2 Copyright (C) 1999-2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "libardour-config.h"
29 #include "pbd/error.h"
30 #include "pbd/enumwriter.h"
31 #include "pbd/pthread_utils.h"
32 #include "pbd/memento_command.h"
33 #include "pbd/stacktrace.h"
35 #include "midi++/mmc.h"
36 #include "midi++/port.h"
38 #include "ardour/audioengine.h"
39 #include "ardour/auditioner.h"
40 #include "ardour/butler.h"
41 #include "ardour/click.h"
42 #include "ardour/debug.h"
43 #include "ardour/location.h"
44 #include "ardour/profile.h"
45 #include "ardour/scene_changer.h"
46 #include "ardour/session.h"
47 #include "ardour/slave.h"
48 #include "ardour/tempo.h"
49 #include "ardour/operations.h"
54 using namespace ARDOUR;
58 Session::add_post_transport_work (PostTransportWork ptw)
60 PostTransportWork oldval;
61 PostTransportWork newval;
65 oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work);
66 newval = PostTransportWork (oldval | ptw);
67 if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) {
73 error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg;
77 Session::request_input_change_handling ()
79 if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
80 SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
86 Session::request_sync_source (Slave* new_slave)
88 SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
91 seamless = Config->get_seamless_loop ();
93 if (dynamic_cast<Engine_Slave*>(new_slave)) {
94 /* JACK cannot support seamless looping at present */
95 Config->set_seamless_loop (false);
97 /* reset to whatever the value was before we last switched slaves */
98 Config->set_seamless_loop (_was_seamless);
101 /* save value of seamless from before the switch */
102 _was_seamless = seamless;
104 ev->slave = new_slave;
105 DEBUG_TRACE (DEBUG::Slave, "sent request for new slave\n");
110 Session::request_transport_speed (double speed, bool as_default)
112 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
113 ev->third_yes_or_no = as_default; // as_default
114 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
118 /** Request a new transport speed, but if the speed parameter is exactly zero then use
119 * a very small +ve value to prevent the transport actually stopping. This method should
120 * be used by callers who are varying transport speed but don't ever want to stop it.
123 Session::request_transport_speed_nonzero (double speed, bool as_default)
129 request_transport_speed (speed, as_default);
133 Session::request_track_speed (Track* tr, double speed)
135 SessionEvent* ev = new SessionEvent (SessionEvent::SetTrackSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
141 Session::request_stop (bool abort, bool clear_state)
143 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
144 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
149 Session::request_locate (framepos_t target_frame, bool with_roll)
151 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
152 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
157 Session::force_locate (framepos_t target_frame, bool with_roll)
159 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
160 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
165 Session::unset_preroll_record ()
167 if (_preroll_record_in >= 0) {
168 remove_event (_preroll_record_in, SessionEvent::RecordStart);
170 _preroll_record_in = -1;
174 Session::request_preroll_record (framepos_t rec_in)
176 unset_preroll_record ();
177 _preroll_record_in = rec_in;
178 if (_preroll_record_in >= 0) {
179 replace_event (SessionEvent::RecordStart, _preroll_record_in);
180 config.set_punch_in (false);
181 config.set_punch_out (false);
186 Session::request_play_loop (bool yn, bool change_transport_roll)
189 // don't attempt to loop when not using Internal Transport
190 // see also gtk2_ardour/ardour_ui_options.cc parameter_changed()
195 Location *location = _locations->auto_loop_location();
198 if (location == 0 && yn) {
199 error << _("Cannot loop - no loop range defined")
204 if (change_transport_roll) {
205 if (transport_rolling()) {
206 /* start looping at current speed */
207 target_speed = transport_speed ();
209 /* currently stopped */
211 /* start looping at normal speed */
218 /* leave the speed alone */
219 target_speed = transport_speed ();
222 ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, target_speed, yn);
223 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, change roll state ? %2\n", yn, change_transport_roll));
227 if (!change_transport_roll) {
228 if (!transport_rolling()) {
229 /* we're not changing transport state, but we do want
230 to set up position for the new loop. Don't
231 do this if we're rolling already.
