1 #include "ardour/debug.h"
10 using namespace Mackie;
12 Surface::Surface( uint32_t max_strips, uint32_t unit_strips )
13 : _max_strips (max_strips)
14 , _unit_strips( unit_strips )
20 DEBUG_TRACE (DEBUG::MackieControl, "Surface::init\n");
23 DEBUG_TRACE (DEBUG::MackieControl, "Surface::init finish\n");
29 for( Groups::iterator it = groups.begin(); it != groups.end(); ++it )
35 for( Controls::iterator it = controls.begin(); it != controls.end(); ++it )