1880         queue_event (ev);
1881 }
1882
1883 void
1884 Session::request_resume_timecode_transmission ()
1885 {
1886         SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true);
1887         queue_event (ev);
1888 }
1889
1890 bool
1891 Session::timecode_transmission_suspended () const
1892 {
1893         return g_atomic_int_get (&_suspend_timecode_transmission) == 1;
1894 }