233 request_locate (location->start(), false);
237 if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
238 // request an immediate locate to refresh the tracks
239 // after disabling looping
240 request_locate (_transport_frame-1, false);
246 Session::request_play_range (list<AudioRange>* range, bool leave_rolling)
248 SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0));
250 ev->audio_range = *range;
252 ev->audio_range.clear ();
254 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling));
259 Session::request_cancel_play_range ()
261 SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
267 Session::realtime_stop (bool abort, bool clear_state)
269 DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
270 PostTransportWork todo = PostTransportWork (0);
272 /* assume that when we start, we'll be moving forwards */
274 if (_transport_speed < 0.0f) {
275 todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse));
276 _default_transport_speed = 1.0;
278 todo = PostTransportWork (todo | PostTransportStop);
283 boost::shared_ptr<RouteList> r = routes.reader ();
285 for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
286 (*i)->realtime_handle_transport_stopped ();
289 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
291 /* the duration change is not guaranteed to have happened, but is likely */
293 todo = PostTransportWork (todo | PostTransportDuration);
296 todo = PostTransportWork (todo | PostTransportAbort);
300 todo = PostTransportWork (todo | PostTransportClearSubstate);
304 add_post_transport_work (todo);
307 _clear_event_type (SessionEvent::StopOnce);
308 _clear_event_type (SessionEvent::RangeStop);
309 _clear_event_type (SessionEvent::RangeLocate);
311 /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
312 disable_record (true, (!Config->get_latched_record_enable() && clear_state));
314 if (clear_state && !Config->get_loop_is_mode()) {
318 reset_slave_state ();
320 _transport_speed = 0;
321 _target_transport_speed = 0;
323 g_atomic_int_set (&_playback_load, 100);
324 g_atomic_int_set (&_capture_load, 100);
326 if (config.get_use_video_sync()) {
327 waiting_for_sync_offset = true;
330 transport_sub_state = 0;
334 Session::realtime_locate ()
336 boost::shared_ptr<RouteList> r = routes.reader ();
337 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
338 (*i)->realtime_locate ();
343 Session::butler_transport_work ()
345 /* Note: this function executes in the butler thread context */
349 PostTransportWork ptw;
350 boost::shared_ptr<RouteList> r = routes.reader ();
353 int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
355 ptw = post_transport_work();
357 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
360 if (ptw & PostTransportLocate) {
362 if (get_play_loop() && !Config->get_seamless_loop()) {
364 DEBUG_TRACE (DEBUG::Butler, "flush loop recording fragment to disk\n");
366 /* this locate might be happening while we are
369 * Non-seamless looping will require a locate (below) that
370 * will reset capture buffers and throw away data.
372 * Rather than first find all tracks and see if they
373 * have outstanding data, just do a flush anyway. It
374 * may be cheaper this way anyway, and is certainly
378 bool more_disk_io_to_do = false;
382 more_disk_io_to_do = _butler->flush_tracks_to_disk_after_locate (r, errors);
388 if (more_disk_io_to_do) {
397 if (ptw & PostTransportAdjustPlaybackBuffering) {
398 /* non_realtime_locate() calls Automatable::transport_located()
399 * for every route. This eventually calls
400 * ARDOUR::AutomationList::state () which has a LocaleGuard,
401 * and would switch locales forth/back every time.
404 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
405 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
407 tr->adjust_playback_buffering ();
408 /* and refill those buffers ... */
410 (*i)->non_realtime_locate (_transport_frame);
415 if (ptw & PostTransportAdjustCaptureBuffering) {
416 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
417 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
419 tr->adjust_capture_buffering ();
424 if (ptw & PostTransportCurveRealloc) {
425 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
426 (*i)->curve_reallocate();
430 if (ptw & PostTransportInputChange) {
431 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
432 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
434 tr->non_realtime_input_change ();
439 if (ptw & PostTransportSpeed) {
440 non_realtime_set_speed ();
443 if (ptw & PostTransportReverse) {
446 cumulative_rf_motion = 0;
449 /* don't seek if locate will take care of that in non_realtime_stop() */
451 if (!(ptw & PostTransportLocate)) {
452 LocaleGuard lg; // see note for non_realtime_locate() above
453 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
454 (*i)->non_realtime_locate (_transport_frame);
456 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
457 /* new request, stop seeking, and start again */
458 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
465 if (ptw & PostTransportLocate) {
466 DEBUG_TRACE (DEBUG::Transport, "nonrealtime locate invoked from BTW\n");
467 non_realtime_locate ();
470 if (ptw & PostTransportStop) {
471 non_realtime_stop (ptw & PostTransportAbort, on_entry, finished);
473 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
478 if (ptw & PostTransportOverWrite) {
479 non_realtime_overwrite (on_entry, finished);
481 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
486 if (ptw & PostTransportAudition) {
487 non_realtime_set_audition ();
490 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
492 DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
493 DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
497 Session::non_realtime_set_speed ()
499 boost::shared_ptr<RouteList> rl = routes.reader();
500 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
501 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
503 tr->non_realtime_set_speed ();
509 Session::non_realtime_overwrite (int on_entry, bool& finished)
511 boost::shared_ptr<RouteList> rl = routes.reader();
512 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
513 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
514 if (tr && tr->pending_overwrite ()) {
515 tr->overwrite_existing_buffers ();
517 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
526 Session::non_realtime_locate ()
528 DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
530 if (Config->get_loop_is_mode() && get_play_loop()) {
532 Location *loc = _locations->auto_loop_location();
534 if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
535 /* jumped out of loop range: stop tracks from looping,
536 but leave loop (mode) enabled.
538 set_track_loop (false);
540 } else if (loc && Config->get_seamless_loop() &&
541 ((loc->start() <= _transport_frame) ||
542 (loc->end() > _transport_frame) ) ) {
544 /* jumping to start of loop. This might have been done before but it is
545 * idempotent and cheap. Doing it here ensures that when we start playback
546 * outside the loop we still flip tracks into the magic seamless mode
549 set_track_loop (true);
552 set_track_loop (false);
557 /* no more looping .. should have been noticed elsewhere */
562 LocaleGuard lg; // see note for non_realtime_locate() above
563 boost::shared_ptr<RouteList> rl = routes.reader();
564 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
565 (*i)->non_realtime_locate (_transport_frame);
569 _scene_changer->locate (_transport_frame);
571 /* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
572 rather than clearing them so that the RT thread has to spend time constructing
573 them (in Session::click).
