2 Copyright (C) 1999-2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "libardour-config.h"
29 #include "pbd/error.h"
30 #include "pbd/enumwriter.h"
31 #include "pbd/pthread_utils.h"
32 #include "pbd/memento_command.h"
33 #include "pbd/stacktrace.h"
35 #include "midi++/mmc.h"
36 #include "midi++/port.h"
38 #include "ardour/audioengine.h"
39 #include "ardour/auditioner.h"
40 #include "ardour/butler.h"
41 #include "ardour/click.h"
42 #include "ardour/debug.h"
43 #include "ardour/location.h"
44 #include "ardour/profile.h"
45 #include "ardour/scene_changer.h"
46 #include "ardour/session.h"
47 #include "ardour/slave.h"
48 #include "ardour/operations.h"
53 using namespace ARDOUR;
57 Session::add_post_transport_work (PostTransportWork ptw)
59 PostTransportWork oldval;
60 PostTransportWork newval;
64 oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work);
65 newval = PostTransportWork (oldval | ptw);
66 if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) {
72 error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg;
76 Session::request_input_change_handling ()
78 if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
79 SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
85 Session::request_sync_source (Slave* new_slave)
87 SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
90 seamless = Config->get_seamless_loop ();
92 if (dynamic_cast<Engine_Slave*>(new_slave)) {
93 /* JACK cannot support seamless looping at present */
94 Config->set_seamless_loop (false);
96 /* reset to whatever the value was before we last switched slaves */
97 Config->set_seamless_loop (_was_seamless);
100 /* save value of seamless from before the switch */
101 _was_seamless = seamless;
103 ev->slave = new_slave;
104 DEBUG_TRACE (DEBUG::Slave, "sent request for new slave\n");
109 Session::request_transport_speed (double speed, bool as_default)
111 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
112 ev->third_yes_or_no = true;
113 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
117 /** Request a new transport speed, but if the speed parameter is exactly zero then use
118 * a very small +ve value to prevent the transport actually stopping. This method should
119 * be used by callers who are varying transport speed but don't ever want to stop it.
122 Session::request_transport_speed_nonzero (double speed, bool as_default)
128 request_transport_speed (speed, as_default);
132 Session::request_track_speed (Track* tr, double speed)
134 SessionEvent* ev = new SessionEvent (SessionEvent::SetTrackSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
140 Session::request_stop (bool abort, bool clear_state)
142 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
143 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
148 Session::request_locate (framepos_t target_frame, bool with_roll)
150 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
151 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
156 Session::force_locate (framepos_t target_frame, bool with_roll)
158 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
159 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
164 Session::request_play_loop (bool yn, bool change_transport_roll)
167 Location *location = _locations->auto_loop_location();
170 if (location == 0 && yn) {
171 error << _("Cannot loop - no loop range defined")
176 if (change_transport_roll) {
177 if (transport_rolling()) {
178 /* start looping at current speed */
179 target_speed = transport_speed ();
181 /* currently stopped */
183 /* start looping at normal speed */
190 /* leave the speed alone */
191 target_speed = transport_speed ();
194 ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, target_speed, yn);
195 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, change roll state ? %2\n", yn, change_transport_roll));
199 if (!change_transport_roll) {
200 if (!transport_rolling()) {
201 /* we're not changing transport state, but we do want
202 to set up position for the new loop. Don't
203 do this if we're rolling already.
