French translation update
[ardour.git] / libs / gtkmm2ext / bindings.cc
1 /*
2   Copyright (C) 2012 Paul Davis
3
4   This program is free software; you can redistribute it and/or modify
5   it under the terms of the GNU General Public License as published by
6   the Free Software Foundation; either version 2 of the License, or
7   (at your option) any later version.
8
9   This program is distributed in the hope that it will be useful,
10   but WITHOUT ANY WARRANTY; without even the implied warranty of
11   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12   GNU General Public License for more details.
13
14   You should have received a copy of the GNU General Public License
15   along with this program; if not, write to the Free Software
16   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <iostream>
21
22 #include "pbd/gstdio_compat.h"
23 #include <gtkmm/accelmap.h>
24 #include <gtkmm/uimanager.h>
25
26 #include "pbd/convert.h"
27 #include "pbd/debug.h"
28 #include "pbd/error.h"
29 #include "pbd/replace_all.h"
30 #include "pbd/xml++.h"
31
32 #include "gtkmm2ext/actions.h"
33 #include "gtkmm2ext/bindings.h"
34 #include "gtkmm2ext/debug.h"
35 #include "gtkmm2ext/keyboard.h"
36 #include "gtkmm2ext/utils.h"
37
38 #include "pbd/i18n.h"
39
40 using namespace std;
41 using namespace Glib;
42 using namespace Gtk;
43 using namespace Gtkmm2ext;
44 using namespace PBD;
45
46 list<Bindings*> Bindings::bindings; /* global. Gulp */
47 list<ActionMap*> ActionMap::action_maps; /* global. Gulp */
48 PBD::Signal1<void,Bindings*> Bindings::BindingsChanged;
49
50 template <typename IteratorValueType>
51 struct ActionNameRegistered
52 {
53         ActionNameRegistered(std::string const& name)
54                 : action_name(name)
55         {}
56
57         bool operator()(IteratorValueType elem) const {
58                 return elem.second.action_name == action_name;
59         }
60         std::string const& action_name;
61 };
62
63 MouseButton::MouseButton (uint32_t state, uint32_t keycode)
64 {
65         uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
66
67         /* this is a slightly wierd test that relies on
68          * gdk_keyval_is_{upper,lower}() returning true for keys that have no
69          * case-sensitivity. This covers mostly non-alphanumeric keys.
70          */
71
72         if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
73                 /* key is not subject to case, so ignore SHIFT
74                  */
75                 ignore |= GDK_SHIFT_MASK;
76         }
77
78         _val = (state & ~ignore);
79         _val <<= 32;
80         _val |= keycode;
81 };
82
83 bool
84 MouseButton::make_button (const string& str, MouseButton& b)
85 {
86         int s = 0;
87
88         if (str.find ("Primary") != string::npos) {
89                 s |= Keyboard::PrimaryModifier;
90         }
91
92         if (str.find ("Secondary") != string::npos) {
93                 s |= Keyboard::SecondaryModifier;
94         }
95
96         if (str.find ("Tertiary") != string::npos) {
97                 s |= Keyboard::TertiaryModifier;
98         }
99
100         if (str.find ("Level4") != string::npos) {
101                 s |= Keyboard::Level4Modifier;
102         }
103
104         string::size_type lastmod = str.find_last_of ('-');
105         uint32_t button_number;
106
107         if (lastmod == string::npos) {
108                 button_number = PBD::atoi (str);
109         } else {
110                 button_number = PBD::atoi (str.substr (lastmod+1));
111         }
112
113         b = MouseButton (s, button_number);
114         return true;
115 }
116
117 string
118 MouseButton::name () const
119 {
120         int s = state();
121
122         string str;
123
124         if (s & Keyboard::PrimaryModifier) {
125                 str += "Primary";
126         }
127         if (s & Keyboard::SecondaryModifier) {
128                 if (!str.empty()) {
129                         str += '-';
130                 }
131                 str += "Secondary";
132         }
133         if (s & Keyboard::TertiaryModifier) {
134                 if (!str.empty()) {
135                         str += '-';
136                 }
137                 str += "Tertiary";
138         }
139         if (s & Keyboard::Level4Modifier) {
140                 if (!str.empty()) {
141                         str += '-';
142                 }
143                 str += "Level4";
144         }
145
146         if (!str.empty()) {
147                 str += '-';
148         }
149
150         char buf[16];
151         snprintf (buf, sizeof (buf), "%u", button());
152         str += buf;
153
154         return str;
155 }
156
157 /*================================ KeyboardKey ================================*/
158 KeyboardKey::KeyboardKey (uint32_t state, uint32_t keycode)
159 {
160         uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
161
162         _val = (state & ~ignore);
163         _val <<= 32;
164         _val |= keycode;
165 }
166
167 string
168 KeyboardKey::display_label () const
169 {
170         if (key() == 0) {
171                 return string();
172         }
173
174         /* This magically returns a string that will display the right thing
175          *  on all platforms, notably the command key on OS X.
