/* $Id: object.ccg,v 1.8 2005/12/10 11:54:53 murrayc Exp $ */ /* Copyright 1998-2002 The gtkmm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include namespace Gtk { Object::Object(const Glib::ConstructParams& construct_params) : Glib::Object(construct_params) { gobject_disposed_ = false; _init_unmanage(); //We don't like the GTK+ default memory management - we want to be in control._) } Object::Object(GtkObject* castitem) : Glib::Object((GObject*) castitem) { gobject_disposed_ = false; _init_unmanage(); //We don't like the GTK+ default memory management - we want to be in control. } void Object::_init_unmanage(bool /* is_toplevel = false */) { //GTKMM_LIFECYCLE if(gobject_) { //Glib::Object::Object has already stored a pointer to this C++ instance in the underlying C instance, //and connected a callback which will, in turn, call our destroy_notify_(), //so will will know if GTK+ disposes of the underlying instance. // Most GTK+ objects are floating, by default. This means that the container widget controls their lifetime. // We'll change this: if(g_object_is_floating (gobject_)) //Top-level Windows and Dialogs can not be manag()ed, so there is no need to do this. { GLIBMM_DEBUG_REFERENCE(this, gobject_); g_object_ref_sink(gobject_); //Stops it from being floating - we will make this optional ( see Gtk::manage() ), #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("gtkmm after sink: C++ instance: %p, C instance: %p, refcount=%d\n", (void*)(Glib::ObjectBase*)this, (void*)gobject_, G_OBJECT(gobject_)->ref_count); g_warning(" c instance gtype: %s\n", G_OBJECT_TYPE_NAME(gobject_)); #endif referenced_ = true; //Not managed. } else { //This widget is already not floating. It's probably already been added to a GTK+ container, and has just had Glib::wrap() called on it. //It's not floating because containers call g_object_sink() on child widgets to take control of them. //We just ref() it so that we can unref it later. //GLIBMM_DEBUG_REFERENCE(this, gobject_); //g_object_ref(gobject_); //Alternatively, it might be a top-level window (e.g. a Dialog). We would then be doing one too-many refs(), //We do an extra unref() in Window::_destroy_c_instance() to take care of that. referenced_ = false; //Managed. We should not try to unfloat GtkObjects that we did not instantiate. } } } void Object::_destroy_c_instance() { #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::_destroy_c_instance() this=%10X, gobject_=%10X\n", this, gobject_); if(gobject_) g_warning(" gtypename: %s\n", G_OBJECT_TYPE_NAME(gobject_)); #endif cpp_destruction_in_progress_ = true; // remove our hook. GtkObject* object = gobj(); if (object) { g_assert(GTK_IS_OBJECT(object)); disconnect_cpp_wrapper(); //Unfortunately this means that our dispose callback will not be called, because the qdata has been removed. //So we'll connect the callback again, just so that gobject_disposed_ gets set for use later in this same method. //See below: //This probably isn't a problem now: //If we are killing the C++ instance before the C instance, then this might lead to strange behaviour. //If this is a problem, then you'll have to use a managed() object, which will die only upon GTK+'s request. //We can't do anything with the gobject_ if it's already been disposed. //This prevents us from unref-ing it again, or destroying it again after GTK+ has told us that it has been disposed. if (!gobject_disposed_) { if(referenced_) { //It's not manage()ed so we just unref to destroy it #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("final unref: gtypename: %s, refcount: %d\n", G_OBJECT_TYPE_NAME(object), ((GObject*)object)->ref_count); #endif //Because we called disconnect_cpp_wrapper() our dispose callback will not be called, because the qdata has been removed. //So we'll connect a callback again, just so that gobject_disposed_ gets set for use later in this same method. gulong connection_id_destroy = g_signal_connect (object, "destroy", G_CALLBACK (&callback_destroy_), this); GLIBMM_DEBUG_UNREFERENCE(this, object); g_object_unref(object); if(!gobject_disposed_) //or if(g_signal_handler_is_connected(object, connection_id_destroy)) g_signal_handler_disconnect(object, connection_id_destroy); //destroy_notify() should have been called after the final g_object_unref() or gtk_object_destroy(), so gobject_disposed_ should now be true. //If the C instance still isn't dead then insist, by calling gtk_object_destroy(). //This is necessary because even a manage()d widget is refed when added to a container. // That's simply not true. But references might be taken elsewhere, // and gtk_object_destroy() just tells everyone "drop your refs, please!". if (!gobject_disposed_) { #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::_destroy_c_instance(): Calling gtk_object_destroy(): gobject_=%10X, gtypename=%s\n", object, G_OBJECT_TYPE_NAME(object)); #endif g_assert(GTK_IS_OBJECT(object)); gtk_object_destroy(object); //Container