bb917503f6adbe835336014e8074681f12e979ca
[ardour.git] / libs / canvas / group.cc
1 /*
2     Copyright (C) 2011-2013 Paul Davis
3     Author: Carl Hetherington <cth@carlh.net>
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License
16     along with this program; if not, write to the Free Software
17     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18 */
19
20 #include <iostream>
21 #include <cairomm/context.h>
22
23 #include "pbd/stacktrace.h"
24 #include "pbd/compose.h"
25
26 #include "canvas/group.h"
27 #include "canvas/types.h"
28 #include "canvas/debug.h"
29 #include "canvas/item.h"
30 #include "canvas/canvas.h"
31
32 using namespace std;
33 using namespace ArdourCanvas;
34
35 int Group::default_items_per_cell = 64;
36
37
38 Group::Group (Canvas* canvas)
39         : Item (canvas)
40         , _lut (0)
41 {
42         
43 }
44
45 Group::Group (Group* parent)
46         : Item (parent)
47         , _lut (0)
48 {
49         
50 }
51
52 Group::Group (Group* parent, Duple position)
53         : Item (parent, position)
54         , _lut (0)
55 {
56         
57 }
58
59 Group::~Group ()
60 {
61         clear (true);
62 }
63
64 /** @param area Area to draw in this group's coordinates.
65  *  @param context Context, set up with its origin at this group's position.
66  */
67 void
68 Group::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
69 {
70         ensure_lut ();
71         vector<Item*> items = _lut->get (area);
72
73 #ifdef CANVAS_DEBUG
74         if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
75                 cerr << string_compose ("%1GROUP %2 @ %7 render %5 @ %6 %3 items out of %4\n", 
76                                         _canvas->render_indent(), (name.empty() ? string ("[unnamed]") : name), items.size(), _items.size(), area, _position, this);
77         }
78 #endif
79
80         ++render_depth;
81                 
82         for (vector<Item*>::const_iterator i = items.begin(); i != items.end(); ++i) {
83
84                 if (!(*i)->visible ()) {
85 #ifdef CANVAS_DEBUG
86                         if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
87                                 cerr << _canvas->render_indent() << "Item " << (*i)->whatami() << " [" << (*i)->name << "] invisible - skipped\n";
88                         }
89 #endif
90                         continue;
91                 }
92                 
93                 boost::optional<Rect> item_bbox = (*i)->bounding_box ();
94
95                 if (!item_bbox) {
96 #ifdef CANVAS_DEBUG
97                         if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
98                                 cerr << _canvas->render_indent() << "Item " << (*i)->whatami() << " [" << (*i)->name << "] empty - skipped\n";
99                         }
100 #endif
101                         continue;
102                 }
103                 
104                 Rect item = (*i)->item_to_window (item_bbox.get());
105                 boost::optional<Rect> d = item.intersection (area);
106                 
107                 if (d) {
108                         Rect draw = d.get();
109                         if (draw.width() && draw.height()) {
110 #ifdef CANVAS_DEBUG
111                                 if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
112                                         if (dynamic_cast<Group*>(*i) == 0) {
113                                                 cerr << _canvas->render_indent() << "render "
114                                                      << ' ' 
115                                                      << (*i)
116                                                      << ' '
117                                                      << (*i)->whatami()
118                                                      << ' '
119                                                      << (*i)->name
120                                                      << " item = " 
121                                                      << item
122                                                      << " intersect = "
123                                                      << draw
124                                                      << " @ " 
125                                                      << _position
126                                                      << endl;
127                                         }
128                                 }
129 #endif
130
131                                 (*i)->render (area, context);
132                                 ++render_count;
133                         }
134
135                 } else {
136
137 #ifdef CANVAS_DEBUG
138                         if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
139                                 cerr << string_compose ("%1skip render of %2 %3, no intersection\n", _canvas->render_indent(), (*i)->whatami(),
140                                                         (*i)->name);
141                         }
142 #endif
143
144                 }
145         }
146
147         --render_depth;
148 }
149
150 void
151 Group::compute_bounding_box () const
152 {
153         Rect bbox;
154         bool have_one = false;
155
