3734e2a64b83b47c66f061cf30f75dda2332941a
[ardour.git] / patchfiles / Lexicon_MPX500.midnam
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
3 <MIDINameDocument>
4 <Author>at0m</Author>
5 <!-- The author's device is set to channel 13.
6      Customize accordingly in ChannelNameSetAssign and AvailableChannel below.
7 -->
8 <MasterDeviceNames>
9         <Manufacturer>Lexicon</Manufacturer>
10         <Model>MPX500</Model>
11         <CustomDeviceMode Name="Lexicon MPX500" >
12                 <ChannelNameSetAssignments>
13                         <ChannelNameSetAssign Channel="13" NameSet="Presets" />
14                 </ChannelNameSetAssignments>
15                 <UsesControlNameList Name="ControlsMPX500"/> <!--      SEE BELOW-->
16         </CustomDeviceMode>
17
18 <ChannelNameSet Name="Presets" >
19
20         <AvailableForChannels>
21         <AvailableChannel Channel="1" Available="false" />
22         <AvailableChannel Channel="2" Available="false" />
23         <AvailableChannel Channel="3" Available="false" />
24         <AvailableChannel Channel="4" Available="false" />
25         <AvailableChannel Channel="5" Available="false" />
26         <AvailableChannel Channel="6" Available="false" />
27         <AvailableChannel Channel="7" Available="false" />
28         <AvailableChannel Channel="8" Available="false" />
29         <AvailableChannel Channel="9" Available="false" />
30         <AvailableChannel Channel="10" Available="false" />
31         <AvailableChannel Channel="11" Available="false" />
32         <AvailableChannel Channel="12" Available="false" />
33         <AvailableChannel Channel="13" Available="true" />
34         <AvailableChannel Channel="14" Available="false" />
35         <AvailableChannel Channel="15" Available="false" />
36         <AvailableChannel Channel="16" Available="false" />
37         </AvailableForChannels>
38
39         <PatchBank Name="Plate" >
40                 <MIDICommands>
41                         <ControlChange Control="0" Value="0" />
42                         <ControlChange Control="32" Value="0" />
43                 </MIDICommands>
44                 <UsesPatchNameList Name="Plate" />
45         </PatchBank>
46         <PatchBank Name="Gate" >
47                 <MIDICommands>
48                         <ControlChange Control="0" Value="0" />
49                         <ControlChange Control="32" Value="1" />
50                 </MIDICommands>
51                 <UsesPatchNameList Name="Gate" />
52         </PatchBank>
53         <PatchBank Name="Hall" >
54                 <MIDICommands>
55                         <ControlChange Control="0" Value="0" />
56                         <ControlChange Control="32" Value="2" />
57                 </MIDICommands>
58                 <UsesPatchNameList Name="Hall" />
59         </PatchBank>
60         <PatchBank Name="Chamber" >
61                 <MIDICommands>
62                         <ControlChange Control="0" Value="0" />
63                         <ControlChange Control="32" Value="3" />
64                 </MIDICommands>
65                 <UsesPatchNameList Name="Chamber" />
66         </PatchBank>
67         <PatchBank Name="Ambience" >
68                 <MIDICommands>
69                         <ControlChange Control="0" Value="0" />
70                         <ControlChange Control="32" Value="4" />
71                 </MIDICommands>
72                 <UsesPatchNameList Name="Ambience" />
73         </PatchBank>
74         <PatchBank Name="Room" >
75                 <MIDICommands>
76                         <ControlChange Control="0" Value="0" />
77                         <ControlChange Control="32" Value="5" />
78                 </MIDICommands>
79                 <UsesPatchNameList Name="Room" />
80         </PatchBank>
81         <PatchBank Name="Tremolo" >
82                 <MIDICommands>
83                         <ControlChange Control="0" Value="0" />
84                         <ControlChange Control="32" Value="6" />
85                 </MIDICommands>
86                 <UsesPatchNameList Name="Tremolo" />
87         </PatchBank>
88         <PatchBank Name="Rotary" >
89                 <MIDICommands>
90                         <ControlChange Control="0" Value="0" />
91                         <ControlChange Control="32" Value="7" />
92                         </MIDICommands>
