#include "pbd/xml++.h"
#include "pbd/id.h"
-#include "i18n.h"
-
class GUIObjectState
{
public:
GUIObjectState ();
-
+
XMLNode& get_state () const;
int set_state (const XMLNode&);
static const std::string xml_node_name;
void load (const XMLNode&);
- GUIObjectState& operator= (const GUIObjectState& other);
-
std::string get_string (const std::string& id, const std::string& prop_name, bool* empty = 0);
- template<typename T> void set (const std::string& id, const std::string& prop_name, const T& val) {
+ template<typename T> void set_property (const std::string& id, const std::string& prop_name, const T& val) {
XMLNode* child = get_or_add_node (id);
std::stringstream s;
s << val;
static XMLNode* get_node (const XMLNode *, const std::string &);
XMLNode* get_or_add_node (const std::string &);
static XMLNode* get_or_add_node (XMLNode *, const std::string &);
-
+
+ void remove_node (const std::string& id);
+
private:
-
XMLNode _state;
};