- std::vector<float> _peak_signal;
- std::vector<float> _visible_peak_power;
- std::vector<float> _max_peak_signal;
- std::vector<float> _max_peak_power;
+ bool _reset_dpm;
+ bool _reset_max;
+
+ uint32_t _bufcnt;
+ std::vector<float> _peak_buffer; // internal, integrate
+ std::vector<float> _peak_power; // includes accurate falloff, hence dB
+ std::vector<float> _max_peak_signal; // dB calculation is done on demand
+ float _combined_peak; // Mackie surfaces expect the highest peak of all track channels