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use some structured code to decide which backends to build (should have cherry picked...
[ardour.git]
/
libs
/
canvas
/
test
/
render.h
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#include <cppunit/TestFixture.h>
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#include <cppunit/extensions/HelperMacros.h>
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class RenderTest : public CppUnit::TestFixture
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{
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CPPUNIT_TEST_SUITE (RenderTest);
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CPPUNIT_TEST (basics);
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CPPUNIT_TEST_SUITE_END ();
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public:
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void basics ();
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void check (std::string const &);
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};
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