578 #ifdef USE_TRACKS_CODE_FEATURES
580 Session::select_playhead_priority_target (framepos_t& jump_to)
584 AutoReturnTarget autoreturn = Config->get_auto_return_target_list ();
590 if (Profile->get_trx() && transport_rolling() ) {
591 // We're playing, so do nothing.
592 // Next stop will put us where we need to be.
596 /* Note that the order of checking each AutoReturnTarget flag defines
597 the priority each flag.
599 Ardour/Mixbus: Last Locate
604 Tracks: Range Selection
610 if (autoreturn & RangeSelectionStart) {
611 if (!_range_selection.empty()) {
612 jump_to = _range_selection.from;
614 if (transport_rolling ()) {
615 /* Range selection no longer exists, but we're playing,
616 so do nothing. Next stop will put us where
624 if (jump_to < 0 && (autoreturn & Loop) && get_play_loop()) {
625 /* don't try to handle loop play when synced to JACK */
627 if (!synced_to_engine()) {
628 Location *location = _locations->auto_loop_location();
631 jump_to = location->start();
633 if (Config->get_seamless_loop()) {
634 /* need to get track buffers reloaded */
635 set_track_loop (true);
641 if (jump_to < 0 && (autoreturn & RegionSelectionStart)) {
642 if (!_object_selection.empty()) {
643 jump_to = _object_selection.from;
647 if (jump_to < 0 && (autoreturn & LastLocate)) {
648 jump_to = _last_roll_location;
656 Session::select_playhead_priority_target (framepos_t& jump_to)
658 if (config.get_external_sync() || !config.get_auto_return()) {
662 jump_to = _last_roll_location;
669 Session::follow_playhead_priority ()
673 if (select_playhead_priority_target (target)) {
674 request_locate (target);
679 Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
685 PostTransportWork ptw = post_transport_work();
690 boost::shared_ptr<RouteList> rl = routes.reader();
691 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
692 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
693 if (tr && tr->get_captured_frames () != 0) {
699 /* stop and locate are merged here because they share a lot of common stuff */
702 now = localtime (&xnow);
705 auditioner->cancel_audition ();
708 cumulative_rf_motion = 0;
712 begin_reversible_command (Operations::capture);
713 _have_captured = true;
716 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
718 if (abort && did_record) {
719 /* no reason to save the session file when we remove sources
721 _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
724 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
725 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
727 tr->transport_stopped_wallclock (*now, xnow, abort);
731 if (abort && did_record) {
732 _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
735 boost::shared_ptr<RouteList> r = routes.reader ();
737 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
738 if (!(*i)->is_auditioner()) {
739 (*i)->set_pending_declick (0);
744 commit_reversible_command ();
745 /* increase take name */
746 if (config.get_track_name_take () && !config.get_take_name ().empty()) {
747 string newname = config.get_take_name();
748 config.set_take_name(bump_name_number (newname));
752 if (_engine.running()) {
753 PostTransportWork ptw = post_transport_work ();
754 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
755 (*i)->nonrealtime_handle_transport_stopped (abort, (ptw & PostTransportLocate), (!(ptw & PostTransportLocate) || pending_locate_flush));
757 update_latency_compensation ();
760 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
762 if (auto_return_enabled ||
763 (ptw & PostTransportLocate) ||
764 (_requested_return_frame >= 0) ||
765 synced_to_engine()) {
767 if (pending_locate_flush) {
768 flush_all_inserts ();
771 // rg: what is the logic behind this case?
772 // _requested_return_frame should be ignored when synced_to_engine/slaved.
773 // currently worked around in MTC_Slave by forcing _requested_return_frame to -1
775 if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
776 !(ptw & PostTransportLocate)) {
778 /* no explicit locate queued */
780 bool do_locate = false;
782 if (_requested_return_frame >= 0) {
784 /* explicit return request pre-queued in event list. overrides everything else */
786 _transport_frame = _requested_return_frame;
792 if (select_playhead_priority_target (jump_to)) {
794 _transport_frame = jump_to;
799 _transport_frame = _last_roll_location;
804 _requested_return_frame = -1;
807 _engine.transport_locate (_transport_frame);
815 /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode.
818 if (ptw & PostTransportClearSubstate) {
820 if (!Config->get_loop_is_mode()) {
825 /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
828 LocaleGuard lg; // see note for non_realtime_locate() above
829 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
830 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
831 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
832 (*i)->non_realtime_locate (_transport_frame);
834 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
836 /* we will be back */
844 /* don't bother with this stuff if we're disconnected from the engine,
845 because there will be no process callbacks to deliver stuff from
848 if (_engine.connected() && !_engine.freewheeling()) {
849 // need to queue this in the next RT cycle
850 _send_timecode_update = true;
852 if (!dynamic_cast<MTC_Slave*>(_slave)) {
853 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop));
855 /* This (::non_realtime_stop()) gets called by main
856 process thread, which will lead to confusion
857 when calling AsyncMIDIPort::write().
859 Something must be done. XXX
861 send_mmc_locate (_transport_frame);
865 if ((ptw & PostTransportLocate) && get_record_enabled()) {
866 /* This is scheduled by realtime_stop(), which is also done
867 * when a slave requests /locate/ for an initial sync.
868 * We can't hold up the slave for long with a save() here,
869 * without breaking its initial sync cycle.
