1 /* Faderport 8 Control Surface
2 * This is the button "View" of the MVC surface inteface,
3 * see actions.cc for the "Controller"
5 * Copyright (C) 2017 Robin Gareus <robin@gareus.org>
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 #include "ardour/plugin_insert.h"
23 #include "ardour/session.h"
24 #include "ardour/session_configuration.h"
26 #include "gtkmm2ext/actions.h"
28 #include "faderport8.h"
32 using namespace ARDOUR;
33 using namespace ArdourSurface::FP_NAMESPACE;
34 using namespace ArdourSurface::FP_NAMESPACE::FP8Types;
37 FaderPort8::connect_session_signals ()
39 session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_stripable_added_or_removed, this), this);
40 PresentationInfo::Change.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_pi_property_changed, this, _1), this);
42 Config->ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_parameter_changed, this, _1), this);
43 session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_parameter_changed, this, _1), this);
45 session->TransportStateChange.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_transport_state_changed, this), this);
46 session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_loop_state_changed, this), this);
47 session->RecordStateChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_record_state_changed, this), this);
49 session->DirtyChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_session_dirty_changed, this), this);
50 session->SoloChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_solo_changed, this), this);
51 session->MuteChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_mute_changed, this), this);
52 session->history().Changed.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort8::notify_history_changed, this), this);
56 FaderPort8::send_session_state ()
58 notify_transport_state_changed ();
59 notify_record_state_changed ();
60 notify_session_dirty_changed ();
61 notify_history_changed ();
62 notify_solo_changed ();
63 notify_mute_changed ();
64 notify_parameter_changed ("clicking");
66 notify_route_state_changed (); // XXX (stip specific, see below)
69 // TODO: AutomationState display of plugin & send automation
70 // TODO: link/lock control AS.
72 FaderPort8::notify_route_state_changed ()
74 boost::shared_ptr<Stripable> s = first_selected_stripable();
75 boost::shared_ptr<AutomationControl> ac;
77 switch (_ctrls.fader_mode ()) {
79 ac = s->gain_control();
82 ac = s->pan_azimuth_control();
89 _ctrls.button (FP8Controls::BtnALatch).set_active (false);
90 _ctrls.button (FP8Controls::BtnATrim).set_active (false);
91 _ctrls.button (FP8Controls::BtnAOff).set_active (false);
92 _ctrls.button (FP8Controls::BtnATouch).set_active (false);
93 _ctrls.button (FP8Controls::BtnARead).set_active (false);
94 _ctrls.button (FP8Controls::BtnAWrite).set_active (false);
96 _ctrls.button (FP8Controls::BtnArm).set_active (false);
101 ARDOUR::AutoState as = ac->automation_state();
102 _ctrls.button (FP8Controls::BtnAOff).set_active (as == Off);
103 _ctrls.button (FP8Controls::BtnATouch).set_active (as == Touch);
104 _ctrls.button (FP8Controls::BtnARead).set_active (as == Play);
105 _ctrls.button (FP8Controls::BtnAWrite).set_active (as == Write);
106 _ctrls.button (FP8Controls::BtnALatch).set_active (as == Latch);
109 /* handle the Faderport's track-arm button */
110 ac = s->rec_enable_control ();
111 _ctrls.button (FP8Controls::BtnArm).set_active (ac ? ac->get_value() : false);
116 FaderPort8::notify_parameter_changed (std::string param)
118 if (param == "clicking") {
