+ frameoffset_t audition_position = 0;
+ switch(_import_position) {
+ case ImportAtTimestamp:
+ audition_position = 0;
+ break;
+ case ImportAtPlayhead:
+ audition_position = _session->transport_frame();
+ break;
+ case ImportAtStart:
+ audition_position = _session->current_start_frame();
+ break;
+ case ImportAtEditPoint:
+ audition_position = PublicEditor::instance().get_preferred_edit_position ();
+ break;
+ }
+ r->set_position(audition_position);
+