- unsigned char radius;
- char minor_shift;
-
- unsigned char r,g,b;
-
- /* FILL: this is simple */
- r = base_color.get_red()/256;
- g = base_color.get_green()/256;
- b = base_color.get_blue()/256;
- fill_color = RGBA_TO_UINT(r,g,b,160);
-
- /* for minor colors:
- if the overall saturation is strong, make the minor colors light.
- if its weak, make them dark.
-
- we do this by moving an equal distance to the other side of the
- central circle in the color wheel from where we started.
- */
-
- radius = (unsigned char) rint (floor (sqrt (static_cast<double>(r*r + g*g + b+b))/3.0f));
- minor_shift = 125 - radius;
-
- /* LABEL: rotate around color wheel by 120 degrees anti-clockwise */