119 _ctrls.button (FP8Controls::BtnClick).set_active (Config->get_clicking ());
124 FaderPort8::notify_transport_state_changed ()
126 if (session->transport_rolling ()) {
127 _ctrls.button (FP8Controls::BtnPlay).set_active (true);
128 _ctrls.button (FP8Controls::BtnStop).set_active (false);
130 _ctrls.button (FP8Controls::BtnPlay).set_active (false);
131 _ctrls.button (FP8Controls::BtnStop).set_active (true);
134 /* set rewind/fastforward lights */
135 const float ts = session->transport_speed ();
136 FP8ButtonInterface& b_rew = _ctrls.button (FP8Controls::BtnRewind);
137 FP8ButtonInterface& b_ffw = _ctrls.button (FP8Controls::BtnFastForward);
139 const bool rew = (ts < 0.f);
140 const bool ffw = (ts > 0.f && ts != 1.f);
141 if (b_rew.is_active() != rew) {
142 b_rew.set_active (rew);
144 if (b_ffw.is_active() != ffw) {
145 b_ffw.set_active (ffw);
148 notify_loop_state_changed ();
152 FaderPort8::notify_record_state_changed ()
154 switch (session->record_status ()) {
155 case Session::Disabled:
156 _ctrls.button (FP8Controls::BtnRecord).set_active (0);
157 _ctrls.button (FP8Controls::BtnRecord).set_blinking (false);
159 case Session::Enabled:
160 _ctrls.button (FP8Controls::BtnRecord).set_active (true);
161 _ctrls.button (FP8Controls::BtnRecord).set_blinking (true);
163 case Session::Recording:
164 _ctrls.button (FP8Controls::BtnRecord).set_active (true);
165 _ctrls.button (FP8Controls::BtnRecord).set_blinking (false);
171 FaderPort8::notify_loop_state_changed ()
173 bool looping = false;
174 Location* looploc = session->locations ()->auto_loop_location ();
175 if (looploc && session->get_play_loop ()) {
178 _ctrls.button (FP8Controls::BtnLoop).set_active (looping);
182 FaderPort8::notify_session_dirty_changed ()
184 const bool is_dirty = session->dirty ();
185 _ctrls.button (FP8Controls::BtnSave).set_active (is_dirty);
186 _ctrls.button (FP8Controls::BtnSave).set_color (is_dirty ? 0xff0000ff : 0x00ff00ff);
190 FaderPort8::notify_history_changed ()
192 _ctrls.button (FP8Controls::BtnRedo).set_active (session->redo_depth() > 0);
193 _ctrls.button (FP8Controls::BtnUndo).set_active (session->undo_depth() > 0);
197 FaderPort8::notify_solo_changed ()
199 bool soloing = session->soloing() || session->listening();
201 soloing |= session->mixbus_soloed();
203 _ctrls.button (FP8Controls::BtnSoloClear).set_active (soloing);
204 #ifdef FP8_MUTESOLO_UNDO
206 _solo_state.clear ();
212 FaderPort8::notify_mute_changed ()
214 bool muted = session->muted ();
215 #ifdef FP8_MUTESOLO_UNDO
217 _mute_state.clear ();
220 _ctrls.button (FP8Controls::BtnMuteClear).set_active (muted);
224 FaderPort8::notify_plugin_active_changed ()
226 boost::shared_ptr<PluginInsert> pi = _plugin_insert.lock();
228 _ctrls.button (FP8Controls::BtnBypass).set_active (true);
229 _ctrls.button (FP8Controls::BtnBypass).set_color (pi->enabled () ? 0x00ff00ff : 0xff0000ff);
231 _ctrls.button (FP8Controls::BtnBypass).set_active (false);
232 _ctrls.button (FP8Controls::BtnBypass).set_color (0x888888ff);
237 FaderPort8::nofity_focus_control (boost::weak_ptr<PBD::Controllable> c)
239 assert (_link_enabled && !_link_locked);
240 // TODO consider subscribing to c's DropReferences
241 // (in case the control goes away while it has focus, update the BtnColor)
243 if (c.expired () || 0 == boost::dynamic_pointer_cast<AutomationControl> (_link_control.lock ())) {
244 _ctrls.button (FP8Controls::BtnLink).set_color (0xff8800ff);
245 _ctrls.button (FP8Controls::BtnLock).set_color (0xff0000ff);
247 _ctrls.button (FP8Controls::BtnLink).set_color (0x88ff00ff);
248 _ctrls.button (FP8Controls::BtnLock).set_color (0x00ff88ff);