176          */
177
178         uint32_t mod = state();
179
180         return gtk_accelerator_get_label (key(), (GdkModifierType) mod);
181 }
182
183 string
184 KeyboardKey::name () const
185 {
186         int s = state();
187
188         string str;
189
190         if (s & Keyboard::PrimaryModifier) {
191                 str += "Primary";
192         }
193         if (s & Keyboard::SecondaryModifier) {
194                 if (!str.empty()) {
195                         str += '-';
196                 }
197                 str += "Secondary";
198         }
199         if (s & Keyboard::TertiaryModifier) {
200                 if (!str.empty()) {
201                         str += '-';
202                 }
203                 str += "Tertiary";
204         }
205         if (s & Keyboard::Level4Modifier) {
206                 if (!str.empty()) {
207                         str += '-';
208                 }
209                 str += "Level4";
210         }
211
212         if (!str.empty()) {
213                 str += '-';
214         }
215
216         char const *gdk_name = gdk_keyval_name (key());
217
218         if (gdk_name) {
219                 str += gdk_name;
220         } else {
221                 /* fail! */
222                 return string();
223         }
224
225         return str;
226 }
227
228 string
229 KeyboardKey::native_name () const
230 {
231         int s = state();
232
233         string str;
234
235         if (s & Keyboard::PrimaryModifier) {
236                 str += Keyboard::primary_modifier_name ();
237         }
238         if (s & Keyboard::SecondaryModifier) {
239                 if (!str.empty()) {
240                         str += '-';
241                 }
242                 str += Keyboard::secondary_modifier_name ();
243         }
244         if (s & Keyboard::TertiaryModifier) {
245                 if (!str.empty()) {
246                         str += '-';
247                 }
248                 str += Keyboard::tertiary_modifier_name ();
249         }
250         if (s & Keyboard::Level4Modifier) {
251                 if (!str.empty()) {
252                         str += '-';
253                 }
254                 str += Keyboard::level4_modifier_name ();
255         }
256
257         if (!str.empty()) {
258                 str += '-';
259         }
260
261         char const *gdk_name = gdk_keyval_name (key());
262
263         if (gdk_name) {
264                 str += gdk_name;
265         } else {
266                 /* fail! */
267                 return string();
268         }
269
270         return str;
271 }
272
273 string
274 KeyboardKey::native_short_name () const
275 {
276         int s = state();
277
278         string str;
279
280         if (s & Keyboard::PrimaryModifier) {
281                 str += Keyboard::primary_modifier_short_name ();
282         }
283         if (s & Keyboard::SecondaryModifier) {
284                 if (!str.empty()) {
285                         str += '-';
286                 }
287                 str += Keyboard::secondary_modifier_short_name ();
288         }
289         if (s & Keyboard::TertiaryModifier) {
290                 if (!str.empty()) {
291                         str += '-';
292                 }
293                 str += Keyboard::tertiary_modifier_short_name ();
294         }
295         if (s & Keyboard::Level4Modifier) {
296                 if (!str.empty()) {
297                         str += '-';
298                 }
299                 str += Keyboard::level4_modifier_short_name ();
300         }
301
302         if (!str.empty()) {
303                 str += '-';
304         }
305
306         char const *gdk_name = gdk_keyval_name (key());
307
308         if (gdk_name) {
309                 str += gdk_name;
310         } else {
311                 /* fail! */
312                 return string();
313         }
314
315         return str;
316 }
317
318 bool
319 KeyboardKey::make_key (const string& str, KeyboardKey& k)
320 {
321         int s = 0;
322
323         if (str.find ("Primary") != string::npos) {
324                 s |= Keyboard::PrimaryModifier;
325         }
326
327         if (str.find ("Secondary") != string::npos) {
328                 s |= Keyboard::SecondaryModifier;
329         }
330
331         if (str.find ("Tertiary") != string::npos) {
332                 s |= Keyboard::TertiaryModifier;
333         }
334
335         if (str.find ("Level4") != string::npos) {
336                 s |= Keyboard::Level4Modifier;
337         }
338
339         /* since all SINGLE key events keycodes are changed to lower case
340          * before looking them up, make sure we only store lower case here. The
341          * Shift part will be stored in the modifier part of the KeyboardKey.
342          *
343          * And yes Mildred, this doesn't cover CapsLock cases. Oh well.
