1 /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
6 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions
12 * 1. Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * 2. Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #define __unused __attribute__ ((__unused__))
37 * This file defines data structures for different types of trees:
38 * splay trees and red-black trees.
40 * A splay tree is a self-organizing data structure. Every operation
41 * on the tree causes a splay to happen. The splay moves the requested
42 * node to the root of the tree and partly rebalances it.
44 * This has the benefit that request locality causes faster lookups as
45 * the requested nodes move to the top of the tree. On the other hand,
46 * every lookup causes memory writes.
48 * The Balance Theorem bounds the total access time for m operations
49 * and n inserts on an initially empty tree as O((m + n)lg n). The
50 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
52 * A red-black tree is a binary search tree with the node color as an
53 * extra attribute. It fulfills a set of conditions:
54 * - every search path from the root to a leaf consists of the
55 * same number of black nodes,
56 * - each red node (except for the root) has a black parent,
57 * - each leaf node is black.
59 * Every operation on a red-black tree is bounded as O(lg n).
60 * The maximum height of a red-black tree is 2lg (n+1).
63 #define SPLAY_HEAD(name, type) \
65 struct type *sph_root; /* root of the tree */ \
68 #define SPLAY_INITIALIZER(root) \
71 #define SPLAY_INIT(root) do { \
72 (root)->sph_root = NULL; \
73 } while (/*CONSTCOND*/ 0)
75 #define SPLAY_ENTRY(type) \
77 struct type *spe_left; /* left element */ \
78 struct type *spe_right; /* right element */ \
81 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left
82 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
83 #define SPLAY_ROOT(head) (head)->sph_root
84 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
86 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
87 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
88 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
89 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
90 (head)->sph_root = tmp; \
91 } while (/*CONSTCOND*/ 0)
93 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
94 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
95 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
96 (head)->sph_root = tmp; \
97 } while (/*CONSTCOND*/ 0)
99 #define SPLAY_LINKLEFT(head, tmp, field) do { \
100 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
101 tmp = (head)->sph_root; \
102 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
103 } while (/*CONSTCOND*/ 0)
105 #define SPLAY_LINKRIGHT(head, tmp, field) do { \
106 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
107 tmp = (head)->sph_root; \
108 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
109 } while (/*CONSTCOND*/ 0)
111 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
112 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
113 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
114 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
115 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
116 } while (/*CONSTCOND*/ 0)
118 /* Generates prototypes and inline functions */
120 #define SPLAY_PROTOTYPE(name, type, field, cmp) \
121 void name##_SPLAY(struct name *, struct type *); \
122 void name##_SPLAY_MINMAX(struct name *, int); \
123 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
124 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
126 /* Finds the node with the same key as elm */ \
127 static __inline struct type * \
128 name##_SPLAY_FIND(struct name *head, struct type *elm) \
130 if (SPLAY_EMPTY(head)) \
132 name##_SPLAY(head, elm); \
133 if ((cmp)(elm, (head)->sph_root) == 0) \
134 return (head->sph_root); \
138 static __inline struct type * \
139 name##_SPLAY_NEXT(struct name *head, struct type *elm) \
141 name##_SPLAY(head, elm); \
142 if (SPLAY_RIGHT(elm, field) != NULL) { \
143 elm = SPLAY_RIGHT(elm, field); \
144 while (SPLAY_LEFT(elm, field) != NULL) { \
145 elm = SPLAY_LEFT(elm, field); \
152 static __inline struct type * \
153 name##_SPLAY_MIN_MAX(struct name *head, int val) \
155 name##_SPLAY_MINMAX(head, val); \
156 return (SPLAY_ROOT(head)); \
159 /* Main splay operation.
