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ensure that Lua DSP scripts are configured (even with 0 channels)
[ardour.git]
/
libs
/
ardour
/
ardour
/
interthread_info.h
diff --git
a/libs/ardour/ardour/interthread_info.h
b/libs/ardour/ardour/interthread_info.h
index 01cacf437ca3694c50c8364db8d175b20d4ca957..49055de5d0c9790ed60a49dddd513a10614b6383 100644
(file)
--- a/
libs/ardour/ardour/interthread_info.h
+++ b/
libs/ardour/ardour/interthread_info.h
@@
-22,6
+22,7
@@
#include <pthread.h>
#include <pthread.h>
+#include "ardour/libardour_visibility.h"
#include "ardour/types.h"
#include "ardour/process_thread.h"
#include "ardour/types.h"
#include "ardour/process_thread.h"
@@
-29,7
+30,7
@@
namespace ARDOUR {
class InterThreadInfo {
public:
class InterThreadInfo {
public:
- InterThreadInfo () : done (false), cancel (false), progress (0), thread (
0
) {}
+ InterThreadInfo () : done (false), cancel (false), progress (0), thread () {}
volatile bool done;
volatile bool cancel;
volatile bool done;
volatile bool cancel;