344          */
345
346         string actual;
347
348         string::size_type lastmod = str.find_last_of ('-');
349
350         if (lastmod != string::npos) {
351                 actual = str.substr (lastmod+1);
352         }
353         else {
354                 actual = str;
355         }
356
357         if (actual.size() == 1) {
358                 actual = PBD::downcase (actual);
359         }
360
361         guint keyval;
362         keyval = gdk_keyval_from_name (actual.c_str());
363
364         if (keyval == GDK_VoidSymbol || keyval == 0) {
365                 return false;
366         }
367
368         k = KeyboardKey (s, keyval);
369
370         return true;
371 }
372
373 /*================================= Bindings =================================*/
374 Bindings::Bindings (std::string const& name)
375         : _name (name)
376         , _action_map (0)
377 {
378         bindings.push_back (this);
379 }
380
381 Bindings::~Bindings()
382 {
383         bindings.remove (this);
384 }
385
386 string
387 Bindings::ardour_action_name (RefPtr<Action> action)
388 {
389         /* Skip "<Actions>/" */
390         return action->get_accel_path ().substr (10);
391 }
392
393 KeyboardKey
394 Bindings::get_binding_for_action (RefPtr<Action> action, Operation& op)
395 {
396         const string action_name = ardour_action_name (action);
397
398         for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
399
400                 /* option one: action has already been associated with the
401                  * binding
402                  */
403
404                 if (k->second.action == action) {
405                         return k->first;
406                 }
407
408                 /* option two: action name matches, so lookup the action,
409                  * setup the association while we're here, and return the binding.
410                  */
411
412                 if (_action_map && k->second.action_name == action_name) {
413                         k->second.action = _action_map->find_action (action_name);
414                         return k->first;
415                 }
416
417         }
418
419         for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
420
421                 /* option one: action has already been associated with the
422                  * binding
423                  */
424
425                 if (k->second.action == action) {
426                         return k->first;
427                 }
428
429                 /* option two: action name matches, so lookup the action,
430                  * setup the association while we're here, and return the binding.
431                  */
432
433                 if (_action_map && k->second.action_name == action_name) {
434                         k->second.action = _action_map->find_action (action_name);
435                         return k->first;
436                 }
437
438         }
439
440         return KeyboardKey::null_key();
441 }
442
443 void
444 Bindings::set_action_map (ActionMap& actions)
445 {
446         if (_action_map) {
447                 _action_map->set_bindings (0);
448         }
449
450         _action_map = &actions;
451         _action_map->set_bindings (this);
452
453         dissociate ();
454         associate ();
455 }
456
457 bool
458 Bindings::empty_keys() const
459 {
460         return press_bindings.empty() && release_bindings.empty();
461 }
462
463 bool
464 Bindings::empty_mouse () const
465 {
466         return button_press_bindings.empty() && button_release_bindings.empty();
467 }
468
469 bool
470 Bindings::empty() const
471 {
472         return empty_keys() && empty_mouse ();
473 }
474
475 bool
476 Bindings::activate (KeyboardKey kb, Operation op)
477 {
478         KeybindingMap& kbm = get_keymap (op);
479
480         /* if shift was pressed, GDK will send us (e.g) 'E' rather than 'e'.
481            Our bindings all use the lower case character/keyname, so switch
482            to the lower case before doing the lookup.
483         */
484
485         KeyboardKey unshifted (kb.state(), gdk_keyval_to_lower (kb.key()));
486
487         KeybindingMap::iterator k = kbm.find (unshifted);
488
489         if (k == kbm.end()) {
490                 /* no entry for this key in the state map */
491                 DEBUG_TRACE (DEBUG::Bindings, string_compose ("no binding for %1\n", unshifted));
492                 return false;
493         }
494
495         RefPtr<Action> action;
496
497         if (k->second.action) {
498                 action = k->second.action;
499         } else {
500                 if (_action_map) {
501                         action = _action_map->find_action (k->second.action_name);
502                 }
503         }
504
505         if (action) {
506                 /* lets do it ... */
507                 DEBUG_TRACE (DEBUG::Bindings, string_compose ("binding for %1: %2\n", unshifted, k->second.action_name));
508                 action->activate ();
509         }
510
511         /* return true even if the action could not be found */
512
513         return true;
514 }
515
516 void
517 Bindings::associate ()
518 {
519         KeybindingMap::iterator k;
520
521         if (!_action_map) {
522                 return;
523         }
524
525         for (k = press_bindings.begin(); k != press_bindings.end(); ++k) {
526                 k->second.action = _action_map->find_action (k->second.action_name);
527                 if (k->second.action) {
528                         push_to_gtk (k->first, k->second.action);
529                 } else {
530                         cerr << _name << " didn't find " << k->second.action_name << " in " << _action_map->name() << endl;
531                 }
532         }
533
534         for (k = release_bindings.begin(); k != release_bindings.end(); ++k) {
535                 k->second.action = _action_map->find_action (k->second.action_name);
536                 /* no working support in GTK for release bindings */
537         }
538
539         MouseButtonBindingMap::iterator b;
540
541         for (b = button_press_bindings.begin(); b != button_press_bindings.end(); ++b) {
542                 b->second.action = _action_map->find_action (b->second.action_name);
543         }
544
545         for (b = button_release_bindings.begin(); b != button_release_bindings.end(); ++b) {
546                 b->second.action = _action_map->find_action (b->second.action_name);
547         }
548 }
549
550 void
551 Bindings::dissociate ()
552 {
553         KeybindingMap::iterator k;
554
555         for (k = press_bindings.begin(); k != press_bindings.end(); ++k) {
556                 k->second.action.clear ();
557         }
558         for (k = release_bindings.begin(); k != release_bindings.end(); ++k) {
559                 k->second.action.clear ();
560         }
561 }
562
563 void
564 Bindings::push_to_gtk (KeyboardKey kb, RefPtr<Action> what)
565 {
566         /* GTK has the useful feature of showing key bindings for actions in
567          * menus. As of August 2015, we have no interest in trying to
568          * reimplement this functionality, so we will use it even though we no
569          * longer use GTK accelerators for handling key events. To do this, we
570          * need to make sure that there is a fully populated GTK AccelMap set
571          * up with all bindings/actions.
