- using namespace Menu_Helpers;
-
- gain_astate_menu.items().push_back (MenuElem (_("off"),
- bind (mem_fun (_route, &IO::set_gain_automation_state), (AutoState) Off)));
- gain_astate_menu.items().push_back (MenuElem (_("play"),
- bind (mem_fun (_route, &IO::set_gain_automation_state), (AutoState) Play)));
- gain_astate_menu.items().push_back (MenuElem (_("write"),
- bind (mem_fun (_route, &IO::set_gain_automation_state), (AutoState) Write)));
- gain_astate_menu.items().push_back (MenuElem (_("touch"),
- bind (mem_fun (_route, &IO::set_gain_automation_state), (AutoState) Touch)));
-
- gain_astyle_menu.items().push_back (MenuElem (_("trim")));
- gain_astyle_menu.items().push_back (MenuElem (_("abs")));
-
- pan_astate_menu.items().push_back (MenuElem (_("off"),
- bind (mem_fun (_route.panner(), &Panner::set_automation_state), (AutoState) Off)));
- pan_astate_menu.items().push_back (MenuElem (_("play"),
- bind (mem_fun (_route.panner(), &Panner::set_automation_state), (AutoState) Play)));
- pan_astate_menu.items().push_back (MenuElem (_("write"),
- bind (mem_fun (_route.panner(), &Panner::set_automation_state), (AutoState) Write)));
- pan_astate_menu.items().push_back (MenuElem (_("touch"),
- bind (mem_fun (_route.panner(), &Panner::set_automation_state), (AutoState) Touch)));
-
- pan_astyle_menu.items().push_back (MenuElem (_("trim")));
- pan_astyle_menu.items().push_back (MenuElem (_("abs")));
-
- gain_astate_menu.set_name ("ArdourContextMenu");
- gain_astyle_menu.set_name ("ArdourContextMenu");
- pan_astate_menu.set_name ("ArdourContextMenu");
- pan_astyle_menu.set_name ("ArdourContextMenu");
+ middle_button_table.set_homogeneous (true);
+ middle_button_table.set_spacings (0);
+ middle_button_table.attach (*mute_button, 0, 1, 0, 1);
+ middle_button_table.attach (*solo_button, 1, 2, 0, 1);