871 * save state only if there's no slave or if it's not yet locked.
873 if (!_slave || !_slave->locked()) {
874 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: requests save\n"));
875 SaveSessionRequested (_current_snapshot_name);
880 /* always try to get rid of this */
882 remove_pending_capture_state ();
884 /* save the current state of things if appropriate */
886 if (did_record && !saved) {
887 SaveSessionRequested (_current_snapshot_name);
890 if (ptw & PostTransportStop) {
892 if (!Config->get_loop_is_mode()) {
897 PositionChanged (_transport_frame); /* EMIT SIGNAL */
898 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
899 TransportStateChange (); /* EMIT SIGNAL */
901 /* and start it up again if relevant */
903 if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) {
904 request_transport_speed (1.0);
907 /* Even if we didn't do a pending locate roll this time, we don't want it hanging
908 around for next time.
910 pending_locate_roll = false;
914 Session::check_declick_out ()
916 bool locate_required = transport_sub_state & PendingLocate;
918 /* this is called after a process() iteration. if PendingDeclickOut was set,
919 it means that we were waiting to declick the output (which has just been
920 done) before maybe doing something else. this is where we do that "something else".
922 note: called from the audio thread.
925 if (transport_sub_state & PendingDeclickOut) {
927 if (locate_required) {
928 start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
929 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
931 if (!(transport_sub_state & StopPendingCapture)) {
932 stop_transport (pending_abort);
933 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
937 } else if (transport_sub_state & PendingLoopDeclickOut) {
938 /* Nothing else to do here; we've declicked, and the loop event will be along shortly */
939 transport_sub_state &= ~PendingLoopDeclickOut;
944 Session::unset_play_loop ()
948 clear_events (SessionEvent::AutoLoop);
949 clear_events (SessionEvent::AutoLoopDeclick);
950 set_track_loop (false);
953 if (Config->get_seamless_loop()) {
954 /* likely need to flush track buffers: this will locate us to wherever we are */
955 add_post_transport_work (PostTransportLocate);
956 _butler->schedule_transport_work ();
962 Session::set_track_loop (bool yn)
964 Location* loc = _locations->auto_loop_location ();
970 boost::shared_ptr<RouteList> rl = routes.reader ();
972 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
973 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
974 if (tr && !tr->hidden()) {
975 tr->set_loop (yn ? loc : 0);
981 Session::set_play_loop (bool yn, double speed)
983 /* Called from event-handling context */
987 if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) {
988 /* nothing to do, or can't change loop status while recording */
992 if (yn && Config->get_seamless_loop() && synced_to_engine()) {
993 warning << string_compose (
994 _("Seamless looping cannot be supported while %1 is using JACK transport.\n"
995 "Recommend changing the configured options"), PROGRAM_NAME)
1003 have_looped = false;
1007 unset_play_range ();
1009 if (Config->get_seamless_loop()) {
1010 if (!Config->get_loop_is_mode()) {
1011 /* set all tracks to use internal looping */
1012 set_track_loop (true);
1014 /* we will do this in the locate to the start OR when we hit the end
1015 * of the loop for the first time
1019 /* set all tracks to NOT use internal looping */
1020 set_track_loop (false);
1023 /* Put the delick and loop events in into the event list. The declick event will
1024 cause a de-clicking fade-out just before the end of the loop, and it will also result
1025 in a fade-in when the loop restarts. The AutoLoop event will peform the actual loop.
1030 auto_loop_declick_range (loc, dcp, dcl);
1031 merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
1032 merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
1034 /* if requested to roll, locate to start of loop and
1035 * roll but ONLY if we're not already rolling.
1037 args: positition, roll=true, flush=true, with_loop=false, force buffer refill if seamless looping
1040 if (Config->get_loop_is_mode()) {
1041 /* loop IS a transport mode: if already
1042 rolling, do not locate to loop start.
1044 if (!transport_rolling() && (speed != 0.0)) {
1045 start_locate (loc->start(), true, true, false, true);
1049 start_locate (loc->start(), true, true, false, true);
1059 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC2 with speed = %1\n", _transport_speed));
1060 TransportStateChange ();
1063 Session::flush_all_inserts ()
1065 boost::shared_ptr<RouteList> r = routes.reader ();
1067 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
1068 (*i)->flush_processors ();
1073 Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force)
1075 if (target_frame < 0) {
1076 error << _("Locate called for negative sample position - ignored") << endmsg;
1080 if (synced_to_engine()) {
1085 _slave->speed_and_position (sp, pos);
1087 if (target_frame != pos) {
1089 if (config.get_jack_time_master()) {
1090 /* actually locate now, since otherwise jack_timebase_callback
1091 will use the incorrect _transport_frame and report an old
1092 and incorrect time to Jack transport
1094 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1097 /* tell JACK to change transport position, and we will
1098 follow along later in ::follow_slave()
1101 _engine.transport_locate (target_frame);
1103 if (sp != 1.0f && with_roll) {
1104 _engine.transport_start ();
1110 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1115 Session::micro_locate (framecnt_t distance)
1117 boost::shared_ptr<RouteList> rl = routes.reader();
1118 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1119 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1120 if (tr && !tr->can_internal_playback_seek (distance)) {
1125 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1126 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1128 tr->internal_playback_seek (distance);
1132 _transport_frame += distance;
1136 /** @param with_mmc true to send a MMC locate command when the locate is done */
1138 Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force, bool with_mmc)
1140 bool need_butler = false;
1142 /* Locates for seamless looping are fairly different from other
1143 * locates. They assume that the diskstream buffers for each track
1144 * already have the correct data in them, and thus there is no need to
1145 * actually tell the tracks to locate. What does need to be done,
1146 * though, is all the housekeeping that is associated with non-linear
1147 * changes in the value of _transport_frame.
