2 Copyright (C) 2012 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #include "pbd/gstdio_compat.h"
23 #include <gtkmm/accelmap.h>
24 #include <gtkmm/uimanager.h>
26 #include "pbd/convert.h"
27 #include "pbd/debug.h"
28 #include "pbd/error.h"
29 #include "pbd/replace_all.h"
30 #include "pbd/xml++.h"
32 #include "gtkmm2ext/actions.h"
33 #include "gtkmm2ext/bindings.h"
34 #include "gtkmm2ext/debug.h"
35 #include "gtkmm2ext/keyboard.h"
36 #include "gtkmm2ext/utils.h"
43 using namespace Gtkmm2ext;
46 list<Bindings*> Bindings::bindings; /* global. Gulp */
47 list<ActionMap*> ActionMap::action_maps; /* global. Gulp */
48 PBD::Signal1<void,Bindings*> Bindings::BindingsChanged;
50 template <typename IteratorValueType>
51 struct ActionNameRegistered
53 ActionNameRegistered(std::string const& name)
57 bool operator()(IteratorValueType elem) const {
58 return elem.second.action_name == action_name;
60 std::string const& action_name;
63 MouseButton::MouseButton (uint32_t state, uint32_t keycode)
65 uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
67 /* this is a slightly wierd test that relies on
68 * gdk_keyval_is_{upper,lower}() returning true for keys that have no
69 * case-sensitivity. This covers mostly non-alphanumeric keys.
72 if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
73 /* key is not subject to case, so ignore SHIFT
75 ignore |= GDK_SHIFT_MASK;
78 _val = (state & ~ignore);
84 MouseButton::make_button (const string& str, MouseButton& b)
88 if (str.find ("Primary") != string::npos) {
89 s |= Keyboard::PrimaryModifier;
92 if (str.find ("Secondary") != string::npos) {
93 s |= Keyboard::SecondaryModifier;
96 if (str.find ("Tertiary") != string::npos) {
97 s |= Keyboard::TertiaryModifier;
100 if (str.find ("Level4") != string::npos) {
101 s |= Keyboard::Level4Modifier;
104 string::size_type lastmod = str.find_last_of ('-');
105 uint32_t button_number;
107 if (lastmod == string::npos) {
108 button_number = PBD::atoi (str);
110 button_number = PBD::atoi (str.substr (lastmod+1));
113 b = MouseButton (s, button_number);
118 MouseButton::name () const
124 if (s & Keyboard::PrimaryModifier) {
127 if (s & Keyboard::SecondaryModifier) {
133 if (s & Keyboard::TertiaryModifier) {
139 if (s & Keyboard::Level4Modifier) {
151 snprintf (buf, sizeof (buf), "%u", button());
157 /*================================ KeyboardKey ================================*/
158 KeyboardKey::KeyboardKey (uint32_t state, uint32_t keycode)
160 uint32_t ignore = ~Keyboard::RelevantModifierKeyMask;
162 _val = (state & ~ignore);
168 KeyboardKey::display_label () const
174 /* This magically returns a string that will display the right thing
175 * on all platforms, notably the command key on OS X.