160 * Moves node close to the key of elm to top
162 #define SPLAY_GENERATE(name, type, field, cmp) \
164 name##_SPLAY_INSERT(struct name *head, struct type *elm) \
166 if (SPLAY_EMPTY(head)) { \
167 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
170 name##_SPLAY(head, elm); \
171 __comp = (cmp)(elm, (head)->sph_root); \
173 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
174 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
175 SPLAY_LEFT((head)->sph_root, field) = NULL; \
176 } else if (__comp > 0) { \
177 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
178 SPLAY_LEFT(elm, field) = (head)->sph_root; \
179 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
181 return ((head)->sph_root); \
183 (head)->sph_root = (elm); \
188 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
190 struct type *__tmp; \
191 if (SPLAY_EMPTY(head)) \
193 name##_SPLAY(head, elm); \
194 if ((cmp)(elm, (head)->sph_root) == 0) { \
195 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
196 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
198 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
199 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
200 name##_SPLAY(head, elm); \
201 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
209 name##_SPLAY(struct name *head, struct type *elm) \
211 struct type __node, *__left, *__right, *__tmp; \
214 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
215 __left = __right = &__node; \
217 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
219 __tmp = SPLAY_LEFT((head)->sph_root, field); \
222 if ((cmp)(elm, __tmp) < 0){ \
223 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
224 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
227 SPLAY_LINKLEFT(head, __right, field); \
228 } else if (__comp > 0) { \
229 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
232 if ((cmp)(elm, __tmp) > 0){ \
233 SPLAY_ROTATE_LEFT(head, __tmp, field); \
234 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
237 SPLAY_LINKRIGHT(head, __left, field); \
240 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
243 /* Splay with either the minimum or the maximum element \
244 * Used to find minimum or maximum element in tree. \
246 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
248 struct type __node, *__left, *__right, *__tmp; \
250 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
251 __left = __right = &__node; \
255 __tmp = SPLAY_LEFT((head)->sph_root, field); \
259 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
260 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
263 SPLAY_LINKLEFT(head, __right, field); \
264 } else if (__comp > 0) { \
265 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
269 SPLAY_ROTATE_LEFT(head, __tmp, field); \
270 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
273 SPLAY_LINKRIGHT(head, __left, field); \
276 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
279 #define SPLAY_NEGINF -1
282 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
283 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
284 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
285 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
286 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
287 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
288 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
289 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
291 #define SPLAY_FOREACH(x, name, head) \
292 for ((x) = SPLAY_MIN(name, head); \
294 (x) = SPLAY_NEXT(name, head, x))
296 /* Macros that define a red-black tree */
297 #define RB_HEAD(name, type) \
299 struct type *rbh_root; /* root of the tree */ \
302 #define RB_INITIALIZER(root) \
305 #define RB_INIT(root) do { \
306 (root)->rbh_root = NULL; \
307 } while (/*CONSTCOND*/ 0)
311 #define RB_ENTRY(type) \
313 struct type *rbe_left; /* left element */ \
314 struct type *rbe_right; /* right element */ \
315 struct type *rbe_parent; /* parent element */ \
316 int rbe_color; /* node color */ \
319 #define RB_LEFT(elm, field) (elm)->field.rbe_left
320 #define RB_RIGHT(elm, field) (elm)->field.rbe_right
321 #define RB_PARENT(elm, field) (elm)->field.rbe_parent
322 #define RB_COLOR(elm, field) (elm)->field.rbe_color
323 #define RB_ROOT(head) (head)->rbh_root
324 #define RB_EMPTY(head) (RB_ROOT(head) == NULL)
326 #define RB_SET(elm, parent, field) do { \
327 RB_PARENT(elm, field) = parent; \
