+void
+AudioEngine::request_backend_reset()
+{
+ Glib::Threads::Mutex::Lock guard (_reset_request_lock);
+ g_atomic_int_inc (&_hw_reset_request_count);
+ _hw_reset_condition.signal ();
+}
+
+
+void
+AudioEngine::do_reset_backend()
+{
+ SessionEvent::create_per_thread_pool (X_("Backend reset processing thread"), 512);
+
+ Glib::Threads::Mutex::Lock guard (_reset_request_lock);
+
+ while (!_stop_hw_reset_processing) {
+
+ if (_hw_reset_request_count && _backend) {
+
+ _reset_request_lock.unlock();
+
+ Glib::Threads::RecMutex::Lock pl (_state_lock);
+
+ g_atomic_int_dec_and_test (&_hw_reset_request_count);
+
+ std::cout << "AudioEngine::RESET::Reset request processing" << std::endl;
+
+ // backup the device name
+ std::string name = _backend->device_name ();
+
+ std::cout << "AudioEngine::RESET::Stoping engine..." << std::endl;
+ stop();
+
+ std::cout << "AudioEngine::RESET::Reseting device..." << std::endl;
+ if ( 0 == _backend->reset_device () ) {
+
+ std::cout << "AudioEngine::RESET::Starting engine..." << std::endl;
+ start ();
+
+ // inform about possible changes
+ BufferSizeChanged (_backend->buffer_size() );
+ } else {
+ DeviceError();
+ }
+
+ std::cout << "AudioEngine::RESET::Done." << std::endl;
+
+ _reset_request_lock.lock();
+
+ } else {
+
+ _hw_reset_condition.wait (_reset_request_lock);
+
+ }
+ }
+}
+
+
+void
+AudioEngine::request_device_list_update()
+{
+ Glib::Threads::Mutex::Lock guard (_devicelist_update_lock);
+ g_atomic_int_inc (&_hw_devicelist_update_count);
+ _hw_devicelist_update_condition.signal ();
+}
+
+
+void
+AudioEngine::do_devicelist_update()
+{
+ SessionEvent::create_per_thread_pool (X_("Device list update processing thread"), 512);
+
+ Glib::Threads::Mutex::Lock guard (_devicelist_update_lock);
+
+ while (!_stop_hw_devicelist_processing) {
+
+ if (_hw_devicelist_update_count) {
+
+ _devicelist_update_lock.unlock();
+
+ g_atomic_int_dec_and_test (&_hw_devicelist_update_count);
+ DeviceListChanged (); /* EMIT SIGNAL */
+
+ _devicelist_update_lock.lock();
+
+ } else {
+ _hw_devicelist_update_condition.wait (_devicelist_update_lock);
+ }
+ }
+}
+
+
+void
+AudioEngine::start_hw_event_processing()
+{
+ if (_hw_reset_event_thread == 0) {
+ g_atomic_int_set(&_hw_reset_request_count, 0);
+ g_atomic_int_set(&_stop_hw_reset_processing, 0);
+ _hw_reset_event_thread = Glib::Threads::Thread::create (boost::bind (&AudioEngine::do_reset_backend, this));
+ }
+
+ if (_hw_devicelist_update_thread == 0) {
+ g_atomic_int_set(&_hw_devicelist_update_count, 0);
+ g_atomic_int_set(&_stop_hw_devicelist_processing, 0);
+ _hw_devicelist_update_thread = Glib::Threads::Thread::create (boost::bind (&AudioEngine::do_devicelist_update, this));
+ }
+}
+
+
+void
+AudioEngine::stop_hw_event_processing()
+{
+ if (_hw_reset_event_thread) {
+ g_atomic_int_set(&_stop_hw_reset_processing, 1);
+ g_atomic_int_set(&_hw_reset_request_count, 0);
+ _hw_reset_condition.signal ();
+ _hw_reset_event_thread->join ();
+ _hw_reset_event_thread = 0;
+ }
+
+ if (_hw_devicelist_update_thread) {
+ g_atomic_int_set(&_stop_hw_devicelist_processing, 1);
+ g_atomic_int_set(&_hw_devicelist_update_count, 0);
+ _hw_devicelist_update_condition.signal ();
+ _hw_devicelist_update_thread->join ();
+ _hw_devicelist_update_thread = 0;
+ }
+
+}
+
+
+