- void set_silent_frames (const ARDOUR::AudioIntervalResult&, double threshold);
- void drop_silent_frames ();
- void hide_silent_frames ();
+ void set_silent_samples (const ARDOUR::AudioIntervalResult&, double threshold);
+ void drop_silent_samples ();
+ void hide_silent_samples ();
+
+ struct PositionOrder {
+ bool operator()(const RegionView* a, const RegionView* b) {
+ return a->region()->position() < b->region()->position();
+ }
+ };
+
+ ARDOUR::MusicSample snap_sample_to_sample (ARDOUR::sampleoffset_t, bool ensure_snap = false) const;