Small callgrind-informed optimisation.
[libdcp.git] / src / sound_asset_writer.cc
1 /*
2     Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
3
4     This file is part of libdcp.
5
6     libdcp is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     libdcp is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with libdcp.  If not, see <http://www.gnu.org/licenses/>.
18
19     In addition, as a special exception, the copyright holders give
20     permission to link the code of portions of this program with the
21     OpenSSL library under certain conditions as described in each
22     individual source file, and distribute linked combinations
23     including the two.
24
25     You must obey the GNU General Public License in all respects
26     for all of the code used other than OpenSSL.  If you modify
27     file(s) with this exception, you may extend this exception to your
28     version of the file(s), but you are not obligated to do so.  If you
29     do not wish to do so, delete this exception statement from your
30     version.  If you delete this exception statement from all source
31     files in the program, then also delete it here.
32 */
33
34 #include "sound_asset_writer.h"
35 #include "sound_asset.h"
36 #include "exceptions.h"
37 #include "dcp_assert.h"
38 #include "compose.hpp"
39 #include "AS_DCP.h"
40
41 using std::min;
42 using std::max;
43 using namespace dcp;
44
45 struct SoundAssetWriter::ASDCPState
46 {
47         ASDCP::PCM::MXFWriter mxf_writer;
48         ASDCP::PCM::FrameBuffer frame_buffer;
49         ASDCP::WriterInfo writer_info;
50         ASDCP::PCM::AudioDescriptor audio_desc;
51 };
52
53 SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
54         : AssetWriter (asset, file, standard)
55         , _state (new SoundAssetWriter::ASDCPState)
56         , _sound_asset (asset)
57         , _frame_buffer_offset (0)
58 {
59         /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
60         _state->audio_desc.EditRate = ASDCP::Rational (_sound_asset->edit_rate().numerator, _sound_asset->edit_rate().denominator);
61         _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_sound_asset->sampling_rate(), 1);
62         _state->audio_desc.Locked = 0;
63         _state->audio_desc.ChannelCount = _sound_asset->channels ();
64         _state->audio_desc.QuantizationBits = 24;
65         _state->audio_desc.BlockAlign = 3 * _sound_asset->channels();
66         _state->audio_desc.AvgBps = _sound_asset->sampling_rate() * _state->audio_desc.BlockAlign;
67         _state->audio_desc.LinkedTrackID = 0;
68         _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
69
70         _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
71         _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
72         memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
73
74         _sound_asset->fill_writer_info (&_state->writer_info, _sound_asset->id(), standard);
75 }
76
77 void
78 SoundAssetWriter::write (float const * const * data, int frames)
79 {
80         DCP_ASSERT (!_finalized);
81
82         static float const clip = 1.0f - (1.0f / pow (2, 23));
83
84         if (!_started) {
85                 Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->audio_desc);
86                 if (ASDCP_FAILURE (r)) {
87                         boost::throw_exception (FileError ("could not open audio MXF for writing", _file.string(), r));
88                 }
89
90                 _sound_asset->set_file (_file);
91                 _started = true;
92         }
93
94         int const ch = _sound_asset->channels ();
95
96         for (int i = 0; i < frames; ++i) {
97
98                 byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
99
100                 /* Write one sample per channel */
101                 for (int j = 0; j < ch; ++j) {
102                         /* Convert sample to 24-bit int, clipping if necessary. */
103                         float x = data[j][i];
104                         if (x > clip) {
105                                 x = clip;
106                         } else if (x < -clip) {
107                                 x = -clip;
108                         }
109                         int32_t const s = x * (1 << 23);
110                         *out++ = (s & 0xff);
111                         *out++ = (s & 0xff00) >> 8;
112                         *out++ = (s & 0xff0000) >> 16;
113                 }
114                 _frame_buffer_offset += 3 * ch;
115
116                 DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
117
118                 /* Finish the MXF frame if required */
119                 if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) {
120                         write_current_frame ();
121                         _frame_buffer_offset = 0;
122                         memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
123                 }
124         }
125 }
126
127 void
128 SoundAssetWriter::write_current_frame ()
129 {
130         ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context, _hmac_context);
131         if (ASDCP_FAILURE (r)) {
132                 boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
133         }
134
135         ++_frames_written;
136 }
137
138 bool
139 SoundAssetWriter::finalize ()
140 {
141         if (_frame_buffer_offset > 0) {
142                 write_current_frame ();
143         }
144
145         if (_started && ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
146                 boost::throw_exception (MiscError ("could not finalise audio MXF"));
147         }
148
149         _sound_asset->_intrinsic_duration = _frames_written;
150         return AssetWriter::finalize ();
151 }