- Marker (PublicEditor& editor, ArdourCanvas::Group &, ArdourCanvas::Group &, guint32 rgba, const std::string& text, Type,
- framepos_t frame = 0, bool handle_events = true);
+ ArdourMarker (PublicEditor& editor, ArdourCanvas::Container &, guint32 rgba, const std::string& text, Type,
+ samplepos_t sample = 0, bool handle_events = true);
+
+ virtual ~ArdourMarker ();