328 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
329 RB_COLOR(elm, field) = RB_RED; \
330 } while (/*CONSTCOND*/ 0)
332 #define RB_SET_BLACKRED(black, red, field) do { \
333 RB_COLOR(black, field) = RB_BLACK; \
334 RB_COLOR(red, field) = RB_RED; \
335 } while (/*CONSTCOND*/ 0)
338 #define RB_AUGMENT(x) do {} while (0)
341 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
342 (tmp) = RB_RIGHT(elm, field); \
343 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
344 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
347 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
348 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
349 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
351 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
353 (head)->rbh_root = (tmp); \
354 RB_LEFT(tmp, field) = (elm); \
355 RB_PARENT(elm, field) = (tmp); \
357 if ((RB_PARENT(tmp, field))) \
358 RB_AUGMENT(RB_PARENT(tmp, field)); \
359 } while (/*CONSTCOND*/ 0)
361 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
362 (tmp) = RB_LEFT(elm, field); \
363 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
364 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
367 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
368 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
369 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
371 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
373 (head)->rbh_root = (tmp); \
374 RB_RIGHT(tmp, field) = (elm); \
375 RB_PARENT(elm, field) = (tmp); \
377 if ((RB_PARENT(tmp, field))) \
378 RB_AUGMENT(RB_PARENT(tmp, field)); \
379 } while (/*CONSTCOND*/ 0)
381 /* Generates prototypes and inline functions */
382 #define RB_PROTOTYPE(name, type, field, cmp) \
383 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
384 #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
385 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
386 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
387 RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
388 RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
389 RB_PROTOTYPE_INSERT(name, type, attr); \
390 RB_PROTOTYPE_REMOVE(name, type, attr); \
391 RB_PROTOTYPE_FIND(name, type, attr); \
392 RB_PROTOTYPE_NFIND(name, type, attr); \
393 RB_PROTOTYPE_NEXT(name, type, attr); \
394 RB_PROTOTYPE_PREV(name, type, attr); \
395 RB_PROTOTYPE_MINMAX(name, type, attr);
396 #define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
397 attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
398 #define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
399 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
400 #define RB_PROTOTYPE_REMOVE(name, type, attr) \
401 attr struct type *name##_RB_REMOVE(struct name *, struct type *)
402 #define RB_PROTOTYPE_INSERT(name, type, attr) \
403 attr struct type *name##_RB_INSERT(struct name *, struct type *)
404 #define RB_PROTOTYPE_FIND(name, type, attr) \
405 attr struct type *name##_RB_FIND(struct name *, struct type *)
406 #define RB_PROTOTYPE_NFIND(name, type, attr) \
407 attr struct type *name##_RB_NFIND(struct name *, struct type *)
408 #define RB_PROTOTYPE_NEXT(name, type, attr) \
409 attr struct type *name##_RB_NEXT(struct type *)
410 #define RB_PROTOTYPE_PREV(name, type, attr) \
411 attr struct type *name##_RB_PREV(struct type *)
412 #define RB_PROTOTYPE_MINMAX(name, type, attr) \
413 attr struct type *name##_RB_MINMAX(struct name *, int)
415 /* Main rb operation.
416 * Moves node close to the key of elm to top
418 #define RB_GENERATE(name, type, field, cmp) \
419 RB_GENERATE_INTERNAL(name, type, field, cmp,)
420 #define RB_GENERATE_STATIC(name, type, field, cmp) \
421 RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
422 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
423 RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
424 RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
425 RB_GENERATE_INSERT(name, type, field, cmp, attr) \
426 RB_GENERATE_REMOVE(name, type, field, attr) \
427 RB_GENERATE_FIND(name, type, field, cmp, attr) \
428 RB_GENERATE_NFIND(name, type, field, cmp, attr) \
429 RB_GENERATE_NEXT(name, type, field, attr) \
430 RB_GENERATE_PREV(name, type, field, attr) \
431 RB_GENERATE_MINMAX(name, type, field, attr)
433 #define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
435 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