93                 <UsesPatchNameList Name="Rotary" />
94         </PatchBank>
95         <PatchBank Name="Chorus" >
96                 <MIDICommands>
97                         <ControlChange Control="0" Value="0" />
98                         <ControlChange Control="32" Value="8" />
99                         </MIDICommands>
100                 <UsesPatchNameList Name="Chorus" />
101         </PatchBank>
102         <PatchBank Name="Flange" >
103                 <MIDICommands>
104                         <ControlChange Control="0" Value="0" />
105                         <ControlChange Control="32" Value="9" />
106                 </MIDICommands>
107                 <UsesPatchNameList Name="Flange" />
108         </PatchBank>
109         <PatchBank Name="Detune" >
110                 <MIDICommands>
111                         <ControlChange Control="0" Value="0" />
112                         <ControlChange Control="32" Value="10" />
113                 </MIDICommands>
114                 <UsesPatchNameList Name="Detune" />
115         </PatchBank>
116         <PatchBank Name="Pitch" >
117                 <MIDICommands>
118                         <ControlChange Control="0" Value="0" />
119                         <ControlChange Control="32" Value="11" />
120                 </MIDICommands>
121                 <UsesPatchNameList Name="Pitch" />
122         </PatchBank>
123         <PatchBank Name="Delay, Echo" >
124                 <MIDICommands>
125                         <ControlChange Control="0" Value="0" />
126                         <ControlChange Control="32" Value="12" />
127                 </MIDICommands>
128                 <UsesPatchNameList Name="Delay, Echo" />
129         </PatchBank>
130         <PatchBank Name="Special FX" >
131                 <MIDICommands>
132                         <ControlChange Control="0" Value="0" />
133                         <ControlChange Control="32" Value="13" />
134                 </MIDICommands>
135                 <UsesPatchNameList Name="Special FX" />
136         </PatchBank>
137         <PatchBank Name="Flange - Delay" >
138                 <MIDICommands>
139                         <ControlChange Control="0" Value="0" />
140                         <ControlChange Control="32" Value="14" />
141                 </MIDICommands>
142                 <UsesPatchNameList Name="Flange - Delay" />
143         </PatchBank>
144         <PatchBank Name="Pitch - Delay" >
145                 <MIDICommands>
146                         <ControlChange Control="0" Value="0" />
147                         <ControlChange Control="32" Value="15" />
148                 </MIDICommands>
149                 <UsesPatchNameList Name="Pitch - Delay" />
150         </PatchBank>
151         <PatchBank Name="Chorus - Delay" >
152                 <MIDICommands>
153                         <ControlChange Control="0" Value="0" />
154                         <ControlChange Control="32" Value="16" />
155                 </MIDICommands>
156                 <UsesPatchNameList Name="Chorus - Delay" />
157         </PatchBank>
158         <PatchBank Name="Delay - Reverb" >
159                 <MIDICommands>
160                         <ControlChange Control="0" Value="0" />
161                         <ControlChange Control="32" Value="17" />
162                 </MIDICommands>
163                 <UsesPatchNameList Name="Delay - Reverb" />
164         </PatchBank>
165         <PatchBank Name="Flange - Reverb" >
166                 <MIDICommands>
167                         <ControlChange Control="0" Value="0" />
168                         <ControlChange Control="32" Value="18" />
169                 </MIDICommands>
170                 <UsesPatchNameList Name="Flange - Reverb" />
171         </PatchBank>
172         <PatchBank Name="Pitch - Reverb" >
173                 <MIDICommands>
174                         <ControlChange Control="0" Value="0" />
175                         <ControlChange Control="32" Value="19" />
176                 </MIDICommands>
177                 <UsesPatchNameList Name="Pitch - Reverb" />
178         </PatchBank>
179         <PatchBank Name="Chorus - Reverb" >
180                 <MIDICommands>
181                         <ControlChange Control="0" Value="0" />
182                         <ControlChange Control="32" Value="20" />
183                 </MIDICommands>
