2 Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
4 This file is part of libdcp.
6 libdcp is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 libdcp is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with libdcp. If not, see <http://www.gnu.org/licenses/>.
19 In addition, as a special exception, the copyright holders give
20 permission to link the code of portions of this program with the
21 OpenSSL library under certain conditions as described in each
22 individual source file, and distribute linked combinations
25 You must obey the GNU General Public License in all respects
26 for all of the code used other than OpenSSL. If you modify
27 file(s) with this exception, you may extend this exception to your
28 version of the file(s), but you are not obligated to do so. If you
29 do not wish to do so, delete this exception statement from your
30 version. If you delete this exception statement from all source
31 files in the program, then also delete it here.
34 #include "sound_asset_writer.h"
35 #include "sound_asset.h"
36 #include "exceptions.h"
37 #include "dcp_assert.h"
38 #include "compose.hpp"
39 #include "encryption_context.h"
40 #include <asdcp/AS_DCP.h>
48 struct SoundAssetWriter::ASDCPState
50 ASDCP::PCM::MXFWriter mxf_writer;
51 ASDCP::PCM::FrameBuffer frame_buffer;
52 ASDCP::WriterInfo writer_info;
53 ASDCP::PCM::AudioDescriptor desc;
56 SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
57 : AssetWriter (asset, file, standard)
58 , _state (new SoundAssetWriter::ASDCPState)
60 , _frame_buffer_offset (0)
62 /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
63 _state->desc.EditRate = ASDCP::Rational (_asset->edit_rate().numerator, _asset->edit_rate().denominator);
64 _state->desc.AudioSamplingRate = ASDCP::Rational (_asset->sampling_rate(), 1);
65 _state->desc.Locked = 0;
66 _state->desc.ChannelCount = _asset->channels ();
67 _state->desc.QuantizationBits = 24;
68 _state->desc.BlockAlign = 3 * _asset->channels();
69 _state->desc.AvgBps = _asset->sampling_rate() * _state->desc.BlockAlign;
70 _state->desc.LinkedTrackID = 0;
71 if (standard == INTEROP) {
72 _state->desc.ChannelFormat = ASDCP::PCM::CF_NONE;
74 /* Just use WTF ("wild track format") for SMPTE for now; searches suggest that this
75 uses the same assignment as Interop.
77 _state->desc.ChannelFormat = ASDCP::PCM::CF_CFG_4;
80 /* I'm fairly sure this is not necessary, as ContainerDuration is written
81 in ASDCP's WriteMXFFooter, but it stops a valgrind warning.
83 _state->desc.ContainerDuration = 0;
85 _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
86 _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->desc));
87 memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
89 _asset->fill_writer_info (&_state->writer_info, _asset->id(), standard);
93 SoundAssetWriter::write (float const * const * data, int frames)
95 DCP_ASSERT (!_finalized);
97 static float const clip = 1.0f - (1.0f / pow (2, 23));
100 Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->desc);
101 if (ASDCP_FAILURE (r)) {
102 boost::throw_exception (FileError ("could not open audio MXF for writing", _file.string(), r));
105 _asset->set_file (_file);
109 int const ch = _asset->channels ();
111 for (int i = 0; i < frames; ++i) {
113 byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
115 /* Write one sample per channel */
116 for (int j = 0; j < ch; ++j) {
117 /* Convert sample to 24-bit int, clipping if necessary. */
118 float x = data[j][i];
121 } else if (x < -clip) {
124 int32_t const s = x * (1 << 23);
126 *out++ = (s & 0xff00) >> 8;
127 *out++ = (s & 0xff0000) >> 16;
129 _frame_buffer_offset += 3 * ch;
131 DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
133 /* Finish the MXF frame if required */
134 if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) {
135 write_current_frame ();
136 _frame_buffer_offset = 0;
137 memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
143 SoundAssetWriter::write_current_frame ()
145 ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context->encryption(), _encryption_context->hmac());
146 if (ASDCP_FAILURE (r)) {
147 boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
154 SoundAssetWriter::finalize ()
156 if (_frame_buffer_offset > 0) {
157 write_current_frame ();
160 if (_started && ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
161 boost::throw_exception (MiscError ("could not finalise audio MXF"));
164 _asset->_intrinsic_duration = _frames_written;
165 return AssetWriter::finalize ();