572          */
573
574         Gtk::AccelKey gtk_key;
575         bool entry_exists = Gtk::AccelMap::lookup_entry (what->get_accel_path(), gtk_key);
576
577         if (!entry_exists) {
578
579                 /* there is a trick happening here. It turns out that
580                  * gtk_accel_map_add_entry() performs no validation checks on
581                  * the accelerator keyval. This means we can use it to define
582                  * ANY accelerator, even if they violate GTK's rules
583                  * (e.g. about not using navigation keys). This works ONLY when
584                  * the entry in the GTK accelerator map has not already been
585                  * added. The entries will be added by the GTK UIManager when
586                  * building menus, so this code must be called before that
587                  * happens.
588                  */
589
590
591                 int mod = kb.state();
592
593                 Gtk::AccelMap::add_entry (what->get_accel_path(), kb.key(), (Gdk::ModifierType) mod);
594         }
595 }
596
597 bool
598 Bindings::replace (KeyboardKey kb, Operation op, string const & action_name, bool can_save)
599 {
600         if (!_action_map) {
601                 return false;
602         }
603
604         if (is_registered(op, action_name)) {
605                 remove (op, action_name, can_save);
606         }
607
608         /* XXX need a way to get the old group name */
609         add (kb, op, action_name, 0, can_save);
610
611         return true;
612 }
613
614 bool
615 Bindings::add (KeyboardKey kb, Operation op, string const& action_name, XMLProperty const* group, bool can_save)
616 {
617         if (is_registered (op, action_name)) {
618                 return false;
619         }
620
621         KeybindingMap& kbm = get_keymap (op);
622         if (group) {
623                 KeybindingMap::value_type new_pair = make_pair (kb, ActionInfo (action_name, group->value()));
624                 (void) kbm.insert (new_pair).first;
625         } else {
626                 KeybindingMap::value_type new_pair = make_pair (kb, ActionInfo (action_name));
627                 (void) kbm.insert (new_pair).first;
628         }
629
630         DEBUG_TRACE (DEBUG::Bindings, string_compose ("add binding between %1 and %2, group [%3]\n",
631                                                       kb, action_name, (group ? group->value() : string())));
632
633         if (can_save) {
634                 Keyboard::keybindings_changed ();
635         }
636
637         BindingsChanged (this); /* EMIT SIGNAL */
638         return true;
639 }
640
641 bool
642 Bindings::remove (Operation op, std::string const& action_name, bool can_save)
643 {
644         bool erased_action = false;
645         KeybindingMap& kbm = get_keymap (op);
646         for (KeybindingMap::iterator k = kbm.begin(); k != kbm.end(); ++k) {
647                 if (k->second.action_name == action_name) {
648                         kbm.erase (k);
649                         erased_action = true;
650                         break;
651                 }
652         }
653
654         if (!erased_action) {
655                 return erased_action;
656         }
657
658         if (can_save) {
659                 Keyboard::keybindings_changed ();
660         }
661
662         BindingsChanged (this); /* EMIT SIGNAL */
663         return erased_action;
664 }
665
666
667 bool
668 Bindings::activate (MouseButton bb, Operation op)
669 {
670         MouseButtonBindingMap& bbm = get_mousemap(op);
671
672         MouseButtonBindingMap::iterator b = bbm.find (bb);
673
674         if (b == bbm.end()) {
675                 /* no entry for this key in the state map */
676                 return false;
677         }
678
679         RefPtr<Action> action;
680
681         if (b->second.action) {
682                 action = b->second.action;
683         } else {
684                 if (_action_map) {
685                         action = _action_map->find_action (b->second.action_name);
686                 }
687         }
688
689         if (action) {
690                 /* lets do it ... */
691                 DEBUG_TRACE (DEBUG::Bindings, string_compose ("activating action %1\n", ardour_action_name (action)));
692                 action->activate ();
693         }
694
695         /* return true even if the action could not be found */
696
697         return true;
698 }
699
700 void
701 Bindings::add (MouseButton bb, Operation op, string const& action_name, XMLProperty const* /*group*/)
702 {
703         MouseButtonBindingMap& bbm = get_mousemap(op);
704
705         MouseButtonBindingMap::value_type newpair (bb, ActionInfo (action_name));
706         bbm.insert (newpair);
707 }
708
709 void
710 Bindings::remove (MouseButton bb, Operation op)
711 {
712         MouseButtonBindingMap& bbm = get_mousemap(op);
713         MouseButtonBindingMap::iterator b = bbm.find (bb);
714
715         if (b != bbm.end()) {
716                 bbm.erase (b);
717         }
718 }
719
720 void
721 Bindings::save (XMLNode& root)
722 {
723         XMLNode* presses = new XMLNode (X_("Press"));
724
725         for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
