+
+/* I don't really like hard-coding these falloff rates here
+ * Probably should use a map of some kind that could be configured
+ * These rates are db/sec.
+*/
+
+#define METER_FALLOFF_OFF 0.0f
+#define METER_FALLOFF_SLOWEST 6.6f // BBC standard
+#define METER_FALLOFF_SLOW 8.6f // BBC standard
+#define METER_FALLOFF_MEDIUM 20.0f
+#define METER_FALLOFF_FAST 32.0f
+#define METER_FALLOFF_FASTER 46.0f
+#define METER_FALLOFF_FASTEST 70.0f
+
+float meter_falloff_to_float (ARDOUR::MeterFalloff);
+ARDOUR::MeterFalloff meter_falloff_from_float (float);
+float meter_falloff_to_db_per_sec (float);
+
+#if defined(HAVE_COREAUDIO) || defined(HAVE_AUDIOUNITS)
+std::string CFStringRefToStdString(CFStringRef stringRef);
+#endif // HAVE_COREAUDIO