184                 <UsesPatchNameList Name="Chorus - Reverb" />
185         </PatchBank>
186         <PatchBank Name="Mono Split Delay" >
187                 <MIDICommands>
188                         <ControlChange Control="0" Value="0" />
189                         <ControlChange Control="32" Value="21" />
190                 </MIDICommands>
191                 <UsesPatchNameList Name="Mono Split Delay" />
192         </PatchBank>
193         <PatchBank Name="Mono Split Reverb" >
194                 <MIDICommands>
195                         <ControlChange Control="0" Value="0" />
196                         <ControlChange Control="32" Value="22" />
197                 </MIDICommands>
198                 <UsesPatchNameList Name="Mono Split Reverb" />
199         </PatchBank>
200         <PatchBank Name="Dual Mono" >
201                 <MIDICommands>
202                         <ControlChange Control="0" Value="0" />
203                         <ControlChange Control="32" Value="23" />
204                 </MIDICommands>
205                 <UsesPatchNameList Name="Dual Mono" />
206         </PatchBank>
207         <PatchBank Name="USER" >
208                 <MIDICommands>
209                         <ControlChange Control="0" Value="0" />
210                         <ControlChange Control="32" Value="24" />
211                 </MIDICommands>
212                 <UsesPatchNameList Name="USER" />
213         </PatchBank>
214 </ChannelNameSet>
215
216         <PatchNameList Name="Plate" >
217                 <Patch Number="001" Name="Small Plate" ProgramChange="0" />
218                 <Patch Number="002" Name="Medium Plate" ProgramChange="1" />
219                 <Patch Number="003" Name="Large Plate" ProgramChange="2" />
220                 <Patch Number="004" Name="Tap PreDelay" ProgramChange="3" />
221                 <Patch Number="005" Name="Tape Slap" ProgramChange="4" />
222                 <Patch Number="006" Name="Rich Plate" ProgramChange="5" />
223                 <Patch Number="007" Name="Large Bright" ProgramChange="6" />
224                 <Patch Number="008" Name="Vocal Plate" ProgramChange="7" />
225                 <Patch Number="009" Name="Drum Plate" ProgramChange="8" />
226         </PatchNameList>
227         <PatchNameList Name="Gate" >
228                 <Patch Number="001" Name="StraightGate" ProgramChange="0" />
229                 <Patch Number="002" Name="Slope Down" ProgramChange="1" />
230                 <Patch Number="003" Name="Drum Gate" ProgramChange="2" />
231                 <Patch Number="004" Name="140ms TapPre" ProgramChange="3" />
232                 <Patch Number="005" Name="240ms TapPre" ProgramChange="4" />
233                 <Patch Number="006" Name="340ms TapPre" ProgramChange="5" />
234                 <Patch Number="007" Name="440ms TapPre" ProgramChange="6" />
235                 <Patch Number="008" Name="540ms TapPre" ProgramChange="7" />
236                 <Patch Number="009" Name="Inverse" ProgramChange="8" />
237                 <Patch Number="010" Name="Dark Inverse" ProgramChange="9" />
238         </PatchNameList>
239         <PatchNameList Name="Hall" >
240                 <Patch Number="001" Name="Small Hall" ProgramChange="0" />
241                 <Patch Number="002" Name="Medium Hall" ProgramChange="1" />
242                 <Patch Number="003" Name="Large Hall" ProgramChange="2" />
243                 <Patch Number="004" Name="Small Church" ProgramChange="3" />
244                 <Patch Number="005" Name="Large Church" ProgramChange="4" />
245                 <Patch Number="006" Name="Jazz Hall" ProgramChange="5" />
246                 <Patch Number="007" Name="Dance Hall" ProgramChange="6" />
247                 <Patch Number="008" Name="Synth Hall" ProgramChange="7" />
248                 <Patch Number="009" Name="Concert Hall" ProgramChange="8" />
249                 <Patch Number="010" Name="Gothic Hall" ProgramChange="9" />
250         </PatchNameList>
251         <PatchNameList Name="Chamber" >
252                 <Patch Number="001" Name="Brick Wall" ProgramChange="0" />
253                 <Patch Number="002" Name="Basement" ProgramChange="1" />
254                 <Patch Number="003" Name="Live Concert" ProgramChange="2" />
255                 <Patch Number="004" Name="Drum Chamber" ProgramChange="3" />
256                 <Patch Number="005" Name="Moves On..." ProgramChange="4" />