205 request_locate (location->start(), false);
209 if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
210 // request an immediate locate to refresh the tracks
211 // after disabling looping
212 request_locate (_transport_frame-1, false);
218 Session::request_play_range (list<AudioRange>* range, bool leave_rolling)
220 SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0));
222 ev->audio_range = *range;
224 ev->audio_range.clear ();
226 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling));
231 Session::request_cancel_play_range ()
233 SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
239 Session::realtime_stop (bool abort, bool clear_state)
241 DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
242 PostTransportWork todo = PostTransportWork (0);
244 /* assume that when we start, we'll be moving forwards */
246 if (_transport_speed < 0.0f) {
247 todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse));
248 _default_transport_speed = 1.0;
250 todo = PostTransportWork (todo | PostTransportStop);
255 boost::shared_ptr<RouteList> r = routes.reader ();
257 for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
258 (*i)->realtime_handle_transport_stopped ();
261 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
263 /* the duration change is not guaranteed to have happened, but is likely */
265 todo = PostTransportWork (todo | PostTransportDuration);
268 todo = PostTransportWork (todo | PostTransportAbort);
272 todo = PostTransportWork (todo | PostTransportClearSubstate);
276 add_post_transport_work (todo);
279 _clear_event_type (SessionEvent::StopOnce);
280 _clear_event_type (SessionEvent::RangeStop);
281 _clear_event_type (SessionEvent::RangeLocate);
283 /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
284 disable_record (true, (!Config->get_latched_record_enable() && clear_state));
286 reset_slave_state ();
288 _transport_speed = 0;
289 _target_transport_speed = 0;
291 g_atomic_int_set (&_playback_load, 100);
292 g_atomic_int_set (&_capture_load, 100);
294 if (config.get_use_video_sync()) {
295 waiting_for_sync_offset = true;
298 transport_sub_state = 0;
302 Session::realtime_locate ()
304 boost::shared_ptr<RouteList> r = routes.reader ();
305 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
306 (*i)->realtime_locate ();
311 Session::butler_transport_work ()
315 PostTransportWork ptw;
316 boost::shared_ptr<RouteList> r = routes.reader ();
319 int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
321 ptw = post_transport_work();
323 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
325 if (ptw & PostTransportAdjustPlaybackBuffering) {
326 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
327 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
329 tr->adjust_playback_buffering ();
330 /* and refill those buffers ... */
332 (*i)->non_realtime_locate (_transport_frame);
337 if (ptw & PostTransportAdjustCaptureBuffering) {
338 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
339 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
341 tr->adjust_capture_buffering ();
346 if (ptw & PostTransportCurveRealloc) {
347 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
348 (*i)->curve_reallocate();
352 if (ptw & PostTransportInputChange) {
353 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
354 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
356 tr->non_realtime_input_change ();
361 if (ptw & PostTransportSpeed) {
362 non_realtime_set_speed ();
365 if (ptw & PostTransportReverse) {
368 cumulative_rf_motion = 0;
371 /* don't seek if locate will take care of that in non_realtime_stop() */
373 if (!(ptw & PostTransportLocate)) {
375 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
376 (*i)->non_realtime_locate (_transport_frame);
378 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
379 /* new request, stop seeking, and start again */
380 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
387 if (ptw & PostTransportLocate) {
388 DEBUG_TRACE (DEBUG::Transport, "nonrealtime locate invoked from BTW\n");
389 non_realtime_locate ();
392 if (ptw & PostTransportStop) {
393 non_realtime_stop (ptw & PostTransportAbort, on_entry, finished);
395 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
400 if (ptw & PostTransportOverWrite) {
401 non_realtime_overwrite (on_entry, finished);
403 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
408 if (ptw & PostTransportAudition) {
409 non_realtime_set_audition ();
412 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
414 DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
415 DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
419 Session::non_realtime_set_speed ()
421 boost::shared_ptr<RouteList> rl = routes.reader();
422 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
423 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
425 tr->non_realtime_set_speed ();
431 Session::non_realtime_overwrite (int on_entry, bool& finished)
433 boost::shared_ptr<RouteList> rl = routes.reader();
434 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
435 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
436 if (tr && tr->pending_overwrite ()) {
437 tr->overwrite_existing_buffers ();
439 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
448 Session::non_realtime_locate ()
450 DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
452 if (Config->get_loop_is_mode() && get_play_loop()) {
454 Location *loc = _locations->auto_loop_location();
456 if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
457 /* jumped out of loop range: stop tracks from looping,
458 but leave loop (mode) enabled.
460 set_track_loop (false);
462 } else if (loc && Config->get_seamless_loop() &&
463 ((loc->start() <= _transport_frame) ||
464 (loc->end() > _transport_frame) ) ) {
466 /* jumping to start of loop. This might have been done before but it is
467 * idempotent and cheap. Doing it here ensures that when we start playback
468 * outside the loop we still flip tracks into the magic seamless mode
471 set_track_loop (true);
474 set_track_loop (false);
479 /* no more looping .. should have been noticed elsewhere */
483 boost::shared_ptr<RouteList> rl = routes.reader();
484 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
485 (*i)->non_realtime_locate (_transport_frame);
488 _scene_changer->locate (_transport_frame);
490 /* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
491 rather than clearing them so that the RT thread has to spend time constructing
492 them (in Session::click).