1150 DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 loop-enabled %4 force %5 mmc %6\n",
1151 target_frame, with_roll, with_flush, for_loop_enabled, force, with_mmc));
1153 if (!force && _transport_frame == target_frame && !loop_changing && !for_loop_enabled) {
1155 /* already at the desired position. Not forced to locate,
1156 the loop isn't changing, so unless we're told to
1157 start rolling also, there's nothing to do but
1158 tell the world where we are (again).
1162 set_transport_speed (1.0, 0, false);
1164 loop_changing = false;
1165 Located (); /* EMIT SIGNAL */
1169 if (_transport_speed && !(for_loop_enabled && Config->get_seamless_loop())) {
1170 /* Schedule a declick. We'll be called again when its done.
1171 We only do it this way for ordinary locates, not those
1172 due to **seamless** loops.
1175 if (!(transport_sub_state & PendingDeclickOut)) {
1176 transport_sub_state |= (PendingDeclickOut|PendingLocate);
1177 pending_locate_frame = target_frame;
1178 pending_locate_roll = with_roll;
1179 pending_locate_flush = with_flush;
1184 // Update Timecode time
1185 _transport_frame = target_frame;
1186 _last_roll_or_reversal_location = target_frame;
1187 timecode_time(_transport_frame, transmitting_timecode_time);
1189 /* do "stopped" stuff if:
1191 * we are rolling AND
1192 * no autoplay in effect AND
1193 * we're not going to keep rolling after the locate AND
1194 * !(playing a loop with JACK sync)
1198 bool transport_was_stopped = !transport_rolling();
1200 if (!transport_was_stopped && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_engine() && play_loop) &&
1201 (!Profile->get_trx() || !(config.get_external_sync() && !synced_to_engine()))) {
1202 realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
1203 transport_was_stopped = true;
1205 /* otherwise tell the world that we located */
1209 if (force || !for_loop_enabled || loop_changing) {
1211 PostTransportWork todo = PostTransportLocate;
1213 if (with_roll && transport_was_stopped) {
1214 todo = PostTransportWork (todo | PostTransportRoll);
1217 add_post_transport_work (todo);
1222 /* this is functionally what clear_clicks() does but with a tentative lock */
1224 Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
1226 if (clickm.locked()) {
1228 for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
1237 /* switch from input if we're going to roll */
1238 if (Config->get_monitoring_model() == HardwareMonitoring) {
1239 set_track_monitor_input_status (!config.get_auto_input());
1242 /* otherwise we're going to stop, so do the opposite */
1243 if (Config->get_monitoring_model() == HardwareMonitoring) {
1244 set_track_monitor_input_status (true);
1248 /* cancel looped playback if transport pos outside of loop range */
1251 Location* al = _locations->auto_loop_location();
1254 if (_transport_frame < al->start() || _transport_frame >= al->end()) {
1256 // located outside the loop: cancel looping directly, this is called from event handling context
1258 have_looped = false;
1260 if (!Config->get_loop_is_mode()) {
1261 set_play_loop (false, _transport_speed);
1263 if (Config->get_seamless_loop()) {
1264 /* this will make the non_realtime_locate() in the butler
1265 which then causes seek() in tracks actually do the right
1268 set_track_loop (false);
1272 } else if (_transport_frame == al->start()) {
1274 // located to start of loop - this is looping, basically
1278 if (_last_roll_location != al->start()) {
1279 /* didn't start at loop start - playback must have
1280 * started before loop since we've now hit the loop
1283 add_post_transport_work (PostTransportLocate);
1289 boost::shared_ptr<RouteList> rl = routes.reader();
1291 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1292 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1294 if (tr && tr->rec_enable_control()->get_value()) {
1295 // tell it we've looped, so it can deal with the record state
1296 tr->transport_looped (_transport_frame);
1301 TransportLooped(); // EMIT SIGNAL
1307 _butler->schedule_transport_work ();
1310 loop_changing = false;
1312 _send_timecode_update = true;
1315 send_mmc_locate (_transport_frame);
1318 _last_roll_location = _last_roll_or_reversal_location = _transport_frame;
1319 Located (); /* EMIT SIGNAL */
1322 /** Set the transport speed.
1323 * Called from the process thread.
1324 * @param speed New speed
1327 Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
1329 DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
1330 speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
1332 if (_transport_speed == speed) {
1333 if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
1334 _default_transport_speed = 1.0;
1339 if (actively_recording() && speed != 1.0 && speed != 0.0) {
1340 /* no varispeed during recording */
1341 DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n",
1342 _transport_speed, _transport_frame));
1346 _target_transport_speed = fabs(speed);
1348 /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
1349 and user needs. We really need CD-style "skip" playback for ffwd and rewind.