178 uint32_t mod = state();
180 return gtk_accelerator_get_label (key(), (GdkModifierType) mod);
184 KeyboardKey::name () const
190 if (s & Keyboard::PrimaryModifier) {
193 if (s & Keyboard::SecondaryModifier) {
199 if (s & Keyboard::TertiaryModifier) {
205 if (s & Keyboard::Level4Modifier) {
216 char const *gdk_name = gdk_keyval_name (key());
229 KeyboardKey::native_name () const
235 if (s & Keyboard::PrimaryModifier) {
236 str += Keyboard::primary_modifier_name ();
238 if (s & Keyboard::SecondaryModifier) {
242 str += Keyboard::secondary_modifier_name ();
244 if (s & Keyboard::TertiaryModifier) {
248 str += Keyboard::tertiary_modifier_name ();
250 if (s & Keyboard::Level4Modifier) {
254 str += Keyboard::level4_modifier_name ();
261 char const *gdk_name = gdk_keyval_name (key());
274 KeyboardKey::native_short_name () const
280 if (s & Keyboard::PrimaryModifier) {
281 str += Keyboard::primary_modifier_short_name ();
283 if (s & Keyboard::SecondaryModifier) {
287 str += Keyboard::secondary_modifier_short_name ();
289 if (s & Keyboard::TertiaryModifier) {
293 str += Keyboard::tertiary_modifier_short_name ();
295 if (s & Keyboard::Level4Modifier) {
299 str += Keyboard::level4_modifier_short_name ();
306 char const *gdk_name = gdk_keyval_name (key());
319 KeyboardKey::make_key (const string& str, KeyboardKey& k)
323 if (str.find ("Primary") != string::npos) {
324 s |= Keyboard::PrimaryModifier;
327 if (str.find ("Secondary") != string::npos) {
328 s |= Keyboard::SecondaryModifier;
331 if (str.find ("Tertiary") != string::npos) {
332 s |= Keyboard::TertiaryModifier;
335 if (str.find ("Level4") != string::npos) {
336 s |= Keyboard::Level4Modifier;
339 /* since all SINGLE key events keycodes are changed to lower case
340 * before looking them up, make sure we only store lower case here. The
341 * Shift part will be stored in the modifier part of the KeyboardKey.
343 * And yes Mildred, this doesn't cover CapsLock cases. Oh well.
348 string::size_type lastmod = str.find_last_of ('-');
350 if (lastmod != string::npos) {
351 actual = str.substr (lastmod+1);
357 if (actual.size() == 1) {
358 actual = PBD::downcase (actual);
362 keyval = gdk_keyval_from_name (actual.c_str());
364 if (keyval == GDK_VoidSymbol || keyval == 0) {
368 k = KeyboardKey (s, keyval);
373 /*================================= Bindings =================================*/
374 Bindings::Bindings (std::string const& name)
378 bindings.push_back (this);
381 Bindings::~Bindings()
383 bindings.remove (this);
387 Bindings::ardour_action_name (RefPtr<Action> action)
389 /* Skip "<Actions>/" */
390 return action->get_accel_path ().substr (10);
394 Bindings::get_binding_for_action (RefPtr<Action> action, Operation& op)
396 const string action_name = ardour_action_name (action);
398 for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
400 /* option one: action has already been associated with the
404 if (k->second.action == action) {
408 /* option two: action name matches, so lookup the action,
409 * setup the association while we're here, and return the binding.
412 if (_action_map && k->second.action_name == action_name) {
413 k->second.action = _action_map->find_action (action_name);
419 for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
421 /* option one: action has already been associated with the
425 if (k->second.action == action) {
429 /* option two: action name matches, so lookup the action,
430 * setup the association while we're here, and return the binding.
433 if (_action_map && k->second.action_name == action_name) {
434 k->second.action = _action_map->find_action (action_name);
440 return KeyboardKey::null_key();
444 Bindings::set_action_map (ActionMap& actions)
447 _action_map->set_bindings (0);
450 _action_map = &actions;
451 _action_map->set_bindings (this);
458 Bindings::empty_keys() const
460 return press_bindings.empty() && release_bindings.empty();
464 Bindings::empty_mouse () const
466 return button_press_bindings.empty() && button_release_bindings.empty();
470 Bindings::empty() const
472 return empty_keys() && empty_mouse ();
476 Bindings::activate (KeyboardKey kb, Operation op)
478 KeybindingMap& kbm = get_keymap (op);
480 /* if shift was pressed, GDK will send us (e.g) 'E' rather than 'e'.
481 Our bindings all use the lower case character/keyname, so switch
482 to the lower case before doing the lookup.