498 Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
504 PostTransportWork ptw = post_transport_work();
509 boost::shared_ptr<RouteList> rl = routes.reader();
510 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
511 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
512 if (tr && tr->get_captured_frames () != 0) {
518 /* stop and locate are merged here because they share a lot of common stuff */
521 now = localtime (&xnow);
524 auditioner->cancel_audition ();
527 cumulative_rf_motion = 0;
531 begin_reversible_command (Operations::capture);
532 _have_captured = true;
535 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
537 if (abort && did_record) {
538 /* no reason to save the session file when we remove sources
540 _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
543 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
544 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
546 tr->transport_stopped_wallclock (*now, xnow, abort);
550 if (abort && did_record) {
551 _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
554 boost::shared_ptr<RouteList> r = routes.reader ();
556 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
557 if (!(*i)->is_auditioner()) {
558 (*i)->set_pending_declick (0);
563 commit_reversible_command ();
564 /* increase take name */
565 if (config.get_track_name_take () && !config.get_take_name ().empty()) {
566 string newname = config.get_take_name();
567 config.set_take_name(bump_name_number (newname));
571 if (_engine.running()) {
572 PostTransportWork ptw = post_transport_work ();
573 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
574 (*i)->nonrealtime_handle_transport_stopped (abort, (ptw & PostTransportLocate), (!(ptw & PostTransportLocate) || pending_locate_flush));
576 update_latency_compensation ();
579 bool const auto_return_enabled =
580 (!config.get_external_sync() && (config.get_auto_return() || abort));
582 if (auto_return_enabled ||
583 (ptw & PostTransportLocate) ||
584 (_requested_return_frame >= 0) ||
585 synced_to_engine()) {
587 if (pending_locate_flush) {
588 flush_all_inserts ();
591 if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
592 !(ptw & PostTransportLocate)) {
594 /* no explicit locate queued */
596 bool do_locate = false;
598 if (_requested_return_frame >= 0) {
600 /* explicit return request pre-queued in event list. overrides everything else */
602 _transport_frame = _requested_return_frame;
606 if (config.get_auto_return()) {
610 /* don't try to handle loop play when synced to JACK */
612 if (!synced_to_engine()) {
614 Location *location = _locations->auto_loop_location();
617 _transport_frame = location->start();
619 _transport_frame = _last_roll_location;
624 } else if (_play_range) {
626 /* return to start of range */
628 if (!current_audio_range.empty()) {
629 _transport_frame = current_audio_range.front().start;
635 /* regular auto-return */
637 _transport_frame = _last_roll_location;
642 _transport_frame = _last_roll_location;
647 _requested_return_frame = -1;
650 _engine.transport_locate (_transport_frame);
658 /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode.
661 if (ptw & PostTransportClearSubstate) {
663 if (!Config->get_loop_is_mode()) {
668 /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
670 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
671 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
672 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
673 (*i)->non_realtime_locate (_transport_frame);
675 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
677 /* we will be back */
684 /* don't bother with this stuff if we're disconnected from the engine,
685 because there will be no process callbacks to deliver stuff from
688 if (_engine.connected() && !_engine.freewheeling()) {
689 // need to queue this in the next RT cycle
690 _send_timecode_update = true;
692 if (!dynamic_cast<MTC_Slave*>(_slave)) {
693 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop));
695 /* This (::non_realtime_stop()) gets called by main
696 process thread, which will lead to confusion
697 when calling AsyncMIDIPort::write().
699 Something must be done. XXX
701 send_mmc_locate (_transport_frame);
705 if ((ptw & PostTransportLocate) && get_record_enabled()) {
706 /* This is scheduled by realtime_stop(), which is also done
707 * when a slave requests /locate/ for an initial sync.
708 * We can't hold up the slave for long with a save() here,
709 * without breaking its initial sync cycle.
711 * save state only if there's no slave or if it's not yet locked.
713 if (!_slave || !_slave->locked()) {
714 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: requests save\n"));
715 SaveSessionRequested (_current_snapshot_name);
720 /* always try to get rid of this */
722 remove_pending_capture_state ();
724 /* save the current state of things if appropriate */
726 if (did_record && !saved) {
727 SaveSessionRequested (_current_snapshot_name);
730 if (ptw & PostTransportStop) {
732 if (!Config->get_loop_is_mode()) {
737 PositionChanged (_transport_frame); /* EMIT SIGNAL */
738 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
739 TransportStateChange (); /* EMIT SIGNAL */
741 /* and start it up again if relevant */
743 if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) {
744 request_transport_speed (1.0);
747 /* Even if we didn't do a pending locate roll this time, we don't want it hanging
748 around for next time.
750 pending_locate_roll = false;
754 Session::check_declick_out ()
756 bool locate_required = transport_sub_state & PendingLocate;
758 /* this is called after a process() iteration. if PendingDeclickOut was set,
759 it means that we were waiting to declick the output (which has just been
760 done) before maybe doing something else. this is where we do that "something else".
762 note: called from the audio thread.