726                 XMLNode* child;
727
728                 if (k->first.name().empty()) {
729                         continue;
730                 }
731
732                 child = new XMLNode (X_("Binding"));
733                 child->add_property (X_("key"), k->first.name());
734                 child->add_property (X_("action"), k->second.action_name);
735                 presses->add_child_nocopy (*child);
736         }
737
738         for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
739                 XMLNode* child;
740                 child = new XMLNode (X_("Binding"));
741                 child->add_property (X_("button"), k->first.name());
742                 child->add_property (X_("action"), k->second.action_name);
743                 presses->add_child_nocopy (*child);
744         }
745
746         XMLNode* releases = new XMLNode (X_("Release"));
747
748         for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
749                 XMLNode* child;
750
751                 if (k->first.name().empty()) {
752                         continue;
753                 }
754
755                 child = new XMLNode (X_("Binding"));
756                 child->add_property (X_("key"), k->first.name());
757                 child->add_property (X_("action"), k->second.action_name);
758                 releases->add_child_nocopy (*child);
759         }
760
761         for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
762                 XMLNode* child;
763                 child = new XMLNode (X_("Binding"));
764                 child->add_property (X_("button"), k->first.name());
765                 child->add_property (X_("action"), k->second.action_name);
766                 releases->add_child_nocopy (*child);
767         }
768
769         root.add_child_nocopy (*presses);
770         root.add_child_nocopy (*releases);
771 }
772
773 void
774 Bindings::save_all_bindings_as_html (ostream& ostr)
775 {
776         if (bindings.empty()) {
777                 return;
778         }
779
780
781         ostr << "<html>\n<head>\n<title>";
782         ostr << PROGRAM_NAME;
783         ostr << "</title>\n";
784
785
786         ostr << "<style>\n";
787         ostr << "\n\
788 .key-name-even, .key-name-odd\n\
789 {\n\
790     font-weight: bold;\n\
791 }\n\
792 \n\
793 .key-action-odd, .key-action-even\n\
794 {\n\
795     font-weight: normal;\n\
796     font-style: italic;\n\
797 }";
798         ostr << "</style>\n";
799
800         ostr << "</head>\n<body>\n";
801
802         ostr << "<div class=\"container\">\n";
803
804         for (list<Bindings*>::const_iterator b = bindings.begin(); b != bindings.end(); ++b) {
805                 (*b)->save_as_html (ostr);
806         }
807
808         ostr << "</div>\n";
809         ostr << "</body>\n";
810         ostr << "</html>\n";
811 }
812
813 void
814 Bindings::save_as_html (ostream& ostr) const
815 {
816
817         if (!press_bindings.empty()) {
818
819                 ostr << "<div class=\"binding-set\">\n";
820                 ostr << "<h1>";
821                 ostr << name();
822                 ostr << "</h1>\n\n";
823
824                 /* first pass: separate by group */
825
826                 typedef std::map<std::string, std::vector<KeybindingMap::const_iterator> > GroupMap;
827                 GroupMap group_map;
828
829                 for (KeybindingMap::const_iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
830                         if (k->first.name().empty()) {
831                                 continue;
832                         }
833
834                         string group_name;
835                         if (!k->second.group_name.empty()) {
836                                 group_name = k->second.group_name;
837                         } else {
838                                 group_name = X_("nogroup");
839                         }
840
841                         GroupMap::iterator gm = group_map.find (group_name);
842                         if (gm == group_map.end()) {
843                                 std::vector<KeybindingMap::const_iterator> li;
844                                 li.push_back (k);
845                                 group_map.insert (make_pair (group_name,li));
846                         } else {
847                                 gm->second.push_back (k);
848                         }
849                 }
850
851                 for (GroupMap::const_iterator gm = group_map.begin(); gm != group_map.end(); ++gm) {
852
853                         ostr << "<div class=\"group\">\n";
854                         ostr << "<div class=\"group-name\">" << gm->first << "</div>\n";
855
856                         for (vector<KeybindingMap::const_iterator>::const_iterator k = gm->second.begin(); k != gm->second.end(); ++k) {
857
858                                 if ((*k)->first.name().empty()) {
859                                         continue;
860                                 }
861
862                                 RefPtr<Action> action;
863
864                                 if ((*k)->second.action) {
865                                         action = (*k)->second.action;