485 KeyboardKey unshifted (kb.state(), gdk_keyval_to_lower (kb.key()));
487 KeybindingMap::iterator k = kbm.find (unshifted);
489 if (k == kbm.end()) {
490 /* no entry for this key in the state map */
491 DEBUG_TRACE (DEBUG::Bindings, string_compose ("no binding for %1\n", unshifted));
495 RefPtr<Action> action;
497 if (k->second.action) {
498 action = k->second.action;
501 action = _action_map->find_action (k->second.action_name);
507 DEBUG_TRACE (DEBUG::Bindings, string_compose ("binding for %1: %2\n", unshifted, k->second.action_name));
511 /* return true even if the action could not be found */
517 Bindings::associate ()
519 KeybindingMap::iterator k;
525 for (k = press_bindings.begin(); k != press_bindings.end(); ++k) {
526 k->second.action = _action_map->find_action (k->second.action_name);
527 if (k->second.action) {
528 push_to_gtk (k->first, k->second.action);
530 cerr << _name << " didn't find " << k->second.action_name << " in " << _action_map->name() << endl;
534 for (k = release_bindings.begin(); k != release_bindings.end(); ++k) {
535 k->second.action = _action_map->find_action (k->second.action_name);
536 /* no working support in GTK for release bindings */
539 MouseButtonBindingMap::iterator b;
541 for (b = button_press_bindings.begin(); b != button_press_bindings.end(); ++b) {
542 b->second.action = _action_map->find_action (b->second.action_name);
545 for (b = button_release_bindings.begin(); b != button_release_bindings.end(); ++b) {
546 b->second.action = _action_map->find_action (b->second.action_name);
551 Bindings::dissociate ()
553 KeybindingMap::iterator k;
555 for (k = press_bindings.begin(); k != press_bindings.end(); ++k) {
556 k->second.action.clear ();
558 for (k = release_bindings.begin(); k != release_bindings.end(); ++k) {
559 k->second.action.clear ();
564 Bindings::push_to_gtk (KeyboardKey kb, RefPtr<Action> what)
566 /* GTK has the useful feature of showing key bindings for actions in
567 * menus. As of August 2015, we have no interest in trying to
568 * reimplement this functionality, so we will use it even though we no
569 * longer use GTK accelerators for handling key events. To do this, we
570 * need to make sure that there is a fully populated GTK AccelMap set
571 * up with all bindings/actions.
574 Gtk::AccelKey gtk_key;
575 bool entry_exists = Gtk::AccelMap::lookup_entry (what->get_accel_path(), gtk_key);
579 /* there is a trick happening here. It turns out that
580 * gtk_accel_map_add_entry() performs no validation checks on
581 * the accelerator keyval. This means we can use it to define
582 * ANY accelerator, even if they violate GTK's rules
583 * (e.g. about not using navigation keys). This works ONLY when
584 * the entry in the GTK accelerator map has not already been
585 * added. The entries will be added by the GTK UIManager when
586 * building menus, so this code must be called before that
591 int mod = kb.state();
593 Gtk::AccelMap::add_entry (what->get_accel_path(), kb.key(), (Gdk::ModifierType) mod);
598 Bindings::replace (KeyboardKey kb, Operation op, string const & action_name, bool can_save)
604 if (is_registered(op, action_name)) {
605 remove (op, action_name, can_save);
608 /* XXX need a way to get the old group name */
609 add (kb, op, action_name, 0, can_save);
615 Bindings::add (KeyboardKey kb, Operation op, string const& action_name, XMLProperty const* group, bool can_save)
617 if (is_registered (op, action_name)) {
621 KeybindingMap& kbm = get_keymap (op);
623 KeybindingMap::value_type new_pair = make_pair (kb, ActionInfo (action_name, group->value()));
624 (void) kbm.insert (new_pair).first;