1353 speed = min (8.0, speed);
1354 } else if (speed < 0) {
1355 speed = max (-8.0, speed);
1358 if (transport_rolling() && speed == 0.0) {
1360 /* we are rolling and we want to stop */
1362 if (Config->get_monitoring_model() == HardwareMonitoring) {
1363 set_track_monitor_input_status (true);
1366 if (synced_to_engine ()) {
1368 /* do this here because our response to the slave won't
1371 _play_range = false;
1374 _engine.transport_stop ();
1376 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
1378 if (!auto_return_enabled) {
1379 _requested_return_frame = destination_frame;
1382 stop_transport (abort);
1385 } else if (transport_stopped() && speed == 1.0) {
1387 _default_transport_speed = speed;
1389 /* we are stopped and we want to start rolling at speed 1 */
1391 if (Config->get_loop_is_mode() && play_loop) {
1393 Location *location = _locations->auto_loop_location();
1395 if (location != 0) {
1396 if (_transport_frame != location->start()) {
1398 if (Config->get_seamless_loop()) {
1399 /* force tracks to do their thing */
1400 set_track_loop (true);
1403 /* jump to start and then roll from there */
1405 request_locate (location->start(), true);
1411 if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
1412 set_track_monitor_input_status (false);
1415 if (synced_to_engine()) {
1416 _engine.transport_start ();
1423 /* not zero, not 1.0 ... varispeed */
1425 if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
1426 warning << string_compose (
1427 _("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
1433 if (actively_recording()) {
1437 if (speed > 0.0 && _transport_frame == current_end_frame()) {
1441 if (speed < 0.0 && _transport_frame == 0) {
1447 /* if we are reversing relative to the current speed, or relative to the speed
1448 before the last stop, then we have to do extra work.
1451 PostTransportWork todo = PostTransportWork (0);
1453 if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0 && speed < 0.0)) {
1454 todo = PostTransportWork (todo | PostTransportReverse);
1455 _last_roll_or_reversal_location = _transport_frame;
1458 _last_transport_speed = _transport_speed;
1459 _transport_speed = speed;
1462 _default_transport_speed = speed;
1465 boost::shared_ptr<RouteList> rl = routes.reader();
1466 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1467 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1468 if (tr && tr->realtime_set_speed (tr->speed(), true)) {
1469 todo = PostTransportWork (todo | PostTransportSpeed);
1474 add_post_transport_work (todo);
1475 _butler->schedule_transport_work ();
1478 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
1480 /* throttle signal emissions.
1481 * when slaved [_last]_transport_speed
1482 * usually changes every cycle (tiny amounts due to DLL).
1483 * Emitting a signal every cycle is overkill and unwarranted.
1485 * Using _last_transport_speed is not acceptable,
1486 * since it allows for large changes over a long period
1487 * of time. Hence we introduce a dedicated variable to keep track
1489 * The 0.2% dead-zone is somewhat arbitrary. Main use-case
1490 * for TransportStateChange() here is the ShuttleControl display.
1492 if (fabs (_signalled_varispeed - speed) > .002
1493 // still, signal hard changes to 1.0 and 0.0:
1494 || ( speed == 1.0 && _signalled_varispeed != 1.0)
1495 || ( speed == 0.0 && _signalled_varispeed != 0.0)
1498 TransportStateChange (); /* EMIT SIGNAL */
1499 _signalled_varispeed = speed;
1505 /** Stop the transport. */
1507 Session::stop_transport (bool abort, bool clear_state)
1509 if (_transport_speed == 0.0f) {
1513 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop_transport, declick required? %1\n", get_transport_declick_required()));
1515 if (!get_transport_declick_required()) {
1517 /* stop has not yet been scheduled */
1519 boost::shared_ptr<RouteList> rl = routes.reader();
1520 framepos_t stop_target = audible_frame();
1522 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1523 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1525 tr->prepare_to_stop (_transport_frame, stop_target);
1531 if (actively_recording() && /* we are recording */
1532 worst_input_latency() > current_block_size) { /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
1534 /* we need to capture the audio that is still somewhere in the pipeline between
1535 wherever it was generated and the process callback. This means that even though
1536 the user (or something else) has asked us to stop, we have to roll
1537 past this point and then reset the playhead/transport location to
1538 the position at which the stop was requested.
1540 we still need playback to "stop" now, however, which is why we schedule
1544 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
1545 _transport_frame, _worst_input_latency,
1546 _transport_frame + _worst_input_latency,
1549 SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
1550 _transport_frame + _worst_input_latency,
1555 /* request a declick at the start of the next process cycle() so that playback ceases.
1556 It will remain silent until we actually stop (at the StopOnce event somewhere in
1557 the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
1558 does not stop the transport too early.
1560 new_bits = SubState (PendingDeclickOut|StopPendingCapture);
1564 /* Not recording, schedule a declick in the next process() cycle and then stop at its end */
1566 new_bits = PendingDeclickOut;
1567 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop scheduled for next process cycle @ %1\n", _transport_frame));
1570 /* we'll be called again after the declick */
1571 transport_sub_state = SubState (transport_sub_state|new_bits);
1572 pending_abort = abort;
1578 DEBUG_TRACE (DEBUG::Transport, "time to actually stop\n");
1580 /* declick was scheduled, but we've been called again, which means it is really time to stop
1582 XXX: we should probably split this off into its own method and call it explicitly.
1585 realtime_stop (abort, clear_state);
1586 _butler->schedule_transport_work ();
1590 /** Called from the process thread */
1592 Session::start_transport ()
1594 DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
1596 _last_roll_location = _transport_frame;
1597 _last_roll_or_reversal_location = _transport_frame;
1599 have_looped = false;
1601 /* if record status is Enabled, move it to Recording. if its
1602 already Recording, move it to Disabled.