765 if (transport_sub_state & PendingDeclickOut) {
767 if (locate_required) {
768 start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
769 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
771 if (!(transport_sub_state & StopPendingCapture)) {
772 stop_transport (pending_abort);
773 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
777 } else if (transport_sub_state & PendingLoopDeclickOut) {
778 /* Nothing else to do here; we've declicked, and the loop event will be along shortly */
779 transport_sub_state &= ~PendingLoopDeclickOut;
784 Session::unset_play_loop ()
788 clear_events (SessionEvent::AutoLoop);
789 clear_events (SessionEvent::AutoLoopDeclick);
790 set_track_loop (false);
793 if (Config->get_seamless_loop()) {
794 /* likely need to flush track buffers: this will locate us to wherever we are */
795 add_post_transport_work (PostTransportLocate);
796 _butler->schedule_transport_work ();
802 Session::set_track_loop (bool yn)
804 Location* loc = _locations->auto_loop_location ();
810 boost::shared_ptr<RouteList> rl = routes.reader ();
812 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
813 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
814 if (tr && !tr->hidden()) {
815 tr->set_loop (yn ? loc : 0);
821 Session::set_play_loop (bool yn, double speed)
823 /* Called from event-handling context */
827 if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) {
828 /* nothing to do, or can't change loop status while recording */
832 if (yn && Config->get_seamless_loop() && synced_to_engine()) {
833 warning << string_compose (
834 _("Seamless looping cannot be supported while %1 is using JACK transport.\n"
835 "Recommend changing the configured options"), PROGRAM_NAME)
849 if (Config->get_seamless_loop()) {
850 if (!Config->get_loop_is_mode()) {
851 /* set all tracks to use internal looping */
852 set_track_loop (true);
854 /* we will do this in the locate to the start OR when we hit the end
855 * of the loop for the first time
859 /* set all tracks to NOT use internal looping */
860 set_track_loop (false);
863 /* Put the delick and loop events in into the event list. The declick event will
864 cause a de-clicking fade-out just before the end of the loop, and it will also result
865 in a fade-in when the loop restarts. The AutoLoop event will peform the actual loop.
870 auto_loop_declick_range (loc, dcp, dcl);
871 merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
872 merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
874 /* if requested to roll, locate to start of loop and
875 * roll but ONLY if we're not already rolling.
877 args: positition, roll=true, flush=true, with_loop=false, force buffer refill if seamless looping
880 if (Config->get_loop_is_mode()) {
881 /* loop IS a transport mode: if already
882 rolling, do not locate to loop start.
884 if (!transport_rolling() && (speed != 0.0)) {
885 start_locate (loc->start(), true, true, false, Config->get_seamless_loop());
889 start_locate (loc->start(), true, true, false, Config->get_seamless_loop());
899 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC2 with speed = %1\n", _transport_speed));
900 TransportStateChange ();
903 Session::flush_all_inserts ()
905 boost::shared_ptr<RouteList> r = routes.reader ();
907 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
908 (*i)->flush_processors ();
913 Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force)
915 if (target_frame < 0) {
916 error << _("Locate called for negative sample position - ignored") << endmsg;
920 if (synced_to_engine()) {
925 _slave->speed_and_position (sp, pos);
927 if (target_frame != pos) {
929 if (config.get_jack_time_master()) {
930 /* actually locate now, since otherwise jack_timebase_callback
931 will use the incorrect _transport_frame and report an old
932 and incorrect time to Jack transport
934 locate (target_frame, with_roll, with_flush, with_loop, force);
937 /* tell JACK to change transport position, and we will
938 follow along later in ::follow_slave()
941 _engine.transport_locate (target_frame);
943 if (sp != 1.0f && with_roll) {
944 _engine.transport_start ();
950 locate (target_frame, with_roll, with_flush, with_loop, force);
955 Session::micro_locate (framecnt_t distance)
957 boost::shared_ptr<RouteList> rl = routes.reader();
958 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
959 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
960 if (tr && !tr->can_internal_playback_seek (distance)) {
965 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
966 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
968 tr->internal_playback_seek (distance);
972 _transport_frame += distance;
976 /** @param with_mmc true to send a MMC locate command when the locate is done */
978 Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_seamless_loop, bool force, bool with_mmc)
980 bool need_butler = false;
982 /* Locates for seamless looping are fairly different from other
983 * locates. They assume that the diskstream buffers for each track
984 * already have the correct data in them, and thus there is no need to
985 * actually tell the tracks to locate. What does need to be done,
986 * though, is all the housekeeping that is associated with non-linear
987 * changes in the value of _transport_frame.
