+
+ p = new Preset ("crossfade_out_default");
+ p->push_back (PresetPoint (0, 1));
+ p->push_back (PresetPoint (0.1, 0.99));
+ p->push_back (PresetPoint (0.2, 0.97));
+ p->push_back (PresetPoint (0.8, 0.03));
+ p->push_back (PresetPoint (0.9, 0.01));
+ p->push_back (PresetPoint (1, 0));
+ fade_out_presets->push_back (p);