156         for (list<Item*>::const_iterator i = _items.begin(); i != _items.end(); ++i) {
157
158                 boost::optional<Rect> item_bbox = (*i)->bounding_box ();
159
160                 if (!item_bbox) {
161                         continue;
162                 }
163
164                 Rect group_bbox = (*i)->item_to_parent (item_bbox.get ());
165                 if (have_one) {
166                         bbox = bbox.extend (group_bbox);
167                 } else {
168                         bbox = group_bbox;
169                         have_one = true;
170                 }
171         }
172
173         if (!have_one) {
174                 _bounding_box = boost::optional<Rect> ();
175         } else {
176                 _bounding_box = bbox;
177         }
178
179         _bounding_box_dirty = false;
180 }
181
182 void
183 Group::add (Item* i)
184 {
185         /* XXX should really notify canvas about this */
186
187         _items.push_back (i);
188         invalidate_lut ();
189         _bounding_box_dirty = true;
190
191         
192 }
193
194 void
195 Group::remove (Item* i)
196 {
197
198         if (i->parent() != this) {
199                 return;
200         }
201
202         begin_change ();
203
204         i->unparent ();
205         _items.remove (i);
206         invalidate_lut ();
207         _bounding_box_dirty = true;
208         
209         end_change ();
210 }
211
212 void
213 Group::clear (bool with_delete)
214 {
215         begin_change ();
216
217         for (list<Item*>::iterator i = _items.begin(); i != _items.end(); ++i) {
218
219                 (*i)->unparent ();
220
221                 if (with_delete) {
222                         delete *i;
223                 }
224         }
225
226         _items.clear ();
227
228         invalidate_lut ();
229         _bounding_box_dirty = true;
230
231         end_change ();
232 }
233
234 void
235 Group::raise_child_to_top (Item* i)
236 {
237         if (!_items.empty()) {
238                 if (_items.back() == i) {
239                         return;
240                 }
241         }
242
243         _items.remove (i);
244         _items.push_back (i);
245         invalidate_lut ();
246 }
247
248 void
249 Group::raise_child (Item* i, int levels)
250 {
251         list<Item*>::iterator j = find (_items.begin(), _items.end(), i);
252         assert (j != _items.end ());
253
254         ++j;
255         _items.remove (i);
256
257         while (levels > 0 && j != _items.end ()) {
258                 ++j;
259                 --levels;
260         }
261
262         _items.insert (j, i);
263         invalidate_lut ();
264 }
265
266 void
267 Group::lower_child_to_bottom (Item* i)
268 {
269         if (!_items.empty()) {
270                 if (_items.front() == i) {
271                         return;
272                 }
273         }
274         _items.remove (i);
275         _items.push_front (i);
276         invalidate_lut ();
277 }
278
279 void
280 Group::ensure_lut () const
281 {
282         if (!_lut) {
283                 _lut = new DumbLookupTable (*this);
284         }
285 }
286
287 void
288 Group::invalidate_lut () const
289 {
290         delete _lut;
291         _lut = 0;
292 }
293
294 void
295 Group::child_changed ()
296 {
297         invalidate_lut ();
298         _bounding_box_dirty = true;
299
300         if (_parent) {
301                 _parent->child_changed ();
302         }
303 }
304
305 void
306 Group::add_items_at_point (Duple const point, vector<Item const *>& items) const
307 {
308         boost::optional<Rect> const bbox = bounding_box ();
309
310         /* Point is in canvas coordinate system */
311
312         if (!bbox || !item_to_canvas (bbox.get()).contains (point)) {
313                 return;
314         }
315
316         /* now recurse and add any items within our group that contain point */
317
318         ensure_lut ();
319         vector<Item*> our_items = _lut->items_at_point (point);
320
321         if (!our_items.empty()) {
322                 /* this adds this group itself to the list of items at point */
323                 Item::add_items_at_point (point, items);
324         }
325
326         for (vector<Item*>::iterator i = our_items.begin(); i != our_items.end(); ++i) {
327                 (*i)->add_items_at_point (point, items);
328         }
329 }
330
331 void
332 Group::dump (ostream& o) const
333 {
334 #ifdef CANVAS_DEBUG
335         o << _canvas->indent();
336         o << "Group " << this << " [" << name << ']';
337         o << " @ " << position();
338         o << " Items: " << _items.size();
339         o << " Visible ? " << _visible;
340
341         boost::optional<Rect> bb = bounding_box();
342
343         if (bb) {
344                 o << endl << _canvas->indent() << "  bbox: " << bb.get();
345                 o << endl << _canvas->indent() << "  CANVAS bbox: " << item_to_canvas (bb.get());
346         } else {
347                 o << "  bbox unset";
348         }
349
350         o << endl;
351 #endif
352
353         ArdourCanvas::dump_depth++;
354
355         for (list<Item*>::const_iterator i = _items.begin(); i != _items.end(); ++i) {
356                 o << **i;
357         }
358
359         ArdourCanvas::dump_depth--;
360 }