866                                 } else {
867                                         if (_action_map) {
868                                                 action = _action_map->find_action ((*k)->second.action_name);
869                                         }
870                                 }
871
872                                 if (!action) {
873                                         continue;
874                                 }
875
876                                 string key_name = (*k)->first.native_short_name ();
877                                 replace_all (key_name, X_("KP_"), X_("Numpad "));
878
879                                 string::size_type pos;
880
881                                 char const *targets[] = { X_("Separator"), X_("Add"), X_("Subtract"), X_("Decimal"), X_("Divide"),
882                                                           X_("grave"), X_("comma"), X_("period"), X_("asterisk"), X_("backslash"),
883                                                           X_("apostrophe"), X_("minus"), X_("plus"), X_("slash"), X_("semicolon"),
884                                                           X_("colon"), X_("equal"), X_("bracketleft"), X_("bracketright"),
885                                                           X_("ampersand"), X_("numbersign"), X_("parenleft"), X_("parenright"),
886                                                           X_("quoteright"), X_("quoteleft"), X_("exclam"), X_("quotedbl"),
887                                                           0
888                                 };
889
890                                 char const *replacements[] = { X_("-"), X_("+"), X_("-"), X_("."), X_("/"),
891                                                                X_("`"), X_(","), X_("."), X_("*"), X_("\\"),
892                                                                X_("'"), X_("-"), X_("+"), X_("/"), X_(";"),
893                                                                X_(":"), X_("="), X_("{"), X_("{"),
894                                                                X_("&"), X_("#"), X_("("), X_(")"),
895                                                                X_("`"), X_("'"), X_("!"), X_("\""),
896                                 };
897
898                                 for (size_t n = 0; targets[n]; ++n) {
899                                         if ((pos = key_name.find (targets[n])) != string::npos) {
900                                                 key_name.replace (pos, strlen (targets[n]), replacements[n]);
901                                         }
902                                 }
903
904                                 ostr << "<div class=\"key\">" << key_name << "</div>";
905                                 ostr << "<div class=\"action\">" << action->get_label() << "</div>\n";
906                         }
907                         ostr << "</div>\n\n";
908                 }
909
910                 ostr << "</div>\n";
911         }
912 }
913
914 bool
915 Bindings::load (XMLNode const& node)
916 {
917         const XMLNodeList& children (node.children());
918
919         press_bindings.clear ();
920         release_bindings.clear ();
921
922         for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
923                 /* each node could be Press or Release */
924                 load_operation (**i);
925         }
926
927         return true;
928 }
929
930 void
931 Bindings::load_operation (XMLNode const& node)
932 {
933         if (node.name() == X_("Press") || node.name() == X_("Release")) {
934
935                 Operation op;
936
937                 if (node.name() == X_("Press")) {
938                         op = Press;
939                 } else {
940                         op = Release;
941                 }
942
943                 const XMLNodeList& children (node.children());
944
945                 for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
946
947                         XMLProperty const * ap;
948                         XMLProperty const * kp;
949                         XMLProperty const * bp;
950                         XMLProperty const * gp;
951                         XMLNode const * child = *p;
952
953                         ap = child->property ("action");
954                         kp = child->property ("key");
955                         bp = child->property ("button");
956                         gp = child->property ("group");
957
958                         if (!ap || (!kp && !bp)) {
959                                 continue;
960                         }
961
962                         if (kp) {
963                                 KeyboardKey k;
964                                 if (!KeyboardKey::make_key (kp->value(), k)) {
965                                         continue;
966                                 }
967                                 add (k, op, ap->value(), gp);
968                         } else {
969                                 MouseButton b;
970                                 if (!MouseButton::make_button (bp->value(), b)) {
971                                         continue;
972                                 }
