colors.crosshairs = 0x4884a9ff; // 0.282, 0.517, 0.662, 1.0
colors.signalcircle_border = 0x84c5e1ff; // 0.517, 0.772, 0.882, 1.0
colors.signalcircle = 0x4884a9ff; // 0.282, 0.517, 0.662, 1.0 // also used with a = 0.9
colors.crosshairs = 0x4884a9ff; // 0.282, 0.517, 0.662, 1.0
colors.signalcircle_border = 0x84c5e1ff; // 0.517, 0.772, 0.882, 1.0
colors.signalcircle = 0x4884a9ff; // 0.282, 0.517, 0.662, 1.0 // also used with a = 0.9