1605 switch (record_status()) {
1607 if (!config.get_punch_in() && !preroll_record_enabled()) {
1614 disable_record (false);
1622 transport_sub_state |= PendingDeclickIn;
1624 _transport_speed = _default_transport_speed;
1625 _target_transport_speed = _transport_speed;
1627 boost::shared_ptr<RouteList> rl = routes.reader();
1628 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1629 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1631 tr->realtime_set_speed (tr->speed(), true);
1635 if (!_engine.freewheeling()) {
1636 Timecode::Time time;
1637 timecode_time_subframes (_transport_frame, time);
1638 if (!dynamic_cast<MTC_Slave*>(_slave)) {
1639 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
1642 if (actively_recording() && click_data && config.get_count_in ()) {
1643 /* calculate count-in duration (in audio samples)
1644 * - use [fixed] tempo/meter at _transport_frame
1645 * - calc duration of 1 bar + time-to-beat before or at transport_frame
1647 const Tempo& tempo = _tempo_map->tempo_at_frame (_transport_frame);
1648 const Meter& meter = _tempo_map->meter_at_frame (_transport_frame);
1650 double div = meter.divisions_per_bar ();
1651 double pulses = _tempo_map->exact_qn_at_frame (_transport_frame, 0) * div / 4.0;
1652 double beats_left = fmod (pulses, div);
1654 _count_in_samples = meter.frames_per_bar (tempo, _current_frame_rate);
1656 double dt = _count_in_samples / div;
1657 if (beats_left == 0) {
1658 /* at bar boundary, count-in 2 bars before start. */
1659 _count_in_samples *= 2;
1661 /* beats left after full bar until roll position */
1662 _count_in_samples += meter.frames_per_grid (tempo, _current_frame_rate) * beats_left;
1666 framepos_t cf = _transport_frame - _count_in_samples;
1667 while (cf < _transport_frame) {
1668 add_click (cf - _worst_track_latency, clickbeat == 0);
1670 clickbeat = fmod (clickbeat + 1, div);
1675 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC4 with speed = %1\n", _transport_speed));
1676 TransportStateChange (); /* EMIT SIGNAL */
1679 /** Do any transport work in the audio thread that needs to be done after the
1680 * transport thread is finished. Audio thread, realtime safe.
1683 Session::post_transport ()
1685 PostTransportWork ptw = post_transport_work ();
1687 if (ptw & PostTransportAudition) {
1688 if (auditioner && auditioner->auditioning()) {
1689 process_function = &Session::process_audition;
1691 process_function = &Session::process_with_events;
1695 if (ptw & PostTransportStop) {
1697 transport_sub_state = 0;
1700 if (ptw & PostTransportLocate) {
1702 if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) {
1705 transport_sub_state = 0;
1710 /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually
1713 set_post_transport_work (PostTransportWork (0));
1717 Session::reset_rf_scale (framecnt_t motion)
1719 cumulative_rf_motion += motion;
1721 if (cumulative_rf_motion < 4 * _current_frame_rate) {
1723 } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
1725 } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
1737 Session::mtc_status_changed (bool yn)
1739 g_atomic_int_set (&_mtc_active, yn);
1740 MTCSyncStateChanged( yn );
1744 Session::ltc_status_changed (bool yn)
1746 g_atomic_int_set (&_ltc_active, yn);
1747 LTCSyncStateChanged( yn );
1751 Session::use_sync_source (Slave* new_slave)
1753 /* Runs in process() context */
1755 bool non_rt_required = false;
1757 /* XXX this deletion is problematic because we're in RT context */
1762 MTC_Slave* mtc_slave = dynamic_cast<MTC_Slave*>(_slave);
1764 mtc_slave->ActiveChanged.connect_same_thread (mtc_status_connection, boost::bind (&Session::mtc_status_changed, this, _1));
1765 MTCSyncStateChanged(mtc_slave->locked() );
1767 if (g_atomic_int_get (&_mtc_active) ){
1768 g_atomic_int_set (&_mtc_active, 0);
1769 MTCSyncStateChanged( false );
1771 mtc_status_connection.disconnect ();
1774 LTC_Slave* ltc_slave = dynamic_cast<LTC_Slave*> (_slave);
1776 ltc_slave->ActiveChanged.connect_same_thread (ltc_status_connection, boost::bind (&Session::ltc_status_changed, this, _1));
1777 LTCSyncStateChanged (ltc_slave->locked() );
1779 if (g_atomic_int_get (&_ltc_active) ){
1780 g_atomic_int_set (&_ltc_active, 0);
1781 LTCSyncStateChanged( false );
1783 ltc_status_connection.disconnect ();
1786 DEBUG_TRACE (DEBUG::Slave, string_compose ("set new slave to %1\n", _slave));
1788 // need to queue this for next process() cycle
1789 _send_timecode_update = true;
1791 boost::shared_ptr<RouteList> rl = routes.reader();
1792 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1793 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1794 if (tr && !tr->hidden()) {
1795 if (tr->realtime_set_speed (tr->speed(), true)) {
1796 non_rt_required = true;
1798 tr->set_slaved (_slave != 0);
1802 if (non_rt_required) {
1803 add_post_transport_work (PostTransportSpeed);
1804 _butler->schedule_transport_work ();
1811 Session::drop_sync_source ()
1813 request_sync_source (0);
1817 Session::switch_to_sync_source (SyncSource src)
