gain_t scale_amplitude() const { return _scale_amplitude; }
void normalize (float, float target_in_dB = 0.0f);
gain_t scale_amplitude() const { return _scale_amplitude; }
void normalize (float, float target_in_dB = 0.0f);
bool envelope_active () const { return _envelope_active; }
bool fade_in_active () const { return _fade_in_active; }
bool envelope_active () const { return _envelope_active; }
bool fade_in_active () const { return _fade_in_active; }
void set_fade_in_active (bool yn);
void set_fade_in_shape (FadeShape);
void set_fade_in_length (framecnt_t);
void set_fade_in_active (bool yn);
void set_fade_in_shape (FadeShape);
void set_fade_in_length (framecnt_t);