990 DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 seamless %4 force %5 mmc %6\n",
991 target_frame, with_roll, with_flush, for_seamless_loop, force, with_mmc));
993 if (actively_recording() && !for_seamless_loop) {
997 if (!force && _transport_frame == target_frame && !loop_changing && !for_seamless_loop) {
999 set_transport_speed (1.0, 0, false);
1001 loop_changing = false;
1002 Located (); /* EMIT SIGNAL */
1006 if (_transport_speed && !for_seamless_loop) {
1007 /* Schedule a declick. We'll be called again when its done.
1008 We only do it this way for ordinary locates, not those
1009 due to **seamless** loops.
1012 if (!(transport_sub_state & PendingDeclickOut)) {
1013 transport_sub_state |= (PendingDeclickOut|PendingLocate);
1014 pending_locate_frame = target_frame;
1015 pending_locate_roll = with_roll;
1016 pending_locate_flush = with_flush;
1021 // Update Timecode time
1022 // [DR] FIXME: find out exactly where this should go below
1023 _transport_frame = target_frame;
1024 _last_roll_or_reversal_location = target_frame;
1025 timecode_time(_transport_frame, transmitting_timecode_time);
1026 outbound_mtc_timecode_frame = _transport_frame;
1027 next_quarter_frame_to_send = 0;
1029 /* do "stopped" stuff if:
1031 * we are rolling AND
1032 * no autoplay in effect AND
1033 * we're not going to keep rolling after the locate AND
1034 * !(playing a loop with JACK sync)
1038 bool transport_was_stopped = !transport_rolling();
1040 if (transport_was_stopped && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_engine() && play_loop) &&
1041 (!Profile->get_trx() || !(config.get_external_sync() && !synced_to_engine()))) {
1042 realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
1043 transport_was_stopped = true;
1045 /* otherwise tell the world that we located */
1049 if (force || !for_seamless_loop || loop_changing) {
1051 PostTransportWork todo = PostTransportLocate;
1053 if (with_roll && transport_was_stopped) {
1054 todo = PostTransportWork (todo | PostTransportRoll);
1057 add_post_transport_work (todo);
1062 /* this is functionally what clear_clicks() does but with a tentative lock */
1064 Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
1066 if (clickm.locked()) {
1068 for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
1077 /* switch from input if we're going to roll */
1078 if (Config->get_monitoring_model() == HardwareMonitoring) {
1079 set_track_monitor_input_status (!config.get_auto_input());
1082 /* otherwise we're going to stop, so do the opposite */
1083 if (Config->get_monitoring_model() == HardwareMonitoring) {
1084 set_track_monitor_input_status (true);
1088 /* cancel looped playback if transport pos outside of loop range */
1091 Location* al = _locations->auto_loop_location();
1094 if (_transport_frame < al->start() || _transport_frame > al->end()) {
1096 // located outside the loop: cancel looping directly, this is called from event handling context
1098 have_looped = false;
1100 if (!Config->get_loop_is_mode()) {
1101 set_play_loop (false, _transport_speed);
1103 if (Config->get_seamless_loop()) {
1104 /* this will make the non_realtime_locate() in the butler
1105 which then causes seek() in tracks actually do the right
1108 set_track_loop (false);
1112 } else if (_transport_frame == al->start()) {
1114 // located to start of loop - this is looping, basically
1116 if (for_seamless_loop) {
1120 if (_last_roll_location != al->start()) {
1121 /* didn't start at loop start - playback must have
1122 * started before loop since we've now hit the loop
1125 add_post_transport_work (PostTransportLocate);
1131 // this is only necessary for seamless looping
1133 boost::shared_ptr<RouteList> rl = routes.reader();
1135 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1136 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1138 if (tr && tr->record_enabled ()) {
1139 // tell it we've looped, so it can deal with the record state
1140 tr->transport_looped (_transport_frame);
1146 TransportLooped(); // EMIT SIGNAL
1152 _butler->schedule_transport_work ();
1155 loop_changing = false;
1157 _send_timecode_update = true;
1160 send_mmc_locate (_transport_frame);
1163 _last_roll_location = _last_roll_or_reversal_location = _transport_frame;
1164 Located (); /* EMIT SIGNAL */
1167 /** Set the transport speed.
1168 * Called from the process thread.
1169 * @param speed New speed
1172 Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
1174 DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
1175 speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
1177 if (_transport_speed == speed) {
1178 if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
1179 _default_transport_speed = 1.0;
1184 if (actively_recording() && speed != 1.0 && speed != 0.0) {
1185 /* no varispeed during recording */
1186 DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n",
1187 _transport_speed, _transport_frame));
1191 _target_transport_speed = fabs(speed);
1193 /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
1194 and user needs. We really need CD-style "skip" playback for ffwd and rewind.