437 struct type *parent, *gparent, *tmp; \
438 while ((parent = RB_PARENT(elm, field)) != NULL && \
439 RB_COLOR(parent, field) == RB_RED) { \
440 gparent = RB_PARENT(parent, field); \
441 if (parent == RB_LEFT(gparent, field)) { \
442 tmp = RB_RIGHT(gparent, field); \
443 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
444 RB_COLOR(tmp, field) = RB_BLACK; \
445 RB_SET_BLACKRED(parent, gparent, field);\
449 if (RB_RIGHT(parent, field) == elm) { \
450 RB_ROTATE_LEFT(head, parent, tmp, field);\
455 RB_SET_BLACKRED(parent, gparent, field); \
456 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
458 tmp = RB_LEFT(gparent, field); \
459 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
460 RB_COLOR(tmp, field) = RB_BLACK; \
461 RB_SET_BLACKRED(parent, gparent, field);\
465 if (RB_LEFT(parent, field) == elm) { \
466 RB_ROTATE_RIGHT(head, parent, tmp, field);\
471 RB_SET_BLACKRED(parent, gparent, field); \
472 RB_ROTATE_LEFT(head, gparent, tmp, field); \
475 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
478 #define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
480 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
483 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
484 elm != RB_ROOT(head)) { \
485 if (RB_LEFT(parent, field) == elm) { \
486 tmp = RB_RIGHT(parent, field); \
487 if (RB_COLOR(tmp, field) == RB_RED) { \
488 RB_SET_BLACKRED(tmp, parent, field); \
489 RB_ROTATE_LEFT(head, parent, tmp, field);\
490 tmp = RB_RIGHT(parent, field); \
492 if ((RB_LEFT(tmp, field) == NULL || \
493 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
494 (RB_RIGHT(tmp, field) == NULL || \
495 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
496 RB_COLOR(tmp, field) = RB_RED; \
498 parent = RB_PARENT(elm, field); \
500 if (RB_RIGHT(tmp, field) == NULL || \
501 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
502 struct type *oleft; \
503 if ((oleft = RB_LEFT(tmp, field)) \
505 RB_COLOR(oleft, field) = RB_BLACK;\
506 RB_COLOR(tmp, field) = RB_RED; \
507 RB_ROTATE_RIGHT(head, tmp, oleft, field);\
508 tmp = RB_RIGHT(parent, field); \
510 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
511 RB_COLOR(parent, field) = RB_BLACK; \
512 if (RB_RIGHT(tmp, field)) \
513 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
514 RB_ROTATE_LEFT(head, parent, tmp, field);\
515 elm = RB_ROOT(head); \
519 tmp = RB_LEFT(parent, field); \
520 if (RB_COLOR(tmp, field) == RB_RED) { \
521 RB_SET_BLACKRED(tmp, parent, field); \
522 RB_ROTATE_RIGHT(head, parent, tmp, field);\
523 tmp = RB_LEFT(parent, field); \
525 if ((RB_LEFT(tmp, field) == NULL || \
526 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
527 (RB_RIGHT(tmp, field) == NULL || \
528 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
529 RB_COLOR(tmp, field) = RB_RED; \
531 parent = RB_PARENT(elm, field); \
533 if (RB_LEFT(tmp, field) == NULL || \
534 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
535 struct type *oright; \
536 if ((oright = RB_RIGHT(tmp, field)) \
538 RB_COLOR(oright, field) = RB_BLACK;\
539 RB_COLOR(tmp, field) = RB_RED; \
540 RB_ROTATE_LEFT(head, tmp, oright, field);\
541 tmp = RB_LEFT(parent, field); \
543 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
544 RB_COLOR(parent, field) = RB_BLACK; \
545 if (RB_LEFT(tmp, field)) \
546 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
547 RB_ROTATE_RIGHT(head, parent, tmp, field);\
548 elm = RB_ROOT(head); \
554 RB_COLOR(elm, field) = RB_BLACK; \
557 #define RB_GENERATE_REMOVE(name, type, field, attr) \
559 name##_RB_REMOVE(struct name *head, struct type *elm) \
561 struct type *child, *parent, *old = elm; \
563 if (RB_LEFT(elm, field) == NULL) \
564 child = RB_RIGHT(elm, field); \
565 else if (RB_RIGHT(elm, field) == NULL) \
566 child = RB_LEFT(elm, field); \
569 elm = RB_RIGHT(elm, field); \
570 while ((left = RB_LEFT(elm, field)) != NULL) \
572 child = RB_RIGHT(elm, field); \
573 parent = RB_PARENT(elm, field); \
574 color = RB_COLOR(elm, field); \
576 RB_PARENT(child, field) = parent; \
578 if (RB_LEFT(parent, field) == elm) \
579 RB_LEFT(parent, field) = child; \
581 RB_RIGHT(parent, field) = child; \
582 RB_AUGMENT(parent); \
584 RB_ROOT(head) = child; \
585 if (RB_PARENT(elm, field) == old) \
587 (elm)->field = (old)->field; \
588 if (RB_PARENT(old, field)) { \
589 if (RB_LEFT(RB_PARENT(old, field), field) == old)\
590 RB_LEFT(RB_PARENT(old, field), field) = elm;\
