#include <cairomm/surface.h>
#include <pango/pangocairo.h>
+#include "pbd/file_utils.h"
#include "pbd/strsplit.h"
#include "gtkmm2ext/bindings.h"
#include "ardour/audioengine.h"
#include "ardour/disk_reader.h"
#include "ardour/disk_writer.h"
+#include "ardour/filesystem_paths.h"
#include "ardour/plugin_manager.h"
#include "ardour/route.h"
#include "ardour/session.h"
#include "pbd/i18n.h"
+static const char* ui_scripts_file_name = "ui_scripts";
+
namespace LuaCairo {
/** wrap RefPtr< Cairo::ImageSurface >
*
lua.Print.connect (&_lua_print);
init ();
- LuaScriptParamList args;
+ load_state ();
}
LuaInstance::~LuaInstance ()
lua_setglobal (L, "Editor");
}
+int
+LuaInstance::load_state ()
+{
+ std::string uiscripts;
+ if (!find_file (ardour_config_search_path(), ui_scripts_file_name, uiscripts)) {
+ return -1;
+ }
+ XMLTree tree;
+
+ info << string_compose (_("Loading user ui scripts file %1"), uiscripts) << endmsg;
+
+ if (!tree.read (uiscripts)) {
+ error << string_compose(_("cannot read ui scripts file \"%1\""), uiscripts) << endmsg;
+ return -1;
+ }
+
+ if (set_state (*tree.root())) {
+ error << string_compose(_("user ui scripts file \"%1\" not loaded successfully."), uiscripts) << endmsg;
+ return -1;
+ }
+
+ return 0;
+}
+
+int
+LuaInstance::save_state ()
+{
+ if (!_session) {
+ /* action scripts are un-registered with the session */
+ return -1;
+ }
+
+ std::string uiscripts = Glib::build_filename (user_config_directory(), ui_scripts_file_name);
+
+ XMLNode* node = new XMLNode (X_("UIScripts"));
+ node->add_child_nocopy (get_action_state ());
+ node->add_child_nocopy (get_hook_state ());
+
+ XMLTree tree;
+ tree.set_root (node);
+
+ if (!tree.write (uiscripts.c_str())){
+ error << string_compose (_("UI script file %1 not saved"), uiscripts) << endmsg;
+ return -1;
+ }
+ return 0;
+}
+
+void
+LuaInstance::set_dirty ()
+{
+ save_state ();
+ _session->set_dirty (); // XXX is this reasonable?
+}
+
void LuaInstance::set_session (Session* s)
{
SessionHandlePtr::set_session (s);
return;
}
+ load_state ();
+
lua_State* L = lua.getState();
LuaBindings::set_session (L, _session);
} catch (...) {
return false;
}
- _session->set_dirty ();
+ set_dirty ();
return true;
}
return false;
}
ActionChanged (id, ""); /* EMIT SIGNAL */
- _session->set_dirty ();
+ set_dirty ();
return true;
}
} catch (luabridge::LuaException const& e) {
cerr << "LuaException:" << e.what () << endl;
} catch (...) { }
- _session->set_dirty ();
+ set_dirty ();
return false;
}
_callbacks.erase (i);
return true;
}
- _session->set_dirty ();
+ set_dirty ();
return false;
}