1198 speed = min (8.0, speed);
1199 } else if (speed < 0) {
1200 speed = max (-8.0, speed);
1203 if (transport_rolling() && speed == 0.0) {
1205 /* we are rolling and we want to stop */
1207 if (Config->get_monitoring_model() == HardwareMonitoring) {
1208 set_track_monitor_input_status (true);
1211 if (synced_to_engine ()) {
1213 /* do this here because our response to the slave won't
1216 _play_range = false;
1219 _engine.transport_stop ();
1221 bool const auto_return_enabled = (!config.get_external_sync() && (config.get_auto_return() || abort));
1223 if (!auto_return_enabled) {
1224 _requested_return_frame = destination_frame;
1227 stop_transport (abort);
1230 if (!Config->get_loop_is_mode()) {
1234 } else if (transport_stopped() && speed == 1.0) {
1236 /* we are stopped and we want to start rolling at speed 1 */
1238 if (Config->get_loop_is_mode() && play_loop) {
1240 Location *location = _locations->auto_loop_location();
1242 if (location != 0) {
1243 if (_transport_frame != location->start()) {
1245 if (Config->get_seamless_loop()) {
1246 /* force tracks to do their thing */
1247 set_track_loop (true);
1250 /* jump to start and then roll from there */
1252 request_locate (location->start(), true);
1258 if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
1259 set_track_monitor_input_status (false);
1262 if (synced_to_engine()) {
1263 _engine.transport_start ();
1270 /* not zero, not 1.0 ... varispeed */
1272 if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
1273 warning << string_compose (
1274 _("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
1280 if (actively_recording()) {
1284 if (speed > 0.0 && _transport_frame == current_end_frame()) {
1288 if (speed < 0.0 && _transport_frame == 0) {
1294 /* if we are reversing relative to the current speed, or relative to the speed
1295 before the last stop, then we have to do extra work.
1298 PostTransportWork todo = PostTransportWork (0);
1300 if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0f && speed < 0.0f)) {
1301 todo = PostTransportWork (todo | PostTransportReverse);
1302 _last_roll_or_reversal_location = _transport_frame;
1305 _last_transport_speed = _transport_speed;
1306 _transport_speed = speed;
1309 _default_transport_speed = speed;
1312 boost::shared_ptr<RouteList> rl = routes.reader();
1313 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1314 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1315 if (tr && tr->realtime_set_speed (tr->speed(), true)) {
1316 todo = PostTransportWork (todo | PostTransportSpeed);
1321 add_post_transport_work (todo);
1322 _butler->schedule_transport_work ();
1325 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
1327 /* throttle signal emissions.
1328 * when slaved [_last]_transport_speed
1329 * usually changes every cycle (tiny amounts due to DLL).
1330 * Emitting a signal every cycle is overkill and unwarranted.
1332 * Using _last_transport_speed is not acceptable,
1333 * since it allows for large changes over a long period
1334 * of time. Hence we introduce a dedicated variable to keep track
1336 * The 0.2% dead-zone is somewhat arbitrary. Main use-case
1337 * for TransportStateChange() here is the ShuttleControl display.
1339 if (fabsf(_signalled_varispeed - speed) > .002f
1340 // still, signal hard changes to 1.0 and 0.0:
1341 || ( speed == 1.f && _signalled_varispeed != 1.f)
1342 || ( speed == 0.f && _signalled_varispeed != 0.f)
1345 TransportStateChange (); /* EMIT SIGNAL */
1346 _signalled_varispeed = speed;
1352 /** Stop the transport. */
1354 Session::stop_transport (bool abort, bool clear_state)
1356 if (_transport_speed == 0.0f) {
1360 if (!get_transport_declick_required()) {
1362 /* stop has not yet been scheduled */
1364 boost::shared_ptr<RouteList> rl = routes.reader();
1365 framepos_t stop_target = audible_frame();
1367 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1368 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1370 tr->prepare_to_stop (_transport_frame, stop_target);
1376 if (actively_recording() && /* we are recording */
1377 worst_input_latency() > current_block_size) { /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
1379 /* we need to capture the audio that is still somewhere in the pipeline between
1380 wherever it was generated and the process callback. This means that even though
1381 the user (or something else) has asked us to stop, we have to roll
1382 past this point and then reset the playhead/transport location to
1383 the position at which the stop was requested.
1385 we still need playback to "stop" now, however, which is why we schedule
1389 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
1390 _transport_frame, _worst_input_latency,
1391 _transport_frame + _worst_input_latency,
1394 SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
1395 _transport_frame + _worst_input_latency,
1400 /* request a declick at the start of the next process cycle() so that playback ceases.