626 KeybindingMap::value_type new_pair = make_pair (kb, ActionInfo (action_name));
627 (void) kbm.insert (new_pair).first;
630 DEBUG_TRACE (DEBUG::Bindings, string_compose ("add binding between %1 and %2, group [%3]\n",
631 kb, action_name, (group ? group->value() : string())));
634 Keyboard::keybindings_changed ();
637 BindingsChanged (this); /* EMIT SIGNAL */
642 Bindings::remove (Operation op, std::string const& action_name, bool can_save)
644 bool erased_action = false;
645 KeybindingMap& kbm = get_keymap (op);
646 for (KeybindingMap::iterator k = kbm.begin(); k != kbm.end(); ++k) {
647 if (k->second.action_name == action_name) {
649 erased_action = true;
654 if (!erased_action) {
655 return erased_action;
659 Keyboard::keybindings_changed ();
662 BindingsChanged (this); /* EMIT SIGNAL */
663 return erased_action;
668 Bindings::activate (MouseButton bb, Operation op)
670 MouseButtonBindingMap& bbm = get_mousemap(op);
672 MouseButtonBindingMap::iterator b = bbm.find (bb);
674 if (b == bbm.end()) {
675 /* no entry for this key in the state map */
679 RefPtr<Action> action;
681 if (b->second.action) {
682 action = b->second.action;
685 action = _action_map->find_action (b->second.action_name);
691 DEBUG_TRACE (DEBUG::Bindings, string_compose ("activating action %1\n", ardour_action_name (action)));
695 /* return true even if the action could not be found */
701 Bindings::add (MouseButton bb, Operation op, string const& action_name, XMLProperty const* /*group*/)
703 MouseButtonBindingMap& bbm = get_mousemap(op);
705 MouseButtonBindingMap::value_type newpair (bb, ActionInfo (action_name));
706 bbm.insert (newpair);
710 Bindings::remove (MouseButton bb, Operation op)
712 MouseButtonBindingMap& bbm = get_mousemap(op);
713 MouseButtonBindingMap::iterator b = bbm.find (bb);
715 if (b != bbm.end()) {
721 Bindings::save (XMLNode& root)
723 XMLNode* presses = new XMLNode (X_("Press"));
725 for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
728 if (k->first.name().empty()) {
732 child = new XMLNode (X_("Binding"));
733 child->add_property (X_("key"), k->first.name());
734 child->add_property (X_("action"), k->second.action_name);
735 presses->add_child_nocopy (*child);
738 for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
740 child = new XMLNode (X_("Binding"));
741 child->add_property (X_("button"), k->first.name());
742 child->add_property (X_("action"), k->second.action_name);
743 presses->add_child_nocopy (*child);
746 XMLNode* releases = new XMLNode (X_("Release"));
748 for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
751 if (k->first.name().empty()) {
755 child = new XMLNode (X_("Binding"));
756 child->add_property (X_("key"), k->first.name());
757 child->add_property (X_("action"), k->second.action_name);
758 releases->add_child_nocopy (*child);
761 for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
763 child = new XMLNode (X_("Binding"));
764 child->add_property (X_("button"), k->first.name());
765 child->add_property (X_("action"), k->second.action_name);
766 releases->add_child_nocopy (*child);
769 root.add_child_nocopy (*presses);
770 root.add_child_nocopy (*releases);
774 Bindings::save_all_bindings_as_html (ostream& ostr)
776 if (bindings.empty()) {
781 ostr << "<html>\n<head>\n<title>";
782 ostr << PROGRAM_NAME;
783 ostr << "</title>\n";
785 ostr << "</head>\n<body>\n";
787 ostr << "<table border=\"2\" cellpadding=\"6\"><tbody>\n\n";
790 /* first column: separate by group */
792 for (list<Bindings*>::const_iterator b = bindings.begin(); b != bindings.end(); ++b) {
793 (*b)->save_as_html (ostr, true);
798 ostr << "<td style=\"vertical-align:top\">\n\n";
