3 name = "Voice/Level Activate",
5 author = "Robin Gareus",
6 authoremail = "robin@gareus.org",
7 site = "http://gareus.org",
9 An Example Audio Plugin that rolls the transport
10 when the signal level on the plugin's input a given threshold.]]
13 function dsp_ioconfig ()
16 { audio_in = -1, audio_out = -1},
20 function dsp_params ()
23 { ["type"] = "input", name = "Threshold", min = -20, max = 0, default = -6, doc = "Threshold in dBFS for all channels" },
24 { ["type"] = "output", name = "Level", min = -120, max = 0 },
28 function dsp_configure (ins, outs)
29 n_channels = ins:n_audio();
32 -- use ardour's vectorized functions
33 function dsp_runmap (bufs, in_map, out_map, n_samples, offset)
34 local ctrl = CtrlPorts:array() -- get control port array (read/write)
35 if Session:transport_rolling() then ctrl[2] = -math.huge return end
36 local threshold = 10 ^ (.05 * ctrl[1]) -- dBFS to coefficient
37 local level = -math.huge
38 for c = 1,n_channels do
39 local b = in_map:get(ARDOUR.DataType("audio"), c - 1); -- get id of buffer for given cannel
40 if b ~= ARDOUR.ChanMapping.Invalid then
41 local a = ARDOUR.DSP.compute_peak(bufs:get_audio(b):data(offset), n_samples, 0)
43 Session:request_transport_speed(1.0, true)
45 if a > level then level = a end
48 ctrl[2] = ARDOUR.DSP.accurate_coefficient_to_dB (level)