257                 <Patch Number="006" Name="Live Chamber" ProgramChange="5" />
258                 <Patch Number="007" Name="Vocal Chamber1" ProgramChange="6" />
259                 <Patch Number="008" Name="Vocal Chamber2" ProgramChange="7" />
260                 <Patch Number="009" Name="Wide Chamber" ProgramChange="8" />
261                 <Patch Number="010" Name="PCM60 Large" ProgramChange="9" />
262         </PatchNameList>
263         <PatchNameList Name="Ambience" >
264                 <Patch Number="001" Name="Announcer" ProgramChange="0" />
265                 <Patch Number="002" Name="VerySmallAmb" ProgramChange="1" />
266                 <Patch Number="003" Name="SmallAmb" ProgramChange="2" />
267                 <Patch Number="004" Name="MidSizeAmb" ProgramChange="3" />
268                 <Patch Number="005" Name="Studio D" ProgramChange="4" />
269                 <Patch Number="006" Name="Bright Ambience" ProgramChange="5" />
270                 <Patch Number="007" Name="Dark Ambience" ProgramChange="6" />
271                 <Patch Number="008" Name="Marbie Foyer" ProgramChange="7" />
272                 <Patch Number="009" Name="Smooth Ambience" ProgramChange="8" />
273                 <Patch Number="010" Name="Guitar Ambience" ProgramChange="9" />
274         </PatchNameList>
275         <PatchNameList Name="Room" >
276                 <Patch Number="001" Name="Bedroom" ProgramChange="0" />
277                 <Patch Number="002" Name="Tiled Room" ProgramChange="1" />
278                 <Patch Number="003" Name="Studio C" ProgramChange="2" />
279                 <Patch Number="004" Name="Small Room" ProgramChange="3" />
280                 <Patch Number="005" Name="Studio B" ProgramChange="4" />
281                 <Patch Number="006" Name="Rehearsal Room" ProgramChange="5" />
282                 <Patch Number="007" Name="Studio A" ProgramChange="6" />
283                 <Patch Number="008" Name="Large Room" ProgramChange="7" />
284                 <Patch Number="009" Name="Fat Space" ProgramChange="8" />
285                 <Patch Number="010" Name="Chunky Space" ProgramChange="9" />
286         </PatchNameList>
287         <PatchNameList Name="Tremolo" >
288                 <Patch Number="001" Name="RectSine Tap" ProgramChange="0" />
289                 <Patch Number="002" Name="Square Tap" ProgramChange="1" />
290                 <Patch Number="003" Name="Sine Tap Trpl" ProgramChange="2" />
291                 <Patch Number="004" Name="Triangle" ProgramChange="3" />
292                 <Patch Number="005" Name="Sawtooth" ProgramChange="4" />
293         </PatchNameList>
294         <PatchNameList Name="Rotary" >
295                 <Patch Number="001" Name="SlowFast" ProgramChange="0" />
296                 <Patch Number="002" Name="Slow" ProgramChange="1" />
297                 <Patch Number="003" Name="SpeedAdj" ProgramChange="2" />
298                 <Patch Number="004" Name="TapRate1" ProgramChange="3" />
299                 <Patch Number="005" Name="TapRate2" ProgramChange="4" />
300         </PatchNameList>
301         <PatchNameList Name="Chorus" >
302                 <Patch Number="001" Name="Chorus 1" ProgramChange="0" />
303                 <Patch Number="002" Name="Chorus 2" ProgramChange="1" />
304                 <Patch Number="003" Name="Chorus 3" ProgramChange="2" />
305                 <Patch Number="004" Name="Slap Chorus 1" ProgramChange="3" />
306                 <Patch Number="005" Name="Slap Chorus 2" ProgramChange="4" />
307         </PatchNameList>
308         <PatchNameList Name="Flange" >
309                 <Patch Number="001" Name="Flange Lite" ProgramChange="0" />
310                 <Patch Number="002" Name="Flange Lite 180" ProgramChange="1" />
311                 <Patch Number="003" Name="Flange Med 180" ProgramChange="2" />
312                 <Patch Number="004" Name="Flange Deep" ProgramChange="3" />
313                 <Patch Number="005" Name="Flange Deep 180" ProgramChange="4" />
314         </PatchNameList>
315         <PatchNameList Name="Detune" >
316                 <Patch Number="001" Name="Detune Mild" ProgramChange="0" />
317                 <Patch Number="002" Name="Detune MedWarm" ProgramChange="1" />
318                 <Patch Number="003" Name="Detune Heavy" ProgramChange="2" />