973                                 add (b, op, ap->value(), gp);
974                         }
975                 }
976         }
977 }
978
979 void
980 Bindings::get_all_actions (std::vector<std::string>& paths,
981                            std::vector<std::string>& labels,
982                            std::vector<std::string>& tooltips,
983                            std::vector<std::string>& keys,
984                            std::vector<RefPtr<Action> >& actions)
985 {
986         if (!_action_map) {
987                 return;
988         }
989
990         /* build a reverse map from actions to bindings */
991
992         typedef map<Glib::RefPtr<Gtk::Action>,KeyboardKey> ReverseMap;
993         ReverseMap rmap;
994
995         for (KeybindingMap::const_iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
996                 rmap.insert (make_pair (k->second.action, k->first));
997         }
998
999         /* get a list of all actions */
1000
1001         ActionMap::Actions all_actions;
1002         _action_map->get_actions (all_actions);
1003
1004         for (ActionMap::Actions::const_iterator act = all_actions.begin(); act != all_actions.end(); ++act) {
1005
1006                 paths.push_back ((*act)->get_accel_path());
1007                 labels.push_back ((*act)->get_label());
1008                 tooltips.push_back ((*act)->get_tooltip());
1009
1010                 ReverseMap::iterator r = rmap.find (*act);
1011
1012                 if (r != rmap.end()) {
1013                         keys.push_back (r->second.display_label());
1014                 } else {
1015                         keys.push_back (string());
1016                 }
1017
1018                 actions.push_back (*act);
1019         }
1020 }
1021
1022 Bindings*
1023 Bindings::get_bindings (string const& name, ActionMap& map)
1024 {
1025         for (list<Bindings*>::iterator b = bindings.begin(); b != bindings.end(); b++) {
1026                 if ((*b)->name() == name) {
1027                         (*b)->set_action_map (map);
1028                         return *b;
1029                 }
1030         }
1031
1032         return 0;
1033 }
1034
1035 void
1036 Bindings::associate_all ()
1037 {
1038         for (list<Bindings*>::iterator b = bindings.begin(); b != bindings.end(); b++) {
1039                 (*b)->associate ();
1040         }
1041 }
1042
1043 bool
1044 Bindings::is_bound (KeyboardKey const& kb, Operation op) const
1045 {
1046         const KeybindingMap& km = get_keymap(op);
1047         return km.find(kb) != km.end();
1048 }
1049
1050 bool
1051 Bindings::is_registered (Operation op, std::string const& action_name) const
1052 {
1053         const KeybindingMap& km = get_keymap(op);
1054         return std::find_if(km.begin(),  km.end(),  ActionNameRegistered<KeybindingMap::const_iterator::value_type>(action_name)) != km.end();
1055 }
1056
1057 Bindings::KeybindingMap&
1058 Bindings::get_keymap (Operation op)
1059 {
1060         switch (op) {
1061         case Press:
1062                 return press_bindings;
1063         case Release:
1064         default:
1065                 return release_bindings;
1066         }
1067 }
1068
1069 const Bindings::KeybindingMap&
1070 Bindings::get_keymap (Operation op) const
1071 {
1072         switch (op) {
1073         case Press:
1074                 return press_bindings;
1075         case Release:
1076         default:
1077                 return release_bindings;
1078         }
1079 }
1080
1081 Bindings::MouseButtonBindingMap&
1082 Bindings::get_mousemap (Operation op)
1083 {
1084         switch (op) {
1085         case Press:
1086                 return button_press_bindings;
1087         case Release:
1088         default:
1089                 return button_release_bindings;
1090         }
1091 }
1092
1093 /*==========================================ACTION MAP =========================================*/
1094
1095 ActionMap::ActionMap (string const & name)
1096         : _name (name)
1097         , _bindings (0)
1098 {
1099         action_maps.push_back (this);
1100 }
1101
1102 ActionMap::~ActionMap ()
1103 {
1104         action_maps.remove (this);
1105 }
1106
1107 void
1108 ActionMap::set_bindings (Bindings* b)
1109 {
1110         _bindings = b;
1111 }
1112
1113 void
1114 ActionMap::get_actions (ActionMap::Actions& acts)
1115 {
1116         for (_ActionMap::iterator a = _actions.begin(); a != _actions.end(); ++a) {
1117                 acts.push_back (a->second);
1118         }
1119 }
1120
1121 RefPtr<Action>
1122 ActionMap::find_action (const string& name)
1123 {
1124         _ActionMap::iterator a = _actions.find (name);
1125
1126         if (a != _actions.end()) {
1127                 return a->second;
1128         }
1129
1130         return RefPtr<Action>();
1131 }
1132
1133 RefPtr<ActionGroup>
1134 ActionMap::create_action_group (const string& name)
1135 {
1136         RefPtr<ActionGroup> g = ActionGroup::create (name);
1137
1138         /* this is one of the places where our own Action management code
1139            has to touch the GTK one, because we want the GtkUIManager to
1140            be able to create widgets (particularly Menus) from our actions.
