_plugin->connect_and_run(_bufferset, in_map, out_map, _buffer_size, 0);
framecnt_t f = _plugin->signal_latency ();
// Adding user_latency() could be interesting
_plugin->connect_and_run(_bufferset, in_map, out_map, _buffer_size, 0);
framecnt_t f = _plugin->signal_latency ();
// Adding user_latency() could be interesting