319                 <Patch Number="004" Name="Detune Xtreme" ProgramChange="3" />
320                 <Patch Number="005" Name="Pitch Detune" ProgramChange="4" />
321         </PatchNameList>
322         <PatchNameList Name="Pitch" >
323                 <Patch Number="001" Name="Pitch Chromatic" ProgramChange="0" />
324                 <Patch Number="002" Name="Pitch Fine" ProgramChange="1" />
325                 <Patch Number="003" Name="Pitch 4th-5ths" ProgramChange="2" />
326                 <Patch Number="004" Name="Pitch PowerInV" ProgramChange="3" />
327                 <Patch Number="005" Name="Vocal Chorus" ProgramChange="4" />
328         </PatchNameList>
329         <PatchNameList Name="Delay, Echo" >
330                 <Patch Number="001" Name="Mono Tap" ProgramChange="0" />
331                 <Patch Number="002" Name="Stereo Tap" ProgramChange="1" />
332                 <Patch Number="003" Name="Shuffle Tap" ProgramChange="2" />
333                 <Patch Number="004" Name="Dot8 Tap" ProgramChange="3" />
334                 <Patch Number="005" Name="8+3pl Tap" ProgramChange="4" />
335                 <Patch Number="006" Name="Pong Tap" ProgramChange="5" />
336                 <Patch Number="007" Name="Xfbk Tap1" ProgramChange="6" />
337                 <Patch Number="008" Name="Xfbk Tap2" ProgramChange="7" />
338                 <Patch Number="009" Name="Mono" ProgramChange="8" />
339                 <Patch Number="010" Name="Stereo" ProgramChange="9" />
340                 <Patch Number="011" Name="TapeSlap" ProgramChange="10" />
341                 <Patch Number="012" Name="Multi Bounce" ProgramChange="11" />
342                 <Patch Number="013" Name="Multi Inverse" ProgramChange="12" />
343                 <Patch Number="014" Name="Multi Linear" ProgramChange="13" />
344                 <Patch Number="015" Name="Multi Pong" ProgramChange="14" />
345         </PatchNameList>
346         <PatchNameList Name="Special FX" >
347                 <Patch Number="001" Name="Infinite" ProgramChange="0" />
348                 <Patch Number="002" Name="The Abyss" ProgramChange="1" />
349                 <Patch Number="003" Name="Jet Flange" ProgramChange="2" />
350                 <Patch Number="004" Name="Chorus>Verb" ProgramChange="3" />
351                 <Patch Number="005" Name="TapRot Delay" ProgramChange="4" />
352                 <Patch Number="006" Name="Fader Verb" ProgramChange="5" />
353                 <Patch Number="007" Name="LowRumble" ProgramChange="6" />
354                 <Patch Number="008" Name="Ducker Verb" ProgramChange="7" />
355                 <Patch Number="009" Name="Ducker Chorus" ProgramChange="8" />
356                 <Patch Number="010" Name="Ducker Xfeed" ProgramChange="9" />
357                 <Patch Number="011" Name="Echoes:Beats" ProgramChange="10" />
358                 <Patch Number="012" Name="Panning Delays" ProgramChange="11" />
359                 <Patch Number="013" Name="DreamSequence" ProgramChange="12" />
360                 <Patch Number="014" Name="Infinite Delay" ProgramChange="13" />
361                 <Patch Number="015" Name="Diffusor" ProgramChange="14" />
362         </PatchNameList>
363         <PatchNameList Name="Flange - Delay" >
364                 <Patch Number="001" Name="Flng Tap" ProgramChange="0" />
365                 <Patch Number="002" Name="Flng .8Tap" ProgramChange="1" />
366                 <Patch Number="003" Name="Flng 3plTap" ProgramChange="2" />
367                 <Patch Number="004" Name="Flng PongTap" ProgramChange="3" />
368                 <Patch Number="005" Name="Flng Xfeed" ProgramChange="4" />
369                 <Patch Number="006" Name="Flng Bounce" ProgramChange="5" />
370                 <Patch Number="007" Name="Flng2Tap" ProgramChange="6" />
371                 <Patch Number="008" Name="Flng2Fbk" ProgramChange="7" />
372                 <Patch Number="009" Name="Flng2Pong" ProgramChange="8" />
373                 <Patch Number="010" Name="Flng2Bounce" ProgramChange="9" />
374         </PatchNameList>
375         <PatchNameList Name="Pitch - Delay" >
376                 <Patch Number="001" Name="5th Tap" ProgramChange="0" />
377                 <Patch Number="002" Name="8ve 3pTap" ProgramChange="1" />
378                 <Patch Number="003" Name="8ve 8+3plTap" ProgramChange="2" />
379                 <Patch Number="004" Name="3rd4thPong" ProgramChange="3" />