1401 It will remain silent until we actually stop (at the StopOnce event somewhere in
1402 the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
1403 does not stop the transport too early.
1405 new_bits = SubState (PendingDeclickOut|StopPendingCapture);
1409 /* Not recording, schedule a declick in the next process() cycle and then stop at its end */
1411 new_bits = PendingDeclickOut;
1415 /* we'll be called again after the declick */
1416 transport_sub_state = SubState (transport_sub_state|new_bits);
1417 pending_abort = abort;
1423 /* declick was scheduled, but we've been called again, which means it is really time to stop
1425 XXX: we should probably split this off into its own method and call it explicitly.
1428 realtime_stop (abort, clear_state);
1429 _butler->schedule_transport_work ();
1433 /** Called from the process thread */
1435 Session::start_transport ()
1437 DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
1439 _last_roll_location = _transport_frame;
1440 _last_roll_or_reversal_location = _transport_frame;
1442 have_looped = false;
1444 /* if record status is Enabled, move it to Recording. if its
1445 already Recording, move it to Disabled.
1448 switch (record_status()) {
1450 if (!config.get_punch_in()) {
1457 disable_record (false);
1465 transport_sub_state |= PendingDeclickIn;
1467 _transport_speed = _default_transport_speed;
1468 _target_transport_speed = _transport_speed;
1470 boost::shared_ptr<RouteList> rl = routes.reader();
1471 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1472 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1474 tr->realtime_set_speed (tr->speed(), true);
1478 if (!_engine.freewheeling()) {
1479 Timecode::Time time;
1480 timecode_time_subframes (_transport_frame, time);
1481 if (!dynamic_cast<MTC_Slave*>(_slave)) {
1482 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
1486 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC4 with speed = %1\n", _transport_speed));
1487 TransportStateChange (); /* EMIT SIGNAL */
1490 /** Do any transport work in the audio thread that needs to be done after the
1491 * transport thread is finished. Audio thread, realtime safe.
1494 Session::post_transport ()
1496 PostTransportWork ptw = post_transport_work ();
1498 if (ptw & PostTransportAudition) {
1499 if (auditioner && auditioner->auditioning()) {
1500 process_function = &Session::process_audition;
1502 process_function = &Session::process_with_events;
1506 if (ptw & PostTransportStop) {
1508 transport_sub_state = 0;
1511 if (ptw & PostTransportLocate) {
1513 if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) {
1516 transport_sub_state = 0;
1521 /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually
1524 set_post_transport_work (PostTransportWork (0));
1528 Session::reset_rf_scale (framecnt_t motion)
1530 cumulative_rf_motion += motion;
1532 if (cumulative_rf_motion < 4 * _current_frame_rate) {
1534 } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
1536 } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
1548 Session::mtc_status_changed (bool yn)
1550 g_atomic_int_set (&_mtc_active, yn);
1551 MTCSyncStateChanged( yn );
1555 Session::use_sync_source (Slave* new_slave)
1557 /* Runs in process() context */
1559 bool non_rt_required = false;
1561 /* XXX this deletion is problematic because we're in RT context */
1566 MTC_Slave* mtc_slave = dynamic_cast<MTC_Slave*>(_slave);
1568 mtc_slave->ActiveChanged.connect_same_thread (mtc_status_connection, boost::bind (&Session::mtc_status_changed, this, _1));
1569 MTCSyncStateChanged(mtc_slave->locked() );
1571 if (g_atomic_int_get (&_mtc_active) ){
1572 g_atomic_int_set (&_mtc_active, 0);
1573 MTCSyncStateChanged( false );
1575 mtc_status_connection.disconnect ();
1578 DEBUG_TRACE (DEBUG::Slave, string_compose ("set new slave to %1\n", _slave));
1580 // need to queue this for next process() cycle
1581 _send_timecode_update = true;
1583 boost::shared_ptr<RouteList> rl = routes.reader();
1584 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1585 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1586 if (tr && !tr->hidden()) {
1587 if (tr->realtime_set_speed (tr->speed(), true)) {
1588 non_rt_required = true;
1590 tr->set_slaved (_slave != 0);
1594 if (non_rt_required) {
1595 add_post_transport_work (PostTransportSpeed);
1596 _butler->schedule_transport_work ();
1603 Session::drop_sync_source ()
1605 request_sync_source (0);
1609 Session::switch_to_sync_source (SyncSource src)
1613 DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src)));
1617 if (_slave && dynamic_cast<MTC_Slave*>(_slave)) {
1622 new_slave = new MTC_Slave (*this, *_midi_ports->mtc_input_port());
1625 catch (failed_constructor& err) {
