+ cairo_line_to (cr, q, get_height());
+ cairo_stroke (cr);
+
+ /* Render the view rectangle. If there is an editor visual pending, don't update
+ the view rectangle now --- wait until the expose event that we'll get after
+ the visual change. This prevents a flicker.
+ */
+
+ if (_editor->pending_visual_change.idle_handler_id < 0) {
+ get_editor (&_view_rectangle_x, &_view_rectangle_y);
+ }
+
+ cairo_move_to (cr, _view_rectangle_x.first, _view_rectangle_y.first);
+ cairo_line_to (cr, _view_rectangle_x.second, _view_rectangle_y.first);
+ cairo_line_to (cr, _view_rectangle_x.second, _view_rectangle_y.second);
+ cairo_line_to (cr, _view_rectangle_x.first, _view_rectangle_y.second);
+ cairo_line_to (cr, _view_rectangle_x.first, _view_rectangle_y.first);
+ cairo_set_source_rgba (cr, 1, 1, 1, 0.25);
+ cairo_fill_preserve (cr);
+ cairo_set_line_width (cr, 1);
+ cairo_set_source_rgba (cr, 1, 1, 1, 0.5);
+ cairo_stroke (cr);
+
+ /* Playhead */
+
+ cairo_set_line_width (cr, 1);
+ /* XXX: colour should be set from configuration file */
+ cairo_set_source_rgba (cr, 1, 0, 0, 1);
+
+ const double ph= playhead_frame_to_position (_editor->playhead_cursor->current_frame);
+ cairo_move_to (cr, ph, 0);
+ cairo_line_to (cr, ph, get_height());