buf[0] = 0xB0 | (_channel & 0xf);
buf[1] = 0x20;
- buf[2] = _bank & 0x7f;
+ buf[2] = _bank & 0x7f;
return 3;
}
_bank == other._bank &&
_channel == other._channel;
}
+
+void
+MIDISceneChange::set_channel (int channel)
+{
+ _channel = channel;
+}
+
+void
+MIDISceneChange::set_program (int program)
+{
+ _program = program;
+}
+
+void
+MIDISceneChange::set_bank (int bank)
+{
+ _bank = bank;
+}
+
+