380                 <Patch Number="005" Name="4th5th Xfeed" ProgramChange="4" />
381                 <Patch Number="006" Name="5th6th Xfeed" ProgramChange="5" />
382                 <Patch Number="007" Name="8ve to Xfeed" ProgramChange="6" />
383                 <Patch Number="008" Name="5th to Xfeed" ProgramChange="7" />
384                 <Patch Number="009" Name="MajMin to Fbk" ProgramChange="8" />
385                 <Patch Number="010" Name="StepUp to Tap" ProgramChange="9" />
386         </PatchNameList>
387         <PatchNameList Name="Chorus - Delay" >
388                 <Patch Number="001" Name="Chorus Tap" ProgramChange="0" />
389                 <Patch Number="002" Name="Chorus .8Tap" ProgramChange="1" />
390                 <Patch Number="003" Name="Chorus 8+3plTap" ProgramChange="2" />
391                 <Patch Number="004" Name="Chorus Pong" ProgramChange="3" />
392                 <Patch Number="005" Name="Chorus Repeat" ProgramChange="4" />
393                 <Patch Number="006" Name="Chorus Bounce" ProgramChange="5" />
394                 <Patch Number="007" Name="Chorus to Tap" ProgramChange="6" />
395                 <Patch Number="008" Name="Chorus to Repeat" ProgramChange="7" />
396                 <Patch Number="009" Name="Chorus to Pong" ProgramChange="8" />
397                 <Patch Number="010" Name="Chorus to Bounce" ProgramChange="9" />
398         </PatchNameList>
399         <PatchNameList Name="Delay - Reverb" >
400                 <Patch Number="001" Name="Tap Small" ProgramChange="0" />
401                 <Patch Number="002" Name="3plTapMidSz" ProgramChange="1" />
402                 <Patch Number="003" Name="8+3pl Large" ProgramChange="2" />
403                 <Patch Number="004" Name="Pong Small" ProgramChange="3" />
404                 <Patch Number="005" Name="Xfeed MidSz" ProgramChange="4" />
405                 <Patch Number="006" Name="Xfeed Large" ProgramChange="5" />
406                 <Patch Number="007" Name="Tap to Room" ProgramChange="6" />
407                 <Patch Number="008" Name="8+3pl to Large" ProgramChange="7" />
408                 <Patch Number="009" Name="Xfeed to Room" ProgramChange="8" />
409                 <Patch Number="010" Name="Xfeed to Large" ProgramChange="9" />
410         </PatchNameList>
411         <PatchNameList Name="Flange - Reverb" >
412                 <Patch Number="001" Name="LiteFl Small" ProgramChange="0" />
413                 <Patch Number="002" Name="LiteFl MidSz" ProgramChange="1" />
414                 <Patch Number="003" Name="LiteFl Large" ProgramChange="2" />
415                 <Patch Number="004" Name="DeepFl Small" ProgramChange="3" />
416                 <Patch Number="005" Name="DeepFl MidSz" ProgramChange="4" />
417                 <Patch Number="006" Name="DeepFl Large" ProgramChange="5" />
418                 <Patch Number="007" Name="LiteFl to Small" ProgramChange="6" />
419                 <Patch Number="008" Name="LiteFl to Room" ProgramChange="7" />
420                 <Patch Number="009" Name="DeepFl to Large" ProgramChange="8" />
421                 <Patch Number="010" Name="DeepFl to Room" ProgramChange="9" />
422         </PatchNameList>
423         <PatchNameList Name="Pitch - Reverb" >
424                 <Patch Number="001" Name="3rd4th Room" ProgramChange="0" />
425                 <Patch Number="002" Name="4th5th Room" ProgramChange="1" />
426                 <Patch Number="003" Name="5th6th Room" ProgramChange="2" />
427                 <Patch Number="004" Name="8ve MidSz" ProgramChange="3" />
428                 <Patch Number="005" Name="Power MidSz" ProgramChange="4" />
429                 <Patch Number="006" Name="Detune Room" ProgramChange="5" />
430                 <Patch Number="007" Name="Fine to Small" ProgramChange="6" />
431                 <Patch Number="008" Name="Power to Large" ProgramChange="7" />
432                 <Patch Number="009" Name="4th to MidSz" ProgramChange="8" />
433                 <Patch Number="010" Name="8ve MidSz" ProgramChange="9" />
434         </PatchNameList>
435         <PatchNameList Name="Chorus - Reverb" >
436                 <Patch Number="001" Name="Chorus1 Small" ProgramChange="0" />
437                 <Patch Number="002" Name="Chorus1 MidSz" ProgramChange="1" />
438                 <Patch Number="003" Name="Chorus1 Large" ProgramChange="2" />
