- minus_button.signal_clicked().connect (bind (mem_fun (*this, &LatencyGUI::change_latency_from_button), -1));
- plus_button.signal_clicked().connect (bind (mem_fun (*this, &LatencyGUI::change_latency_from_button), 1));
- reset_button.signal_clicked().connect (mem_fun (*this, &LatencyGUI::reset));
+ minus_button.signal_clicked().connect (sigc::bind (sigc::mem_fun (*this, &LatencyGUI::change_latency_from_button), -1));
+ plus_button.signal_clicked().connect (sigc::bind (sigc::mem_fun (*this, &LatencyGUI::change_latency_from_button), 1));
+ reset_button.signal_clicked().connect (sigc::mem_fun (*this, &LatencyGUI::reset));