-
- // TODO text-editor window, update script directly
-
- if (!LuaScripting::try_compile (script, args)) {
- // compilation failed, keep editing
- return;
- }
-
- if (li->set_lua_action (id, name, script, args)) {
- // OK
- } else {
- // load failed, keep editing..
- }
- action_selection_changed ();