799 for (list<Bindings*>::const_iterator b = bindings.begin(); b != bindings.end(); ++b) {
800 (*b)->save_as_html (ostr, false);
806 ostr << "</tbody></table>\n\n";
813 Bindings::save_as_html (ostream& ostr, bool categorize) const
816 if (!press_bindings.empty()) {
820 ostr << _("Window") << ": " << name() << _(" (Categorized)");
822 ostr << _("Window") << ": " << name() << _(" (Alphabetical)");
823 ostr << "</u></h2>\n\n";
825 typedef std::map<std::string, std::vector<KeybindingMap::const_iterator> > GroupMap;
828 for (KeybindingMap::const_iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
830 if (k->first.name().empty()) {
835 if (categorize && !k->second.group_name.empty()) {
836 group_name = k->second.group_name;
838 group_name = _("Uncategorized");
841 GroupMap::iterator gm = group_map.find (group_name);
842 if (gm == group_map.end()) {
843 std::vector<KeybindingMap::const_iterator> li;
845 group_map.insert (make_pair (group_name,li));
847 gm->second.push_back (k);
852 for (GroupMap::const_iterator gm = group_map.begin(); gm != group_map.end(); ++gm) {
855 ostr << "<h3>" << gm->first << "</h3>\n";
858 for (vector<KeybindingMap::const_iterator>::const_iterator k = gm->second.begin(); k != gm->second.end(); ++k) {
860 if ((*k)->first.name().empty()) {
864 RefPtr<Action> action;
866 if ((*k)->second.action) {
867 action = (*k)->second.action;
870 action = _action_map->find_action ((*k)->second.action_name);
878 string key_name = (*k)->first.native_short_name ();
879 replace_all (key_name, X_("KP_"), X_("Numpad "));
880 replace_all (key_name, X_("nabla"), X_("Tab"));
882 string::size_type pos;
884 char const *targets[] = { X_("Separator"), X_("Add"), X_("Subtract"), X_("Decimal"), X_("Divide"),
885 X_("grave"), X_("comma"), X_("period"), X_("asterisk"), X_("backslash"),
886 X_("apostrophe"), X_("minus"), X_("plus"), X_("slash"), X_("semicolon"),
887 X_("colon"), X_("equal"), X_("bracketleft"), X_("bracketright"),
888 X_("ampersand"), X_("numbersign"), X_("parenleft"), X_("parenright"),
889 X_("quoteright"), X_("quoteleft"), X_("exclam"), X_("quotedbl"),
893 char const *replacements[] = { X_("-"), X_("+"), X_("-"), X_("."), X_("/"),
894 X_("`"), X_(","), X_("."), X_("*"), X_("\\"),
895 X_("'"), X_("-"), X_("+"), X_("/"), X_(";"),
896 X_(":"), X_("="), X_("{"), X_("{"),
897 X_("&"), X_("#"), X_("("), X_(")"),
898 X_("`"), X_("'"), X_("!"), X_("\""),
901 for (size_t n = 0; targets[n]; ++n) {
902 if ((pos = key_name.find (targets[n])) != string::npos) {
903 key_name.replace (pos, strlen (targets[n]), replacements[n]);
907 key_name.append(" ");
909 while (key_name.length()<28)
910 key_name.append("-");
912 ostr << "<span style=\"font-family:monospace;\">" << key_name;
913 ostr << "<i>" << action->get_label() << "</i></span></br>\n";
924 Bindings::load (XMLNode const& node)
926 const XMLNodeList& children (node.children());
928 press_bindings.clear ();
929 release_bindings.clear ();
931 for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
932 /* each node could be Press or Release */
933 load_operation (**i);
940 Bindings::load_operation (XMLNode const& node)
942 if (node.name() == X_("Press") || node.name() == X_("Release")) {
946 if (node.name() == X_("Press")) {
952 const XMLNodeList& children (node.children());
954 for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
956 XMLProperty const * ap;
957 XMLProperty const * kp;
958 XMLProperty const * bp;
959 XMLProperty const * gp;
960 XMLNode const * child = *p;
962 ap = child->property ("action");
963 kp = child->property ("key");
964 bp = child->property ("button");