1141
1142            This is a a necessary step for that to happen.
1143         */
1144
1145         if (g) {
1146                 ActionManager::ui_manager->insert_action_group (g);
1147         }
1148
1149         return g;
1150 }
1151
1152 RefPtr<Action>
1153 ActionMap::register_action (RefPtr<ActionGroup> group, const char* name, const char* label)
1154 {
1155         string fullpath;
1156
1157         RefPtr<Action> act = Action::create (name, label);
1158
1159         fullpath = group->get_name();
1160         fullpath += '/';
1161         fullpath += name;
1162
1163         if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1164                 group->add (act);
1165                 return act;
1166         }
1167
1168         /* already registered */
1169         return RefPtr<Action> ();
1170 }
1171
1172 RefPtr<Action>
1173 ActionMap::register_action (RefPtr<ActionGroup> group,
1174                             const char* name, const char* label, sigc::slot<void> sl)
1175 {
1176         string fullpath;
1177
1178         RefPtr<Action> act = Action::create (name, label);
1179
1180         fullpath = group->get_name();
1181         fullpath += '/';
1182         fullpath += name;
1183
1184         if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1185                 group->add (act, sl);
1186                 return act;
1187         }
1188
1189         /* already registered */
1190         return RefPtr<Action>();
1191 }
1192
1193 RefPtr<Action>
1194 ActionMap::register_radio_action (RefPtr<ActionGroup> group,
1195                                   Gtk::RadioAction::Group& rgroup,
1196                                   const char* name, const char* label,
1197                                   sigc::slot<void> sl)
1198 {
1199         string fullpath;
1200
1201         RefPtr<Action> act = RadioAction::create (rgroup, name, label);
1202         RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
1203
1204         fullpath = group->get_name();
1205         fullpath += '/';
1206         fullpath += name;
1207
1208         if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1209                 group->add (act, sl);
1210                 return act;
1211         }
1212
1213         /* already registered */
1214         return RefPtr<Action>();
1215 }
1216
1217 RefPtr<Action>
1218 ActionMap::register_radio_action (RefPtr<ActionGroup> group,
1219                                   Gtk::RadioAction::Group& rgroup,
1220                                   const char* name, const char* label,
1221                                   sigc::slot<void,GtkAction*> sl,
1222                                   int value)
1223 {
1224         string fullpath;
1225
1226         RefPtr<Action> act = RadioAction::create (rgroup, name, label);
1227         RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
1228         ract->property_value() = value;
1229
1230         fullpath = group->get_name();
1231         fullpath += '/';
1232         fullpath += name;
1233
1234         if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1235                 group->add (act, sigc::bind (sl, act->gobj()));
1236                 return act;
1237         }
1238
1239         /* already registered */
1240
1241         return RefPtr<Action>();
1242 }
1243
1244 RefPtr<Action>
1245 ActionMap::register_toggle_action (RefPtr<ActionGroup> group,
1246                                    const char* name, const char* label, sigc::slot<void> sl)
1247 {
1248         string fullpath;
1249
1250         fullpath = group->get_name();
1251         fullpath += '/';
1252         fullpath += name;
1253
1254         RefPtr<Action> act = ToggleAction::create (name, label);
1255
1256         if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1257                 group->add (act, sl);
1258                 return act;
1259         }
1260
1261         /* already registered */
1262         return RefPtr<Action>();
1263 }
1264
1265 void
1266 ActionMap::get_all_actions (std::vector<std::string>& paths,
1267                             std::vector<std::string>& labels,
1268                             std::vector<std::string>& tooltips,
1269                             std::vector<std::string>& keys,
1270                             std::vector<RefPtr<Action> >& actions)
1271 {
1272         for (list<ActionMap*>::const_iterator map = action_maps.begin(); map != action_maps.end(); ++map) {
1273
1274                 ActionMap::Actions these_actions;
1275                 (*map)->get_actions (these_actions);
1276
1277                 for (ActionMap::Actions::const_iterator act = these_actions.begin(); act != these_actions.end(); ++act) {
1278
1279                         paths.push_back ((*act)->get_accel_path());
1280                         labels.push_back ((*act)->get_label());
1281                         tooltips.push_back ((*act)->get_tooltip());
1282                         actions.push_back (*act);
1283
1284                         Bindings* bindings = (*map)->bindings();
1285
1286                         if (bindings) {
1287
1288                                 KeyboardKey key;
1289                                 Bindings::Operation op;
1290
1291                                 key = bindings->get_binding_for_action (*act, op);
1292
1293                                 if (key == KeyboardKey::null_key()) {
1294                                         keys.push_back (string());
1295                                 } else {
1296                                         keys.push_back (key.display_label());
1297                                 }
1298                         } else {
1299                                 keys.push_back (string());
1300                         }
1301                 }
1302
1303                 these_actions.clear ();
1304         }
1305 }
1306
1307 std::ostream& operator<<(std::ostream& out, Gtkmm2ext::KeyboardKey const & k) {
1308         char const *gdk_name = gdk_keyval_name (k.key());
1309         return out << "Key " << k.key() << " (" << (gdk_name ? gdk_name : "no-key") << ") state "
1310                    << hex << k.state() << dec << ' ' << show_gdk_event_state (k.state());
1311 }