439                 <Patch Number="004" Name="Chorus2 Small" ProgramChange="3" />
440                 <Patch Number="005" Name="Chorus2 MidSz" ProgramChange="4" />
441                 <Patch Number="006" Name="Chorus2 Large" ProgramChange="5" />
442                 <Patch Number="007" Name="Chorus1 to Room" ProgramChange="6" />
443                 <Patch Number="008" Name="Chorus2 to Room" ProgramChange="7" />
444                 <Patch Number="009" Name="Chorus3 to Room" ProgramChange="8" />
445                 <Patch Number="010" Name="Chorus1 to Small" ProgramChange="9" />
446         </PatchNameList>
447         <PatchNameList Name="Mono Split Delay" >
448                 <Patch Number="001" Name="Flange + Tap" ProgramChange="0" />
449                 <Patch Number="002" Name="Flange + Pong" ProgramChange="1" />
450                 <Patch Number="003" Name="Flange + Xfeed" ProgramChange="2" />
451                 <Patch Number="004" Name="Flange + Bounce" ProgramChange="3" />
452                 <Patch Number="005" Name="DeepFlange + Delay" ProgramChange="4" />
453                 <Patch Number="006" Name="5th + Tap" ProgramChange="5" />
454                 <Patch Number="007" Name="8ve + 3plTap" ProgramChange="6" />
455                 <Patch Number="008" Name="4th5th + Xfeed" ProgramChange="7" />
456                 <Patch Number="009" Name="5th6th + Xfeed" ProgramChange="8" />
457                 <Patch Number="010" Name="PitchFine + Tap" ProgramChange="9" />
458                 <Patch Number="011" Name="Chorus + Tap" ProgramChange="10" />
459                 <Patch Number="012" Name="Chorus + Pong" ProgramChange="11" />
460                 <Patch Number="013" Name="Chorus + Xfeed" ProgramChange="12" />
461                 <Patch Number="014" Name="Chorus + Bounce" ProgramChange="13" />
462                 <Patch Number="015" Name="Chorus + Inverse" ProgramChange="14" />
463         </PatchNameList>
464         <PatchNameList Name="Mono Split Reverb" >
465                 <Patch Number="001" Name="Tap + MidSz" ProgramChange="0" />
466                 <Patch Number="002" Name="Pong + Large" ProgramChange="1" />
467                 <Patch Number="003" Name="Bounce + MidSz" ProgramChange="2" />
468                 <Patch Number="004" Name="Xfeed + Small" ProgramChange="3" />
469                 <Patch Number="005" Name="Xfeed + MidSz" ProgramChange="4" />
470                 <Patch Number="006" Name="LiteFlange + MidSz" ProgramChange="5" />
471                 <Patch Number="007" Name="LiteFlange + Large" ProgramChange="6" />
472                 <Patch Number="008" Name="DeepFlange + Small" ProgramChange="7" />
473                 <Patch Number="009" Name="DeepFlange + MidSz" ProgramChange="8" />
474                 <Patch Number="010" Name="DeepFlange + Room" ProgramChange="9" />
475                 <Patch Number="011" Name="4th5th + Room" ProgramChange="10" />
476                 <Patch Number="012" Name="5th6th + Room" ProgramChange="11" />
477                 <Patch Number="013" Name="4ths + Large" ProgramChange="12" />
478                 <Patch Number="014" Name="8ve + MidSz" ProgramChange="13" />
479                 <Patch Number="015" Name="PitchFine + MidSz" ProgramChange="14" />
480                 <Patch Number="016" Name="Chorus1 + Small" ProgramChange="15" />
481                 <Patch Number="017" Name="Chorus1 + Large" ProgramChange="16" />
482                 <Patch Number="018" Name="Chorus2 + MidSz" ProgramChange="17" />
483                 <Patch Number="019" Name="Chorus2 + Large" ProgramChange="18" />
484                 <Patch Number="020" Name="Chorus3 + MidSz" ProgramChange="19" />
485         </PatchNameList>
486         <PatchNameList Name="Dual Mono" >
487                 <Patch Number="001" Name="Tap and Small" ProgramChange="0" />
488                 <Patch Number="002" Name="Tap and MidSz" ProgramChange="1" />
489                 <Patch Number="003" Name="Tap and Large" ProgramChange="2" />
490                 <Patch Number="004" Name="Tap and Room" ProgramChange="3" />
491                 <Patch Number="005" Name="DeepFlange + Tap" ProgramChange="4" />
492                 <Patch Number="006" Name="DeepFlange + dot8" ProgramChange="5" />
493                 <Patch Number="007" Name="8ves + Tap" ProgramChange="6" />
494                 <Patch Number="008" Name="8ves + 3pl" ProgramChange="7" />