widgets can respond to this. } } else { //It's manag()ed, but the coder decided to delete it before deleting its parent. //That should be OK because the Container can respond to that. #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::_destroy_c_instance(): Calling gtk_object_destroy(): gobject_=%10X\n", gobject_); #endif if (!gobject_disposed_) { g_assert(GTK_IS_OBJECT(object)); gtk_object_destroy(object); } } } //Glib::Object::~Object() will not g_object_unref() it too. because gobject_ is now 0. } } Object::~Object() { #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::~Object() gobject_=%10X\n", gobject_); #endif //This has probably been called already from Gtk::Object::_destroy(), which is called from derived destructors. _destroy_c_instance(); } void Object::disconnect_cpp_wrapper() { //GTKMM_LIFECYCLE: #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::disconnect_cpp_wrapper() this=%10X, gobject_=%10X\n", this, gobject_); if(gobject_) g_warning(" gtypename: %s\n", G_OBJECT_TYPE_NAME(gobject_)); #endif if(gobj()) { //Prevent gtk vfuncs and default signal handlers from calling our instance methods: g_object_steal_qdata((GObject*)gobj(), Glib::quark_); //It will no longer be possible to get the C++ instance from the C instance. //Allow us to prevent generation of a new C++ wrapper during destruction: g_object_set_qdata((GObject*)gobj(), Glib::quark_cpp_wrapper_deleted_, (gpointer)true); //Prevent C++ instance from using GTK+ object: gobject_ = 0; //TODO: Disconnect any signals, using gtk methods. //We'll have to keep a record of all the connections. } } void Object::destroy_notify_() { //Overriden. //GTKMM_LIFECYCLE #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::destroy_notify_: this=%10X, gobject_=%10X\n", this, gobject_); if(gobject_) g_warning(" gtypename=%s\n", G_OBJECT_TYPE_NAME(gobject_)); #endif //Remember that it's been disposed (which only happens once): //This also stops us from destroying it again in the destructor when it calls destroy_(). gobject_disposed_ = true; if(!cpp_destruction_in_progress_) //This function might have been called as a side-effect of destroy() when it called gtk_object_destroy(). { if (!referenced_) //If it's manage()ed. { #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::destroy_notify_: before delete this.\n"); #endif delete this; //Free the C++ instance. } else //It's not managed, but the C gobject_ just died before the C++ instance.. { #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::destroy_notify_: setting gobject_ to 0\n"); #endif gobject_ = 0; } } } void Object::destroy_() { //Called from destructors. //GTKMM_LIFECYCLE #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Gtk::Object::destroy_(): gobject_: %10X\n", gobject_); if(gobject_) g_warning(" gtypename: %s\n", G_OBJECT_TYPE_NAME(gobject_)); #endif if ( !cpp_destruction_in_progress_ ) //see comment below. { //Prevent destroy_notify_() from running as a possible side-effect of gtk_object_destroy. //We can't predict whether destroy_notify_() will really be run, so we'll disconnect the C++ instance here. cpp_destruction_in_progress_ = true; //destroy the C instance: _destroy_c_instance(); } //The C++ destructor will be reached later. This function was called by a destructor. } void Object::set_manage() { //GTKMM_LIFECYCLE //This object will not be unref()ed by gtkmm, though it could be destroyed if the coder deletes the C++ instance early. //This method is overriden in Gtk::Window because they can not be manage()ed. if (!referenced_) return; //It's already managed. // remove our reference if (gobject_->ref_count >= 1) //This should only happen just after creation. We don't use "==1" because GtkButton starts with a refcount of 2 when using a mnemonic. { //g_warning("Object::set_manage(), making object floating: %s\n", G_OBJECT_TYPE_NAME(gobject_)); // Cowardly refuse to remove last reference make floating instead. //TODO: What does that comment mean? #ifdef GLIBMM_DEBUG_REFCOUNTING g_warning("Object::set_manage(): setting GTK_FLOATING: gobject_ = %p", (void*) gobj()); g_warning(" gtypename=%s\n", G_OBJECT_TYPE_NAME(gobj())); #endif //deprecated: GTK_OBJECT_SET_FLAGS(gobj(), GTK_FLOATING); g_object_force_floating(gobject_); } else { g_warning("Object::set_manage(). Refcount seems to be 0. %s\n", G_OBJECT_TYPE_NAME(gobject_)); //DEF_GLIBMM_DEBUG_UNREF(this, gobj()) //g_object_unref(gobj()); } //g_warning("Object::set_manage(): end: %s", G_OBJECT_TYPE_NAME(gobject_)); //g_warning(" refcount=%d", G_OBJECT(gobj())->ref_count); referenced_ = false; } void Object::callback_destroy_(GObject*, void* data) //static { //This is only used for a short time, then disconnected. Object* cppObject = static_cast(data); if(cppObject) //This will be 0 if the C++ destructor has already run. { cppObject->gobject_disposed_ = true; } } bool Object::is_managed_() const { return !referenced_; } } // namespace Gtk