592 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
593 RB_AUGMENT(RB_PARENT(old, field)); \
595 RB_ROOT(head) = elm; \
596 RB_PARENT(RB_LEFT(old, field), field) = elm; \
597 if (RB_RIGHT(old, field)) \
598 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
603 } while ((left = RB_PARENT(left, field)) != NULL); \
607 parent = RB_PARENT(elm, field); \
608 color = RB_COLOR(elm, field); \
610 RB_PARENT(child, field) = parent; \
612 if (RB_LEFT(parent, field) == elm) \
613 RB_LEFT(parent, field) = child; \
615 RB_RIGHT(parent, field) = child; \
616 RB_AUGMENT(parent); \
618 RB_ROOT(head) = child; \
620 if (color == RB_BLACK) \
621 name##_RB_REMOVE_COLOR(head, parent, child); \
625 #define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
626 /* Inserts a node into the RB tree */ \
628 name##_RB_INSERT(struct name *head, struct type *elm) \
631 struct type *parent = NULL; \
633 tmp = RB_ROOT(head); \
636 comp = (cmp)(elm, parent); \
638 tmp = RB_LEFT(tmp, field); \
640 tmp = RB_RIGHT(tmp, field); \
644 RB_SET(elm, parent, field); \
645 if (parent != NULL) { \
647 RB_LEFT(parent, field) = elm; \
649 RB_RIGHT(parent, field) = elm; \
650 RB_AUGMENT(parent); \
652 RB_ROOT(head) = elm; \
653 name##_RB_INSERT_COLOR(head, elm); \
657 #define RB_GENERATE_FIND(name, type, field, cmp, attr) \
658 /* Finds the node with the same key as elm */ \
660 name##_RB_FIND(struct name *head, struct type *elm) \
662 struct type *tmp = RB_ROOT(head); \
665 comp = cmp(elm, tmp); \
667 tmp = RB_LEFT(tmp, field); \
669 tmp = RB_RIGHT(tmp, field); \
676 #define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
677 /* Finds the first node greater than or equal to the search key */ \
679 name##_RB_NFIND(struct name *head, struct type *elm) \
681 struct type *tmp = RB_ROOT(head); \
682 struct type *res = NULL; \
685 comp = cmp(elm, tmp); \
688 tmp = RB_LEFT(tmp, field); \
691 tmp = RB_RIGHT(tmp, field); \
698 #define RB_GENERATE_NEXT(name, type, field, attr) \
701 name##_RB_NEXT(struct type *elm) \
703 if (RB_RIGHT(elm, field)) { \
704 elm = RB_RIGHT(elm, field); \
705 while (RB_LEFT(elm, field)) \
706 elm = RB_LEFT(elm, field); \
708 if (RB_PARENT(elm, field) && \
709 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
710 elm = RB_PARENT(elm, field); \
712 while (RB_PARENT(elm, field) && \
713 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
714 elm = RB_PARENT(elm, field); \
715 elm = RB_PARENT(elm, field); \
721 #define RB_GENERATE_PREV(name, type, field, attr) \
724 name##_RB_PREV(struct type *elm) \
726 if (RB_LEFT(elm, field)) { \
727 elm = RB_LEFT(elm, field); \
728 while (RB_RIGHT(elm, field)) \
729 elm = RB_RIGHT(elm, field); \
731 if (RB_PARENT(elm, field) && \
732 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
733 elm = RB_PARENT(elm, field); \
735 while (RB_PARENT(elm, field) && \
736 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
737 elm = RB_PARENT(elm, field); \
738 elm = RB_PARENT(elm, field); \
744 #define RB_GENERATE_MINMAX(name, type, field, attr) \
746 name##_RB_MINMAX(struct name *head, int val) \
748 struct type *tmp = RB_ROOT(head); \
749 struct type *parent = NULL; \
753 tmp = RB_LEFT(tmp, field); \
755 tmp = RB_RIGHT(tmp, field); \
763 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
764 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
765 #define RB_FIND(name, x, y) name##_RB_FIND(x, y)
766 #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
767 #define RB_NEXT(name, x, y) name##_RB_NEXT(y)
768 #define RB_PREV(name, x, y) name##_RB_PREV(y)
769 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
770 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
772 #define RB_FOREACH(x, name, head) \
773 for ((x) = RB_MIN(name, head); \
775 (x) = name##_RB_NEXT(x))
777 #define RB_FOREACH_FROM(x, name, y) \
779 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
782 #define RB_FOREACH_SAFE(x, name, head, y) \
783 for ((x) = RB_MIN(name, head); \
784 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
787 #define RB_FOREACH_REVERSE(x, name, head) \
788 for ((x) = RB_MAX(name, head); \
790 (x) = name##_RB_PREV(x))
792 #define RB_FOREACH_REVERSE_FROM(x, name, y) \
794 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
797 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
798 for ((x) = RB_MAX(name, head); \
799 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
802 #endif /* _SYS_TREE_H_ */