- base[NORMAL] = @entry_base
- base[PRELIGHT] = @entry_base
- base[INSENSITIVE] = @entry_base
- base[ACTIVE] = @entry_base_selected /* base for focused, selected text */
- base[SELECTED] = @entry_base_selected /* base for non-focused, selected text */
+ base[NORMAL] = @bases
+ base[PRELIGHT] = @bases
+ base[INSENSITIVE] = shade(1.0, @background)
+ base[ACTIVE] = @bases
+ base[SELECTED] = @bg_selected
+
+ text[NORMAL] = @texts
+ text[PRELIGHT] = @texts
+ text[INSENSITIVE] = shade(0.7, @lightest)
+ text[ACTIVE] = @texts
+ text[SELECTED] = @fg_selected
+}
+
+style "spin_button" = "entry"
+{
+ engine "clearlooks"
+ {
+ # without this empty declaration, SpinButtons draw their arrows oddly
+ }
+
+}
+
+style "mixer_strip_entry" = "small_text"
+{
+ xthickness = 3
+ ythickness = 3
+
+ bg[NORMAL] = @bases
+ bg[ACTIVE] = @bases
+ bg[SELECTED] = @bases
+
+ text[NORMAL] = @texts
+ text[ACTIVE] = @texts
+ text[SELECTED] = @texts
+
+ base[NORMAL] = @bases
+ base[ACTIVE] = @bases
+ base[SELECTED] = @bases
+}