1 #include "pbd/compose.h"
2 #include "midi++/manager.h"
3 #include "ardour/playlist_factory.h"
4 #include "ardour/source_factory.h"
5 #include "ardour/region.h"
6 #include "ardour/region_factory.h"
7 #include "ardour/session.h"
8 #include "ardour/audiosource.h"
9 #include "ardour/audioengine.h"
10 #include "playlist_layering_test.h"
11 #include "test_receiver.h"
13 CPPUNIT_TEST_SUITE_REGISTRATION (PlaylistLayeringTest);
16 using namespace ARDOUR;
19 int const PlaylistLayeringTest::num_regions = 6;
22 PlaylistLayeringTest::setUp ()
24 TestNeedingSession::setUp ();
25 string const test_wav_path = "libs/ardour/test/test.wav";
27 _playlist = PlaylistFactory::create (DataType::AUDIO, *_session, "test");
28 _source = SourceFactory::createWritable (DataType::AUDIO, *_session, test_wav_path, "", false, 44100);
32 /* Must write some data to our source, otherwise regions which use it will
33 be limited in whether they can be trimmed or not.
35 boost::shared_ptr<AudioSource> a = boost::dynamic_pointer_cast<AudioSource> (_source);
37 memset (silence, 0, 512 * sizeof (Sample));
38 a->write (silence, 512);
40 _region = new boost::shared_ptr<Region>[num_regions];
44 PlaylistLayeringTest::tearDown ()
48 for (int i = 0; i < num_regions; ++i) {
54 TestNeedingSession::tearDown ();
58 PlaylistLayeringTest::create_short_regions ()
61 plist.add (Properties::start, 0);
62 plist.add (Properties::length, 100);
63 for (int i = 0; i < num_regions; ++i) {
64 _region[i] = RegionFactory::create (_source, plist);
65 _region[i]->set_name (string_compose ("%1", char (int ('A') + i)));
70 PlaylistLayeringTest::laterHigher_relayerOnAll_Test ()
72 _session->config.set_layer_model (LaterHigher);
73 _session->config.set_relayer_on_all_edits (true);
75 create_short_regions ();
77 /* three overlapping regions */
78 _playlist->add_region (_region[A], 0);
79 _playlist->add_region (_region[B], 10);
80 _playlist->add_region (_region[C], 20);
81 /* and another non-overlapping one */
82 _playlist->add_region (_region[D], 200);
84 /* LaterHigher means that they should be arranged thus */
85 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
86 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
87 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
88 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
90 _region[A]->set_position (5);
92 /* Region move should have no effect in LaterHigher mode */
93 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
94 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
95 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
96 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
98 /* C -> bottom should give C A B, not touching D */
99 _region[C]->lower_to_bottom ();
100 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
101 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
102 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
103 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
105 /* C -> top should go back to A B C, not touching D */
106 _region[C]->raise_to_top ();
107 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
108 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
109 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
110 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
114 PlaylistLayeringTest::addHigher_relayerOnAll_Test ()
116 _session->config.set_layer_model (AddHigher);
117 _session->config.set_relayer_on_all_edits (true);
119 create_short_regions ();
121 /* three overlapping regions */
122 _playlist->add_region (_region[A], 0);
123 _playlist->add_region (_region[B], 10);
124 _playlist->add_region (_region[C], 20);
125 /* and another non-overlapping one */
126 _playlist->add_region (_region[D], 200);
128 /* AddHigher means that they should be arranged thus */
129 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
130 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
131 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
132 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
134 _region[A]->set_position (5);
136 /* region move should have no effect in AddHigher mode */
137 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
138 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
139 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
140 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
142 /* C -> bottom should give C A B, not touching D */
143 _region[C]->lower_to_bottom ();
144 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
145 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
146 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
147 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
149 /* C -> top should go back to A B C, not touching D */
150 _region[C]->raise_to_top ();
151 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
152 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
153 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
154 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
158 PlaylistLayeringTest::addOrBoundsHigher_relayerOnAll_Test ()
160 _session->config.set_layer_model (AddOrBoundsChangeHigher);
161 _session->config.set_relayer_on_all_edits (true);
163 create_short_regions ();
165 /* three overlapping regions */
166 _playlist->add_region (_region[A], 0);
167 _playlist->add_region (_region[B], 10);
168 _playlist->add_region (_region[C], 20);
169 /* and another non-overlapping one */
170 _playlist->add_region (_region[D], 200);
172 /* AddOrBoundsHigher means that they should be arranged thus */
173 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
174 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
175 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
176 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
178 /* region move should put A on top for B C A, not touching D */
179 _region[A]->set_position (5);
180 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[B]->layer ());
181 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[C]->layer ());
182 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[A]->layer ());
183 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
185 /* C -> bottom should give C B A, not touching D */
186 _region[C]->lower_to_bottom ();
187 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
188 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
189 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[A]->layer ());
190 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
192 /* C -> top should go back to B A C, not touching D */
