+ /* initialize C and C++ locales to user preference */
+ char* l_msg = NULL;
+ char* l_num = NULL;
+ if (ARDOUR::translations_are_enabled ()) {
+ setlocale (LC_ALL, "");
+ try {
+ std::locale::global (std::locale (setlocale (LC_ALL, 0)));
+ } catch (...) {
+ std::cerr << "Cannot set C++ locale\n";
+ }
+#ifndef COMPILER_MSVC
+ // LC_MESSAGES isn't a supported locale setting when building
+ // with MSVC (in fact, I doubt if it's valid for Windows at all)
+ l_msg = setlocale (LC_MESSAGES, NULL);
+#endif
+ l_num = setlocale (LC_NUMERIC, NULL);
+ if (l_msg) { l_msg = strdup (l_msg); }
+ if (l_num) { l_num = strdup (l_num); }
+ }