1821 DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src)));
1825 if (_slave && dynamic_cast<MTC_Slave*>(_slave)) {
1830 new_slave = new MTC_Slave (*this, *_midi_ports->mtc_input_port());
1833 catch (failed_constructor& err) {
1839 if (_slave && dynamic_cast<LTC_Slave*>(_slave)) {
1844 new_slave = new LTC_Slave (*this);
1847 catch (failed_constructor& err) {
1854 if (_slave && dynamic_cast<MIDIClock_Slave*>(_slave)) {
1859 new_slave = new MIDIClock_Slave (*this, *_midi_ports->midi_clock_input_port(), 24);
1862 catch (failed_constructor& err) {
1868 if (_slave && dynamic_cast<Engine_Slave*>(_slave)) {
1872 if (config.get_video_pullup() != 0.0f) {
1876 new_slave = new Engine_Slave (*AudioEngine::instance());
1884 request_sync_source (new_slave);
1888 Session::set_track_speed (Track* track, double speed)
1890 if (track->realtime_set_speed (speed, false)) {
1891 add_post_transport_work (PostTransportSpeed);
1892 _butler->schedule_transport_work ();
1898 Session::unset_play_range ()
1900 _play_range = false;
1901 _clear_event_type (SessionEvent::RangeStop);
1902 _clear_event_type (SessionEvent::RangeLocate);
1906 Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
1910 /* Called from event-processing context */
1912 unset_play_range ();
1914 if (range.empty()) {
1915 /* _play_range set to false in unset_play_range()
1917 if (!leave_rolling) {
1918 /* stop transport */
1919 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false);
1927 /* cancel loop play */
1930 list<AudioRange>::size_type sz = range.size();
1934 list<AudioRange>::iterator i = range.begin();
1935 list<AudioRange>::iterator next;
1937 while (i != range.end()) {
1942 /* locating/stopping is subject to delays for declicking.
1945 framepos_t requested_frame = i->end;
1947 if (requested_frame > current_block_size) {
1948 requested_frame -= current_block_size;
1950 requested_frame = 0;
1953 if (next == range.end()) {
1954 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
1956 ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
1964 } else if (sz == 1) {
1966 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f);
1971 /* save range so we can do auto-return etc. */
1973 current_audio_range = range;
1975 /* now start rolling at the right place */
1977 ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false);
1980 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC5 with speed = %1\n", _transport_speed));
1981 TransportStateChange ();
1985 Session::request_bounded_roll (framepos_t start, framepos_t end)
1987 AudioRange ar (start, end, 0);
1988 list<AudioRange> lar;
1991 request_play_range (&lar, true);
1995 Session::set_requested_return_frame (framepos_t return_to)
1997 _requested_return_frame = return_to;
2001 Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
2003 SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
2004 ev->target2_frame = start;
2009 Session::engine_halted ()
2013 /* there will be no more calls to process(), so
2014 we'd better clean up for ourselves, right now.
2016 but first, make sure the butler is out of
2024 realtime_stop (false, true);
2025 non_realtime_stop (false, 0, ignored);
2026 transport_sub_state = 0;
2028 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC6 with speed = %1\n", _transport_speed));
2029 TransportStateChange (); /* EMIT SIGNAL */
2034 Session::xrun_recovery ()
2038 Xrun (_transport_frame); /* EMIT SIGNAL */
2040 if (Config->get_stop_recording_on_xrun() && actively_recording()) {
2042 /* it didn't actually halt, but we need
2043 to handle things in the same way.
2051 Session::route_processors_changed (RouteProcessorChange c)
2053 if (g_atomic_int_get (&_ignore_route_processor_changes) > 0) {
2057 if (c.type == RouteProcessorChange::MeterPointChange) {
2062 if (c.type == RouteProcessorChange::RealTimeChange) {
2067 update_latency_compensation ();
2074 Session::allow_auto_play (bool yn)
2076 auto_play_legal = yn;
2080 Session::maybe_stop (framepos_t limit)
2082 if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
2083 if (synced_to_engine () && config.get_jack_time_master ()) {
2084 _engine.transport_stop ();
2085 } else if (!synced_to_engine ()) {
2094 Session::send_mmc_locate (framepos_t t)
2100 if (!_engine.freewheeling()) {
2101 Timecode::Time time;
2102 timecode_time_subframes (t, time);
2103 send_immediate_mmc (MIDI::MachineControlCommand (time));
2107 /** Ask the transport to not send timecode until further notice. The suspension
2108 * will come into effect some finite time after this call, and timecode_transmission_suspended()
2109 * should be checked by the caller to find out when.
2112 Session::request_suspend_timecode_transmission ()
2114 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false);
2119 Session::request_resume_timecode_transmission ()
2121 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true);
2126 Session::timecode_transmission_suspended () const
2128 return g_atomic_int_get (&_suspend_timecode_transmission) == 1;