965 gp = child->property ("group");
967 if (!ap || (!kp && !bp)) {
973 if (!KeyboardKey::make_key (kp->value(), k)) {
976 add (k, op, ap->value(), gp);
979 if (!MouseButton::make_button (bp->value(), b)) {
982 add (b, op, ap->value(), gp);
989 Bindings::get_all_actions (std::vector<std::string>& paths,
990 std::vector<std::string>& labels,
991 std::vector<std::string>& tooltips,
992 std::vector<std::string>& keys,
993 std::vector<RefPtr<Action> >& actions)
999 /* build a reverse map from actions to bindings */
1001 typedef map<Glib::RefPtr<Gtk::Action>,KeyboardKey> ReverseMap;
1004 for (KeybindingMap::const_iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
1005 rmap.insert (make_pair (k->second.action, k->first));
1008 /* get a list of all actions */
1010 ActionMap::Actions all_actions;
1011 _action_map->get_actions (all_actions);
1013 for (ActionMap::Actions::const_iterator act = all_actions.begin(); act != all_actions.end(); ++act) {
1015 paths.push_back ((*act)->get_accel_path());
1016 labels.push_back ((*act)->get_label());
1017 tooltips.push_back ((*act)->get_tooltip());
1019 ReverseMap::iterator r = rmap.find (*act);
1021 if (r != rmap.end()) {
1022 keys.push_back (r->second.display_label());
1024 keys.push_back (string());
1027 actions.push_back (*act);
1032 Bindings::get_bindings (string const& name, ActionMap& map)
1034 for (list<Bindings*>::iterator b = bindings.begin(); b != bindings.end(); b++) {
1035 if ((*b)->name() == name) {
1036 (*b)->set_action_map (map);
1045 Bindings::associate_all ()
1047 for (list<Bindings*>::iterator b = bindings.begin(); b != bindings.end(); b++) {
1053 Bindings::is_bound (KeyboardKey const& kb, Operation op) const
1055 const KeybindingMap& km = get_keymap(op);
1056 return km.find(kb) != km.end();
1060 Bindings::bound_name (KeyboardKey const& kb, Operation op) const
1062 const KeybindingMap& km = get_keymap(op);
1063 KeybindingMap::const_iterator b = km.find(kb);
1064 if (b == km.end()) {
1067 return b->second.action_name;
1071 Bindings::is_registered (Operation op, std::string const& action_name) const
1073 const KeybindingMap& km = get_keymap(op);
1074 return std::find_if(km.begin(), km.end(), ActionNameRegistered<KeybindingMap::const_iterator::value_type>(action_name)) != km.end();
1077 Bindings::KeybindingMap&
1078 Bindings::get_keymap (Operation op)
1082 return press_bindings;
1085 return release_bindings;
1089 const Bindings::KeybindingMap&
1090 Bindings::get_keymap (Operation op) const
1094 return press_bindings;
1097 return release_bindings;
1101 Bindings::MouseButtonBindingMap&
1102 Bindings::get_mousemap (Operation op)
1106 return button_press_bindings;
1109 return button_release_bindings;
1113 /*==========================================ACTION MAP =========================================*/
1115 ActionMap::ActionMap (string const & name)
1119 action_maps.push_back (this);
1122 ActionMap::~ActionMap ()
1124 action_maps.remove (this);
1128 ActionMap::set_bindings (Bindings* b)
1134 ActionMap::get_actions (ActionMap::Actions& acts)
1136 for (_ActionMap::iterator a = _actions.begin(); a != _actions.end(); ++a) {
1137 acts.push_back (a->second);
1142 ActionMap::find_action (const string& name)
1144 _ActionMap::iterator a = _actions.find (name);
1146 if (a != _actions.end()) {
1150 return RefPtr<Action>();
1154 ActionMap::create_action_group (const string& name)
1156 RefPtr<ActionGroup> g = ActionGroup::create (name);
1158 /* this is one of the places where our own Action management code
1159 has to touch the GTK one, because we want the GtkUIManager to
1160 be able to create widgets (particularly Menus) from our actions.