1631 if (_slave && dynamic_cast<LTC_Slave*>(_slave)) {
1636 new_slave = new LTC_Slave (*this);
1639 catch (failed_constructor& err) {
1646 if (_slave && dynamic_cast<MIDIClock_Slave*>(_slave)) {
1651 new_slave = new MIDIClock_Slave (*this, *_midi_ports->midi_clock_input_port(), 24);
1654 catch (failed_constructor& err) {
1660 if (_slave && dynamic_cast<Engine_Slave*>(_slave)) {
1664 if (config.get_video_pullup() != 0.0f) {
1668 new_slave = new Engine_Slave (*AudioEngine::instance());
1676 request_sync_source (new_slave);
1680 Session::set_track_speed (Track* track, double speed)
1682 if (track->realtime_set_speed (speed, false)) {
1683 add_post_transport_work (PostTransportSpeed);
1684 _butler->schedule_transport_work ();
1690 Session::unset_play_range ()
1692 _play_range = false;
1693 _clear_event_type (SessionEvent::RangeStop);
1694 _clear_event_type (SessionEvent::RangeLocate);
1698 Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
1702 /* Called from event-processing context */
1704 unset_play_range ();
1706 if (range.empty()) {
1707 /* _play_range set to false in unset_play_range()
1709 if (!leave_rolling) {
1710 /* stop transport */
1711 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false);
1719 /* cancel loop play */
1722 list<AudioRange>::size_type sz = range.size();
1726 list<AudioRange>::iterator i = range.begin();
1727 list<AudioRange>::iterator next;
1729 while (i != range.end()) {
1734 /* locating/stopping is subject to delays for declicking.
1737 framepos_t requested_frame = i->end;
1739 if (requested_frame > current_block_size) {
1740 requested_frame -= current_block_size;
1742 requested_frame = 0;
1745 if (next == range.end()) {
1746 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
1748 ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
1756 } else if (sz == 1) {
1758 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f);
1763 /* save range so we can do auto-return etc. */
1765 current_audio_range = range;
1767 /* now start rolling at the right place */
1769 ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false);
1772 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC5 with speed = %1\n", _transport_speed));
1773 TransportStateChange ();
1777 Session::request_bounded_roll (framepos_t start, framepos_t end)
1779 AudioRange ar (start, end, 0);
1780 list<AudioRange> lar;
1783 request_play_range (&lar, true);
1787 Session::set_requested_return_frame (framepos_t return_to)
1789 _requested_return_frame = return_to;
1793 Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
1795 SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
1796 ev->target2_frame = start;
1801 Session::engine_halted ()
1805 /* there will be no more calls to process(), so
1806 we'd better clean up for ourselves, right now.
1808 but first, make sure the butler is out of
1816 realtime_stop (false, true);
1817 non_realtime_stop (false, 0, ignored);
1818 transport_sub_state = 0;
1820 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC6 with speed = %1\n", _transport_speed));
1821 TransportStateChange (); /* EMIT SIGNAL */
1826 Session::xrun_recovery ()
1830 Xrun (_transport_frame); /* EMIT SIGNAL */
1832 if (Config->get_stop_recording_on_xrun() && actively_recording()) {
1834 /* it didn't actually halt, but we need
1835 to handle things in the same way.
1843 Session::route_processors_changed (RouteProcessorChange c)
1845 if (ignore_route_processor_changes) {
1849 if (c.type == RouteProcessorChange::MeterPointChange) {
1854 if (c.type == RouteProcessorChange::RealTimeChange) {
1859 update_latency_compensation ();
1866 Session::allow_auto_play (bool yn)
1868 auto_play_legal = yn;
1872 Session::maybe_stop (framepos_t limit)
1874 if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
1875 if (synced_to_engine () && config.get_jack_time_master ()) {
1876 _engine.transport_stop ();
1877 } else if (!synced_to_engine ()) {
1886 Session::send_mmc_locate (framepos_t t)
1892 if (!_engine.freewheeling()) {
1893 Timecode::Time time;
1894 timecode_time_subframes (t, time);
1895 send_immediate_mmc (MIDI::MachineControlCommand (time));
1899 /** Ask the transport to not send timecode until further notice. The suspension
1900 * will come into effect some finite time after this call, and timecode_transmission_suspended()
1901 * should be checked by the caller to find out when.
1904 Session::request_suspend_timecode_transmission ()
1906 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false);
1911 Session::request_resume_timecode_transmission ()
1913 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true);
1918 Session::timecode_transmission_suspended () const
1920 return g_atomic_int_get (&_suspend_timecode_transmission) == 1;