193 _region[C]->raise_to_top ();
194 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[B]->layer ());
195 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
196 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
197 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
199 /* Put C on the bottom */
200 _region[C]->lower_to_bottom ();
201 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
202 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
203 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[A]->layer ());
204 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
206 /* Now move it slightly, and it should go back to the top again */
207 _region[C]->set_position (21);
208 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[B]->layer ());
209 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
210 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
211 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
213 /* Put C back on the bottom */
214 _region[C]->lower_to_bottom ();
215 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
216 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
217 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[A]->layer ());
218 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
220 /* Trim it slightly, and it should go back to the top again */
221 _region[C]->trim_front (23);
222 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[B]->layer ());
223 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
224 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
225 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
227 /* Same with the end */
228 _region[C]->lower_to_bottom ();
229 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
230 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
231 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[A]->layer ());
232 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
234 _region[C]->trim_end (118);
235 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[B]->layer ());
236 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
237 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
238 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
242 PlaylistLayeringTest::addOrBoundsHigher_relayerWhenNecessary_Test ()
244 _session->config.set_layer_model (AddOrBoundsChangeHigher);
245 _session->config.set_relayer_on_all_edits (false);
247 create_short_regions ();
249 /* three overlapping regions */
250 _playlist->add_region (_region[A], 0);
251 _playlist->add_region (_region[B], 10);
252 _playlist->add_region (_region[C], 20);
253 /* and another non-overlapping one */
254 _playlist->add_region (_region[D], 200);
256 /* AddOrBoundsHigher means that they should be arranged thus */
257 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
258 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
259 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
260 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
262 _region[A]->set_position (5);
264 /* region move should not have changed anything, since in
265 this mode we only relayer when there is a new overlap
267 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
268 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
269 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
270 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
272 /* C -> bottom should give C A B, not touching D */
273 _region[C]->lower_to_bottom ();
274 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
275 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
276 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
277 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
279 /* C -> top should go back to A B C, not touching D */
280 _region[C]->raise_to_top ();
281 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
282 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
283 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
284 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
286 /* Put C on the bottom */
287 _region[C]->lower_to_bottom ();
288 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
289 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
290 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
291 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
293 /* Now move it slightly, and it should stay where it is */
294 _region[C]->set_position (21);
295 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[C]->layer ());
296 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
297 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
298 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
302 PlaylistLayeringTest::lastLayerOpTest ()
304 create_short_regions ();
306 _playlist->add_region (_region[A], 0);
307 CPPUNIT_ASSERT_EQUAL (_playlist->layer_op_counter, _region[A]->last_layer_op (LayerOpAdd));
308 uint64_t const last_add = _region[A]->last_layer_op (LayerOpAdd);
310 _region[A]->set_position (42);
311 CPPUNIT_ASSERT_EQUAL (_playlist->layer_op_counter, _region[A]->last_layer_op (LayerOpBoundsChange));
312 CPPUNIT_ASSERT_EQUAL (last_add, _region[A]->last_layer_op (LayerOpAdd));
314 _region[A]->trim_front (46);
315 CPPUNIT_ASSERT_EQUAL (_playlist->layer_op_counter, _region[A]->last_layer_op (LayerOpBoundsChange));
316 CPPUNIT_ASSERT_EQUAL (last_add, _region[A]->last_layer_op (LayerOpAdd));
318 _region[A]->trim_end (102);
319 CPPUNIT_ASSERT_EQUAL (_playlist->layer_op_counter, _region[A]->last_layer_op (LayerOpBoundsChange));
320 CPPUNIT_ASSERT_EQUAL (last_add, _region[A]->last_layer_op (LayerOpAdd));
324 PlaylistLayeringTest::recursiveRelayerTest ()
326 _session->config.set_layer_model (AddOrBoundsChangeHigher);
327 _session->config.set_relayer_on_all_edits (false);
329 create_short_regions ();
331 _playlist->add_region (_region[A], 100);
332 _playlist->add_region (_region[B], 125);
333 _playlist->add_region (_region[C], 50);
334 _playlist->add_region (_region[D], 250);
336 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[A]->layer ());
337 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[B]->layer ());
338 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[C]->layer ());
339 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
341 _region[A]->set_position (200);
343 CPPUNIT_ASSERT_EQUAL (layer_t (0), _region[D]->layer ());
344 CPPUNIT_ASSERT_EQUAL (layer_t (1), _region[A]->layer ());
345 CPPUNIT_ASSERT_EQUAL (layer_t (2), _region[B]->layer ());
346 CPPUNIT_ASSERT_EQUAL (layer_t (3), _region[C]->layer ());