495                 <Patch Number="009" Name="Chorus2 + Tap" ProgramChange="8" />
496                 <Patch Number="010" Name="Chorus2 + dot8" ProgramChange="9" />
497                 <Patch Number="011" Name="LiteFlange + Large" ProgramChange="10" />
498                 <Patch Number="012" Name="DeepFlange + Large" ProgramChange="11" />
499                 <Patch Number="013" Name="8ves + MidSz" ProgramChange="12" />
500                 <Patch Number="014" Name="4ths + Large" ProgramChange="13" />
501                 <Patch Number="015" Name="Chorus1 + Room" ProgramChange="14" />
502                 <Patch Number="016" Name="Chorus2 + Room" ProgramChange="15" />
503         </PatchNameList>
504         <PatchNameList Name="USER" >
505                 <Patch Number="001" Name="1u" ProgramChange="0" />
506                 <Patch Number="002" Name="2u" ProgramChange="1" />
507                 <Patch Number="003" Name="3u" ProgramChange="2" />
508                 <Patch Number="004" Name="4u" ProgramChange="3" />
509                 <Patch Number="005" Name="5u" ProgramChange="4" />
510                 <Patch Number="006" Name="6u" ProgramChange="5" />
511                 <Patch Number="007" Name="7u" ProgramChange="6" />
512                 <Patch Number="008" Name="8u" ProgramChange="7" />
513                 <Patch Number="009" Name="9u" ProgramChange="8" />
514                 <Patch Number="010" Name="10u" ProgramChange="9" />
515                 <Patch Number="011" Name="11u" ProgramChange="10" />
516                 <Patch Number="012" Name="12u" ProgramChange="11" />
517                 <Patch Number="013" Name="13u" ProgramChange="12" />
518                 <Patch Number="014" Name="14u" ProgramChange="13" />
519                 <Patch Number="015" Name="15u" ProgramChange="14" />
520                 <Patch Number="016" Name="16u" ProgramChange="15" />
521                 <Patch Number="017" Name="17u" ProgramChange="16" />
522                 <Patch Number="018" Name="18u" ProgramChange="17" />
523                 <Patch Number="019" Name="19u" ProgramChange="18" />
524                 <Patch Number="020" Name="20u" ProgramChange="19" />
525                 <Patch Number="021" Name="21u" ProgramChange="20" />
526                 <Patch Number="022" Name="22u" ProgramChange="21" />
527                 <Patch Number="023" Name="23u" ProgramChange="22" />
528                 <Patch Number="024" Name="24u" ProgramChange="23" />
529                 <Patch Number="025" Name="25u" ProgramChange="24" />
530                 <Patch Number="026" Name="26u" ProgramChange="25" />
531                 <Patch Number="027" Name="27u" ProgramChange="26" />
532                 <Patch Number="028" Name="28u" ProgramChange="27" />
533                 <Patch Number="029" Name="29u" ProgramChange="28" />
534                 <Patch Number="030" Name="30u" ProgramChange="29" />
535         </PatchNameList>
536 <!-- ControlNameList still from MX200. These are user assignable, so edit.        -->
537         <ControlNameList Name="ControlsMPX500">
538                 <Control Type="7bit" Number="12" Name="1 Effect Type"/>
539                 <Control Type="7bit" Number="13" Name="1 Bypass"/>
540                 <Control Type="7bit" Number="14" Name="1 Pre Delay Knob (Time/Speed)"/>
541                 <Control Type="7bit" Number="15" Name="1 Decay Knob (Feedback/Depth)"/>
542                 <Control Type="7bit" Number="16" Name="1 Variation Knob (Liveliness)"/>
543                 <Control Type="7bit" Number="17" Name="1 Tempo"/>
544                 <Control Type="7bit" Number="26" Name="1 Effect Mix"/>
545                 <Control Type="7bit" Number="19" Name="2 Effect Type"/>
546                 <Control Type="7bit" Number="20" Name="2 Bypass"/>
547                 <Control Type="7bit" Number="21" Name="2 Pre Delay Knob (Time/Speed)"/>
548                 <Control Type="7bit" Number="22" Name="2 Decay Knob (Feedback/Depth)"/>
549                 <Control Type="7bit" Number="23" Name="2 Variation Knob (Liveliness)"/>
550                 <Control Type="7bit" Number="24" Name="2 Tempo"/>
551                 <Control Type="7bit" Number="27" Name="2 Effect Mix"/>
552                 <Control Type="7bit" Number="28" Name="Effect Routing "/>
553         </ControlNameList>
554 </MasterDeviceNames>
555 </MIDINameDocument>