+ friend class Auditioner;
+
+ int seek (framepos_t which_sample, bool complete_refill = false);
+ int _do_refill_with_alloc (bool one_chunk_only);
+ int process (BufferSet&, framepos_t transport_frame, pframes_t nframes, framecnt_t &, bool need_diskstream);
+ frameoffset_t calculate_playback_distance (pframes_t nframes);
+ bool commit (framecnt_t nframes);