- void show ();
- void hide ();
- void set_height (guint32);
- void set_uses_gain_mapping (bool yn);
- bool get_uses_gain_mapping () const { return _uses_gain_mapping; }
+ void set_visibility (VisibleAspects);
+ void add_visibility (VisibleAspects);
+ void remove_visibility (VisibleAspects);
+
+ void hide ();
+ void set_height (guint32);
+ void set_uses_gain_mapping (bool yn);
+ bool get_uses_gain_mapping () const { return _uses_gain_mapping; }