1162 This is a a necessary step for that to happen.
1166 ActionManager::ui_manager->insert_action_group (g);
1173 ActionMap::register_action (RefPtr<ActionGroup> group, const char* name, const char* label)
1177 RefPtr<Action> act = Action::create (name, label);
1179 fullpath = group->get_name();
1183 if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1188 /* already registered */
1189 return RefPtr<Action> ();
1193 ActionMap::register_action (RefPtr<ActionGroup> group,
1194 const char* name, const char* label, sigc::slot<void> sl)
1198 RefPtr<Action> act = Action::create (name, label);
1200 fullpath = group->get_name();
1204 if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1205 group->add (act, sl);
1209 /* already registered */
1210 return RefPtr<Action>();
1214 ActionMap::register_radio_action (RefPtr<ActionGroup> group,
1215 Gtk::RadioAction::Group& rgroup,
1216 const char* name, const char* label,
1217 sigc::slot<void> sl)
1221 RefPtr<Action> act = RadioAction::create (rgroup, name, label);
1222 RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
1224 fullpath = group->get_name();
1228 if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1229 group->add (act, sl);
1233 /* already registered */
1234 return RefPtr<Action>();
1238 ActionMap::register_radio_action (RefPtr<ActionGroup> group,
1239 Gtk::RadioAction::Group& rgroup,
1240 const char* name, const char* label,
1241 sigc::slot<void,GtkAction*> sl,
1246 RefPtr<Action> act = RadioAction::create (rgroup, name, label);
1247 RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
1248 ract->property_value() = value;
1250 fullpath = group->get_name();
1254 if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1255 group->add (act, sigc::bind (sl, act->gobj()));
1259 /* already registered */
1261 return RefPtr<Action>();
1265 ActionMap::register_toggle_action (RefPtr<ActionGroup> group,
1266 const char* name, const char* label, sigc::slot<void> sl)
1270 fullpath = group->get_name();
1274 RefPtr<Action> act = ToggleAction::create (name, label);
1276 if (_actions.insert (_ActionMap::value_type (fullpath, act)).second) {
1277 group->add (act, sl);
1281 /* already registered */
1282 return RefPtr<Action>();
1286 ActionMap::get_all_actions (std::vector<std::string>& paths,
1287 std::vector<std::string>& labels,
1288 std::vector<std::string>& tooltips,
1289 std::vector<std::string>& keys,
1290 std::vector<RefPtr<Action> >& actions)
1292 for (list<ActionMap*>::const_iterator map = action_maps.begin(); map != action_maps.end(); ++map) {
1294 ActionMap::Actions these_actions;
1295 (*map)->get_actions (these_actions);
1297 for (ActionMap::Actions::const_iterator act = these_actions.begin(); act != these_actions.end(); ++act) {
1299 paths.push_back ((*act)->get_accel_path());
1300 labels.push_back ((*act)->get_label());
1301 tooltips.push_back ((*act)->get_tooltip());
1302 actions.push_back (*act);
1304 Bindings* bindings = (*map)->bindings();
1309 Bindings::Operation op;
1311 key = bindings->get_binding_for_action (*act, op);
1313 if (key == KeyboardKey::null_key()) {
1314 keys.push_back (string());
1316 keys.push_back (key.display_label());
1319 keys.push_back (string());
1323 these_actions.clear ();
1327 std::ostream& operator<<(std::ostream& out, Gtkmm2ext::KeyboardKey const & k) {
1328 char const *gdk_name = gdk_keyval_name (k.key());
1329 return out << "Key " << k.key() << " (" << (gdk_name ? gdk_name : "no-key") << ") state "
1330 << hex << k.state() << dec << ' ' << show_gdk_event_state (k.state());